A warrior blessed by the crystals and chosen to stand against the powers of darkness. After rescuing Sarah, the princess of Cornelia, from the evil knight Garland, he sets out on a journey to save the world.
Description
The Warrior of Light is a recruitable character in Final Fantasy Record Keeper unlocked in Cavern of Earth 1 on Classic in the storyline of the original Final Fantasy as the First Time Reward. He had also appeared in the Challenge Event Relics of Light, where he was obtainable as a Mastery Reward upon completion of the Cavern of Earth 1 battle. He was further available in the Mobius Final Fantasy Collector's Event Doorway to Another Realm along with his "namesake" in Wol.
The Warrior of Light is a holy attacker specializing in Knight abilities, with high HP and Defense. He can equip a wide variety of weapons and armor, and his access to 4-star White Magic allows him to support the party on the side with Protectga and Shellga. On the other hand, his slow Speed puts him at a disadvantage against other holy attackers without external support.
Stats[]
Level | HP | Attack | Defense | Magic | Resistance | Mind | Accuracy | Evasion | Speed |
---|---|---|---|---|---|---|---|---|---|
1 | 244 | 11 | 11 | 7 | 8 | 6 | 20 | 20 | 73 |
10 | 949 | 28 | 34 | 15 | 17 | 15 | 20 | 20 | 77 |
20 | 1,734 | 47 | 56 | 25 | 29 | 26 | 20 | 20 | 81 |
30 | 2,518 | 66 | 76 | 36 | 41 | 37 | 21 | 21 | 86 |
40 | 3,303 | 86 | 95 | 47 | 55 | 48 | 21 | 21 | 90 |
50 | 4,087 | 105 | 113 | 59 | 69 | 59 | 22 | 22 | 95 |
60 | 4,870 | ? | 131 | 72 | 83 | 69 | 23 | 23 | 100 |
65 | 5,263 | ? | 140 | 78 | 90 | 75 | 23 | 23 | 102 |
70 | 5,655 | ? | 148 | 84 | 98 | 80 | 23 | 23 | 104 |
80 | 6,439 | ? | 165 | 97 | 113 | 91 | 24 | 24 | 109 |
Rank Max: 5 | 5 | 4 | 5 | 1 | 1 | 1 | 3 | 3 | 1 |
Record Spheres[]
Job | S.Lv 1 | S.Lv 2 | S.Lv 3 | S.Lv 4 | S.Lv 5 |
---|---|---|---|---|---|
Warrior | +1 ATK | +70 HP | +1 DEF | +1 ATK | +2 ATK |
Monk | +1 DEF | +1 RES | +1 ATK | +2 ATK | +80 HP |
Thief | +1 RES | +1 DEF | +1 ATK | +55 HP | +2 ATK |
Knight Requires mastery of Warrior's Record Sphere. | +3 DEF | +3 ATK | +5 DEF | +250 HP | +6% Knight Ability Damage |
Master Monk Requires mastery of Monk's Record Sphere. | +3 ATK | +60 HP | +4 DEF | +5 ATK | +180 HP |
Ninja Requires mastery of Thief's Record Sphere. | +3 DEF | +160 HP | +6 ATK | Use 3★ Thief Abilities | Use 3★ Ninja Abilities |
Abilities[]
The Warrior of Light can use White Magic abilities up to rarity rank 4, plus the following schools from Physical skillset: Combat up to rarity rank 5 and Celerity up to rarity rank 2; and Knight school of Other skillset up to rarity rank 5.
