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{{DISPLAYTITLE:Warrior of Light (''Final Fantasy XIV'')}}
 
[[File:Heroes Party CG.png|thumb|250px|A group of adventurers.]]
 
[[File:Heroes Party CG.png|thumb|250px|A group of adventurers.]]
'''The Warrior of Light''', also known as '''Hydaelyn's Chosen''', '''The Hero of Eorzea''', '''The Champion of Eorzea''', '''The Warrior of Warriors''', '''The Slayer of Gods''', '''The Eikon Slayer''', '''The Liberator''', '''The Warrior of Darkness''' or simply as '''The Adventurer''', is the player's created character in ''[[Final Fantasy XIV]]'' who serves as the protagonist. [[Warriors of Light|Warrior of Light]] is a recurring term in the ''[[Final Fantasy series|Final Fantasy]]'' series since the original ''[[Final Fantasy]]'', referring to the player character(s).
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'''The Warrior of Light''', also known as '''Hydaelyn's Chosen''', '''The Hero of Eorzea''', '''The Champion of Eorzea''', '''The Warrior of Warriors''', '''The Slayer of Gods''', '''The Eikon Slayer''', '''The Liberator''', '''The Bringer of Light''', '''The Warrior of Darkness '''in The First, or simply as '''The Adventurer''', is the player's created character in ''[[Final Fantasy XIV]]'' who serves as the protagonist. [[Warriors of Light|Warrior of Light]] is a recurring term in the [[Final Fantasy series|series]] since the original ''[[Final Fantasy]]'', referring to the player character(s).
   
The player character is an adventurer in [[Eorzea]] during the [[Seventh Umbral Era]] who joins one of the three [[Grand Companies of Eorzea|Grand Companies]] and becomes a key member of the [[Scions of the Seventh Dawn]]. The Warrior of Light can be one of the six major races of Eorzea: [[Hyur]], [[Miqo'te]], [[Roegadyn]], [[Lalafell]], [[Elezen]], and [[Au Ra]].
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The player character is an adventurer in [[Eorzea]] during the [[Seventh Umbral Era]] who joins one of the three [[Grand Company|Grand Companies]] and becomes a key member of the [[Scions of the Seventh Dawn]]. The Warrior of Light can be one of the eight major races of Eorzea: [[Hyur]], [[Miqo'te]], [[Roegadyn]], [[Lalafell]], [[Elezen]], [[Au Ra]], [[Viera (Final Fantasy XIV)|Viera]], or [[Hrothgar]].
   
In the CG cutscenes and most of the game's trailers, a young male Midlander Hyur represents the Warrior of Light, appearing as an [[Bard (Final Fantasy XIV)|Archer]] in the opening of the original game, as a [[Marauder#Warrior|Warrior]] in the ''End of an Era'' cutscene and ''A Realm Reborn'' trailers, as a [[Dragoon (Final Fantasy XIV)#Dragoon|Dragoon]] in the opening of ''[[Final Fantasy XIV: Heavensward|Heavensward]]'', as both a [[Monk (Final Fantasy XIV)#Monk|Monk]] and [[Samurai (Final Fantasy XIV)|Samurai]] in opening of ''[[Final Fantasy XIV: Stormblood|Stormblood]]'', and as a Dark Knight in the trailer of ''[[Final Fantasy XIV: Shadowbringers|Shadowbringers]]''.
+
In the CG cutscenes and most of the game's trailers, a young male Midlander Hyur represents the Warrior of Light, appearing as an [[Bard (Final Fantasy XIV)|Archer]] in the opening of the original game, as a [[Marauder#Warrior|Warrior]] in the "End of an Era" cutscene and ''A Realm Reborn'' trailers, as a [[Dragoon (Final Fantasy XIV)#Dragoon|Dragoon]] in the opening of ''[[Final Fantasy XIV: Heavensward|Heavensward]]'', as both a [[Monk (Final Fantasy XIV)#Monk|Monk]] and [[Samurai (Final Fantasy XIV)|Samurai]] in opening of ''[[Final Fantasy XIV: Stormblood|Stormblood]]'', and as a [[Dark Knight (Final Fantasy XIV)|Dark Knight]] in the trailer of ''[[Final Fantasy XIV: Shadowbringers|Shadowbringers]]''.
   
 
==Profile==
 
==Profile==
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While the adventurer's personality is crafted by the player's preference, they are initially depicted in cutscenes as stoic and silent, often responding to others with a nod. They are always willing to help those in need.
 
