World A is the world in which Final Fantasy takes place. The world was never named in the original game, but is referred to as World A in Dissidia 012 Final Fantasy.
In addition to Final Fantasy, World A is also shown in the ending of Dissidia Final Fantasy and Light to All in Dissidia 012, and it also has a near-duplicate world called World B where the Dissidia games take place.
Map[]
Locations[]
Towns[]
- Cornelia: where the journey begins, with the Warriors of Light arriving with four Crystals (Orbs).
- Castle Cornelia: where the King of Cornelia and his kidnapped daughter Sarah live.
- Pravoka: a town taken by the pirates led by Bikke.
- Elfheim: home of the elves.
- Elven Castle: where the prince of elves, put into sleep by Astos, lives.
- Mount Duergar: home of the Dwarves.
- Melmond: an agricultural city ruined by the rotten land, also home to the scholar Dr. Unne.
- Crescent Lake: a city in the middle of a lake. Home of the Circle of Sages.
- Gaia: a city in a distant island, surrounded by mountains and home to fairies.
- Onrac: a city whose shrine was sunken by violent storms centuries ago.
- Lufenia: city of the Lufenians, whose language is initially undecipherable.
Dungeons[]
- Chaos Shrine: initially, where Garland keeps Sarah hostage; then, it houses a portal to the past.
- Marsh Cave: a cave where the Warriors of Light retrieve a Crown.
- Western Keep: home of the Dark Elf Astos.
- Cavern of Earth: home of the Vampire and the Earth Fiend Lich.
- Mount Gulg: a volcano where the Fire Fiend Marilith lives.
- Cavern of Ice: a frozen cave which houses the Levistone.
- Citadel of Trials: where the Warriors of Light are sent by Bahamut to test their courage.
- Sunken Shrine: a temple sunken centuries ago, home of the Mermaids, and taken by the Water Fiend Kraken.
- Waterfall Cavern: a cave atop a waterfall, which houses a Warp Cube.
- Mirage Tower: a tower which leads to the Flying Fortress.
- Flying Fortress: a fortress built by the Lufenians, taken by the Air Fiend Tiamat.
Caves[]
- Matoya's Cave: home of the witch Matoya.
- Giant's Cave: a cave blocked by a Titan.
- Sage's Cave: home of the sage Sadda.
Deserts[]
- Ryukahn Desert: where the Lufenians hid an airship.
- Western Desert: where a Caravan is found.
- Yahnikurm Desert: huge desert that the Mirage Tower is found in.
Miscellaneous[]
- Cardian Islands: land of the Dragons, led by Bahamut.
Dawn of Souls bonus dungeons[]
- Earthgift Shrine: four Final Fantasy III bosses, Two-Headed Dragon, Ahriman, Echidna, and Cerberus.
- Hellfire Chasm: four Final Fantasy IV bosses, Scarmiglione, Cagnazzo, Barbariccia and Rubicante.
- Lifespring Grotto: four Final Fantasy V bosses, Gilgamesh, Atomos, Shinryu and Omega.
- Whisperwind Cove: four Final Fantasy VI bosses, Typhon, Orthros, Phantom Train and Death Gaze.
Anniversary bonus dungeons[]
Other appearances[]
Theatrhythm Final Fantasy Curtain Call[]
World A appears as the FMS for several Final Fantasy themes:
- "Main Theme"* from Final Fantasy
- "Opening Theme"* from Final Fantasy
- "Airship"* from Final Fantasy
Stranger of Paradise Final Fantasy Origin[]
A world known as Cornelia that bears many similarities to World A is the setting for Stranger of Paradise. While the game is meant to be a potential backstory to the original Final Fantasy, it is unclear if it is indeed the same world or simply a similar one.
- Locations in Cornelia
- Castle Cornelia: The seat of power of King of Cornelia, also the home to the royal family, including Princess Sarah.
- Chaos Shrine: A strange structure that has appeared out of nowhere, where Chaos is said to dwell.
- Pravoka Seagrot: Aa safe dock inside of a cavern where a pirate captain named Bikke anchors his ship between his raids.
- Western Keep: An old, war-scarred and abandoned citadel where the Dark Elf king Astos is reported to be living in.
- Refrin Wetlands: A lush jungle-like forest where weather can be changed from sunny to a heavy rain by the use of mystical devises.
- Crystal Mirage: A mysterious translucent tower that is said to be a travel point to a place beyond the clouds.
- Flying Fortress: An ancient highly advanced space station that houses the Wind Crystal, currently in possession of the Fiend Tiamat.
- Wicked Arbor: A dense forest covered in thick miasma and inhabited by dangerous monsters.
- Mount Gulg: An active volcano that is the location of the Fire Crystal, usurped by Marilith.
- Hallowed Massif: A snow-covered mountain range with numerous undead roaming around.
- Cavern of Earth: An ancient tomb and the place where the Earth Crystal resides, along with the Fiend of Earth, Lich.
- Ruins of Machina: Ruins of a technologically advanced extinct civilization, full of dangerous machinery.
- Sunken Shrine: A energy-producing facility that houses the Water Crystal, guarded by Kraken.
- The Ancients' Tower: A tower of an ancient design, said to contain secrets only known to a select few.
- Vigilia Court: A tower of incredibly advanced design.
- Terra Tortūra: Several pieces of landmass floating in the air, lifted off the ground by an enormous power.
Additionally, Cornelia is connected to "Paradise", where the Lufenians reside, through the rifts in space time.
Non-Final Fantasy guest appearances[]
Captain N: The Game Master[]
Due to not having an official name for this world during the Nintendo era of the original's game release, the creator/writers of the show referred to it as the World of Final Fantasy, named after the game. It is described as being a medieval world.