Soul Break[]
Name | Designation | Relic | Effects | |||
---|---|---|---|---|---|---|
Gauge | Type | Duration | Power Including potency of stat increase(s) and chance of effect(s) occurring | |||
Class Change |
Default | N/A | 2 | NAT | 25s | 30% (stats) |
Temporarily raise the user's Attack and Magic a moderate amount, and Defense and Resistance a small amount. | ||||||
Shining Wave |
Unique | Sun Blade (I) | 2 | PHY | N/A | 4.8 |
Attack one target with a wave of light. | ||||||
Crossover |
Super | Helm of Light (I) | 2 | PHY | 25s | 1.3 100% (RES) |
Deal four physical holy attacks to one target, and temporarily raise the user's Resistance a large amount. | ||||||
Radiant Sword |
Super | Braveheart (I) | 2 | PHY | Mirror Image 1 attack | 0.75 |
Deal eight physical attacks to all targets, and enable each ally to avoid one physical attack. | ||||||
Ultimate Shield |
Burst | Lustrous Shield (I) | 2 | PHY | Holy infuse 25s | 0.81 20% (stats except SPD) 10% (SPD) |
Deal eight physical holy and non-elemental attacks to one target, infuse the user with the power of holy light, and grant Haste and Burst Mode to the user. | ||||||
PHY | 2 hits at 327 DEF 3 at 654 DEF 4 at 1700 DEF 5 at 2490 DEF |
0.48 | ||||
Stroke of Light: Deal between one and five physical holy and non-elemental attacks to one target. The number of attacks dealt depends on the user's Defense. | ||||||
PHY | 25s | 0.65 50% (DEF) | ||||
Crystalize: Deal two physical holy and non-elemental attacks to all targets, and temporarily raise the user's Defense a moderate amount. | ||||||
Shining Saber |
Overstrike | Excalibur (I) | 2 | PHY | N/A | 11.44 - 12.93 |
Deal massive physical holy and non-elemental damage to one target. Deals more damage for each attack the user has taken, and can break the damage cap. | ||||||
Bitter End |
Ultra | Braveheart+ (I) | 2 | PHY | Holy infuse 25s EX mode 15s |
0.71 |
Deal ten physical holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, and enter Light's Blessing EX Mode. Light's Blessing EX Mode temporarily raises the user's Defense a large amount, and increases the damage of knight abilities based on the number of times the user has used knight abilities in battle, up to a moderate amount. | ||||||
Light's Blessing: DEF +100%, Knight ability damage +5% per Knight ability use up to 30% | ||||||
Hail of Light |
Ultra | Warrior of Light's Guise (I) | 2 | PHY | Holy infuse 25s EX mode 15s |
0.71 35% of holy damage (Bright Finale) 5/10/15/20/30% (ability boost, scales with rank) |
Deal ten physical holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, and enter Prophesied Warrior EX Mode. Prophesied Warrior EX Mode temporarily grants up to a moderate Knight Ability Boost, and triggers Bright Finale when EX Mode ends. Bright Finale can break the damage cap. | ||||||
Radiant Buckler |
Ultra | Apocalypse (I) | 2 | PHY | Instant cast 1 turn Holy reflect 25s |
0.72 (PHY) |
Deal ten physical holy attacks to one enemy, temporarily grant all allies a barrier that reflects a portion of the damage they take to the attacker as holy damage, and remove delay from all allies' actions for one turn. | ||||||
Shield of Light |
Chain | Ragnarok (I) | 2 | NAT | 99 hits (15s) | 2000 (HP stock) 20% (holy field) |
Trigger a holy chain up to 99 hits long that increases the holy damage of all allies a small amount, deal eleven physical holy attacks to one enemy, and automatically heal damage taken by allies (up to 2000 HP in total per ally). | ||||||
Crystal Wave |
Chain | Ultima Blade (I) | 2 | NAT | Chain 15s Stat boost 25s |
50% (FFI field) 30% (stats) |
Activate a FF I realm chain up to 150 hits long that increases the damage of allies from the FF I realm a large amount, temporarily raise the Attack and Magic of all allies a moderate amount, and grant them Haste. | ||||||
Bright Overload |
Arcane Overstrike | Save the Queen (I) | 3 | PHY | N/A | 8.0 |
Deal three massive physical holy attacks to one enemy. Can break the damage cap. | ||||||
Radiant Soul |
Glint | Ultima Weapon (I) | 2 | NAT | Holy infuse 25s High quick cast 2 turns |
N/A |
Instantly grant the user Empowered Infusion for holy, and reduce delay of the user's actions for two turns. | ||||||
