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A SeeD cadet at Balamb Garden who fights alongside his classmate Squall to stop the sorceress. While his antsy and impulsive nature earned him a reputation as the school troublemaker, he is also an avid learner which has proven to be more than helpful from time to time.

Description

Zell is a playable character in Dissidia Final Fantasy Opera Omnia who can be recruited during Chapter 7 of the main storyline.

Profile[]

Appearance[]

Zell wears a black vest with a red decor along the zipper, a black beater, baggy denim shorts, and black and red tennis shoes. He has a black tribal tattoo on the left side of his face.

Personality[]

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Story[]

Spoiler warning: Plot and/or ending details follow. (Skip section)

Lost Chapter: Balamb Whiplash[]

Zell first encounters Quistis alongside Squall after Laguna's group first meets and then fights alongside her in a lava field near Capta Est Tower. They warmly welcome her, and Quistis immediately notes with surprise Squall’s concern for her well-being, to which Galuf and Steiner reassure her that this is typical of his demeanour in this world. At this point, the group takes a break to explain their full situation to Quistis. She realizes that a few are still missing from their group.

As they continue their journey through the lava field, Zell meets with Quistis again as she regroups with even more warriors of light, including Irvine. She offers kind words both of them for improving substantially in combat during their time with their comrades in the world of light, reflecting on her instincts as his past SeeD instructor at Balamb Garden.

Lost Chapter: The Power of Valor[]

After the warriors of light recruit Cater to their ranks, they explore a forest in search of a nearby torsion. Cater, Yuna, and Cyan are outmatched by a group of Ahriman, leading Cyan to ask Zell and Terra for backup. The group repels the attack.

Afterward, the group discusses whether Yuna and Cater should have fallen back to the rendezvous point. Cater argues that it was important that they held the line, but Cyan expresses concern about what might have happened if they had been overrun. Cater becomes conflicted; Yuna, siding with Cyan, encourages Cater not to push herself too hard for others' sake. Terra reminds Cater that her intuition had been right, and that she had bought the other warriors valuable time to organize a defense. Zell ends up commending her on her gutsiness.

Spoilers end here.
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Gameplay[]

Equipment[]

Weapons
Image Name Image Name
Metal Knuckles (VIII)
メタルナックル【VIII】
(4★) / 10CP
Maverick (VIII)
マーベリック【VIII】
(5★) / 15CP
Updated design based on its artwork from Final Fantasy VIII. Updated design based on its artwork from Final Fantasy VIII.
Gauntlet (VIII)
ガントレット【VIII】
(5★) / 35CP
Ehrgeiz (VIII)
エアガイツ【VIII】
(5★) / EX (70CP)
Updated design based on its artwork from Final Fantasy VIII. Updated design based on its artwork from Final Fantasy VIII.
Ehrgeiz (VIII)+
エアガイツ【VIII】+
(6★) / EX+ (100CP)
Crush Fist (VIII)
クラッシュフィスト【VIII】
(5★) / LD (90CP)
Original weapon.
Armor
Image Name Image Name
Zell's Trousers (VIII)
ゼルジーンズ【VIII】
(4★) / 20CP
Zell's Jacket (VIII)
ゼルのジャケット【VIII】
(5★) / 35CP
Original armor. Original armor.
Zell's Sneakers (VIII)
ゼルモデルスニーカー【VIII】
(5★) / 90CP
Zell's Sneakers (VIII)+
ゼルモデルスニーカー【VIII】+
(6★) / 130CP
Original armor.
Hyper Wrist (VIII)
ハイパーリスト【VIII】
(7★) / 210CP
Hyper Wrist (VIII)+
ハイパーリスト【VIII】+
(7★) / 230CP
Original design.

Abilities[]

Move Traits Obtained Image

BRV Attack
ブレイブ攻撃

Burning Combo
バーニングコンボ
- Default File:DFFOO Zell BRV Attack.png
File:DFFOO Zell Burning Combo.png
Steals enemy's BRV.
BRV Attack+:

2-HIT BRV attack. Requires STR 55 Passive Ability.

