Final Fantasy Wiki

Rosa casts a White Magic spell in Final Fantasy IV (PC).

White Magic (白魔法, Shiro Mahō?), sometimes shortened to White, Wht Mag or Wht Magic, and referred to as White Magick in the games set in Ivalice, is a recurring skill set and one of the main types of magic in the Final Fantasy series. It focuses mainly on recovery and support magic, although there can be offensive magic in the skill set. The most prominent example of this is Holy. In titles that feature the job system, White Magic is associated with the White Mage class, but is also usually available to Paladins, Red Mages, Seers and Sages.

White Magic spells have been interchanged with Black Magic, Time Magic, and in Ivalice titles, Green Magick.

White Magic support spells can usually be used against undead enemies to deal damage and other adverse effects.


Final Fantasy[]

White Magic is not a skill set but a subcategory of spells, and can be taught to Knights, Red Mages, Red Wizards, White Mages, and White Wizards, but only the last can learn every White Magic spell.

Final Fantasy II[]

White Magic spells can be learned by any character, and their potency is tied to the Spirit stat.

Final Fantasy III[]

The magic system is similar to the one from the first installment. White Magic spells can be taught to any character, but can only be used by Knights, White Mages, Red Mages, Scholars, Devouts, Sages, Rangers, Dark Knights in the original release, and Onion Knights and Freelancers in the 3D remakes.

Final Fantasy IV[]

The Magic skillset was split into several specialized skillsets. Cecil, Child Rydia, Tellah, Rosa, Porom and Fusoya can learn and use White Magic. Magic is learned by leveling up. The White Magic command's charge time varies, taken from the spell the player selects to cast.

Final Fantasy IV -Interlude-[]

The White Magic command returns and it is usable by Cecil, Rosa, and Porom.

Final Fantasy IV: The After Years[]

White Magic can be used by Ceodore, Cecil, Rosa, Porom, Fusoya, Kain, Leonora, and White Mage. The command's charge time varies, taken from the spell the player selects to cast.

Final Fantasy V[]

FFV White Magic Icon iOS.png

White Magic is accessible through the eponymous skillset of the White Mage, while a selection of spells is available through the Red Mage's Red Magic. Magic is bought from shops. The White Magic command can also be assigned to other jobs as a secondary command.

Final Fantasy IX[]

White Magic is available to Dagger and Eiko, as well as Beatrix. Eiko has a greater array of spells, whereas Dagger has access to more eidolons. White Magic concentrates on healing and buffing, and also contains some offensive spells, mainly status ailments. Magic is learned from equipment.

Final Fantasy X[]

White Magic can be learned by every character, but Yuna and Tidus learn several spells through normal progression. Yuna learns curative and protective spells in her Sphere Grid path, whereas Tidus learns time-related magic to speed allies and hinder opponents. White Magic cannot be doublecast, unlike its Black Magic counterpart.

Final Fantasy X-2[]

White Magic is a skillset related to the White Mage dressphere, as it can learn most of its abilities. The rest are available through Garment Grids or accessories.

The skillset is available to White Mages, Rikku's Mascot dressphere, or through equipping the White Signet, Salvation Promised or Supreme Light Garment Grids, or the White Lore accessory.

Final Fantasy XI[]

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Final Fantasy XII[]

FFXII White Magic Icon.png

All party members can purchase White Magick licenses to cast bought spells in the original version. In the International version the skillset is associated with the White Mage job. The classification of spells differs slightly between the original and International versions.

Final Fantasy XII: Revenant Wings[]

White Magicks are used by Penelo and the enemy job White Mage.

Final Fantasy Tactics[]

White Magick is the skill set of the White Mage job.

Final Fantasy Tactics Advance[]

White Magic is the action ability of the White Mage job, and shares abilities with the Red Magic action ability for viera characters.

Final Fantasy Tactics A2: Grimoire of the Rift[]

White Magick is the skill set of the the White Mage, and shares abilities with Red Magick for viera characters, and High Magick for hume characters. White Magick abilities are learned through staves.

Final Fantasy Mystic Quest[]

White Magic is one of three types of magic spells, it can be use defensively (for ally) or offensively (for enemy).

Final Fantasy Legend III[]

White Magic is one of the categories of magic spells in the game, mainly consists of non-damaging spells, which can either cause status abnormalities to the enemy, or will heal and cure status abnormalities.

Final Fantasy: The 4 Heroes of Light[]

White Magic is one of the categories of magic spells in the game, and can be equipped and used by any job.

Final Fantasy Dimensions[]

White Magic is the skill set of the White Mage and Seer.

Pictlogica Final Fantasy[]

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Final Fantasy Record Keeper[]

Icon for White Magic.

White Magic is a class of magic focused on supporting the party with healing and removing status ailments of the party, and inflicting lesser status ailments on the enemy. White Magic abilities are categorized between six rarity ranks, the sixth being unlocked for 5★ White Magic users after defeating the main boss in the Nightmare dungeons who protects a Record for a 6★ White Magic ability.

Non-Final Fantasy appearances[]

The Cure White Magic in Bravely Default.

Several RPG titles have taken direct influence from the White Magic command from the Final Fantasy series.

Being the successor of Final Fantasy: The 4 Heroes of Light, the recurring White Mage job of the Bravely series has White Magic as its default command, having access to Final Fantasy spells such as Cure, Esuna, and Raise. Like Final Fantasy V, Red Mages have access to lower tiered White Magics through the use of their B/W Magic command.

The Cure White Magic from SaGa III (Final Fantasy Legend III).

Bahamut Lagoon has a White Magic command as the school of magic usable by the game's Priest job, consisting of healing spells and a select few offensive spells. In addition, several Squaresoft titles, such as the first three entries of the SaGa series (known as the Final Fantasy Legend trilogy in the West) and Chrono Trigger, feature many spells often classified as White Magic in Final Fantasy as part of their support magic catalogue, with their Japanese versions even featuring the same tier systems for their upgraded forms.

The Mistwalker titles, Blue Dragon and Lost Odyssey, feature a White Magic command that is heavily inspired by the Final Fantasy version of the command. In both titles the White Magic catalogue features spells that are support oriented, but have some light-elemental offensive spells. Like the Final Fantasy series with its tier system, the -a and -us are used for the second and third spell's tier. Both games were supervised by Final Fantasy series creator Hironobu Sakaguchi.



White magic has traditionally referred to the use of supernatural powers or magic for good and selfless purposes. With respect to the philosophy of left-hand path and right-hand path, white magic is the benevolent counterpart of malicious black magic. Because of its ties to traditional pagan nature worship, white magic is often also referred to as "natural magic".