The Whisperwind Cove is one of the four bonus dungeons in the Dawn of Souls version of the original Final Fantasy, and one of the five in the 20th Anniversary Edition and iOS/Windows Phone versions. It is not available in the Android version or Final Fantasy Pixel Remaster.
The Whisperwind Cove is located northeast of the Cavern of Ice in the Crescent Lake continent. The player must have defeated Tiamat and obtained the canoe to play through the Cove. Bosses from Final Fantasy VI appear here. The Whisperwind Cove is the longest of the new dungeons in the Final Fantasy I & II: Dawn of Souls port, comprising 40 floors. Mandatory boss battles and exit warps are present every tenth floor. It hosts the largest variety of enemies in the game, of many difficulties and types.
Several levels involve minigames, which can range from beaver counting (reminiscent of Final Fantasy II) to searching for robot parts. Quirky levels, such as a floating continent dominated by shades of orange, break up the monotony of the mostly generic cave floors.
Shops[]
One of the levels has a village comprised of Black, White, and Red Wizards (with their sprite colors altered). Every magic spell can be bought from the White and Black Wizards at regular prices. There are eight Black and White Wizards each who sell eight different levels of magic. Three of the Red Wizards will sell the player weapons, armor, or items.
Weapon Shop[]
Name | Cost |
---|---|
Wizard's Staff | 50,000 gil |
Thor's Hammer | 40,000 gil |
Healing Staff | 25,000 gil |
Mage's Staff | 25,000 gil |
Light Axe | 10,000 gil |
Armor Shop[]
Name | Cost |
---|---|
White Robe | 25,000 gil |
Black Robe | 25,000 gil |
Protect Cloak | 20,000 gil |
Protect Ring | 16,000 gil |
Gauntlets | 15,000 gil |
Item Shop[]
Name | Cost |
---|---|
Light Curtain | 1,000 gil |
Red Curtain | 300 gil |
White Curtain | 300 gil |
Blue Curtain | 300 gil |
Lunar Curtain | 500 gil |
Items[]
In the Whisperwind Cove, treasure lists are static on each floor, but what varies is the number of chest each floor has, and these are randomly sorted for each run.
There is only one map in the Whisperwind Cove where ten treasure chests can appear. This map is a castle inhabited only by undead. The ten chests will always appear, regardless of which floor the map was found on.
Enemies[]
Each environment in Whisperwind Cove features its own encounters sets with some shared between environments. Enemies can appear on maps based on the Cavern of Earth, Cavern of Ice, Flying Fortress, Giant's Cave, Marsh Cave, Mount Gulg, Waterfall Cavern, and Western Keep, as well as within Feyhome, the swamp map, and the floating continent.
Additionally, encounters vary between sets of floors, with floors 1-9, 11-19, 21-29, and 31-39 featuring different encounters. Enemies may only appear on certain sets of floors and in select environments, but are not always guaranteed to appear in certain combinations; for example, Black Goblins can generally appear in random encounters on floors B1-B29, but on Flying Fortress maps they will not appear on floors B21-B29.
B1-B29[]
- Black Goblin (Cavern of Earth, Cavern of Ice, Feyhome, Floating Continent, Flying Fortress, Giant's Cave, Marsh Cave, Mount Gulg, Waterfall Cavern, Western Keep)
- Catoblepas (Cavern of Earth, Floating Continent, Mount Gulg)
- Death Elemental (Flying Fortress, B1-B19 only)
- Desertpede (Feyhome, Marsh Cave, Western Keep)
- Gloom Widow (Cavern of Earth, Cavern of Ice, Feyhome, Floating Continent, Giant's Cave, Waterfall Cavern)
- Python (Cavern of Earth, Floating Continent)
- Revenant (Cavern of Ice, Marsh Cave, Swamp, Western Keep)
- Skuldier (Feyhome, Marsh Cave, Swamp, Western Keep)
- Wild Nakk (Giant's Cave, Waterfall Cavern)
B11-B29[]
- Blood Tiger (Giant's Cave, Waterfall Cavern)
- Dark Elemental (Cavern of Earth, Floating Continent, Mount Gulg, Swamp)
- Death Manticore (Flying Fortress)
- Devil Hound (Mount Gulg)
- Elm Gigas (Cavern of Earth, Cavern of Ice, Floating Continent)
- Hundlegs (Mount Gulg)
- Silver Dragon (Mount Gulg)
- Yellow Dragon (Giant's Cave, Waterfall Cavern)
- Yellow Ogre (Cavern of Earth, Feyhome, Floating Continent, Marsh Cave, Western Keep)
B21-B39[]
- Bonesnatch (Feyhome, Marsh Cave, Swamp, Western Keep)
- Dark Wolf (Cavern of Earth, Cavern of Ice, Floating Continent)
- Devil Wizard (Feyhome, Flying Fortress)
- Duel Knight (Flying Fortress)
- Flood Gigas (Feyhome , Marsh Cave, Swamp, Western Keep)
- Knocker (Cavern of Earth, Cavern of Ice, Feyhome, Floating Continent, Flying Fortress, Giant's Cave, Marsh Cave, Mount Gulg, Waterfall Cavern, Western Keep)
- Pharaoh (Giant's Cave, Waterfall Cavern)
- Poison Eagle (Cavern of Ice, Giant's Cave, Waterfall Cavern)
- Prototype (Flying Fortress)
- Reaper (Cavern of Ice, Feyhome, Marsh Cave, Swamp)
- Red Flan (Cavern of Earth, Floating Continent, Mount Gulg)
- Unicorn (Flying Fortress, B21-B29 only)
B31-B39[]
- Black Dragon (Cavern of Ice)
- Bloody Eye (Flying Fortress)
- Earth Plant (Flying Fortress)
- Earth Troll (Cavern of Earth, Floating Continent)
- Flare Gigas (Mount Gulg)
- Holy Dragon (Western Keep)
- Mad Ogre (Feyhome, Giant's Cave, Marsh Cave, Waterfall Cavern)
- Mage Chimera (Flying Fortress)
- Mythril Golem (Flying Fortress)
- Rock Gargoyle (Cavern of Earth, Floating Continent, Marsh Cave, Mount Gulg, Western Keep)
- Sekhret (Cavern of Earth, Floating Continent)
- Squidraken (Cavern of Earth, Cavern of Ice, Floating Continent)
- Undergrounder (Cavern of Ice)
- Yamatano Orochi (Flying Fortress, Mount Gulg)
Fixed encounters[]
Musical themes[]
In the 20th Anniversary version, a remix of the Final Fantasy VI boss battle theme plays while fighting the bosses in this dungeon.
"Dead Music" is the background theme for the village cursed by the Phantom Train.