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Random battle at Zeklaus Desert.

Scorching in the daytime and freezing at night, it is no mystery why so few travel through this desert.


The Zeklaus Desert (ゼクラス砂漠, Zekurasu-sabaku?) is a location from Final Fantasy Tactics. It lies north of the Merchant City of Dorter on the road to the Royal City of Lesalia, and is the location of the Sand Rat Sietch, where Marquis Elmdore was held hostage by the Corpse Brigade.

Battle information[]

The Sand Rat's Sietch[]

The Sand Rat's Sietch
Front view:
Cellar of Sand Mouse 1.png
Back view:
Cellar of Sand Mouse 3.png
Side view:
Cellar of Sand Mouse 2.png
Back side view:
Cellar of Sand Mouse 4.png
Overhead grid:
Cellar of Sand Mouse OH.png
Additional info None
Conditions Defeat all enemies
Weather Clear
Enemy level 3 - 5 Recommended level 4 - 6
Team capacity Team 1: 1 + Ramza
Team 2: 2
Number of teams 2
Battle Trophies 500 gil, Hi-Potion, Blind Knife Hidden items
Note: It is possible to miss out on treasures here, as this is a one-time battle.
Terrain Soil, Grassland, Flagstone, Stone Wall, Tree, Coffer, Roof, Barrier Geomancy Sinkhole, Tanglevine, Contortion, Will-o'-the-Wisp, Wind Blast

Storyline Battle #2 (PSP exclusive)[]

Zeklaus Desert
Front view:
[[File:{{{front img}}}|300px]]
Back view:
[[File:{{{back img}}}|300px]]
Side view:
[[File:{{{side img}}}|300px]]
Back side view:
[[File:{{{back side img}}}|300px]]
Overhead grid:
[[File:{{{grid img}}}|300px]]

6 (3 Behemoths, 2 King Behemoths, 1 Dark Behemoth)



Additional info Luso joins the party after this battle.
Conditions Protect Luso
Weather Clear day
Enemy level 15 - 23 Recommended level 24 - 27
Team capacity Team 1: 1 + Ramza Number of teams 1
Battle Trophies None Hidden items None
Terrain Stone Outcropping, Tree, Sand Geomancy Tremor, Sandstorm

Random battle enemies[]

Chapter 1[]

Chapters 2 and 3[]

Chapter 4[]


Storyline Battle #2 (PSP exclusive)/Random encounters[]



  • This is one of the few locations where the event encounter and random encounter are two different locations.
  • There is a possible, yet very rare random encounter consisting of a sole bull monster (enemy) and a knight (ally) in the center of the stage one space apart facing each other.