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FFXII Holy

Holy is a White Magicks spell.

FFXII White Magic Menu Icon

White Magicks is a skillset in Final Fantasy XII. In the Zodiac versions, only certain jobs can wield White Magick (although certain party members join with basic White Magicks skills already learned). The job that learns the most White Magick is the White Mage. Certain spells can be obtained from treasures. Penelo, Ashe, and Fran have access to Cure and Blindna regardless of their job.

Compared to the original White Magicks skillset, certain abilities were re-classified, and some abilities that belonged to other classes in the original version, were re-classified as White Magicks spells.

List of White Magicks[]

FFXII White Magic Icon

"MP cost" is defined as default MP cost. Channeling licenses lower MP cost of any spell. Spells do not consume MP if they do not connect with their target.

White Magick contains new abilities taken from the original Green Magicks and original Arcane Magicks categories. White Mage has access to all White Magicks. Other jobs with limited access include:

Name MP Target Element Base Potency Faith Modifier Accuracy MP Recovery Required License Effects(The number of Effect Values are consumed when casting a spell.)

Consumed

Initial Switch(With L1 or R1) Area Base Evasion(Magick Evasion) Safety(Nulled by Safety augment) Reflect(Can be Reflected)
Cure
Original stats
8 Ally Yes Circle 10(International Zodiac Job System)/Single(The Zodiac Age) None 20 Recovery Always No No Yes Warmage White Magick 1 1
Restore a small amount of HP to one ally.

Effect: Restores HP of a single target. Damages undead targets.
Cost: 200 gil
Location: Rabanastre, Giza Plains, Nalbina Fortress, Barheim Passage, Bhujerba, Dreadnought Leviathan, Dalmasca Westersand (After Ondore's Estate), Fran and Reks initially, Trial Mode Stage 3 treasure with Diamond Armlet
Users: White Mage, Fran, Penelo, Ashe (Amalia), Larsa (Lamont)

Cura
Original stats
26 Ally Yes Circle 10 None 46 Recovery Always No No Yes Warmage White Magick 4 2
Restore HP to all allies in range.

Effect: Restores HP of targets in range. Damages undead targets.
Cost: 2,000 gil
Location: Rabanastre (After Ondore's Estate), Bhujerba (After Ondore's Estate), Dalmasca Westersand (After Ondore's Estate), Dyce, Jahara, Archades, Trial Mode Stage 45 treasure (with Diamond Armlet)
Users: White Mage, Red Battlemage, Archer (Requires Quickening [50 LP]), Monk (Requires Hashmal), Time Battlemage (Requires Adrammelech), Larsa (Lamont)

Curaga
Original stats
24 Ally Yes Single None 86 Recovery Always No No Yes Warmage White Magick 5 2
Restore a large amount of HP to one ally.

Effect: Restores HP of a single target. Damages undead targets.
Cost: 2,400 gil
Location: Mt Bur-Omisace, Mosphoran Highwaste (After defeating Judge Bergan), Phon Coast, Archades, Trial Mode Stage 71 treasure (with Diamond Armlet)
Users: White Mage, Red Battlemage, Knight (Requires Mateus)

Curaja
Original stats
58 Ally Yes Circle 10 None 120 Recovery Always No No Yes Warmage White Magick 9 4
Restore a large amount of HP to all allies in range.

Effect: Restores HP of targets in range. Damages undead targets.
Cost: 7,700 gil
Location: Balfonheim Port (After Draklor Laboratory)
Users: White Mage, Monk (Requires Quickening [75 LP]), Knight (Requires Hashmal)

Renew
Original stats
72 Ally Yes Circle 10 None None(Accuracy against undead.) Always(Except against undead.) No No(Yes against undead.) Yes Warmage White Magick 13 8
Fully restores HP to all allies in range.

Effect: Fully restores HP of targets with radius. Reduces HP of reversed targets to 1, as well as undead (base accuracy: 0).
Cost:
Location: Henne Mines - Special Charter Shaft
Users: White Mage, Monk (Requires Zodiark)

Raise
Original stats
20 Ally Yes Single None Recovery(Accuracy against undead.) Always(Except against undead.) No No(Yes against undead.) Yes No White Magick 4 1
Revive one KO'd ally.

