Water II is a tier II Black Magic spell that deals Water-based elemental damage to a single target. It can be bought in Selbina and Windurst Waters for 9,360 gil or less, depending on fame.
Blood Pact: Rage
Template:FFXI Spell Water II is a level 10 Blood Pact for Leviathan. It deals minor water magic damage. It can be used even when the Summoner or Leviathan (or both) is Silenced. Amnesia on either the Summoner or Leviathan prevents the use of this ability. Leviathan's TP is consumed upon using this ability, boosting its power. However, TP is not needed to use this.
Water II appeared as an ability that dealt water-elemental damage to the target and all nearby enemies. At the initial release, Water II was a Conjurer spell available for use at Rank 24 and it cost 3 action points to set. After the release of patch 1.20, Water II became unusable by any class in the game and could only be used by enemies.
Despite sharing the name in the English localization of the relaunch, the abilities known as Water II in the title are in fact the recurring Watera spell in Japanese.