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Cast white magic spells.

In-Game "Help" Description.

White Magic (白魔法, Shiro Mahou?) is a command in Final Fantasy X-2 mainly associated with the White Mage dressphere. The White Lore accessory also grants access to it, and some Garment Grids allow for usage of White Magic spells assigned to them. Yuna's Mascot's Kupo! command is like a stronger variant of the White Magic command.

List of White Magic spells[]

Spell MP Usage Description Acquirement
Cure 4 Restores a minor amount of HP to one or all allies. Learn on the White Mage dressphere for 20 AP*(Only in the original PS2 version; already learned in International & HD versions)
Healing Light Garment Grid
Healing Wind Garment Grid
Heart Reborn Garment Grid
Immortal Soul Garment Grid
Cura 10 Restores a moderate amount of HP to one or all allies. Learn on the White Mage dressphere for 40 AP
Healing Light Garment Grid (Pass through red gate)
Healing Wind Garment Grid (Pass through blue gate)
Heart Reborn Garment Grid (Pass through blue gate)
Immortal Soul Garment Grid (Pass through green gate)
Lady Luck's Magic Reels (one cherry)
Curaga 20 Restores a major amount of HP to one or all allies. Learn on the White Mage dressphere for 80 AP after learning Cura
Healing Light Garment Grid (Pass through yellow gate)
Healing Wind Garment Grid (Pass through blue and red gates)
Heart Reborn Garment Grid (Pass through blue and red gates)
Immortal Soul Garment Grid Garment Grid (Pass through yellow gate)
Wishbringer Garment Grid (Pass through green gate)
Regen 40 Target recovers HP over time. Learn on the White Mage dressphere for 80 AP after learning Curaga
Wishbringer Garment Grid
Esuna 10 Removes all negative statuses. Learn on the White Mage dressphere for 20 AP
Lady Luck's Magic Reels (two staves)
Dispel 12 Removes all positive statuses. Learn on the White Mage dressphere for 30 AP after learning Esuna
Life 18 Revives KO'd party members. Same effect as Phoenix Down. Learn on the White Mage dressphere for 30 AP
Healing Light Garment Grid (Pass through green gate)
Heart Reborn Garment Grid
Immortal Soul Garment Grid
Full-Life 60 Fully revives KO'd party members to full HP. Learn on the White Mage dressphere for 160 AP after learning Life
Immortal Soul Garment Grid (Pass through all the gates)
Shell 10 Reduces damage done by magical attacks. Learn on the White Mage dressphere for 30 AP
Selene Guard Garment Grid
Protect 12 Reduces damage done by physical attacks. Learn on the White Mage dressphere for 30 AP after learning Shell
Reflect 14 Bounces spells back at enemy party. Learn on the White Mage dressphere for 30 AP after learning Protect
Shining Mirror Garment Grid
Haste 16 Doubles the speed at which target's ATB gauge fills. Highroad Winds Garment Grid (pass through Yellow gate)
Sprint Shoes accessory
Hastega 32 Casts Haste on party. Mounted Assault Garment Grid (pass through Yellow and Blue gates)
Speed Bracer accessory
Full-Cure 99 Fully restores HP and status. Learn on the White Mage dressphere for 80 AP after learning Regen
Healing Light Garment Grid (Pass through all gates)
Auto-Life 99 Automatically revives a KO'd ally with 25% of max HP. Salvation Promised (pass through all gates), Supreme Light Garment Grid (pass through green gate)
Lady Luck's Magic Reels (three staves)
Holy 85 Heavy Holy elemental damage. Sacred Beast Garment Grid (pass through all gates), Supreme Light Garment Grid (pass through all gates)

Gallery[]

Etymology[]

White magic has traditionally referred to the use of supernatural powers or magic for good and selfless purposes. With respect to the philosophy of left-hand path and right-hand path, white magic is the benevolent counterpart of malicious black magic. Because of its ties to traditional pagan nature worship, white magic is often also referred to as "natural magic".

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