Zaghrem
(ザグレム , Zaguremu ? , lit. Zagrem )
These martial artists joined groups of mountain bandits where they use their combat skills for personal gain.
Zaghrem , otherwise known as Brawler , is an enemy in Final Fantasy VI fought on Mt. Kolts .
Stats [ ]
Other information
Delivers Critical Hits when in Imp status.
[Slot 1 (
87.5%( Applies when successful; success based on users' level, doubles with Thief's Bracer .) )] Nothing
[Slot 2 (
12.5%( Applies when successful; success based on users' level, doubles with Thief's Bracer .) )]
Bandana
[Slot 1 (87.5%)]
Potion [Slot 2 (12.5%)] Nothing
Other information
Delivers Critical Hits when in Imp status.
[Slot 1 (
87.5%( Applies when successful; success based on users' level, doubles with Thief's Bracer .) )] Nothing
[Slot 2 (
12.5%( Applies when successful; success based on users' level, doubles with Thief's Bracer .) )]
Bandana
[Slot 1 (87.5%)]
Potion [Slot 2 (12.5%)] Nothing
Other information
Delivers Critical Hits when in Imp status.
[Slot 1 (
87.5%( Applies when successful; success based on users' level, doubles with Thief's Bracer .) )] Nothing
[Slot 2 (
12.5%( Applies when successful; success based on users' level, doubles with Thief's Bracer .) )]
Bandana
[Slot 1 (87.5%)]
Tonic [Slot 2 (12.5%)] Nothing
Battle [ ]
As they are always under berserk status, they will ignore their AI script and do nothing but attack. Locke can steal Bandanas from them, hats that are far stronger than the Plumed Hats the party is likely equipped with at the time. Stealing from Zaghrem takes a little patience, but is worth the effort. Placing the party in the back row minimizes damage while attempting to Steal. Stocking up on Bandanas for later is useful, as they are the most powerful helmet in the game up until the player reaches Nikeah .
Formations [ ]
Number
Enemies
Encounter flags
Introduction flag
Musical theme
Magic AP
Normal
Back
Surrounded
Side
032
Zaghrem x2
Y
Y
N
Y
Sides, individual
Battle
1
033
Zaghrem, Trillium , Spritzer x2
Y
Y
Y
Y
Sides, individual
Battle
1
AI script [ ]
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or Punch (33%)
Other appearances [ ]
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Related enemies [ ]