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{{Sideicon|FFIX}}
+
{{sideicon|prime=FFIX|FFRK}}
  +
{{DISPLAYTITLE:Wyerd (''Final Fantasy IX'')}}
{{FFIX Enemy
 
  +
{{infobox enemy
| name = Wyerd
 
  +
| release = FFIX
| japan = ワイアード
 
  +
|name = Wyerd
 
| japanese = ワイアード
 
| romaji = Waiādo
 
| romaji = Waiādo
| image = [[File:Wyerd-ffix.png|250px]]
+
| lit = [[#Etymology|Wieird]]
| prev = Cave Imp
+
| image = Wyerd-ffix.png
 
|location = [[Ice Cavern (Final Fantasy IX)|Ice Cavern]]
| bestiary = 24
 
  +
|aiscript=true
| next = Black Waltz 1
 
| Location = [[Ice Cavern (Final Fantasy IX)|Ice Cavern]]
 
| Level = 2
 
| HP = 129
 
| MP = 183
 
| Attack Power = 9
 
| Speed = 19
 
| Strength = 8
 
| Magic = 8
 
| Spirit = 10
 
| Defense = 10
 
| Evade = 2
 
| Magic Defense = 8
 
| Magic Evade = 3
 
| EXP = 45
 
| Gil = 116
 
| Beast = true
 
| Fire = Weak
 
| Ice = Half
 
| Virus = Immune
 
| Confuse = Immune
 
| Berserk = Immune
 
| Auto-Life = Immune
 
| Trance = Immune
 
| Defend = Immune
 
| Vanish = Immune
 
| Drop 2 = [[List of Final Fantasy IX Items#Potion|Potion]]
 
| Drop 3 = [[List of Final Fantasy IX Items#Ether|Ether]]
 
| Steal 1 = [[List of Final Fantasy IX Items#Potion|Potion]]
 
| Steal 2 = [[List of Final Fantasy IX Items#Tent|Tent]]
 
| Steal 3 = [[List of Final Fantasy IX Items#Phoenix Down|Phoenix Down]]
 
| Card = Flan
 
| Abilities = [[List of Final Fantasy IX Enemy Abilities#HP Switching|HP Switching]], [[List of Final Fantasy IX Enemy Abilities#Blizzard|Blizzard]], [[List of Final Fantasy IX Enemy Abilities#Slap|Slap]]
 
 
}}
 
}}
The '''Wyerd''' is an enemy from ''[[Final Fantasy IX]]''. The party can find it in the [[Ice Cavern (Final Fantasy IX)|Ice Cavern]]. Every time it uses its physical attack it will utter one of these two phrases: "''The wind lays out my path.''" or "''Get out of my way''" (this is a reference to the small icy winds blowing through the Ice Cavern. Wyerds are only encountered by touching these winds when they appear, so they can be effectively avoided with careful timing).
+
The '''Wyerd''' is an enemy from ''[[Final Fantasy IX]]''. The party can find it in the [[Ice Cavern (Final Fantasy IX)|Ice Cavern]]. Every time it uses its physical attack it will utter one of these two phrases: "The wind lays out my path." or "Get out of my way" (this is a reference to the small icy winds blowing through the Ice Cavern. Wyerds are only encountered by touching these winds when they appear, so they can be effectively avoided with careful timing).
   
Otherwise, it can be a bit tricky to fight, as its [[List of Final Fantasy IX Enemy Abilities#HP Switching|HP Switching]] attack exchanges its [[HP]] with the targets, typically restoring their own HP and placing the target in critical health. Compounding this problem is the fact that Wyerd often uses [[Blizzard (Ability)|Blizzard]] on weakened party members, possibly killing them.
+
Otherwise, it can be a bit tricky to fight, as its [[Final Fantasy IX enemy abilities#HP Switching|HP Switching]] attack exchanges its [[HP (stat)|HP]] with the targets, typically restoring their own HP and placing the target in critical health. Compounding this problem is the fact that Wyerd often uses [[Blizzard (ability)|Blizzard]] on weakened party members, possibly killing them.
   
 
Note that even though it has few Hit Points, its maximum HP is tremendously high, able to reach up to 9999 HP if it switches HP with a party member with 9999 HP.
 
Note that even though it has few Hit Points, its maximum HP is tremendously high, able to reach up to 9999 HP if it switches HP with a party member with 9999 HP.
   
