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Wind is an element in Final Fantasy VIII that is opposed to Earth. Many bosses use Tornado, the strongest Wind spell, against the player.

Abilities[]

Spell Aero, Tornado (Magic, Slot, Angel Wing)
Summon Pandemona
Support ability Elem-Atk-J with Aero (0.8% per spell) or Tornado junctioned (1% per spell)

Enemy abilities[]

Ability Description Enemy
Aero Inflicts Wind damage to one target. Abyss Worm, Cerberus, Chimera, Fujin (1st), Ruby Dragon, Sorceress (A), Torama, Vysage
Tornado Inflicts Wind damage to the party. Bahamut, Behemoth, Cerberus, Chimera, Fujin, Imp, Left Orb, Ultimecia (1st), Vysage, Ultimecia (Griever form)
Wind Blast Inflicts Wind damage to one target. Only used when below 30% Max HP Thrustaevis

Protection[]

The player can protect against Wind damage with Elem-Def-J by junctioning some of the following spells: Ultima, Full-life, Shell, Life, Meteor, Aero, and Tornado. Out of these, Tornado gives the best protection (2% per spell) and Shell gives the lowest (0.2%). The maximum protection is 100% absorption (200% of an element in Elem-Def-J).

Enemies[]

250% Cockatrice, Red Bat
200% Abyss Worm, Adamantoise, Bite Bug, Buel, Gayla, Granaldo, Droma, Griever, Minotaur, NORG, Sacred, Trauma
150% Bomb, Elnoyle, Grendel, Jelleye, Snow Lion, Adel, Diablos
50% Helix
0% Thrustaevis (Lv20–29), Bahamut, Cerberus, Left Orb, Right Orb
-100% Chimera, Ruby Dragon, Thrustaevis (Lv30+), Fujin, Omega Weapon
Varies Blobra
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