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{{sideicon|FFXII}}
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{{sideicon|prime=FFXII|FFBE}}
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{{infobox enemy
{{FFXII Enemies
 
| name = Wyrdhare
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| release = FFXII
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|name = Wyrdhare
| japan = フォーチュンラビ
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| japanese = フォーチュンラビ
 
| romaji = Fōchunrabi
 
| romaji = Fōchunrabi
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| lit = Fortune Rabbit
| image = [[File:Wyrdhare-ffxii.png|200px]]
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| image = Wyrdhare-ffxii.png
 
|location = [[Salikawood (Final Fantasy XII)|Salikawood]] (The Omen-Spur, Trunkwall Road, Diverging Way, Sun-dappled Path); [[Trial Mode]] [[Trial Mode#63|Stage 63]] (''Zodiac'' versions)
 
}}
 
'''Wyrdhare''' is a beast/dreamhare-type enemy in ''[[Final Fantasy XII]]'' found in the [[Salikawood (Final Fantasy XII)|Salikawood]]. It is docile until attacked. They rarely [[item drop|drop]] a weapon. The Wyrdhares resemble the Dreamhare-type enemies in ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''.
  +
 
A single Wyrdhare is fought in the ''Zodiac'' versions' [[Trial Mode]] at [[Trial Mode#63|Stage 63]] along with several others dreamhare-enemies, including [[Fury (Final Fantasy XII)|Fury]].
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== Bestiary entry ==
 
=== Page 1: Observations ===
 
:''Being a creature with a body the color of ripe red fruit, and silken hair white as snow. Though of a warm, personable nature, they are very wary of predators approaching from the rear and turn to attack at the merest hint of danger. Their feather-like ears are highly sensitive to movements in the air, detecting the slightest stirrings caused by the approach of predators. Adored as a symbol of joy, it is popularly believed that those fortunate enough to glimpse a wyrdhare are destined to enjoy happiness in life.''
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=== Page 2: A Curious Treasure ===
 
:''Do you know why the wyrdhare is considered a symbol of good fortune? Why, it is on account of the light that radiates from its body, much resembling the light of the stars used in fortune telling and divination. The source of that brilliance is none other than the dust that stirs up around it as it scampers and whirls in the gloaming. The fine particles on its fur glitter like stars in the light, making it pleasing to the eye, and securing its position as a good luck charm withal. This dust, in turn, is called '''[[Stardust (item)|stardust]]''', and is highly valued.''
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  +
==Stats==
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The Original Japanese Guidebook cites the Wyrdhares' MP as being 1750–1765, but subsequent guides list it as 999.
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{{infobox enemy stats FFXII
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| name = Wyrdhare
 
| prev = Fire Chaosjet
 
| prev = Fire Chaosjet
 
| prev no = 120-b
 
| prev no = 120-b
 
| bestiary = 121
 
| bestiary = 121
 
| next = Pumpkin Head (Final Fantasy XII)
 
| next = Pumpkin Head (Final Fantasy XII)
| Lvl min = 33
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| class = Beast
| Evd min = 6
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| genus = Dreamhare
| HP min = 2,739
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| level min = 33
| MP min = 999
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| evade = 6
| Str min = 27
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| hp min = 2,739
| Def min = 20
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| mp = 999
| Mag min = 22
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| strength min = 27
| M.Def min = 26
+
| defense = 20
| Vitality min = 38
+
| magick power = 22
| Speed min = 21
+
| magick resist = 26
| Atk min = 45
+
| vitality min = 38
| EXP min = 856
+
| speed min = 21
| CP min = 168
+
| attack power min = 45
| Gil min = 0
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| exp min = 856
| Lvl max = 35
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| cp min = 168
| Evd max = 6
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| level max = 35
| HP max = 2,959
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| hp max = 2,959
| MP max = 999
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| strength max = 31
| Str max = 31
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| vitality max = 40
| Def max = 20
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| speed max = 23
| Mag max = 22
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| attack power max = 47
| M.Def max = 26
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| exp max = 1,042
| Vitality max = 40
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| cp max = 330
| Speed max = 23
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| gil = 0
| Atk max = 47
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| fire = Weak
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| location = [[Salikawood (Final Fantasy XII)|Salikawood]] (The Omen-Spur, Trunkwall Road, Diverging Way, Sun-dappled Path)
| EXP max = 1,042
 
