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Perform white magic.

Description

White Magic, also known as White, is the primary ability of the White Mage job in Final Fantasy V. This branch of magic focuses on curative and defensive magic, with the exception of the Holy spell. It is disabled if the user is silenced. White Magic is purchased at towns and is divided into six levels. The Red Mage's Red Magic ability can also use the White Magic spells up to level 3.

Obtained[]

White Magic is innate to the White Mage job. After leveling up the White Mage job, a character can have the White Magic ability equipped on any other job and use any White Magic spell whose associated level has been attained by the White Mage. Therefore, to be able to use all White Magic spells as a non-White Mage, a character must level their White Mage job up to level 6. White Magic is the primary ability for White Mages, who can use all White Magic spells without the need to attain a spell's associated level first.

The White Magic ability requires 10 AP for level 1, 20 for level 2, 30 for level 3, 50 for level 4, 70 for level 5 and 100 for level 6.

Mechanics[]

Ff5White.gif

The White Magic skillset is locked if the user has silence, or in the right side of Fork Tower where magic-use is forbidden. Using spells costs MP. Healing restores HP to a target or multiple targets, unless they are undead, in which case the targets are damaged by the same amount they would have been healed, instead. Multi-targeting spreads the healing but heals less per target.

What it comes to status-inflicting spells, the ones that ail opponents have a chance of missing, but the ones that buff one's own party always work. The White Magic skillset has one damaging spell: Holy.

Any job equipped with White Magic Level 1 will gain their character's base Freelancer Magic +15 if their default stat is lower. For each additional White Magic level up to level 6, the Magic bonus is increased by 2 per level, for a maximum of +25 Magic at White Magic Level 6. Upon mastery, Freelancers and Mimes gain the White Mage's base Magic unless they already have a higher base from another mastered job.

List of spells[]

Name Cost Spell Level MP Cost Effect Location Image
Cure 180 1 4 Restores a minor amount of HP to one or all allies and inflicts a minor amount of HP on the undead.(15) Tule, Carwen, Karnak, Jachol Lenna using Cure from FFV Pixel Remaster.jpg
Restores HP.
Libra
(Scan)
80 1 1 Views a target's vital statistics, such as HP, MP, Level, and statuses. Tule, Karnak, Jachol Lenna using Libra from FFV Pixel Remaster.jpg
Determines target's HP, MP, and weakness.
Poisona
(Antidote)
90 1 2 Cures poison. Tule, Carwen, Karnak, Jachol Lenna using Poisona from FFV Pixel Remaster.jpg
Cures poison.
Silence
(Mute)
280 2 2 Inflicts silence on one or all enemies.(Hit=75%) Carwen, Karnak, Jachol Lenna using Silence White Magic from FFV Pixel Remaster.jpg
Causes silence.
Protect
(Armor)
(Protes)
280 2 3 Reduces damage received from physical attacks. Carwen, Karnak, Jachol Lenna using Protect from FFV Pixel Remaster.jpg
Reduces physical damage received.
Mini
(Size)
300 2 5 Inflicts and cures mini status on one or all enemies.(Hit=90%) Phantom Village. Can also be found in a chest in Catapult. Lenna using Mini from FFV Pixel Remaster.jpg
Inflicts mini on target or restores state.
Cura
(Cure2)
620 3 9 Restores a moderate amount of HP to one or all allies. Also inflicts damage on the undead.(45) Karnak, Jachol Lenna using Cura from FFV Pixel Remaster.jpg
Restores HP.
Raise 700 3 29 Revives a KO'ed ally back into Critical HP. Instantly kills undead enemies.(1/16 of total HP) (Hit=50% against enemies) Karnak, Jachol Lenna using Raise from FFV Pixel Remaster.jpg
Revives target.
Confuse
(Charm)
(Muddle)
650 3 4 Inflicts confuse on one enemy.(Hit=75%) Karnak, Jachol Lenna using Confuse from FFV Pixel Remaster.jpg
Causes confusion.
Blink
(Image)
3000 4 6 Allows target to avoid 2 physical attacks. Regole, Castle of Bal, Quelb, Surgate Castle Lenna using Blink from FFV Pixel Remaster.jpg
Creates illusion of one's self to confuse the enemy.
Shell 3000 4 5 Reduces damage done by magical attacks. Regole, Castle of Bal, Quelb, Castle Surgate Lenna using Shell from FFV Pixel Remaster.jpg
Reduces magic damage received.
Esuna
(Heal)
(Esna)
3000 4 10 Restores all negative statuses except Doom and KO. Karnak Castle (find in a monster-in-a-box), Lix, Regole, Castle of Bal, Quelb, Castle Surgate Lenna using Esuna from FFV Pixel Remaster.jpg
Cures all status effects except KO and zombie.
Curaga
(Cure3)
6000 5 27 Restores a major amount of HP to one or all allies. Also inflicts damage on the undead.(180) Moore Lenna using Curaga from FFV Pixel Remaster.jpg
Restores HP.
Reflect
(Wall)
6000 5 15 Bounces back spells at enemy party. Moore Lenna using Reflect from FFV Pixel Remaster.jpg
Reflects magic cast at target.
Berserk 6000 5 8 Causes target to ignore all commands and constantly attack. Attack and speed are increased, and all AI scripts are turned off. Moore Lenna using Berserk White Magic from FFV Pixel Remaster.jpg
Causes berserk status.
Arise 10000 6 50 Fully restores a KO'ed ally with full HP. Instantly kills undead enemies. Phantom Village Arise from FFV Pixel Remaster.jpg
Revives and restores full HP to a single target.
Holy 0 6 20 Powerful Holy elemental attack.(241) Fork Tower Holy White Magic from FFV Pixel Remaster.jpg
Causes holy damage.
Dispel 10000 6 12 Removes all positive statuses. Phantom Village Dispel from FFV Pixel Remaster.jpg
Dispels magic effects.

Other appearances[]

Final Fantasy XIV[]

FFXIV Exdeath Holy.png
Edgar - Chainsaw2.pngThis section about an ability in Final Fantasy XIV is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Final Fantasy Airborne Brigade[]

Some White Magic spells from Final Fantasy V appear in Final Fantasy Airborne Brigad.

Ability Cards
Legend Cards

Gallery[]

GBA
Defunct mobile/Steam

Etymology[]

White magic has traditionally referred to the use of supernatural powers or magic for good and selfless purposes. With respect to the philosophy of left-hand path and right-hand path, white magic is the benevolent counterpart of malicious black magic. Because of its ties to traditional pagan nature worship, white magic is often also referred to as "natural magic".

References[]

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