Soul Keeper |
Glint | Dawn of Fantasy (I) | 0 | NAT | Instant cast 1 turn | N/A |
Instantly grant Last Stand to all allies, and remove delay from the user's actions for one turn. Does not deplete the Soul Break gauge. | ||||||
Oversoul |
Awakening | Durandal (I) | 2 | PHY | Holy infuse 25s Awoken Holy 15s Cap Break 15s Holy boost 15s |
0.60 30% (holy boost) |
Deal fifteen physical holy and non-elemental attacks to one enemy, temporarily infuse the user with the power of holy light, temporarily grant them Awoken Holy Mode, increase their Cap Break Level by 1, and increase the holy attack level of all allies by 3. | ||||||
Awoken Holy Mode: Grant unlimited use of holy abilities, grant up to a moderate Holy Ability Boost, and cause the user's holy abilities to trigger twice. | ||||||
Photon Wave |
Sync | Excalibur II (I) | 2 | PHY | TBC | TBC |
Deal fifteen physical Holy and Non-Elemental attacks to one target, grant the user one Shield, temporarily grant the user major Empowered Infusion for Holy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and enter Warrior's Fate Mode, triggering the follow-up ability Blast of Light when the user's Shield is consumed. The second time Blast of Light triggers, Warrior's Fate Mode is removed. | ||||||
PHY | TBC | TBC | ||||
Photon Strike: Deal six physical Holy and Non-Elemental attacks to one enemy. Critical hit chance increases to 100% if the user has a Shield. | ||||||
PHY | TBC | TBC | ||||
Crystal Boost: Deal three physical Holy and Non-Elemental attacks to one enemy, and reduce delay of the user's actions for three turns. Critical hit chance increases to 100% if the user has a Shield. | ||||||
True Shining Saber |
Sync | Master Sword (I) | 2 | PHY | TBC | TBC |
TBC | ||||||
TBC | TBC | |||||
TBC | ||||||
TBC | TBC | |||||
TBC | ||||||
Holy Chain |
Arcane Dyad | Barbarian's Sword (I) | 3 | PHY | TBC | TBC |
1st Trigger: Instantly grant the user Arcane Dyad Empowered Warrior of Light, temporarily grant the user Empowered Infusion for holy, and temporarily increase the user's Cap Break Level by 1. Does not deplete the Soul Break Gauge. 2nd Trigger: Deal twenty physical holy and non-elemental attacks to one enemy, followed by an additional physical holy and non-elemental attack that can break the damage cap, and remove Arcane Dyad Empowered Warrior of Light. |
Limit Break[]
Name | Designation | Relic | Effects | |||
---|---|---|---|---|---|---|
Gauge | Type | Duration | Power Including potency of stat increase(s) and chance of effect(s) occurring | |||
Eternal Sword |
Limit Break Overstrike | Lightbringer (I) | 1-3 | PHY | TBC | TBC |
Deal five massive physical Holy attacks with 100% critical hit chance to one enemy. Deals more damage depending on the amount of Limit Break gauge consumed, ignores Defense, and can break the damage cap. | ||||||
Holy Raiment |
Limit Break Glint | Genji Glove (I) | 1 | NAT | TBC | TBC |
Temporarily infuse all allies with the power of holy light. Triggers instantly. |
Materia[]
Record Materia[]
Legend Materia[]
Materia | Description | Acquirement |
---|---|---|
Chosen of the Light |
Reduce holy damage taken a small amount. | Legend Sphere |
Unfaltering Light |
Begin battle with Last Stand and a very large bonus to Defense, and temporarily draw single-target physical and black magic attacks away from allies. | Legend Sphere |
Light Within |
Increase the user's Attack a moderate amount, proportional to the number of attacks the user has taken. | Crystal Helm (I) |
Absolute Justice |
Begin battle temporarily infused with the power of holy light. | Flame Shield (I) |
Steadfast Warrior |
After taking damage from an enemy attack, small chance to deal three physical holy and non-elemental attacks to one enemy, and trigger Shining Heart, restoring 1,500 HP to one ally. | Crystal Shield (I) |
Cycle Breaker |
Reduce delay of the user's actions for three turns at the start of battle. | Light Axe (I) |
Re-action |
TBC | Kaiser Shield (I) |
Equipment[]
The Warrior of Light can equip axes, daggers, hammers, and swords; along with armor, bracers, hats, helms, and light armor as armor.
He can equip accessories.