| CP max = 330
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| lp = 1
 
| steal 1 = [[Loot (Final Fantasy XII)#Water Magicite|Water Magicite]]
| Gil max = 0
 
 
| steal 2 = [[Final Fantasy XII items#Echo Herbs|Echo Herbs]]
| Fire = Weak
 
 
| steal 3 = [[Loot (Final Fantasy XII)#Aries Gem|Aries Gem]]
| Ice = -
 
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| drop 1 = [[Loot (Final Fantasy XII)#Fine Wool|Fine Wool]]
| Lightning = -
 
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| drop 2 = [[Loot (Final Fantasy XII)#Water Magicite|Water Magicite]]
| Water = -
 
 
| drop 3 = [[Magoroku (Final Fantasy XII)|Magoroku]]
| Wind = -
 
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| drop 4 = [[Loot (Final Fantasy XII)#Aries Gem|Aries Gem]]
| Earth = -
 
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| izjs drop 3 = [[Loot (Final Fantasy XII)#Aries Gem|Aries Gem]]
| Dark = -
 
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| izjs drop 4 = [[Loxley Bow (Final Fantasy XII)|Loxley Bow]]
| Holy = -
 
 
| monograph = Stardust
| Location(s) = [[Salikawood (Final Fantasy XII)|Salikawood]] (The Omen-Spur, Trunkwall Road, Diverging Way, Sun-dappled Path)
 
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| monograph rate = 8
| Bestiary Location = The Salikawood
 
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| monograph type = Hunter's Monograph
| LP = 1
 
| Common Steal = [[Loot (Final Fantasy XII)#Water Magicite|Water Magicite]]
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| canopic = [[Loot (Final Fantasy XII)#Arcana|Arcana]]
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| canopic rate = 13
| Uncommon Steal = [[Echo Herbs]]
 
| Rare Steal = [[Loot (Final Fantasy XII)#Aries Gem|Aries Gem]]
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| poach 1 = [[Loot (Final Fantasy XII)#Fine Wool|Fine Wool]]
| High Drop = [[Loot (Final Fantasy XII)#Fine Wool|Fine Wool]]
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| poach 2 = [[Loot (Final Fantasy XII)#Stardust|Stardust]]
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| doom = Immune
| Medium Drop = Water Magicite
 
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| disable = Immune
| Low Drop = [[List of Final Fantasy XII Weapons#Magoroku|Magoroku]]
 
  +
| sap = Immune
| Very Low Drop = Aries Gem
 
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| lure = Immune
| Monograph = [[Stardust (Item)|Stardust]] (8% - Hunter's Monograph)
 
 
| combo = 5
| Canopic = [[Loot (Final Fantasy XII)#Arcana|Arcana]] (13%)
 
| Resistant to = N/A
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| combo rate = 10
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| technicks = [[Final Fantasy XII enemy abilities#Lunge|Lunge]], [[Final Fantasy XII enemy abilities#Flank Attack|Flank Attack]], [[Final Fantasy XII enemy abilities#Vespersong|Vespersong]], [[Final Fantasy XII enemy abilities#Warsong|Warsong]]
| Common Poach = Fine Wool
 
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| items = [[Final Fantasy XII enemy abilities#Hi-Potion|Hi-Potion]]
| Rare Poach = Stardust
 
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| magicks = [[Final Fantasy XII enemy abilities#Cura|Cura]], [[Final Fantasy XII enemy abilities#Regen|Regen]], [[Final Fantasy XII enemy abilities#Protect|Protect]], [[Final Fantasy XII enemy abilities#Shell|Shell]]
| Immune to = [[Doom (Status)|Doom]], [[Disable (Status)|Disable]], [[Sap (Status)|Sap]], [[Lure]]
 
