Water is an element in Final Fantasy VII. It is a rare element as very few methods of using Water-elemental attacks exists for the player.
Abilities[]
Items | Dragon Scales |
---|---|
Materia | Elemental + Leviathan in a linked slot on a character's weapon. |
Spells | Aqualung |
Summons | Leviathan |
Enemy abilities[]
Ability | Description | Enemy |
---|---|---|
Aqualung | Water-elemental magic damage to all enemies. | Harpy, Jenova∙LIFE, Serpent |
Big Wave | Water-elemental physical damage to all enemies. Also used as a death counter. | Bottomswell |
Blue Flame | Water-elemental magic damage to one enemy. | Jenova∙LIFE |
Blue Light | Water/Shout-elemental magic damage to one enemy. | Jenova∙LIFE |
Bubble | Water-elemental physical damage to one enemy. | Ceasar |
Huge Tidal Wave | Water-elemental physical damage to all enemies, including user. | Acrophies, Serpent |
Leviathan Scales | Water-elemental physical damage to one or all enemies. | Mystery Ninja |
Sewer | Water-elemental magic damage to one enemy. | Mu, Trickplay |
Sewer Tsunami | Water-elemental physical damage to all enemies, including user. | Aps |
Viper Breath | Ice/Water-elemental magic damage to one enemy. | Serpent |
Protection[]
The following allows the player to protect against Water-elemental damage:
Accessory | Water Ring |
---|---|
Armor | Escort Guard, Ziedrich |
Materia | Elemental + Leviathan in a linked slot on a character's armor |
Spell | Shield |
Limit Break | Great Gospel |
Enemies[]
Weak | Halve | Nullify | Absorb |
---|---|---|---|
Ho-chu, Iron Man, Malboro, Wolfmeister | Corvette, Diver Nest, Ghost Ship, Hard Attacker, Parasite, Senior Grunt, | Ancient Dragon, Cactuar, Deenglow, Dragon Rider, Eagle Gun, Grangalan, Grangalan Jr., Grangalan Jr. Jr., Lessaloploth, Malldancer, Shred, Soul Fire, Tonadu, Zemzelett, Gi Nattak, Ruby Weapon, Ruby's Tentacle, Soul Fire, Ultimate Weapon (after Mideel, while flying) | Acrophies, Desert Sahagin, Sahagin, Serpent, Emerald Weapon, Eye, Jenova∙LIFE |
Use[]
Water is a rare element for the player. In addition, very few enemies are weak to the element, one of which is a one-time only enemy, another is fought only in the final dungeon at the final descent, and the other two being rare encounters. However, once the player obtains Aqualung, it will remain a powerful ability for a good portion of the game until the player obtains Beta and Trine, which can be used to exploit weaknesses. After the player obtains Magic Breath, the player can use that instead unless an enemy resists any of the three elements.
For protection, as very few enemies use Water-elemental attacks, protection is not needed. However, it is recommended to have the Water Ring for the fight against Jenova∙LIFE as all it uses is Water-elemental attacks.