Effect: Removes KO'd status and restores 40% of target's max HP. KOs undead targets (base accuracy: 70%).
Cost:1,800 gil
Location: Rabanastre (After Ba'Gamnan in Lhusu Mines), Bhujerba (After Ba'Gamnan in Lhusu Mines), Dreadnought Leviathan, Dalmasca Westersand (After Ondore's Estate), Dyce, Jahara, Archades, Trial Mode Stage 36 treasure with Diamond Armlet
Users: White Mage, Red Battlemage, Archer (Requires Quickening [50 LP]), Monk (Requires Hashmal), Time Battlemage (Requires Adrammelech)

Arise
Original stats
52 Ally Yes Single None Recovery(Accuracy against undead.) Always(Except against undead.) No No(Yes against undead.) Yes No White Magick 10 4
Revive and fully restore the HP of one KO'd ally.

Effect: Removes KO'd status and restores 100% of target's max HP. KOs undead targets (base accuracy: 35).
Cost: 8,000 gil
Location: Balfonheim Port (After obtaining Treaty-Blade)
Users: White Mage, Monk (Requires Famfrit), Reddas

Esuna
Original stats
24 Ally Yes Single None None Always No No Yes No White Magick 7 1
Remove harmful status effects from one ally.

Effect: Removes negative statuses from one target. Does not remove Oil, Critical HP, X-Zone, KO, Stone, Stop, Doom, Disease, or Slow
Cost: 2,700 gil
Location: Eruyt Village, Mt Bur-Omisace, Mosphoran Highwaste (After defeating Judge Bergan), Phon Coast, Archades, Trial Mode Stage 84 treasure (with Diamond Armlet)
Users: White Mage, Red Battlemage (Requires Shemhazai), Knight (Requires Mateus)

Esunaga
Original stats
66 Ally Yes Circle 10 None None Always No No Yes No White Magick 11 4
Remove harmful status effects from all allies in range.

Effect: Removes negative statuses from all targets in range. Does not remove Oil, Critical HP, X-Zone, KO, Stone, Stop, Doom, Disease, or Slow.
Cost: 12,000 gil
Location: Necrohol of Nabudis (After defeating Hydro)
Users: White Mage, Monk (Requires Chaos)

Blindna
Original stats
6 Ally Yes Single None None Always No No Yes No White Magick 1 1
Remove Blind from one ally.

Effect: Removes Blind from one target.
Cost: 200 gil
Location: Rabanastre, Giza Plains, Nalbina Fortress, Barheim Passage, Bhujerba, Dreadnought Leviathan, Dalmasca Westersand (After Ondore's Estate), Trial Mode Stage 5 treasure with Diamond Armlet
Users: White Mage, Fran, Ashe, Penelo, Larsa (Lamont)

Vox
Original stats
8 Ally Yes Single None None Always No No Yes No White Magick 2 1
Remove Silence from one ally.

Effect: Removes Silence from one target.
Cost: 300 gil
Location: Rabanastre, Nalbina Fortress (After Barheim Passage), Barheim Passage, Bhujerba, Dreadnought Leviathan, Dalmasca Westersand (After Ondore's Estate), Trial Mode Stage 21 treasure (with Diamond Armlet)
Users: White Mage, Red Battlemage (Requires Quickening [50 LP]), Larsa (Lamont)

Poisona
Original stats
8 Ally Yes Single None None Always No No Yes No White Magick 2 1
Remove Poison from one ally.

Effect: Removes Poison from one target.
Cost: 320 gil
Location: Rabanastre (after Barheim Passage), Nalbina Fortress (After Barheim Passage), Barheim Passage, Bhujerba, Dreadnought Leviathan, Dalmasca Westersand (After Ondore's Estate), Trial Mode Stage 25 treasure (with Diamond Armlet)
Users: White Mage, Red Battlemage (Requires Quickening [50 LP]), Larsa (Lamont)

Stona
Original stats
12 Ally Yes Single None None Always No No Yes No White Magick 5 1
Remove Stone/Petrify from one ally.

Effect: Removes Stone/Petrify from one target.
Cost: 800 gil
Location: Jahara, Eruyt Village, Mt Bur-Omisace, Mosphoran Highwaste (After defeating Judge Bergan), Phon Coast, Archades, Trial Mode Stage 57 (with Diamond Armlet)
Users: White Mage, Red Battlemage

Cleanse
Original stats
20 Ally Yes Single None None Always No No Yes No White Magick 7 1
Remove Disease from one ally.

Effect: Removes Disease from one target.
Cost:
Location: Cerobi Steppe (The Terraced Bank)
Users: White Mage, Red Battlemage (Requires Shemhazai), Knight (Requires Mateus)

Dispel
Original stats
16 Enemy Yes Single None None Always No No No No White Magick 5 1
Remove beneficial status effects from one foe.

