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Whirlwind in Final Fantasy XIII-2.

Whirlwind (旋風, Senpū?), also known as Gust, is a recurring spell and ability in the Final Fantasy series. It does damage to all enemies, sometimes Wind-elemental and other times non-elemental. In some games, Whirlwind is an alternate name for Tornado.

Appearances[]

Final Fantasy IV[]

Whirlwind is an augment ability that causes Wind damage and inflicts weakness to Fire. It costs 60 MP.

Final Fantasy XI[]

Whirlwind is an enemy ability that deals Wind damage to enemies within range with an additional VIT Down effect. It can be used by the Sea Monk family.

Final Fantasy XII[]

Gust is a physical enemy technick that deals wind-elemental damage. It is used by Urstrix (Lv. 10-11), Wyvern, Bagoly (Nam-Yensa Sandsea), and Wyvern Lord.

Final Fantasy XIII-2[]

Whirlwind is an exclusive ability for Chaos Bahamut. It launches the targets into the air.

Final Fantasy XIV[]

Delivers a melee attack to enemies in range.

Description
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Final Fantasy Tactics A2: Grimoire of the Rift[]

Whirlwind is learned from the Claymore for 300 AP, and costs 8 MP to cast. It is used by the Raptor class, and deals Wind-elemental damage to one enemy with a chance of Confuse within four squares.

Final Fantasy Record Keeper[]

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Final Fantasy Brave Exvius[]

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World of Final Fantasy[]

Whirlwind is an active, wind-elemental magic ability that inflicts magical wind damage on all targets for 5 AP. It can be used by Entom Guard, Garland, and Valefor.

It is also an enemy ability used by Brandelis, Omega Bane, Tiamat, and Garland.

Non-Final Fantasy appearances[]

Guardian Cross[]

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Gallery[]

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Etymology[]

A whirlwind is a weather phenomenon in which a vortex of wind (a vertically oriented rotating column of air) forms due to instabilities and turbulence created by heating and flow (current) gradients.

File:Final Fantasy Record Keeper Ninja abilities