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[[Image:Ffcceot yukes.jpg|left|230px]]
 
[[Image:Ffcceot yukes.jpg|left|230px]]
 
In '''Echoes of Time''', Yukes return as one of the four tribes to play as.
 
In '''Echoes of Time''', Yukes return as one of the four tribes to play as.
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{{-}}
 
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==Abilities==
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===''[[Final Fantasy Crystal Chronicles: Ring of Fates]]''===
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====Level Up Abilities====
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As Yukes level up they receive new abilities and stat boosts.
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{|border="1" cellspacing="0" cellpadding="2" align="left" text-align="left"
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|style="text-align:left" bgcolor="#4682B4"|<font color="white">'''Single Player'''</font>
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|style="text-align:left" bgcolor="#4682B4"|<font color="white">'''Multiplayer'''</font>
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|style="text-align:left" bgcolor="#4682B4"|<font color="white">'''Name'''</font>
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|style="text-align:left" bgcolor="#4682B4"|<font color="white">'''Description'''</font>
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|-
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|style="text-align:center"|Level 13
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|style="text-align:center"|Level 5
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|style="text-align:center"|Magic Pile 3
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|style="text-align:center"|Can pile up to 3 magic rings together.
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|-
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|style="text-align:center"|Level 15
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|style="text-align:center"|Level 9
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|style="text-align:center"|Charge Attack
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|style="text-align:center"|Hold down A button till flash to charge attack.
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|-
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|style="text-align:center"|Level 17
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|style="text-align:center"|Level 14
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|style="text-align:center"|Charge Guard
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|style="text-align:center"|Press R while charging an attack to guard.
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|-
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|style="text-align:center"|Level 22
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|style="text-align:center"|Level 20
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|style="text-align:center"|Magic Pile 4
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|style="text-align:center"|Can pile up to 4 magic rings together.
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|-
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|style="text-align:center"|Level 27
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|style="text-align:center"|Level 24
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|style="text-align:center"|Ring Lock 2
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|style="text-align:center"|Can lock up to 2 magic rings together.
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|-
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|style="text-align:center"|Level 32
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|style="text-align:center"|Level 28
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|style="text-align:center"|Guard Counter
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|style="text-align:center"|Counterattack if hit when using guard.
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|-
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|style="text-align:center"|Level 35
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|style="text-align:center"|Level 34
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|style="text-align:center"|Magic Pile 5
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|style="text-align:center"|Can pile up to 5 magic rings together.
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|-
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|style="text-align:center"|Level 42
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|style="text-align:center"|Level 42
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|style="text-align:center"|MAG +50
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|style="text-align:center"|MAG +50
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|-
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|style="text-align:center"|Level 45
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|style="text-align:center"|Level 45
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|style="text-align:center"|Ring Lock 3
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|style="text-align:center"|Can lock up to 3 magic rings together.
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|-
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|style="text-align:center"|Level 49
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|style="text-align:center"|Level 49
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|style="text-align:center"|SP +50
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|style="text-align:center"|Max SP +50
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|-
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|style="text-align:center"|Level 52
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|style="text-align:center"|Level 52
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|style="text-align:center"|Charge Break
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|style="text-align:center"|Hold A button till two flashes to charge break.
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|-
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|style="text-align:center"|Level 58
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|style="text-align:center"|Level 58
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|style="text-align:center"|Ring Lock 4
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|style="text-align:center"|Can lock up to 4 magic rings together.
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|-
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|style="text-align:center"|Level 65
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|style="text-align:center"|Level 65
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|style="text-align:center"|Luck +5
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|style="text-align:center"|Luck +5
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|-
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|style="text-align:center"|Level 68
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|style="text-align:center"|Level 68
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|style="text-align:center"|Fire Master
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|style="text-align:center"|Can burn most enemies with fire spell.
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|-
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|style="text-align:center"|Level 73
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|style="text-align:center"|Level 73
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|style="text-align:center"|Thunder Master
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|style="text-align:center"|Can paralyze most enemies with thunder spell.
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|-
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|style="text-align:center"|Level 78
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|style="text-align:center"|Level 78
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|style="text-align:center"|Blizzard Master
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|style="text-align:center"|Can freeze most enemies with blizzard spell.
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|-
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|style="text-align:center"|Level 81
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|style="text-align:center"|Level 81
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|style="text-align:center"|MAG +100
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|style="text-align:center"|MAG +100
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|-
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|style="text-align:center"|Level 87
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|style="text-align:center"|Level 87
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|style="text-align:center"|Resist All +3
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|style="text-align:center"|All Resistances +3
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|-
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|style="text-align:center"|Level 90
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|style="text-align:center"|Level 90
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|style="text-align:center"|Yuke Soul
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|style="text-align:center"|Effect of Magic Walls x2.
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|-
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|style="text-align:center"|Level 95
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|style="text-align:center"|Level 95
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|style="text-align:center"|Luck +10
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|style="text-align:center"|Luck +10
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|}
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{{-}}
 
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Revision as of 01:46, 22 January 2009

Ffcc yuke

Yukes are one of the four tribal groups from the Final Fantasy Crystal Chronicles series.