Effect: Removes positive statuses, as well as Slow and Stop.
Cost:
Location: Tomb of Raithwall (Royal Passage)
Users: White Mage, Red Battlemage

Dispelga
Original stats
32 Enemy Yes Circle 10 None None Always No No No No White Magick 10 4
Remove beneficial status effects from all foes in range.

Effect: Removes positive statuses, as well as Slow and Stop, from all targets in range.
Cost:
Location: The Feywood (White Magick's Embrace)
Users: White Mage, Monk (Requires Famfrit)

Protect 8 Ally Partial Single None None Always No No Yes No White Magick 3 1
Raise one ally's defense.

Effect: Bestows Protect on a single target, reducing physical damage by 25%.
Cost: 250 gil
Location: Rabanastre (After Ba'Gamnan in Lhusu Mines), Bhujerba, Dreadnought Leviathan, Dalmasca Westersand (After Ondore's Estate), Dyce, Archades, Trial Mode Stage 26 treasure (with Diamond Armlet)
Users: White Mage, Red Battlemage

Protectga 36 Ally Partial Circle 10 None None Always No No Yes No White Magick 12 4
Raise defense of all allies in range.

Effect: Bestows Protect on all targets in range, reducing physical damage by 25%.
Cost:
Location: Necrohol of Nabudis (Cloister of Distant Song)
Users: White Mage, Monk (Requires Chaos), Shikari (Requires Cúchulainn)

Shell 8 Ally Partial Single None None Always No No Yes No White Magick 3 1
Raise one ally's magick resist.

Effect: Bestows Shell on a single target, reducing magick damage by 25%.
Cost: 250 gil
Location: Rabanastre (After Ba'Gamnan in Lhusu Mines), Bhujerba, Dreadnought Leviathan, Dalmasca Westersand (After Ondore's Estate), Dyce, Archades, Trial Mode Stage 27 treasure (with Diamond Armlet)
Users: White Mage, Red Battlemage

Shellga 40 Ally Partial Circle 10 None None Always No No Yes No White Magick 12 4
Raise magick resist of all allies in range.

Effect: Bestows Shell on all targets in range, reducing magick damage by 25%.
Cost:
Location: Great Crystal (Sirhru Phullam Pratii'vaa)
Users: White Mage, Monk (Requires Chaos), Shikari (Requires Cúchulainn)

Bravery 24 Ally Partial Single None None Always No No Yes No White Magick 9 1
Increase one ally's physical attack damage.

Effect: Bestows Bravery on a single target, raising attack damage by 30%.
Cost:
Location: Necrohol of Nabudis (Cloister of the Highborn)
Users: White Mage, Monk (Requires Quickening [75 LP]), Knight (Requires Hashmal)

Faith 24 Ally Partial Single None None Always No No Yes No White Magick 8 1
Augment one ally's magick.

Effect: Bestows Faith on a single target, raising magick by 30% to 50%.
Cost:
Location: Necrohol of Nabudis (Hall of the Ivory Covenant)
Users: White Mage, Knight (Requires Hashmal)

Regen
Original stats
16 Ally Partial Single None None Always No No Yes No White Magick 6 1
Restore one ally's HP over time.

Effect: Bestows Regen on a single target, restoring HP over time and removing Sap.
Cost:
Location: Giza Plains - The Rains (Nomad Village) or Tchita Uplands (The Lost Way)
Users: White Mage, Red Battlemage, Knight (Requires Mateus)

Confuse 10 Enemy Partial Single None Accuracy 70% No No Yes No White Magick 8 1
Cause one foe to confuse friend with foe.

Effect: Inflicts Confuse on a single target.
Cost: 1,400 gil
Location: Phon Coast, Archades, Balfonheim Port (After Draklor Laboratory)
Users: White Mage, Knight (Requires Hashmal)

Holy
Original stats
48 Enemy Partial Single Holy 157 Potency 100% Yes No Yes Warmage White Magick 11 8
Deal heavy holy damage to one foe.

Effect: Major Holy elemental damage to one target.
Cost:
Location: Pharos - First Ascent (Wellspring Ravel - 3rd Flight)
Users: White Mage, Monk (Requires Chaos), Reddas

Gallery[]

Etymology[]

White magic has traditionally referred to the use of supernatural powers or magic for good and selfless purposes. With respect to the philosophy of left-hand path and right-hand path, white magic is the benevolent counterpart of malicious black magic. Because of its ties to traditional pagan nature worship, white magic is often also referred to as "natural magic".

Magick is an Early Modern English spelling for magic. Magick, in the context of Aleister Crowley's Thelema, is a term used to differentiate the occult from stage magic and is defined as "the Science and Art of causing Change to occur in conformity with Will", including both "mundane" acts of will as well as ritual magic.

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