Weapons (ウェポン, Wepon?) are creatures that appear in several of the Final Fantasy games. Monstrously powerful, they are usually some of the toughest bosses in their respective games. Common variants include the Ultima Weapon and the usually more powerful Omega Weapon.
Weapons are generally extremely powerful bio-weapons, created usually by science or magic. For example, in Final Fantasy VI, the Ultima Weapon is an embodiment of powerful magic created during the War of the Magi, while in Final Fantasy VII, Ultimate Weapon is one of the Weapons, a group of colossal, extremely powerful beasts created by the Planet with the purpose of protecting it against great threats to its existence.
- 1 Appearances
- 1.1 Final Fantasy II
- 1.2 Final Fantasy IV: The After Years
- 1.3 Final Fantasy VI
- 1.4 Final Fantasy VII series
- 1.5 Final Fantasy VIII
- 1.6 Final Fantasy X
- 1.7 Final Fantasy XI
- 1.8 Final Fantasy XIV
- 1.9 Final Fantasy XV Universe
- 1.10 Final Fantasy Tactics A2: Grimoire of the Rift
- 1.11 Final Fantasy Brave Exvius
- 1.12 Final Fantasy Dimensions
- 1.13 Final Fantasy Record Keeper
- 2 Non-Final Fantasy appearances
The GBA/PSP/iOS remakes include Ultima Weapon as an optional boss. It is a palette swap of a Behemoth sprite and proves to be a difficult boss. It can be found in the Soul of Rebirth dungeon, in an area that consists in a replica of the last floors of the Mysidian Tower. Defeating it grants the player the Ultima spell.
The Weapon's look follows the trend set by the Final Fantasy VI version.
The Ultima Weapon was created as a weapon of mass destruction during the War of the Magi. It is fought on the Floating Continent. There also exists a monster called Ultima Buster that resides in Kefka's Tower.
Ultima Weapon makes its first appearance in the series. Both weapons resemble massive monsters rather than machines.
The Game Boy Advance remake includes the Omega Weapon as an additional optional boss.
Final Fantasy VII series
The Weapons play a vital role in the storyline. There are a total of seven Weapons, most named after a precious stone, except for Ultimate and Omega. The Weapons have a variety of different designs.
The Ultima Weapon can be fought in the Deep Sea Research Center and the Omega Weapon can be fought in Ultimecia Castle. The Weapons share the same model with different color, apart that the Ultima Weapon wields a sword, and resemble a centaur-like monster.
Both the Ultima Weapon and the Omega Weapon can be fought in the Omega Ruins. Nemesis is one of the toughest battles and is an original creation from the Monster Arena. Ultima Buster also exists in the original creation from the Monster Arena, and while not named a "weapon," it shares its name from Ultima Weapon.
Whatever you do, don't call it Atma.Bestiary entry
The Omega and Ultima Weapons are random encounters on the Farplane and within Via Infinito. While not as formidable as their former incarnations of the Omega Ruins, they still present a challenge. A stronger version, Paragon, is fought as the penultimate boss of the Via Infinito. Weapons Oversoul after 10 kills.
Ultima and Omega appear as bosses in the Chains of Promathia expansion, classified as Biotechnological Weapons. While Omega is reminiscent of the robot Omega from Final Fantasy V, Ultima looks completely different than any other incarnation, appearing as floating, almost insectoid machine, which appears as if it could combine with Omega to resemble the traditional Ultima Weapon design.
The Ultima Weapon is the final boss of the original main scenario storyline of A Realm Reborn. It is an ancient anti-primal superweapon that was buried for several centuries before Garlean expeditionary forces under Gaius van Baelsar unearthed it to be used in their campaign against the Grand Companies of Eorzea. Its defeat triggers the ending cinematic and the completion of the main scenario storyline.
During the side events of Final Fantasy XIV: Stormblood, the Warrior of Light has the option to explore the Fractal Continuum (Hard Mode), a dungeon that details the creation of the Ultima Weapon and its prototypes, with the last boss's design based on Final Fantasy VI's Ultima Weapon.
In Final Fantasy XIV: Shadowbringers, Weapons play pivotal role in multiple post-launch scenarios. After the main events of Patch 5.1, Estinien Wyrmblood reveals that during his espionage mission to the Garlean Imperial Palace, he defeated a Garlean prototype weapon by the name of Arch Ultima. In Patch 5.2, Ruby Weapon appears during a Chronicles of a New Era questline, being a Garlean produced weapon using data containing the consciousness of Nael van Darnus. The post-quest cutscenes reveal that Sapphire Weapon is next in line to attack the Eorzean alliance.
The Diamond Weapon wrecks Insomnia in Kingsglaive: Final Fantasy XV, and also appears in research notes in Final Fantasy XV: Episode Prompto and in Aranea's chapter in Final Fantasy XV -The Dawn of the Future-. It is a colossal magitek armor created by Verstael Besithia powered by the miasma of daemons. Lunafreya's chapter in Dawn of the Future also unveils another imperial weapon, called the Sapphire Weapon.
Two Magick Weapons named Upsilon are introduced which, like Omega, is a letter of the Greek alphabet. The first is fought near Goug as part of the Heritor quest sequence, and the second subsequently appears in the Aldanna Range during the quest "Wanted: Magick Weapon". After defeating the second Upsilon, the player can read three pub notices, which are "Research Notes", which reveal that the Upsilons were based on the design schematics for the infamous Omega Mark XII.
The unnamed creator was possibly a moogle, since the Upsilons are implied to have been built in Goug. In a possible reference to the game itself, the notes state that the creator called the two later models "Upsilon A2" and "Upsilon A3". While Omega Mark XII was powered by Mist, the three Upsilons were built to utilize lava, snow and seawater, respectively (with a substantial degree of success).
While the second set of notes suggests that the player can fight the third Upsilon, it seems Upsilon A3's intake system was too efficient, as the final set of notes reveals it went wild and exploded due to taking in too much water.
The weapons take their appearance from Final Fantasy XII, except for an additional two legs.
A Weapon, simply called Weapon, appears in Season 2. A creature of immense power that stays in dormancy, the Aldore emperor seeks to use its power to drain the energy of Paladia's crystals and inhabitants, turning the world into a barren wasteland where he is the only existence.
Ultima Weapon from Final Fantasy VI appears in as an enemy.
Non-Final Fantasy appearances
The Saint Weapon and Black Buster is the holy form and dark form of the Icedrake-class dragons. The sprite of the Saint Weapon and Black Buster are modified versions of Ultima Weapon/Ultima Buster from Final Fantasy VI.