Ying is an enemy from Final Fantasy VII. It is the right half of the body, the left half being Yang. Ying and Yang are fought in the basement of the Shinra Mansion in Nibelheim and occasionally in the final round of the Battle Square during the time Tiny Bronco is available. When fought in the Battle Square its stats are enhanced with double the regular HP and its Attack and Magic Attack are increased by 25%.
Ying has high Defense and powerful physical attacks, but has low Magic Defenses. Since Yang will eventually perform a powerful suicide attack, the player should slay it first, then defeat Ying. Yang is weak to physical attacks, where as Ying is susceptible to magic. Ying/Yang are weak to L4 Suicide, but it is best to queue the party's actions right after Yang act to kill the monster before its suicide. Ying/Yang can be especially tough in the final round of Battle Square, where the best score is given for breaking the player's Materia; it may be worth using any attack items the player may have in their inventory, or a Smoke Bomb; Smoke Bombs allow the combatant to flee from the Battle Square without losing the BP earned.
Stats[]
Formations[]
# | Formation |
---|---|
572 | Ying, Yang, Ying/Yang |
573 | Ying, Yang, Ying/Yang |
574 | Ying, Yang, Ying/Yang (Back Attack) |
575 | Ying, Yang, Ying/Yang |
Locations[]
Mansion | |
---|---|
Cave Hallway | 572, 573, 574 (Back Attack) |
Coffin Area | 572, 573, 574 (Back Attack) |
Battle Square (with Tiny Bronco available) | |
Group A - Battle 8 | 573 |
Group B - Battle 8 | 573 |
AI script[]
AI: Main {
- If (1/4 Chance) Then
- {
- Choose Random Opponent with Lowest HP
- Use Sadistic Attack on Target
- } Else {
- Choose Random Opponent
- Use <Ying Punch> on Target
- }
} AI: Counter - Death {
- If (Yang has Death Status) Then
- {
- Turn off Death Handling for Ying
- Choose Self
- Use <Vanish> on Target
- Remove Ying/Yang
- }
}
Other appearances[]
Final Fantasy Record Keeper[]
Final Fantasy Brave Exvius[]
Mobius Final Fantasy[]
Behind the scenes[]
The area where Ying/Yang is fought has a seemingly two-headed skeleton on the floor. This is preserved in the Pictlogica Final Fantasy depiction of the area. There is a skeleton in this area in Crisis Core -Final Fantasy VII-, but it is instead a large rib cage alongside some unidentifiable parts .
Tetsuya Nomura has said in the August 1997 issue of EGM magazine that Ying/Yang is his favorite enemy design in Final Fantasy VII.[1]
A concept art for a Ying/Yang enemy for Final Fantasy Type-0 is included in Final Fantasy Type-0 Kōshiki Settei Shiryōshū Aku no Hishi art book, but the enemy itself does not appear in the game.
Gallery[]
Etymology[]
yin and yang are concepts used to describe how apparently opposite or contrary forces are actually complementary, interconnected, and interdependent giving rise to each other as they interrelate. Many tangible dualities (such as light and dark, fire and water, and male and female) are thought of as physical manifestations of the duality of yin and yang. This duality lies at the origins of many branches of classical Chinese science and philosophy, as well as being a primary guideline of traditional Chinese medicine, and a central principle of different forms of Chinese martial arts and exercise.
In Chinese philosophy,Yin is the negative/passive/female principle in nature, and may allude to many other concepts e.g. the moon, shaded orientation, something covert or concealed, "of the netherworld", overcast or sinister.
Yang is the positive/active/male principle in nature, and may allude to many other concepts e.g. the sun, open, overt, and "belonging to this world".