While the adventurer's personality is crafted by the player's preference, they are initially depicted in cutscenes as stoic and silent, often responding to others with a nod. They are always willing to help those in need.
   
Following the events leading up to ''Heavensward'', the adventurer's emotions become more pronounced and the player is given more freedom over their character through multiple-choice responses, though there are rare instances where the adventurer's emotions become more expressed independent of player input. At one point, the adventurer becomes enraged to the point of wanting to strike [[Emmanellain de Fortemps]] for his panicked attempt to shift blame after an order to strike down a coup's leader, and it is a running joke at various points of ''Heavensward'' that the adventurer is leery of drinks offered to them after the events of [[Nanamo Ul Namo]]'s botched assassination, though not without reason. The Warrior of Light regrets [[Haurchefant Greystone|Haurchefant's]] death, but continues to honor his memory. When they reunite with the Scions, [[Papalymo Totolymo]] remarks that they seem more world-weary and rugged.
+
Following the events leading up to ''Heavensward'', the adventurer's emotions become more pronounced and the player is given more freedom over their character through multiple-choice responses, though there are rare instances where the adventurer's emotions become more expressed independent of player input. At one point, the adventurer becomes enraged to the point of wanting to strike [[Emmanellain de Fortemps]] for his panicked attempt to shift blame after an order to strike down a coup's leader, and it is a running joke at various points of ''Heavensward'' that the adventurer is leery of drinks offered to them due to the events of [[Nanamo Ul Namo]]'s botched assassination. The Warrior of Light regrets [[Haurchefant Greystone|Haurchefant's]] death, but continues to honor his memory. When they reunite with the Scions, [[Papalymo Totolymo]] remarks that they seem more world-weary and rugged.
   
The Warrior of Light is uncertain of the future once their mission is complete. When asked by Ser Aymeric during a private social gathering on what they wanted for themselves, not as a Scion, the Warrior of Light is surprised as if having never considered it and is unable to answer.
+
The Warrior of Light is uncertain of the future once their mission is complete. When asked by [[Aymeric de Borel|Ser Aymeric]] during a private social gathering on what they wanted for themselves, not as a Scion, the Warrior of Light is surprised as if having never considered it and is unable to answer.
   
 
{{Spoiler}}
 
{{Spoiler}}
During the final events of ''Stormblood'', the Warrior of Light controls their emotions and anger. Even in the face of [[Asahi sas Brutus|Asahi's]] insults and hate-filled words, the Warrior of Light does not take the bait, knowing of the political conditions. In [[Yotsuyu goe Brutus|Yotsuyu's]] final moments, the Warrior of Light offers comfort and condolences despite the crimes she had committed to her people.
+
During the final events of ''Stormblood'', the Warrior of Light controls their emotions and anger. Even in the face of [[Asahi sas Brutus|Asahi's]] insults and hate-filled words, the Warrior does not take the bait, knowing of the political conditions. In [[Yotsuyu goe Brutus|Yotsuyu's]] final moments, the Warrior offers comfort and condolences despite the crimes she had committed to her people.
   
The [[Dark Knight (Final Fantasy XIV)|Dark Knight]] job questline delves into the adventurer's psyche. Fray is a manifestation of resentment and bottled up anger at being viewed as a weapon or errand-boy, with the journal entries for the questline referring to an admiration of Fray for voicing the adventurer's own frustrations without worrying about the consequences. This is the adventurer lashing out against their will or "speaking without thinking", as Fray is their darkside fighting for supremacy and is likely not actually visible to anyone else. Fray is also a manifestation of the adventurer's desire for a tutor in the dark arts, as they have no satisfactory starting point for learning to become a Dark Knight beyond the provided Soul Crystal and must teach themselves.
+
The Dark Knight job questline delves into the adventurer's psyche. [[Fray Myste|Fray]] is a manifestation of resentment and bottled up anger at being viewed as a weapon or errand-boy, with the journal entries for the questline referring to an admiration of Fray for voicing the adventurer's own frustrations without worrying about the consequences. This is the adventurer lashing out against their will or "speaking without thinking", as Fray is their dark side fighting for supremacy and is likely not actually visible to anyone else. Fray is also a manifestation of the adventurer's desire for a tutor in the dark arts, as they have no satisfactory starting point for learning to become a Dark Knight beyond the provided Soul Crystal and must teach themselves.
   