| Attack(s) = 5-hit max, [[List of Final Fantasy XII Enemy Abilities#Lunge|Lunge]], [[List of Final Fantasy XII Enemy Abilities#Flank Attack|Flank Attack]]
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| innate augments = [[Final Fantasy XII enemy abilities#Low-HP Mag+|Low-HP Mag+]], [[Final Fantasy XII enemy abilities#Status+|Status+]], [[Final Fantasy XII enemy abilities#Medicine Lore|Medicine Lore]]
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| conditional augments = When HP <50%: [[Final Fantasy XII enemy abilities#Evade+|Evade+]]
| Abilities = [[Cura]], [[Regen (Ability)|Regen]], [[Protect (Ability)|Protect]], [[Shell (Ability)|Shell]], [[List of Final Fantasy XII Enemy Abilities#Vespersong|Vespersong]], [[List of Final Fantasy XII Enemy Abilities#Warsong|Warsong]], [[Hi-Potion]]
 
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| docile = true
| Innate = Spellbreaker, Spellbound, Item Plus
 
| Additional = If HP<50% then Parry
 
 
}}
 
}}
The '''Wyrdhare''' is a beast/dreamhare-type enemy from ''[[Final Fantasy XII]]'' found in the [[Salikawood (Final Fantasy XII)|Salikawood]]. It is docile until attacked.
 
   
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== Battle ==
While docile, Wyrdhares may use [[Hi-Potion]]s on other units (including [[party]] members) when they are [[HP Critical#Final Fantasy XII|low on HP]]. When attacked they run away, usually in the direction of other Wyrdhares so that they can attack the player party in packs.
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While docile, Wyrdhares may use [[Hi-Potion]]s on other units (including [[party]] members) when the targets are [[HP Critical#Final Fantasy XII|low on HP]]. When attacked they run away, usually in the direction of other Wyrdhares, so that they can attack the player party in packs.
   
 
Unlike most docile monsters, the Wyrdhare may use any magick on any other monster and even the party unless provoked. When approached, the Wyrdhare always stares at the party leader. Wyrdhare usually runs away when attacked unless it is attacked when with a group of other monsters, especially other Wyrdhares and the [[Pumpkin Head (Final Fantasy XII)|Pumpkin Heads]].
A single Wyrdhare is fought in the ''International Zodiac Job System'' [[Trial Mode]] at stage 63 along with several others dreamhare-enemies, including [[Fury (Final Fantasy XII)|Fury]].
 
   
==Bestiary Entry==
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==Other appearances==
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===''[[Final Fantasy Brave Exvius]]''===
:'''Genus''': Beast
 
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{{Enemy section|Final Fantasy Brave Exvius}}
:'''Class''': Dreamhare
 
   
 
== Gallery ==
===Page 1: Observations===
 
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<gallery>
{{Q|Being a creature with a body the color of ripe red fruit, and silken hair white as snow. Though of a warm, personable nature, they are very wary of predators approaching from the rear, and turn to attack at the merest hint of danger. Their feather-like ears are highly sensitive to movements in the air, detecting the slightest stirrings caused by the approach of predators. Adored as a symbol of joy, it is popularly believed that those fortunate enough to glimpse a wyrdhare are destined to enjoy happiness in life.}}
 
 
Wyrdhare (FFXII).jpg|Bestiary entry (PlayStation 2).
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</gallery>
   
  +
== Etymology ==
===Page 2: A Curious Treasure===
 
  +
{{w|Wyrd}} is a concept in Anglo-Saxon culture roughly corresponding to fate or personal destiny. The word is ancestral to Modern English weird, which retains its original meaning only dialectically.
{{Q|Do you know why the wyrdhare is considered a symbol of good fortune? Why, it is on account of the light that radiates from its body, much resembling the light of the stars used in fortune telling and divination. The source of that brilliance is none other than the dust that stirs up around it as it scampers and whirls in the gloaming. The fine particles on its fur glitter like stars in the light, making it pleasing to the eye, and securing its position as a good luck charm withal. This dust, in turn, is called '''[[stardust (Item)|stardust]]''', and is highly valued.}}
 
   
 
== Related enemies ==
==General==
 
 
* [[Giza Rabbit]]
The Wyrdhare is a docile monster. Unlike most monsters, the Wyrdhare may use any magick on any other monsters and even the party unless provoked. When approached, the Wyrdhare always stares at the party leader, looking curious. Wyrdhares usually run away when attacked unless it is attacked when it is with a group of other monsters especially other Wyrdhares and the Pumpkin Heads. Ironically, it is better to level p with the weaker Wyrdhares than the stronger [[Mu (Final Fantasy XII)|Mus]] since they are relatively easier to kill and EXP gained from them isn't that much of a range from the EXP gained from the somewhat difficult and chaotic Mus.
 
