Mage who commands magicks that mend flesh and bind wounds.
Description
The White Mage is a hume Sky Pirate job from Final Fantasy XII: Revenant Wings.
See also: White Mage
Stats[]
Mission 9
Mission 10
Mission 13
Mission 17
Mission 26
Mission 34
Mission 49
Mission 53
Melees
Battle[]
It is a Ranged unit that commands healing White Magicks.
The enemy White Mage knows a variety of defensive abilities that Penelo, Fran, and Basch can also learn.
Abilities[]
Skill | Effect |
---|---|
Revitalize | Restore a small amount of HP to one ally and remove debuffs. |
Curaga | Restore HP to all allies in range. |
Protectga | Increase Stamina of all allies in range. |
Shellga | Increase Magick Defense of all allies in range. |
Esunaga | Remove debuffs from all allies in range. |
Dispelga | Remove buffs from all foes in range. |
Holy | Deal damage to one foe. |
Whistlewind | Reduces summoning time. |
Missions[]
- Mission 09: Reinforcements
- Mission 10: 'Neath Darkened Wings
- Mission 13: The Crystal's Cry
- Mission 17: Pirates and Parrot in Peril!
- Mission 26: Terms of Alliance
- Mission 34: An Irresistible Opportunity
- Mission 49: The Scofflaw
- Mission 53: The Trodden Past
- Fane of Gucuma Qul Monster Melee
- Tomaj's Camp Monster Melee
- Dalmasca Estersand Summoning Melee
- Paramina Rift Summoning Melee