Zombie is a status in Final Fantasy X that causes items and abilities that normally heal HP to deal damage instead. Zombified targets can still be healed with elemental damage that they absorb; for party members, this means with Eater armor abilities. Revivification abilities, such as Life and the item Phoenix Down, will instantly kill targets under the Zombie status, or deal damage equal to the HP it would normally heal if the enemy is immune to revivification, such as Barbatos and Evrae Altana. Enemies that are only immune to Instant Death will still die from those abilities, such as Behemoth and Dark Flan.
Abilities that normally drain HP or MP, such as Drain, Osmose, and Lancet, reverse the effect if used by or against Zombies, dealing damage to the spellcaster and healing its target. If both the target and the caster are Zombified, the spells work like normal; the Zombie hit with the draining ability will lose HP and/or MP, and the spellcaster will regain the HP and/or MP.
Characters under Zombie cannot be KO'd using standard Instant Death attacks, as their resistance to them is increased significantly. This can be used to the player's advantage in the battle against Yunalesca, who uses Zombie attacks, and later in battle casts Mega Death on the entire party, knocking out everyone not under Zombie status. Zombie does not protect against attacks that always inflict Instant Death, such as Fenrir's Fangs of Hell. It also will not prevent Doom from taking effect.
Zombified targets turn sickly green.
Abilities[]
Ability | Zombie Attack (Auron's Sphere Grid path) |
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Support ability | Zombiestrike, Zombietouch |
Enemy abilities[]
Ability | Description | Enemy |
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Claw | Inflicts non-elemental physical damage as well as Curse and Zombie to one target. | Demonolith |
Contamination | Inflicts non-elemental damage as well as Poison, Zombie, Confusion, Full Break, and Slow to one target. | Ultima Buster |
Gaze | Inflicts non-elemental magic damage and Zombie to one target. | Overdrive Sin (D version) |
Hellbiter | Inflicts non-elemental physical damage as well as Zombie to the party. | Yunalesca |
Lance of Atrophy | Inflicts non-elemental physical damage and Zombie to one target. | Seymour Flux |
Rifle | Inflicts non-elemental physical damage and Zombie to one target. | Fallen Monk |
Triumphant Grasp | Inflicts non-elemental damage and Zombie to one target. | Braska's Final Aeon |
Protection[]
Armor | Ribbon, Zombie Ward, Zombieproof |
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Healing[]
Mixes | Final Elixir, Panacea, Super Elixir, Ultra Cure |
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Item | Holy Water, Remedy |
Zombie cannot be healed with Esuna.
Enemies[]
Immune | Adamantoise, Behemoth King, Black Element, Blue Element, Cactuar, Dark Element, Defender, Defender Z, Demonolith, Exoray, Garuda, Gemini (Both), Ghost, Gold Element, Grat, Great Malboro, Grenade, Land Worm, Magic Urn, Malboro, Mandragora, Master Tonberry, Maze Larva, Mech Defender, Mech Guard, Mech Gunner, Mech Hunter, Mech Leader, Mech Scouter, Mimic (All), Ochu, Qactuar, Red Element, Sand Worm, Sandragora, Spirit, Thorn, Tonberry, Varuna, White Element, Worker, Wraith, YAT-97, YAT-99, YKT-11, YKT-63, Yellow Element, Zu, All bosses except ???, Braska's Final Aeon, Klikk, Lord Ochu, Sinscale (All), Sinspawn Genais, Spherimorph, Yu Yevon |
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25% | Anacondaur, Bashura, Behemoth, Chimera Brain, Coeurl, Ogre, Warrior Monk (Both) |
50% | Braska's Final Aeon |
80% | Sinspawn Genais |
90% | Barbatos |
Auto-Zombie | Fallen Monk, Fallen Monk (Flamethrower) |