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Uses Zinger to possess one of the party, remaining hidden until that character is Wounded. Careful of long battles where he Wounds your party one-by-one.

PlayStation Bestiary entry
Wrexsoulfield

Wrexsoul is a boss in Final Fantasy VI. A monster formed of the countless souls lost in an ancient conflict, it latched onto Cyan due to his despair over what happened to Doma, the world, and to Elayne and Owain. It is flanked by two Soul Savers and feeds on Cyan's sorrow, anger, and hate.

Stats Edit

Battle Edit

Wrexsoul starts off using an attack called Fury, which makes it disappear and possess a character's body. This has no effect on the character, but Wrexsoul cannot be targeted. It won't reappear until the possessed character is considered Zombie, petrified, or KO'ed. The Soul Savers are weak and can be easily defeated, but they revive after every death.

Wrexsoul uses Thundaga. Its special attack, Doom Strike, is only used when sketched, or when Wrexsoul is confused.

Strategy Edit

The player can equip Thunder Shields to tank Wrexsoul's Thundaga.

The easiest way to break a character's possession is to cast Break on them and cure the ailment with a Gold Needle or Esuna. The party members should petrify and heal themselves to force Wrexsoul to appear. Once he reappears, Wrexsoul can be attacked until it uses Fury again. This pattern repeats until the player defeats Wrexsoul.

It is possible to defeat the Soul Savers permanently and never have to fight Wrexsoul. Due to their final attack the Soul Savers revive when killed, but killing them via Banish stalls their final attack and prevents their revival—when both Soul Savers are killed by Banish the battle ends and Wrexsoul is considered defeated. However, winning this way forsakes the Guard Bracelet Wrexsoul drops. If Wrexsoul is present when both Soul Savers are killed by Banish, the battle will end when he next uses Fury.

Another way to easily beat him is to have a character equipped with the Icebrand and a Gauntlet to attack him. Casting Ultima can also easily defeat him.

In the mobile and Steam versions, the player can instantly kill Wrexsoul by summoning Raiden when Wrexsoul has disappeared. The Soul Savers will die, and because Wrexsoul is not present, the game counts it as a victory.

Formations Edit

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Normal Back Surrounded Side
462 Wrexsoul, Soul Saver x2 Y N N N Sides, individual The Decisive Battle 7
Hide start messages. Prevent triple 7 for Joker's Death.

AI script Edit

At beginning of battle (only done once per battle): Fury

Attack Turns:

1st Turn: Attack (100%)
2nd Turn: Attack (100%)
Set Var0

If Var0 is set:

1st Turn: Target: All monsters with Reflect status
Thundaga (66%)
2nd Turn: Target: All monsters with Reflect status
Thundaga (66%)
3rd Turn: Target: Random Player
Fury (66%)

If Var0 is set:

If attacked by "Attack": Attack (33%)

Other appearances Edit

Final Fantasy Record Keeper Edit

FFRK Wrexsoul FFVI

Wrexsoul appears as a Final Fantasy VI realm boss. His mechanics are slightly different to accommodate the limited resurrection abilities in the game. Now when a character is possessed by Fury, Wrexsoul will reappear when that character is attacked and not slain. If the a Soul Saver is defeated, instead of regenerating, they power up Wrexsoul. Wrexsoul has a lower priority of using Fury than he does in the original game.

Mobius Final FantasyEdit

MFF Wrexsoul FFVI
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Gallery Edit

Etymology Edit

Wrexsoul's Japanese name (アレクソウル, Arekusouru?, lit. Alexsoul) suggests it is associated with the esper Alexander, the esper obtained upon Wrexsoul's defeat. The Japanese may be short for Alexander's Soul. Wrexsoul is sitting on the throne, and the Alexander magicite is found on the throne after its death. There is a possibility that Alexander might have become corrupted and became a monster during/end of the War of the Magi.

The name "Wrexsoul" was originally selected by 1994 Super Nintendo version translator Ted Woolsey.

The soul, in many religious, philosophical, psychological, and mythological traditions, is the incorporeal and, in many conceptions, immortal essence of a person, living thing, or object.

Trivia Edit

Related enemies Edit

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