Cast white magic spells.
In-Game "Help" Description.
White Magic (白魔法, Shiro Mahou?) is a command in Final Fantasy X-2 mainly associated with the White Mage dressphere. The White Lore accessory also grants access to it, and some Garment Grids allow for usage of White Magic spells assigned to them. Yuna's Mascot's Kupo! command is like a stronger variant of the White Magic command.
List of White Magic spells[]
| Spell | MP Usage | Description | Acquirement |
|---|---|---|---|
| Cure | 4 | Restores a minor amount of HP to one or all allies. | Learn on the White Mage dressphere for 20 AP*Only in the original PS2 version; already learned in International & HD versions Healing Light Garment Grid Healing Wind Garment Grid Heart Reborn Garment Grid Immortal Soul Garment Grid Creature: Equip First Steps Garment Grid; consume 48x Potion; Ms. Goon |
| Cura | 10 | Restores a moderate amount of HP to one or all allies. | Learn on the White Mage dressphere for 40 AP Healing Light Garment Grid (Pass through red gate) Healing Wind Garment Grid (Pass through blue gate) Heart Reborn Garment Grid (Pass through blue gate) Immortal Soul Garment Grid (Pass through green gate) Lady Luck's Magic Reels (one cherry) Creature: Equip Healing Wind Garment Grid; consume 33x Hi-Potion; Shantak[note 1], Ms. Goon[note 1], Chocobo |
| Curaga | 20 | Restores a major amount of HP to one or all allies. | Learn on the White Mage dressphere for 80 AP after learning Cura Healing Light Garment Grid (Pass through yellow gate) Healing Wind Garment Grid (Pass through blue and red gates) Heart Reborn Garment Grid (Pass through blue and red gates) Immortal Soul Garment Grid Garment Grid (Pass through yellow gate) Wishbringer Garment Grid (Pass through green gate) Creature: Equip Wavering Guard Garment Grid; consume 3x X-Potion; Flan Azabache, Shantak[note 1], Zu[note 1], Rukh[note 1], Flame Dragon[note 1], Sahagin Prince, Dinictus[note 1], Guardian Beast[note 1], Ultima Weapon, Ms. Goon[note 1] |
| Regen | 40 | Bestows Regen status to a target. Target recovers HP over time. |
Learn on the White Mage dressphere for 80 AP after learning Curaga Wishbringer Garment Grid Creature: Equip Wishbringer Garment Grid; consume 3x Healing Spring |
| Esuna | 10 | Removes all negative statuses. | Learn on the White Mage dressphere for 20 AP Lady Luck's Magic Reels (two staves) Creature: Equip Protection Halo Garment Grid; consume 3x Remedy |
| Dispel | 12 | Removes all positive statuses. | Learn on the White Mage dressphere for 30 AP after learning Esuna Creature: Consume 3x Dispel Tonic |
| Life | 18 | Revives KO'd party members. Same effect as Phoenix Down. | Learn on the White Mage dressphere for 30 AP Healing Light Garment Grid (Pass through green gate) Heart Reborn Garment Grid Immortal Soul Garment Grid Creature: Equip Heart Reborn Garment Grid; consume 3x Phoenix Down |
| Full-Life | 60 | Fully revives KO'd party members to full HP. | Learn on the White Mage dressphere for 160 AP after learning Life Immortal Soul Garment Grid (Pass through all the gates) Creature: Equip Immortal Soul Garment Grid; consume 3x Mega Phoenix |
| Shell | 10 | Bestows Shell status to a target. Reduces damage done by magical attacks. |
Learn on the White Mage dressphere for 30 AP Selene Guard Garment Grid Creature: Equip Selene Guard Garment Grid; consume 3x Lunar Curtain |
| Protect | 12 | Bestows Protect status to a target. Reduces damage done by physical attacks. |
Learn on the White Mage dressphere for 30 AP after learning Shell Helios Guard Garment Grid Creature: Equip Helios Guard Garment Grid; consume 3x Light Curtain |
| Reflect | 14 | Bestows Reflect status to a target. Bounces spells back at enemy party. |
Learn on the White Mage dressphere for 30 AP after learning Protect Shining Mirror Garment Grid Creature: Equip Shining Mirror Garment Grid; consume 3x Star Curtain |
| Haste | 16 | Bestows Haste to a target. Doubles the speed at which target's ATB gauge fills. |
Highroad Winds Garment Grid (pass through Yellow gate) Sprint Shoes accessory Creature: Equip Sprint Shoes accessory; consume 5x Chocobo Feather; Aquila[note 1], Gecko[note 1], Agama[note 1], Skink[note 1], Anole[note 1], Archaeothyris[note 1], Lacerta[note 1], Aculeate[note 1], Wasp Queen, Elma |
| Hastega | 32 | Casts Haste on party. | Mounted Assault Garment Grid (pass through Yellow and Blue gates) Speed Bracer accessory Creature: Equip Speed Bracer accessory; consume 5x Chocobo Wing; Dr. Goon[note 1], ???? (Tidus)[note 1] |
| Full-Cure | 99 | Fully restores HP and status. | Learn on the White Mage dressphere for 80 AP after learning Regen Healing Light Garment Grid (Pass through all gates) Creature: Equip Healing Light Garment Grid; consume 1x Megalixir |
| Auto-Life | 99 | Grants Auto-Life status to one target. Automatically revives a KO'd ally with 25% of max HP. |
Salvation Promised (pass through all gates), Supreme Light Garment Grid (pass through green gate) Lady Luck's Magic Reels (three staves) Creature: Equip Salvation Promised; consume 1x Pixie Dust |
| Holy | 85 | Heavy Holy elemental damage. | Sacred Beast Garment Grid (pass through all gates), Supreme Light Garment Grid (pass through all gates) Creature: Equip White Signet or Supreme Light Garment Grids; consume 40x Blessed Gem or 1x White Lore; equip White Lore |
Gallery[]
Etymology[]
White magic has traditionally referred to the use of supernatural powers or magic for good and selfless purposes. With respect to the philosophy of left-hand path and right-hand path, white magic is the benevolent counterpart of malicious black magic. Because of its ties to traditional pagan nature worship, white magic is often also referred to as "natural magic".








