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==Etymology== |
==Etymology== |
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{{Etym|Were (prefix)}} |
{{Etym|Were (prefix)}} |
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+ | ==Related enemies== |
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+ | *[[Doomrat]] |
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[[Category:Enemies in Final Fantasy VII Remake]] |
[[Category:Enemies in Final Fantasy VII Remake]] |
Revision as of 19:36, 29 September 2020
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Large rats that appeared in the slums in search of food. Wary and alert, they always move in packs.
Enemy Intel
Wererat is an enemy in Final Fantasy VII Remake. Easily the most common enemy fought in the game, it can be found across multiple chapters in the Sector 5 Slums, the Sector 7 Slums, the Corkscrew Tunnel, the Sewer System, the Train Graveyard and the Underground Shinra Lab. They often attack in packs, but generally pose no real threat to the party. They are weak to Ice and can summon more of their kind to battle to replenish their numbers.
Stats
Attacks
- = Physical damage
- = Magical damage
Attack | Description | Block | KB Knockback |
---|---|---|---|
Bite | Lunges to bite a target. | ||
Dust Cloud | Kicks up a cloud of dust. | ||
Call to Arms | Summons 1–3 wererats into battle. | - | - |
Gallery
Etymology
were- is often used as a prefix applied to an animal name to indicate a type of lycanthropy and/or shapeshifter (e.g. "were-boar"). Hyphenation used to be mandatory but is now commonly dropped, as in werecat and wererat. This usage can be seen as a back-formation from werewolf (literally, "man-wolf"), as there is no equivalent wifewolf.
In folklore and fantasy fiction,