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{{FFVI Enemies
 
{{FFVI Enemies
| name = Wrexsoul
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|name = Wrexsoul
| image = [[File:Wrexsoul.PNG]]
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|image = [[File:Wrexsoul.PNG]]
| Bestiary Number = #326
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|Bestiary Number = #326
| japan = アレクソウル
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|japan = アレクソウル
| romaji = Arekusouru
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|romaji = Arekusouru
| SNES = Wrexsoul
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|SNES = Wrexsoul
| PS = Wrexsoul
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|PS = Wrexsoul
| GBA = Wrexsoul
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|GBA = Wrexsoul
| level = 53
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|level = 53
| HP = 23,066
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|HP = 23,066
| MP = 5,066
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|MP = 5,066
| Speed = 40
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|Speed = 40
| Battle Power = 27
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|Battle Power = 27
| Defense = 70
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|Defense = 70
| Magic Power = 5
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|Magic Power = 5
| Magic Defense = 220
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|Magic Defense = 220
| Hit Rate = 100
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|Hit Rate = 100
| Evade = 0
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|Evade = 0
| MBlock = 0
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|MBlock = 0
| Exp Awarded = 0
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|Exp Awarded = 0
| GP Awarded = 0
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|GP Awarded = 0
| Morph Miss Rate = 100%
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|Morph Miss Rate = 100%
| SNES Location = [[Dreamscape|Cyan's Dream]]
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|SNES Location = [[Dreamscape|Cyan's Dream]]
| SNES Common Steal = Memento Ring
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|SNES Common Steal = Memento Ring
| SNES Rare Steal = None
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|SNES Rare Steal = None
| SNES Item Dropped = Pod Bracelet
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|SNES Item Dropped = Pod Bracelet
| SNES Morph = [[Antidote]], [[List of Final Fantasy VI Items#Green Cherry|Green Cherry]], [[Eyedrops|Eye Drop]], [[Gold Needle|Soft]]
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|SNES Morph = [[Antidote]], [[List of Final Fantasy VI Items#Green Cherry|Green Cherry]], [[Eyedrops|Eye Drop]], [[Gold Needle|Soft]]
| SNES Special Attack = Zinger, KarmicBlow (Inflicts [[Doom (Status)|Condemned]] on one target)
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|SNES Special Attack = Zinger, KarmicBlow (Inflicts [[Doom (Status)|Condemned]] on one target)
| SNES Rage = None
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|SNES Rage = None
| SNES Sketch = Battle, KarmicBlow
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|SNES Sketch = Battle, KarmicBlow
| SNES Control = None
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|SNES Control = None
| SNES Weak Against = [[Ice (Element)|Ice]]
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|SNES Weak Against = [[Ice (Element)|Ice]]
| SNES Resistant to = None
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|SNES Resistant to = None
| SNES Immune to = None
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|SNES Immune to = None
| SNES Absorbs = [[Fire (Element)|Fire]], [[Holy (Element)|Pearl]]
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|SNES Absorbs = [[Fire (Element)|Fire]], [[Holy (Element)|Pearl]]
| SNES Protected Against = [[Zombie (Status)|Zombie]], [[Poison (Status)|Poison]], [[Invisible (Status)|Clear]], [[Imp (Status)|Imp]], [[Petrify]], [[Instant Death]], [[Doom (Status)|Condemned]], [[Critical|Near Fatal]], [[Silence (Status)|Mute]], [[Berserk (Status)|Berserk]], [[Confusion|Confuse]], [[Sap|Seizure]], [[Sleep (Status)|Sleep]], [[Slow (Status)|Slow]], [[Stop (Status)|Stop]]
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|SNES Protected Against = [[Zombie (Status)|Zombie]], [[Poison (Status)|Poison]], [[Invisible (Status)|Clear]], [[Imp (Status)|Imp]], [[Petrify]], [[Instant Death]], [[Doom (Status)|Condemned]], [[Critical|Near Fatal]], [[Silence (Status)|Mute]], [[Berserk (Status)|Berserk]], [[Confusion|Confuse]], [[Sap|Seizure]], [[Sleep (Status)|Sleep]], [[Slow (Status)|Slow]], [[Stop (Status)|Stop]]
| GBA Location = [[Dreamscape]]
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|GBA Location = [[Dreamscape]]
| GBA Common Steal = Memento Ring
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|GBA Common Steal = Memento Ring
| GBA Rare Steal = None
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|GBA Rare Steal = None
| GBA Item Dropped = Guard Bracelet
+
|GBA Item Dropped = Guard Bracelet
| GBA Morph = [[Antidote]], [[List of Final Fantasy VI Items#Green Cherry|Green Cherry]], [[Eyedrops]], [[Gold Needle]]
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|GBA Morph = [[Antidote]], [[List of Final Fantasy VI Items#Green Cherry|Green Cherry]], [[Eyedrops]], [[Gold Needle]]
| GBA Special Attack = Fury, KarmicBlow (Inflicts [[Doom (Status)|Doom]] on one target)
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|GBA Special Attack = Fury, KarmicBlow (Inflicts [[Doom (Status)|Doom]] on one target)
| GBA Rage = None
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|GBA Rage = None
| GBA Sketch = Battle, KarmicBlow
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|GBA Sketch = Battle, KarmicBlow
| GBA Control = None
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|GBA Control = None
| GBA Weak Against = [[Ice (Element)|Ice]]
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|GBA Weak Against = [[Ice (Element)|Ice]]
| GBA Resistant to = None
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|GBA Resistant to = None
| GBA Immune to = None
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|GBA Immune to = None
| GBA Absorbs = [[Fire (Element)|Fire]], [[Holy (Element)|Holy]]
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|GBA Absorbs = [[Fire (Element)|Fire]], [[Holy (Element)|Holy]]
| GBA Protected Against = [[Zombie (Status)|Zombie]], [[Poison (Status)|Poison]], [[Invisible (Status)|Vanish]], [[Imp (Status)|Imp]], [[Petrify]], [[Instant Death]], [[Doom (Status)|Doom]], [[Critical]], [[Silence (Status)|Silence]], [[Berserk (Status)|Berserk]], [[Confusion]], [[Sap]], [[Sleep (Status)|Sleep]], [[Slow (Status)|Slow]], [[Stop (Status)|Stop]]
+
|GBA Protected Against = [[Zombie (Status)|Zombie]], [[Poison (Status)|Poison]], [[Invisible (Status)|Vanish]], [[Imp (Status)|Imp]], [[Petrify]], [[Instant Death]], [[Doom (Status)|Doom]], [[Critical]], [[Silence (Status)|Silence]], [[Berserk (Status)|Berserk]], [[Confusion]], [[Sap]], [[Sleep (Status)|Sleep]], [[Slow (Status)|Slow]], [[Stop (Status)|Stop]]
| Other Information = Can't [[Control]]; The party cannot escape.
+
|Other Information = Can't [[Control]]; The party cannot escape.
 
