White magic draws its power from the spellcaster's Spirit.
Man in Guera
White Magic (しろまほう, Shiro Mahō?) is a group of spells in Final Fantasy: The 4 Heroes of Light that are used by equipping Tomes bought from various shops. White Magic performs three tasks: restore HP, boost the party's attributes, and remove negative status effects.
When the player obtains the Lux Tome, it becomes a must-use spell in every boss battle. When casting Lux, it has the benefice of Magick, Berserk, Shell, Regen, and Aura in addition to a 50% boost to their HP. The effects of Lux does not stack with those separate spells' effects, so the player should not waste inventory space on those Tomes once they get the Lux Tome. All White Magic spells are incompatible in joint attacks.
List of White Magic spells[]
Name | AP | Obtain | Cost | Image |
---|---|---|---|---|
Cure | ![]() ![]() |
Buy: Guera, Liberte, Urbeth (Night only), Arbor, Spelvia Find: Witch's Mansion |
500 | ![]() |
Slight HP recovery. | ||||
Cura | ![]() ![]() ![]() |
Buy: Guera (Night only), Spelvia, Urbeth (After Darkness) Find: Tower to the Sky |
1,500 | ![]() |
HP recovery. | ||||
Curaga | ![]() ![]() ![]() ![]() |
Buy: Guera, Urbeth, and Arbor (After Darkness) | 5,000 | ![]() |
Party HP recovery. | ||||
Raise | ![]() ![]() ![]() |
Buy: Guera (Night only), Urbeth (Night only), Arbor, Spelvia Find: Tower to the Sky |
1,500 | ![]() |
Revive from dead. | ||||
Arise | ![]() ![]() ![]() ![]() |
Buy: Urbeth (After Darkness) | 5,000 | ![]() |
Complete revive. | ||||
Esuna | ![]() ![]() |
Buy: Guera, Urbeth, and Arbor (After Darkness) | 1,500 | ![]() |
Cures afflictions. | ||||
Regen | ![]() ![]() |
Buy: Urbeth (After Darkness) | 1,000 | ![]() |
Recover health each turn. | ||||
Berserk | ![]() ![]() |
Buy: Guera (Night only) | 1,000 | ![]() |
Attack increased 50%. | ||||
Magick | ![]() ![]() |
Buy: Guera (Night only), Spelvia (After Darkness) | 1,000 | ![]() |
Magic attack increased 50%. | ||||
Protect | ![]() ![]() |
Buy: Guera and Urbeth (Night only), Horne | 1,000 | ![]() |
Defense increased 50%. | ||||
Shell | ![]() ![]() |
Buy: Guera and Urbeth (Night only), Horne | 1,000 | ![]() |
Magic defense increased 50%. | ||||
Invisible | ![]() ![]() |
Buy: Spelvia (After Darkness) | 1,000 | ![]() |
Evasion doubled. | ||||
Aura | ![]() ![]() |
Buy: Spelvia (After Darkness) | 2,500 | ![]() |
Increase status levels by 10%. | ||||
Lux | ![]() ![]() ![]() ![]() ![]() |
Find: Arbor (After Darkness) | — | ![]() |
Mighty white magic strengthens all... Increases all stats and restores HP. |
Etymology[]
White magic has traditionally referred to the use of supernatural powers or magic for good and selfless purposes. With respect to the philosophy of left-hand path and right-hand path, white magic is the benevolent counterpart of malicious black magic. Because of its ties to traditional pagan nature worship, white magic is often also referred to as "natural magic".