The Wyerd is an enemy from Final Fantasy IX found in the Ice Cavern. Every time it uses its physical attack, it will utter either of these two phrases: "The wind lays out my path." or "Get out of my way". They refer to the icy winds blowing through the Ice Cavern; Wyerds are only encountered by touching these winds, so they can be avoided with careful timing.
Stats[]
Battle[]
Wyerd can be a bit tricky to fight, as its HP Switching attack exchanges its HP with the target's, typically restoring their own HP and placing the target in critical health. Wyerd often uses Blizzard on weakened party members, possibly killing them. Even though it has few HP, its maximum is high, able to reach up to 9999 HP if it switched HP with a party member with 9999 HP (not really possible in a normal playthrough as the Ice Cavern becomes inaccessible later).
Strategy[]
Wyerds are weak to Fire, and so Vivi's Blk Mag is best for defeating them. Holding during the targeting, the player can group-cast the Fire spell against groups of Wyerds.
Formations[]
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AI script[]
Using general variable Batlle_WyerdStrikeCounter
Function Main_Init
set strikecounter = Batlle_WyerdStrikeCounter
if ( ( !strikecounter ) || ( strikecounter >= 4 ) )
set strikecounter = 1
if ( strikecounter < 3 )
set strikecounter++
set Batlle_WyerdStrikeCounter = strikecounter
Function Main_Init
set strikecounter = Batlle_WyerdStrikeCounter
if ( !strikecounter )
set strikecounter = 1
if ( strikecounter < 3 )
set strikecounter++
else
if ( strikecounter == 4 )
set strikecounter = 5
set Batlle_WyerdStrikeCounter = strikecounter
Function Wyerd_Loop
if ( !initflag )
set SV_FunctionEnemy[MAX_HP] = 12345
set initflag++
elseif ( initflag == 1 )
if ( #( SV_FunctionEnemy[HP] == 0 ) )
if ( ( SV_EnemyTeam[MODEL] ==$ SV_FunctionEnemy[MODEL] ) == SV_FunctionEnemy )
set SV_FunctionEnemy[STOP_ANIM] = 2
set SV_FunctionEnemy[PLAY_ANIM_ONCE] = 0
set strikecounter = Batlle_WyerdStrikeCounter
if ( ( strikecounter == 3 ) || ( strikecounter == 4 ) )
set SV_FunctionEnemy[ATB] = SV_FunctionEnemy[MAX_ATB]
Wait( 1 )
loop
Function Wyerd_ATB
set strikecounter = Batlle_WyerdStrikeCounter
if ( ( strikecounter == 3 ) || ( strikecounter == 4 ) )
set SV_Target = RandomInTeam(SV_PlayerTeam)
if ( strikecounter == 3 )
Attack( StrikeB )
else
Attack( StrikeC )
set strikecounter++
set Batlle_WyerdStrikeCounter = strikecounter
if ( GetRandom & 1 )
set SV_Target = SV_PlayerTeam
if ( #( SV_Target & 1 ) )
if ( FirstOf(1[HP]) < FirstOf(SV_FunctionEnemy[HP]) )
set SV_Target &= ( ~1 )
if ( #( SV_Target & 2 ) )
if ( FirstOf(2[HP]) < FirstOf(SV_FunctionEnemy[HP]) )
set SV_Target &= ( ~2 )
if ( #( SV_Target & 4 ) )
if ( FirstOf(4[HP]) < FirstOf(SV_FunctionEnemy[HP]) )
set SV_Target &= ( ~4 )
if ( #( SV_Target & 8 ) )
if ( FirstOf(8[HP]) < FirstOf(SV_FunctionEnemy[HP]) )
set SV_Target &= ( ~8 )
set SV_Target = RandomInTeam(SV_Target)
if ( #SV_Target )
Attack( HP Switching )
else
if ( !( GetRandom % 3 ) )
set SV_Target = RandomInTeam(SV_PlayerTeam)
Attack( HP Switching )
if ( ( SV_FunctionEnemy[MP] < 6 ) || ( #Matching(SV_FunctionEnemy[STATUS_CURRENT], SILENCE) && ( GetRandom & 1 ) ) )
set SV_Target = RandomInTeam(SV_PlayerTeam)
Attack( Strike )
set SV_Target = RandomInTeam(SV_PlayerTeam)
Attack( Blizzard )
Tetra Master[]
Tetra Master |
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#013 Location: Treno, Gate area |
Other appearances[]
Dissidia Final Fantasy Opera Omnia[]
Final Fantasy Record Keeper[]
Etymology[]
Its name may be a portmanteau of "wild" (ワイルド, wairudo?) and "weird" (ウィアード, wiādo?).