Physiology

Ffcc yuketribesymbol

The Yuke tribe symbol.

Yukes are tall, slender creatures with a suit that never seem to reveal their face. It is suggested in Crystal Chronicles that the Yukes do not actually have bodies, only souls, and choose their current form to augment their magic, although this is disproven in Ring of Fates when Yuri tells an NPC that he's seen Alhanalem's face. In Ring of Fates another NPC mentions how Yukes have a long lifespan. They have a higher knowledge than most of the Tribes. While the way a Yuke dresses help determine their gender, it can also be determined by the tiny wings on their backs. Male Yukes wings are in the style of bat wings while female Yukes' wings are in the style of bird wings.

In Ring of Fates, it is implied by Alhanalem and Meeth that removing a Yuke's mask and/or armor is considered a severe punishment if the Yuke doesn’t have a strong relationship with the person removing the armor.

Appearance

Final Fantasy Crystal Chronicles

The Yukes are a mysterious tribe of great lore and wisdom. Many of these sages live quietly in Shella. In the ancient wars, they were able to resist the invading Liltian armies thanks to their magical prowess. Now, they spend their days teaching magic to others. Some say that Yukes assumed their current form to augment their magical talents.

Ffcc yuke artwork

In Crystal Chronicles Yukes are the best magic characters in the game. Although they suffer from being the slowest attacker and having the least strength, they are allowed to cast spells quicker than the other three races and start out with the highest magic stat. When a Yuke character uses the "Defend" command, they turn invisible and are immune to damage and status afflictions. The Yukes use mallets and hammers as weapons.

The Yukes are somewhat rare in the game; the only place they appear in great numbers is Shella, which is their capital city. In Shella, the Yukes spend most of their time teaching others how to use magic. The Yukes were the only race that was not defeated by the Lilties, but the Lilites' attempt to conquer the Yukes put the two races on bad terms for quite some time; however, an NPC in Alfitaria notes that the two races are now seeing eye to eye.

Final Fantasy Crystal Chronicles: Ring of Fates

Ffccrof defaultyuke

In Ring of Fates, one of the playable characters in Story Mode, Alhanalem, is a Yuke.

Their main weapons in this game are staves. They have extremely high Magic stats, they gain greater elemental resistance as they level up, and their normal attacks are based on their Magic stats. Their Tribe Ability is called the "Magic Thread". When a "Magic Needle" is nearby, players use the touch screen to draw a line from the needle to create a line of whatever element the needle is. This is usually used to solves puzzles. Players can also use the "Magic Thread" on Magicite to spread the effect of the magicite over a larger area.

Final Fantasy Crystal Chronicles: My Life as a King

Ffccking yukes

In My Life as a King, Yukes only appear in the Kingdom after an Inn is built. They do not stay and cannot be recruited until a Yuke Shack, an additional downloadable content, is built. Female Yukes can only be recruited as White Mages, and male Yukes can only be recruited as Black Mages.

Final Fantasy Crystal Chronicles: Echoes of Time

In Echoes of Time, Yukes return as one of the four tribes to play as.

Abilities

Final Fantasy Crystal Chronicles: Ring of Fates

Level Up Abilities

As Yukes level up they receive new abilities and stat boosts.

Single Player Multiplayer Name Description
Level 13 Level 5 Magic Pile 3 Can pile up to 3 magic rings together.
Level 15 Level 9 Charge Attack Hold down A button till flash to charge attack.
Level 17 Level 14 Charge Guard Press R while charging an attack to guard.
Level 22 Level 20 Magic Pile 4 Can pile up to 4 magic rings together.
Level 27 Level 24 Ring Lock 2 Can lock up to 2 magic rings together.
Level 32 Level 28 Guard Counter Counterattack if hit when using guard.
Level 35 Level 34 Magic Pile 5 Can pile up to 5 magic rings together.
Level 42 Level 42 MAG +50 MAG +50
Level 45 Level 45 Ring Lock 3 Can lock up to 3 magic rings together.
Level 49 Level 49 SP +50 Max SP +50
Level 52 Level 52 Charge Break Hold A button till two flashes to charge break.
Level 58 Level 58 Ring Lock 4 Can lock up to 4 magic rings together.
Level 65 Level 65 Luck +5 Luck +5
Level 68 Level 68 Fire Master Can burn most enemies with fire spell.
Level 73 Level 73 Thunder Master Can paralyze most enemies with thunder spell.
Level 78 Level 78 Blizzard Master Can freeze most enemies with blizzard spell.
Level 81 Level 81 MAG +100 MAG +100
Level 87 Level 87 Resist All +3 All Resistances +3
Level 90 Level 90 Yuke Soul Effect of Magic Walls x2.
Level 95 Level 95 Luck +10 Luck +10


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