Large rats that appeared in the slums in search of food. Wary and alert, they always move in packs.Enemy Intel
Wererat is an enemy in Final Fantasy VII Remake and "Episode INTERmission". Easily the most common enemy fought in the base game, it can be found across multiple chapters in the Sector 5 Slums, the Sector 7 Slums, the Corkscrew Tunnel, the Sewer System, the Train Graveyard, and the Underground Shinra Lab. In "Episode INTERmission", they appear in the Sector 7 slums outskirts if the player returns there during "Wutai's Finest"; they don't appear when the player first goes through on their way to the town.
Wererats often attack in packs, but generally pose no real threat to the party. They are weak to Ice and can summon more of their kind to battle to replenish their numbers.
- = Physical damage
- = Magical damage
|Bite||Lunges to bite a target.|
|Dust Cloud||Kicks up a cloud of dust.|
|Call to Arms||Summons 1–3 wererats into battle.||-||-|
Wererats are among the most basic enemies in the game. Their limited mobility, range, and low defenses make them easy to dispatch. They attack mainly by lunging at their targets, but may also kick a dust cloud that can knock characters down unless they're blocking. Lastly, they can use Call to Arms to summon more wererats.
In the early game, the player can use them for early grinding, by leaving one alive and waiting until it uses Call to Arms to summon more wererats.
were- is often used as a prefix applied to an animal name to indicate a type of lycanthropy and/or shapeshifter (e.g. "were-boar"). Hyphenation used to be mandatory but is now commonly dropped, as in werecat and wererat. This usage can be seen as a back-formation from werewolf (literally, "man-wolf"), as there is no equivalent wifewolf.In folklore and fantasy fiction,