}}
 
}}
 
[[File:Wrexsoulfield.PNG|left|Wrexsoul's field sprite]]
'''Wrexsoul''' is a boss in the game ''[[Final Fantasy VI]]''. It is a demon that is possessing [[Cyan Garamonde|Cyan]], and is causing his anger. [[Elaine and Owain Garamonde]] ask the party to defeat Wrexsoul for Cyan. It is flanked by two [[Soul Saver]]s.
+
'''Wrexsoul''' is a boss in ''[[Final Fantasy VI]]''. It is a demon that is possessing [[Cyan Garamonde|Cyan]] to feed on his hatred, despair and guilt for the deaths of the people of [[Doma Castle]]. It is flanked by two [[Soul Saver]]s.
   
 
Wrexsoul starts off each battle by using an attack called [[List of Final Fantasy VI Enemy Abilities|Fury]], which makes it disappear and possess a character's body. In order to get it to reappear, the character whom it possessed must be [[Petrify|petrified]] or [[Knocked Out|KO'd]]). The Soul Savers can be defeated easily, however, they revive every time they are defeated. As such, the party members must defeat and revive each other until Wrexsoul reappears. Once this happens, Wrexsoul can be attacked until it uses Fury again. This pattern repeats until the player is able to kill Wrexsoul completely.
==Strategy==
 
Wrexsoul starts off each battle by using an attack called [[List of Final Fantasy VI Enemy Abilities|Fury]] ('''Zinger''' in the [[Super Nintendo Entertainment System|SNES]] release), which makes it disappear and possess a character's body. In order to get it to reappear, the character whom it possessed must be defeated ([[Petrify|petrified]] or [[Knocked Out|KOed]]). The Soul Savers can be defeated easily, however, they revive every time they are defeated. As such, the party members must defeat and revive each other until Wrexsoul reappears. Once this happens, Wrexsoul must be defeated quickly before it uses Fury again. Another, easier way to defeat it is to simply use [[Banish]] on the Soul Savers, which defeats them and delays their [[Final Attack|final attack]]. However, defeating them this way means the player does not win Wrexsoul's Guard Bracelet.
 