==Formations==
+
==Stats==
  +
{{infobox enemy stats FFIX
{|class="table" style="background:rgba(50,50,50,0.05);width:380px"
 
 
| name = Wyerd
|-class="FFIXa"
 
  +
| prev = Cave Imp
 
| bestiary = 24
 
| next = Black Waltz 1
  +
| location = [[Ice Cavern (Final Fantasy IX)|Ice Cavern]]
 
| level = 2
 
| hp = 129
 
| mp = 183
  +
| attack power = 9
 
| speed = 19
 
| strength = 8
 
| magic = 8
 
| spirit = 10
 
| defense = 10
 
| evade = 2
  +
| magic defense = 8
 
| magic evade = 3
 
| exp = 45
 
| gil = 116
 
| beast = true
 
| fire = Weak
 
| ice = Half
 
| virus = Immune
 
| confuse = Immune
 
| berserk = Immune
 
| auto-life = Immune
 
| trance = Immune
 
| defend = Immune
 
| vanish = Immune
 
| drop 2 = [[Final Fantasy IX items#Potion|Potion]]
 
| drop 3 = [[Final Fantasy IX items#Ether|Ether]]
 
| steal 1 = [[Final Fantasy IX items#Potion|Potion]]
 
| steal 2 = [[Final Fantasy IX items#Tent|Tent]]
 
| steal 3 = [[Final Fantasy IX items#Phoenix Down|Phoenix Down]]
 
| card = Flan
 
| abilities = [[Final Fantasy IX enemy abilities#HP Switching|HP Switching]], [[Final Fantasy IX enemy abilities#Blizzard|Blizzard]], [[Final Fantasy IX enemy abilities#Slap|Slap]]
 
}}
  +
  +
== Formations ==
  +
{|class="half-width FFIX sortable article-table"
 
|-class="a"
 
!rowspan="2" style="width:5%"|
 
!rowspan="2" style="width:5%"|
|-class="FFIXa"
+
|-class="a"
 
!
 
!
 
{|style="width:100%;font-size:90%;text-align:center" class="innerborder"
 
{|style="width:100%;font-size:90%;text-align:center" class="innerborder"
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|}
 
|}
 
|-
 
|-
!class="FFIXb" rowspan="2"|
+
!class="b"|????
|None
 
|-
 
 
|
 
|
{|style="width:100%;font-size:90%;background:rgba(50,50,50,0.05);text-align:center" class="innerborder"
+
{|style="width:100%;font-size:90%;text-align:center" class="innerborder"
 
|-
  +
|colspan="3" style="text-align:left;width:100%"|None
 
|-
 
|-
 
|style="width:60%;text-align:left"|Wyerd
 
|style="width:60%;text-align:left"|Wyerd
|style="width:20%"|{{%|50/255|2}}
+
|style="width:20%"|50%
 
|style="width:20%"|1
 
|style="width:20%"|1
 
|-
 
|-
 
|style="width:60%;text-align:left"|Wyerd x2
 
|style="width:60%;text-align:left"|Wyerd x2
|style="width:20%"|{{%|255/255|2}}
+
|style="width:20%"|50%
 