 
* [[Mu (Final Fantasy XII)|Mu]]
 
 
* [[Ozmone Hare]]
==Trivia==
 
 
* [[Crypt Bunny]] (Rare)
*Amongst the other Dreamhare type enemies in Final Fantasy XII, Wyrdhares are the friendliest and notably has the shortest ears of them all.
 
 
* [[Spee]] (Rare)
*The Wyrdhares mostly resembles the Dreamhare type enemies in Final Fantasy Tactics A2.
 
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* [[Vorpal Bunny (Final Fantasy XII)|Vorpal Bunny]] (Mark)
 
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* [[Fury (Final Fantasy XII)|Fury]] (Boss)
==Gallery==
 
{{Gallery
 
|File:Wyrdhare (FFXII).jpg|Bestiary entry.
 
}}
 
   
==Related Enemies==
 
*[[Giza Rabbit]]
 
*[[Mu (Final Fantasy XII)|Mu]]
 
*[[Ozmone Hare]]
 
*[[Crypt Bunny]] (Rare)
 
*[[Spee]] (Rare)
 
*[[Vorpal Bunny (Final Fantasy XII)|Vorpal Bunny]] (Mark)
 
*[[Fury (Final Fantasy XII)|Fury]] (Boss)
 
   
 
[[de:Fortuna-Hase]]
 
[[de:Fortuna-Hase]]
[[Category:Final Fantasy XII Enemies]]
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[[Category:Enemies in Final Fantasy XII]]

Revision as of 17:13, 24 July 2020

Template:Sideicon

Wyrdhare is a beast/dreamhare-type enemy in Final Fantasy XII found in the Salikawood. It is docile until attacked. They rarely drop a weapon. The Wyrdhares resemble the Dreamhare-type enemies in Final Fantasy Tactics A2: Grimoire of the Rift.

A single Wyrdhare is fought in the Zodiac versions' Trial Mode at Stage 63 along with several others dreamhare-enemies, including Fury.

Bestiary entry

Page 1: Observations

Being a creature with a body the color of ripe red fruit, and silken hair white as snow. Though of a warm, personable nature, they are very wary of predators approaching from the rear and turn to attack at the merest hint of danger. Their feather-like ears are highly sensitive to movements in the air, detecting the slightest stirrings caused by the approach of predators. Adored as a symbol of joy, it is popularly believed that those fortunate enough to glimpse a wyrdhare are destined to enjoy happiness in life.

Page 2: A Curious Treasure

Do you know why the wyrdhare is considered a symbol of good fortune? Why, it is on account of the light that radiates from its body, much resembling the light of the stars used in fortune telling and divination. The source of that brilliance is none other than the dust that stirs up around it as it scampers and whirls in the gloaming. The fine particles on its fur glitter like stars in the light, making it pleasing to the eye, and securing its position as a good luck charm withal. This dust, in turn, is called stardust, and is highly valued.

Stats

The Original Japanese Guidebook cites the Wyrdhares' MP as being 1750–1765, but subsequent guides list it as 999.

Battle

While docile, Wyrdhares may use Hi-Potions on other units (including party members) when the targets are low on HP. When attacked they run away, usually in the direction of other Wyrdhares, so that they can attack the player party in packs.

Unlike most docile monsters, the Wyrdhare may use any magick on any other monster and even the party unless provoked. When approached, the Wyrdhare always stares at the party leader. Wyrdhare usually runs away when attacked unless it is attacked when with a group of other monsters, especially other Wyrdhares and the Pumpkin Heads.

Other appearances

Final Fantasy Brave Exvius

Baknamy FFTA2This section about an enemy in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery

Etymology

Wyrd is a concept in Anglo-Saxon culture roughly corresponding to fate or personal destiny. The word is ancestral to Modern English weird, which retains its original meaning only dialectically.

Related enemies