Burning Combo:

4-HIT BRV+HP attack. Inflicts DEF Down (DEF Down lowers defense by 60%.) on Target for 3 turns. Requires STR 55 Passive Ability. Condition: after using Different Beat.


HP Attack
HP攻撃

Meteor Combo
メテオコンボ
- Default File:DFFOO Zell HP Attack.png
File:DFFOO Zell Meteor Combo.png
Expends BRV to deal HP Damage.
HP Attack+:

3-HIT BRV+HP attack. Condition: while Duel is active.

Meteor Combo:

4-hit Thunder magic BRV attack + HP attack. Grants PHY Atk Up (PHY Atk Up raises HP Melee and Ranged Attack damage by 30%.) for 6 turns. Inflicts DEF Down on Target for 3 turns. Condition: after using Different Beat.


Punch Rush
ラッシュパンチ

Burning Rave
バーニングレイヴ
Level Buff, Debuff, MAX BRV Overflow, Consecutive Attacks Default
Punch Rush:

4-HIT BRV+HP attack. Grants PHY Atk Up, Duel (Duel raises Attack damage by 50% and upgrades abilities.) and Balamb's Rowdy Punk (Balamb's Rowdy Punk raises Attack damage and MAX BRV.) for 6 turns. Inflicts DEF Down on Target for 3 turns. Followed up by Booya when the health is between 50% and 200% and while Duel is active.

Burning Rave:

4-HIT group Ranged BRV+HP attack. Cancels Duel. Followed up by Booya when the health is between 50% and 200% and while Duel is active. Condition: while Duel is active.


Booya
ヘッドショック

Meteor Barrage
メテオバレット
Attack, Level Buff, Debuff, MAX BRV Overflow Crystal STR 20
Booya:

4-hit Thunder magic BRV attack + HP attack. Grants PHY Atk Up for 6 turns. Inflicts DEF Down on Target for 3 turns. Does not add to turn count; Does consume turn during burst mode, summoning, support. Followed up by Punch Rush when the health is between 50% and 200% and while Duel is active.

Meteor Barrage:

3-HIT BRV+HP attack 3 times. Cancels Duel. Increases BRV by 50% of HP Damage dealt after each HP Attack, except last. Followed up by Punch Rush when the health is between 50% and 200% and while Duel is active. Condition: while Duel is active.


Set Duel Blow
ブリザドエンチャントオール
BRV+HP, Melee, Level Buff Crystal STR 65 File:DFFOO Zell Set Duel Blow.png
4-hit BRV attack + HP attack.
Grants Duel (Duel raises Attack damage by 50% and upgrades abilities.) and Set Duel Blow (Set Duel Blow raises Attack and BRV Damage cap.) for 6 turns.

Different Beat
ディファレントビート
Melee BRV Attack, Ignore DEF, Level Buff EX weapon
3-HIT BRV+HP attack 4 times.
Ignores DEF.
Allows for 180% Stolen MAX BRV Overflow.
Grants Duel for 6 turns.

Maximum Duel
全身全霊デュエル

My Final Heaven
俺式ファイナルヘヴン
BRV+HP, Melee, Level Buff LD weapon File:DFFOO Maximum Duel.png
File:DFFOO My Final Heaven.png
Maximum Duel:

3-hit BRV attack + HP attack; 4-hit BRV attack + HP attack; 5-hit BRV attack + HP attack. Deals 20% splash damage to non-targets. Allows for 180% Stolen MAX BRV Overflow. Extends duration of active buffs by 4 turns. Grants Lightspeed Special (Lightspeed Special Increases BRV and HP damage dealt, locks out LD use, gains 1 stack each turns).

My Final Heaven:

3-hit group BRV attack + HP attack; 4-hit group BRV attack + HP attack; 5-hit group BRV attack + HP attack. Allows for 200% Stolen MAX BRV Overflow with each attack. Cancels Lightspeed Special. Condition: while Lightspeed Special is at 4 stacks.

Gallery[]

Allusions[]

  • If the player has both of Zell's standard Affinity passives from the 15 and 35 CP weapons, and has his Crystal Strength up to 60 with all command extension passives set, then Zell will execute both of his skill moves in succession regardless of the player's pick. That both moves can follow one another in any order calls to mind the "Armageddon Fist".
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