|style="width:20%"|2
 
|style="width:20%"|2
 
|}
 
|}
 
|}
 
|}
   
  +
== AI script ==
==[[Tetra Master (Minigame)|Tetra Master]]==
 
{{FFIX Tetra Master
+
{{AI FFIX|code=
  +
Using general variable Batlle_WyerdStrikeCounter
  +
  +
Function <abbr title="First part of Ice Cavern">Main_Init</abbr>
  +
:set strikecounter = Batlle_WyerdStrikeCounter
  +
:if ( ( !strikecounter ) ││ ( strikecounter >= 4 ) )
  +
::set strikecounter = 1
  +
:if ( strikecounter < 3 )
  +
::set strikecounter++
  +
:set Batlle_WyerdStrikeCounter = strikecounter
  +
  +
  +
Function <abbr title="Second part of Ice Cavern">Main_Init</abbr>
  +
:set strikecounter = Batlle_WyerdStrikeCounter
  +
:if ( !strikecounter )
  +
::set strikecounter = 1
  +
:if ( strikecounter < 3 )
  +
::set strikecounter++
  +
:else
  +
::if ( strikecounter == 4 )
  +
:::set strikecounter = 5
  +
:set Batlle_WyerdStrikeCounter = strikecounter
  +
  +
  +
Function Wyerd_Loop
  +
:if ( !initflag )
  +
::set SV_FunctionEnemy[MAX_HP] = 12345
  +
::set initflag++
  +
:elseif ( initflag == 1 )
  +
::if ( #( SV_FunctionEnemy[HP] == 0 ) )
  +
:::if ( ( SV_EnemyTeam[MODEL] ==$ SV_FunctionEnemy[MODEL] ) == SV_FunctionEnemy )
  +
::::set SV_FunctionEnemy[STOP_ANIM] = 2
  +
::::set SV_FunctionEnemy[PLAY_ANIM_ONCE] = 0
  +
:set strikecounter = Batlle_WyerdStrikeCounter
  +
:if ( ( strikecounter == 3 ) ││ ( strikecounter == 4 ) )
  +
::set SV_FunctionEnemy[ATB] = SV_FunctionEnemy[MAX_ATB]
  +
:Wait( 1 )
  +
:loop
  +
  +
  +
Function Wyerd_ATB
  +
:set strikecounter = Batlle_WyerdStrikeCounter
  +
:if ( ( strikecounter == 3 ) ││ ( strikecounter == 4 ) )
  +
::set SV_Target = RandomInTeam(SV_PlayerTeam)
  +
::if ( strikecounter == 3 )
  +
:::Attack( StrikeB )
  +
::else
  +
:::Attack( StrikeC )
  +
::set strikecounter++
  +
::set Batlle_WyerdStrikeCounter = strikecounter
  +
:if ( GetRandom & 1 )
  +
::set SV_Target = SV_PlayerTeam
  +
::if ( #( SV_Target & 1 ) )
  +
:::if ( FirstOf(1[HP]) < FirstOf(SV_FunctionEnemy[HP]) )
  +
::::set SV_Target &= ( ~1 )
  +
::if ( #( SV_Target & 2 ) )
  +
:::if ( FirstOf(2[HP]) < FirstOf(SV_FunctionEnemy[HP]) )
  +
::::set SV_Target &= ( ~2 )
  +
::if ( #( SV_Target & 4 ) )
  +
:::if ( FirstOf(4[HP]) < FirstOf(SV_FunctionEnemy[HP]) )
  +
::::set SV_Target &= ( ~4 )
  +
::if ( #( SV_Target & 8 ) )
  +
:::if ( FirstOf(8[HP]) < FirstOf(SV_FunctionEnemy[HP]) )
  +
::::set SV_Target &= ( ~8 )
  +
::set SV_Target = RandomInTeam(SV_Target)
  +
::if ( #SV_Target )
  +
:::Attack( HP Switching )
  +
::else
  +
:::if ( !( GetRandom % 3 ) )
  +
:::set SV_Target = RandomInTeam(SV_PlayerTeam)
  +
::::Attack( HP Switching )
  +
:if ( ( SV_FunctionEnemy[MP] < 6 ) ││ ( #Matching(SV_FunctionEnemy[STATUS_CURRENT], SILENCE) && ( GetRandom & 1 ) ) )
  +
::set SV_Target = RandomInTeam(SV_PlayerTeam)
 
::Attack( Strike )
  +
:set SV_Target = RandomInTeam(SV_PlayerTeam)
  +
:Attack( Blizzard )
  +
}}
  +
 
== [[Tetra Master (minigame)|Tetra Master]] ==
  +
{{Card FFIX
 
|name = Wyerd
 
|name = Wyerd
 
|image = Card013.png
 
|image = Card013.png
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|align = left
 
|align = left
 
}}
 
}}
{{-|left}}
+
{{clear}}
   
  +
== Other appearances ==
==Gallery==
 
  +
=== ''[[Final Fantasy Record Keeper]]'' ===
{{Gallery
 
|File:HPSwitching-ffix-ea.png|HP Switching.
+
[[File:FFRK Wyerd FFIX.png|right]]
  +
{{Enemy section|Final Fantasy Record Keeper}}
}}
 
  +
{{clear}}
  +
 
== Gallery ==
  +
<gallery>
  +
HPSwitching-ffix-ea.png|HP Switching.
  +
</gallery>
   
  +
==Etymology==
[[Category:Final Fantasy IX Enemies]]
 
  +
Its name may be a portmanteau of "wild" {{J|ワイルド|wairudo}} and "weird" {{J| ウィアード|wiādo}}.
   
 
[[de:Mastophant (FFIX)]]
 
[[de:Mastophant (FFIX)]]
 
[[Category:Enemies in Final Fantasy IX]]

Revision as of 16:48, 13 January 2020

Template:Sideicon

The Wyerd is an enemy from Final Fantasy IX. The party can find it in the Ice Cavern. Every time it uses its physical attack it will utter one of these two phrases: "The wind lays out my path." or "Get out of my way" (this is a reference to the small icy winds blowing through the Ice Cavern. Wyerds are only encountered by touching these winds when they appear, so they can be effectively avoided with careful timing).

