m (→Discipline) |
m (→Reaction) |
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!class="b"|{{LA|Reflex (evasion ability)|Reflex}} |
!class="b"|{{LA|Reflex (evasion ability)|Reflex}} |
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− | |[[ |
+ | |[[Ever Robe (Tactics A2)|Ever Robe]] |
|style="text-align:left"|''Avoid all basic attacks.'' |
|style="text-align:left"|''Avoid all basic attacks.'' |
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|350 |
|350 |
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|- |
|- |
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!class="b"|{{LA|Counter (ability)|Counter}} |
!class="b"|{{LA|Counter (ability)|Counter}} |
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− | |[[ |
+ | |[[Chainmail (Tactics A2)|Chainmail]] |
|style="text-align:left"|''Counter attack when targeted with an offensive action.'' |
|style="text-align:left"|''Counter attack when targeted with an offensive action.'' |
||
|150 |
|150 |
Revision as of 18:10, 24 July 2020
Template:Sideicon
White monks eschew the steel of swords, tempering instead their fists and bodies.
Description
White Monk is a job class in Final Fantasy Tactics A2: Grimoire of the Rift for the bangaa, and is one of the two starting jobs available for them.
Profile
White Monks use knuckles for weapons and cannot wear caps or helmets. They have several healing abilities that can allow the unit to substitute for a White Mage in times of need.
The White Monk is faster than the average bangaa and can use the Counter ability earlier than most classes, as well as having several useful ranged attacks, such as Air Render. Their Revive ability is often used to access the Blue Magick ability Cornered—as the Blue Mage will be revived with 1 HP, they can abuse the 999 100% damage of said ability.
Abilities
Discipline
The abilities of the WHITE MONK turn the body itself into a powerful weapon.
Description
Skill | Equipment | Range | AP |
---|---|---|---|
Roundhouse | Metal Knuckles | All sides | 150 |
A spin attack that damages surrounding units. | |||
Air Render | Kaiser Knuckles | 3 | 250 |
Focus the user's ki, sending of air tearing through the target. | |||
Earth Render | Tiger Fangs | 4 sq. line in front of user | 350 |
A focused attack that sunders the ground. Deals earth damage in a line extending from the user. | |||
Aurablast | Godhand | 4 | 200 |
Unleash a detonation of ki, dealing damage to units in a small area. | |||
Chakra | Cat Claws | Self | 200 |
Focus the user's ki on the body's chakra points. Restores HP and removes debuffs. | |||
Revive | Survivor | 1 | 300 |
Send the user's ki to the target, reviving it from KO. | |||
Exorcise | Rising Sun | 1 | 250 |
Use the energy of the life chakra to ward off evil. Destroys undead. | |||
Holy Sign | White Fangs | 1 | 300 |
Weave a sacred symbol in the air. Removes buffs from the target. |
Reaction
Skill | Equipment | Effect | AP |
---|---|---|---|
Reflex | Ever Robe | Avoid all basic attacks. | 350 |
Counter | Chainmail | Counter attack when targeted with an offensive action. | 150 |
Other appearances
Final Fantasy Trading Card Game
White Monk appears on a card.