Wind Shear is an aerial physical HP attack for Onion Knight, learned at level 28. It requires 40 CP to equip (20 when mastered), 180 AP to master, has Melee High priority, can absorb some attacks, and can induce Wall Rush. Onion Knight does a high-speed spin which can be moved by using the analog stick, and will only hit when done extremely close to the opponent.
Wind Shear is also an aerial physical HP attack for Bartz, learned at the start of the game. It requires 45 CP to equip (25 when mastered), 180 AP to master, has Melee High priority, can absorb some attacks, and can induce Wall Rush. It is the same as the Onion Knight's Wind Shear, and also grants a minor Speed boost when using the move.
Wind Shear is a HP attack for Onion Knight, learned at level 36, requiring 30 CP to equip (15 when mastered), and 130 AP to master. It otherwise functions the same as before.
Wind Shear is special ability that allows the user to deal wind hybrid damage (5.4x) to a single target. It costs 45 MP to execute and is exclusive to Bartz (level 100 (6★)). Bartz advances towards the target, slashes it twice with his blade, and a whirlwind appears over the enemy. Wind Shear is an awakeneable ability.
|Power||Alcryst x15, Milcryst x10, Heavicryst x8, Giancryst x2||500,000 gil|
|Effect: Changes damage value. Raises power from (5.4x) to (7x).|
|Power||Alcryst x23, Milcryst x15, Heavicryst x12, Giancryst x4, Purecryst x2||500,000 gil|
|Effect: Changes target. Attacks all enemies.|
Wind shear is a difference in wind speed and direction over a relatively short distance in the atmosphere.