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White magic draws its power from the spellcaster's Spirit.

Man in Guera

White Magic (しろまほう, Shiro Mahō?) is a group of spells in Final Fantasy: The 4 Heroes of Light that are used by equipping Tomes bought from various shops and found as treasures. White Magic performs three tasks: restores HP, boosts the party's attributes, and removes negative status effects.

When the player obtains the Lux Tome, it becomes a must-use spell in every boss battle. When casting Lux, it has the benefice of Berserk, Magick, Protect, Shell, Regen, and Aura, in addition to a 50% boost to the party's HP. The effects do not stack with those separate spells' effects, so the player should not waste inventory space on those Tomes once they get the Lux Tome. All White Magic spells are incompatible in joint attacks.

List of White Magic spells[]

Name AP Acquisition Cost Image
Cure FFT4HoL AP IconFFT4HoL AP Icon Buy: Guera, Liberte, Urbeth (Night only), Arbor, Spelvia
Find: Witch's Mansion
500 FF4HoL Cure
Slight HP recovery.

Effect: Restore some HP to a party member.
Spell power : 17
Target priority: Lowest HP% ; random ally, if tied.

Cura FFT4HoL AP IconFFT4HoL AP IconFFT4HoL AP Icon Buy: Guera (Night only), Spelvia, Urbeth (After Darkness)
Find: Tower to the Sky
1,500 FF4HoL Cura
HP recovery.

Effect: Restore some HP to a party member.
Spell power : 60
Target priority: Lowest HP% ; random ally, if tied.

Curaga FFT4HoL AP IconFFT4HoL AP IconFFT4HoL AP IconFFT4HoL AP Icon Buy: Guera, Urbeth, and Arbor (After Darkness) 5,000 FF4HoL Curaga
Party HP recovery.

Effect: Restore some HP to all party members.
Spell power : 70
Target priority: All non-incapacitated party members.
(Amount of healing is equally distributed amongst all non-incapacitated party members)

Raise FFT4HoL AP IconFFT4HoL AP IconFFT4HoL AP Icon Buy: Guera (Night only), Urbeth (Night only), Arbor, Spelvia
Find: Tower to the Sky
1,500 FF4HoL Raise
Revive from dead.

Effect: Remove KO from a party member, and restore 50% MaxHP upon revival.
Target priority: KO'd ; highest leveled ; random ally, if tied.

Arise FFT4HoL AP IconFFT4HoL AP IconFFT4HoL AP IconFFT4HoL AP Icon Buy: Urbeth (After Darkness) 5,000 FF4HoL Arise
Completely revive.

Effect: Remove KO from a party member, and restore all MaxHP upon revival.
Target priority: KO'd ; highest leveled ; random ally, if tied.

Esuna FFT4HoL AP IconFFT4HoL AP Icon Buy: Guera, Urbeth, and Arbor (After Darkness) 1,500 FF4HoL Esuna
Cures afflictions.

Effect: Remove confusion, poison, petrification, silence, paralysis, blind, sleep and curse from a party member.
Target priority: Target afflicted with a status ailment ; highest leveled ; random ally, if tied.

Regen FFT4HoL AP IconFFT4HoL AP Icon Buy: Urbeth (After Darkness) 1,000 FF4HoL Regen
Recover health each turn.

Effect: Grant minor Regen to a party member, allowing him/her to automatically regain 10% maxHP at the end of each turn.
Duration: 5 turns or until incapacitated.
Target priority: Target without Regen ; self ; else random ally.
(Incompatible with and overwritten by Lux)

Berserk FFT4HoL AP IconFFT4HoL AP Icon Buy: Guera (Night only) 1,000 FF4HoL Berserk
Attack increased 50%.

Effect: Grant Berserk to a party member, temporarily increases his/her Physical Attack by 50%.
Duration: 4 turns or until incapacitated.
Target priority: Target without Berserk ; self ; else random ally.
(Incompatible with and overwritten by Lux)

Magick FFT4HoL AP IconFFT4HoL AP Icon Buy: Guera (Night only), Spelvia (After Darkness) 1,000 FF4HoL Magick
Magic attack increased 50%.

Effect: Grant Magick to a party member, temporarily increases his/her Magic Attack by 50%.
Duration: 4 turns or until incapacitated.
Target priority: Target without Magick ; self ; else random ally.
(Incompatible with and overwritten by Lux)

Protect FFT4HoL AP IconFFT4HoL AP Icon Buy: Guera and Urbeth (Night only), Horne 1,000 FF4HoL Protect
Defense increased 50%.

Effect: Grant Protect to a party member, temporarily increases his/her Physical Defense by 50%.
Duration: 4 turns or until incapacitated.
Target priority: Target without Protect ; self ; else random ally.
(Incompatible with and overwritten by Lux)

Shell FFT4HoL AP IconFFT4HoL AP Icon Buy: Guera and Urbeth (Night only), Horne 1,000 FF4HoL Shell
Magic defense increased 50%.

Effect: Grant Shell to a party member, temporarily increases his/her Magic Defense by 50%.
Duration: 4 turns or until incapacitated.
Target priority: Target without Shell ; self ; else random ally.
(Incompatible with and overwritten by Lux)

Invisible FFT4HoL AP IconFFT4HoL AP Icon Buy: Spelvia (After Darkness) 1,000 FF4HoL Invisible
Evasion doubled.

Effect: Grant Invisible to a party member, temporarily increases his/her Evasion, both physical and magical, by 100%.[note 1]
Duration: 4 turns or until incapacitated.
Target priority: Target without Invisible ; self ; else random ally.
(Incompatible with Lux)[note 2]

Aura FFT4HoL AP IconFFT4HoL AP Icon Buy: Spelvia (After Darkness) 2,500 FF4HoL Aura
Increase status levels by 10%.

Effect: Grant Aura to a party member, temporarily increases his/her Strength, Intellect and Spirit by 10%.
Duration: 4 turns or until incapacitated.
Target priority: Target without Aura ; self ; else random ally.
(Incompatible with and overwritten by Lux)

Lux FFT4HoL AP IconFFT4HoL AP IconFFT4HoL AP IconFFT4HoL AP IconFFT4HoL AP Icon Find: Arbor (After Darkness) FF4HoL Lux
Mighty white magic strengthens all...

Effect: Temporarily increase MaxHP, Physical Attack, Magic Attack, Physical Defense and Magic Defense by 50%, as well as Strength, Intellect and Spirit by 10%. Also grants minor Regen, and restores additional 1 AP every other turn.
Duration: Throughout the battle or until incapacitated.
Target priority: All non-incapacitated party members.
(Incompatible with Regen, Berserk, Magick, Protect, Shell, Aura and Invisible*)[note 3]

  1. Bugged and grants no Physical Evasion at all. (Unable to verify if Magic Evasion is given any boost, as it requires arduous work to test it out in practice.)
  2. This is despite Lux not granting any boost to Physical Evasion at all. Probably a replication of the same bug affecting Invisible.
  3. This is despite Lux not granting any boost to Physical Evasion at all. Probably a replication of the same bug affecting Invisible.

Etymology[]

White magic has traditionally referred to the use of supernatural powers or magic for good and selfless purposes. With respect to the philosophy of left-hand path and right-hand path, white magic is the benevolent counterpart of malicious black magic. Because of its ties to traditional pagan nature worship, white magic is often also referred to as "natural magic".

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