Otherwise, it can be a bit tricky to fight, as its HP Switching attack exchanges its HP with the targets, typically restoring their own HP and placing the target in critical health. Compounding this problem is the fact that Wyerd often uses Blizzard on weakened party members, possibly killing them.

Note that even though it has few Hit Points, its maximum HP is tremendously high, able to reach up to 9999 HP if it switches HP with a party member with 9999 HP.

Stats

Formations

Enemies Frequency AP
????
None
Wyerd 50% 1
Wyerd x2 50% 2

AI script

Using general variable Batlle_WyerdStrikeCounter

Function Main_Init
   set strikecounter = Batlle_WyerdStrikeCounter
   if ( ( !strikecounter ) || ( strikecounter >= 4 ) )
      set strikecounter = 1
   if ( strikecounter < 3 )
      set strikecounter++
   set Batlle_WyerdStrikeCounter = strikecounter


Function Main_Init
   set strikecounter = Batlle_WyerdStrikeCounter
   if ( !strikecounter )
      set strikecounter = 1
   if ( strikecounter < 3 )
      set strikecounter++
   else
      if ( strikecounter == 4 )
         set strikecounter = 5
   set Batlle_WyerdStrikeCounter = strikecounter


Function Wyerd_Loop
   if ( !initflag )
      set SV_FunctionEnemy[MAX_HP] = 12345
      set initflag++
   elseif ( initflag == 1 )
      if ( #( SV_FunctionEnemy[HP] == 0 ) )
         if ( ( SV_EnemyTeam[MODEL] ==$ SV_FunctionEnemy[MODEL] ) == SV_FunctionEnemy )
            set SV_FunctionEnemy[STOP_ANIM] = 2
            set SV_FunctionEnemy[PLAY_ANIM_ONCE] = 0
   set strikecounter = Batlle_WyerdStrikeCounter
   if ( ( strikecounter == 3 ) || ( strikecounter == 4 ) )
      set SV_FunctionEnemy[ATB] = SV_FunctionEnemy[MAX_ATB]
   Wait( 1 )
   loop


Function Wyerd_ATB
   set strikecounter = Batlle_WyerdStrikeCounter
   if ( ( strikecounter == 3 ) || ( strikecounter == 4 ) )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
      if ( strikecounter == 3 )
         Attack( StrikeB )
      else
         Attack( StrikeC )
      set strikecounter++
      set Batlle_WyerdStrikeCounter = strikecounter
   if ( GetRandom & 1 )
      set SV_Target = SV_PlayerTeam
      if ( #( SV_Target & 1 ) )
         if ( FirstOf(1[HP]) < FirstOf(SV_FunctionEnemy[HP]) )
            set SV_Target &= ( ~1 )
      if ( #( SV_Target & 2 ) )
         if ( FirstOf(2[HP]) < FirstOf(SV_FunctionEnemy[HP]) )
            set SV_Target &= ( ~2 )
      if ( #( SV_Target & 4 ) )
         if ( FirstOf(4[HP]) < FirstOf(SV_FunctionEnemy[HP]) )
            set SV_Target &= ( ~4 )
      if ( #( SV_Target & 8 ) )
         if ( FirstOf(8[HP]) < FirstOf(SV_FunctionEnemy[HP]) )
            set SV_Target &= ( ~8 )
      set SV_Target = RandomInTeam(SV_Target)
      if ( #SV_Target )
         Attack( HP Switching )
      else
         if ( !( GetRandom % 3 ) )
         set SV_Target = RandomInTeam(SV_PlayerTeam)
            Attack( HP Switching )
   if ( ( SV_FunctionEnemy[MP] < 6 ) || ( #Matching(SV_FunctionEnemy[STATUS_CURRENT], SILENCE) && ( GetRandom & 1 ) ) )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
      Attack( Strike )
   set SV_Target = RandomInTeam(SV_PlayerTeam)
   Attack( Blizzard )


Tetra Master

Tetra Master
Wyerd
#013
Location: Treno, Gate area


Other appearances

Final Fantasy Record Keeper

FFRK Wyerd FFIX
Baknamy FFTA2This section about an enemy in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Gallery

Etymology

Its name may be a portmanteau of "wild" (ワイルド, wairudo?) and "weird" (ウィアード, wiādo?).