   
  +
Due to a glitch, it is possible to defeat the two Soul Savers permanently and never have to fight Wrexsoul. Normally due to their [[Final Attack|final attack]] the Soul Savers automatically revive when killed. If the player kills them using [[Banish]], this stalls their final attack and so they never revived - when both Soul Savers are killed by Banish the battle ends and Wrexsoul is considered defeated. Winning the battle this way means the player does not win the Guard Bracelet Wrexsoul drops. If Wrexsoul is present when both Soul Savers are killed this way, the battle will automatically end when he next uses Fury.
Oddly enough, it has been observed that it is possible for Wrexsoul to permanently inhabit one of the player characters - that is, Wrexsoul may use Fury when both Soul Savers have been defeated by Banish, and the player will win.
 
   
Wrexsoul's special attack, the '''KarmicBlow''', is only used when [[sketch]]ed or Wrexsoul is [[Confusion|confused]].
+
Wrexsoul's special attack, KarmicBlow, is only used when [[sketch]]ed or Wrexsoul is [[Confusion|confused]].
 
[[File:Wrexsoulfield.PNG]]
 
   
 
==AI Script==
 
==AI Script==
At beginning of battle (only done once per battle): Fury<br>
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At beginning of battle (only done once per battle): Fury
 
If Var0 is set:<br>
 
:1st Turn: Target: All monsters with Reflect status<br>
 
::Thundaga (66%)<br>
 
:2nd Turn: Target: All monsters with Reflect status<br>
 
::Thundaga (66%)<br>
 
:3rd Turn: Target: Random Player<br>
 
::Fury (66%)<br>
 
   
 
Attack Turns:<br>
 
Attack Turns:<br>
 
1st Turn: Attack (100%)<br>
 
1st Turn: Attack (100%)<br>
2nd Turn: Attack (100%)<br>
+
2nd Turn: Attack (100%)
:Set Var0<br>
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:Set Var0
  +
 
If Var0 is set:
 
:1st Turn: Target: All monsters with Reflect status
 
::Thundaga (66%)
 
:2nd Turn: Target: All monsters with Reflect status
 
::Thundaga (66%)
 
:3rd Turn: Target: Random Player
 
::Fury (66%)
   
If Var0 is set:<br>
+
If Var0 is set:
 
:If attacked by "Attack": Attack (33%)
 
:If attacked by "Attack": Attack (33%)
   

Revision as of 05:43, 13 November 2010

Template:FFVI Enemies

Wrexsoul's field sprite

Wrexsoul is a boss in Final Fantasy VI. It is a demon that is possessing Cyan to feed on his hatred, despair and guilt for the deaths of the people of Doma Castle. It is flanked by two Soul Savers.

Wrexsoul starts off each battle by using an attack called Fury, which makes it disappear and possess a character's body. In order to get it to reappear, the character whom it possessed must be petrified or KO'd). The Soul Savers can be defeated easily, however, they revive every time they are defeated. As such, the party members must defeat and revive each other until Wrexsoul reappears. Once this happens, Wrexsoul can be attacked until it uses Fury again. This pattern repeats until the player is able to kill Wrexsoul completely.

Due to a glitch, it is possible to defeat the two Soul Savers permanently and never have to fight Wrexsoul. Normally due to their final attack the Soul Savers automatically revive when killed. If the player kills them using Banish, this stalls their final attack and so they never revived - when both Soul Savers are killed by Banish the battle ends and Wrexsoul is considered defeated. Winning the battle this way means the player does not win the Guard Bracelet Wrexsoul drops. If Wrexsoul is present when both Soul Savers are killed this way, the battle will automatically end when he next uses Fury.

Wrexsoul's special attack, KarmicBlow, is only used when sketched or Wrexsoul is confused.

AI Script

At beginning of battle (only done once per battle): Fury

Attack Turns:
1st Turn: Attack (100%)
2nd Turn: Attack (100%)

Set Var0

If Var0 is set:

1st Turn: Target: All monsters with Reflect status
Thundaga (66%)
2nd Turn: Target: All monsters with Reflect status
Thundaga (66%)
3rd Turn: Target: Random Player
Fury (66%)

If Var0 is set:

If attacked by "Attack": Attack (33%)

Related enemies

See also