Later, their sorrow manifests as Myste, a boy resembling [[Ysayle Dangoulain]] and [[Haurchefant Greystone]], as a representation of the lives the adventurer has taken simply because they or their allies were opposed, and for being unable to save those close to them. With Myste, however, it's much more ambiguous as to whether or not his motivations align with the adventurer's on any level, as he routinely makes poor decisions in his choices of who to offer post-mortem comfort to among the living, and permission is given to use the aether of the adventurer's Dark Knight soul crystal only grudgingly to begin with.
+
Later, their sorrow manifests as Myste, a boy resembling [[Ysayle Dangoulain]] and Haurchefant Greystone, as a representation of the lives the adventurer has taken simply because they or their allies were opposed, and for being unable to save those close to them. With Myste, however, it's much more ambiguous as to whether his motivations align with the adventurer's on any level, as he routinely makes poor decisions in his choices of who to offer post-mortem comfort to among the living, and permission is given to use the [[aether]] of the adventurer's Dark Knight soul crystal only grudgingly to begin with.
  +
{{Endspoiler}}
 
  +
In ''Shadowbringers'', the Warrior of Light (after taking the mantle of Warrior of Darkness) is angered and sad over the suffering the denizens of [[the First]] face. They reunite with their counterpart and former foe, [[Ardbert]], and provide each other advice during the struggle against the [[sin eater]]s. The Warrior becomes the catalyst in Arbert regaining his sense of hope, and together they are able to defeat [[Solus zos Galvus|Emet-Selch]]. The Warrior of Light shows the capacity of sympathy, or at least pity, for their foes, after defeating [[Vauthry]] and Solus.
  +
  +
It is also shown that the Warrior is attuned to the personalities of their friends. For example, the Warrior very well knew not to provoke the temper of Alisae and tried to warn Alphinaud not to laugh when she made a clay piece. {{Endspoiler}}
   
 
==Story==
 
==Story==
  +
{{Spoiler}}
Depending on whether the player has played [[Final Fantasy XIV/Legacy|the original version]] and therefore transferred the data to the relaunch version ''A Realm Reborn'', the Warrior of Light will be an individual who disappeared five years ago at the [[Battle of Carteneau]] due to [[Louisoix Leveilleur|Louisoix's]] spell, reappearing in the world. The characters created since ''A Realm Reborn'' are just adventurers who travel to a city-state to start their journey, making the warriors of Carteneau as heroes who perished in the battle.
+
Depending on whether the player has played [[Final Fantasy XIV/Legacy|the original version]] and therefore transferred the data to the relaunch version ''A Realm Reborn'', the Warrior of Light may be one of the original adventurers who disappeared five years ago at the [[Battle of Carteneau]] due to [[Louisoix Leveilleur|Louisoix's]] spell, suddenly reappearing in the world. If starting from ''[[Final Fantasy XIV|A Realm Reborn]]'', the Warrior of Light is a new adventurer journeying to one of the 3 starting city-states of Eorzea in order to persue the adventuring life.{{Endspoiler}}
  +
 
The Warrior of Light joins the Scions of the Seventh Dawn after being scouted out in whichever region the player started out in. Their joining marks the Scions' turning-point as an effective organization thanks to the Warrior's ability as a possessor of the [[Echo (Final Fantasy XIV)|Echo]] to reliably come in contact with [[Primal|primals]] without fear of enslavement, and their fighting prowess along with [[Hydaelyn (character)|Hydaelyn's]] blessing.
   
 
The role of the Warrior of Light beyond the main story is mostly decided by the player's activities and choices made. Progress in certain jobs or tradecraft disciplines has a measure of change on dialogue, such as [[Estinien Wyrmblood]] acknowledging the Warrior's status as a second Azure Dragoon in ''Heavensward''.
The Warrior of Light becomes a member of the Scions of the Seventh Dawn after being scouted out by a Scion in whichever region the player started out in. Their joining the Scions marks its turning-point as an effective organization thanks to the Warrior's ability as a possessor of the [[Echo (Final Fantasy XIV)|Echo]] to reliably come in contact with [[Primal|primals]] without fear of enslavement, and their fighting prowess along with [[Hydaelyn|Hydaelyn's]] blessing.
 
   
  +
The ending of ''Shadowbringers'' suggests the Warrior of Light may be a reincarnated [[Amaurot]]ine who did not escape the sundering of the world when Hydaelyn bested [[Zodiark (Final Fantasy XIV)|Zodiark]]. It is later revealed that they may be descended of the fourteenth member of the Convocation, [[Azem]], also known as Shepard of the Stars. Azem was a member of the Convocation who left Amaurot to see the world and learn of its people, unlike the other members. According to [[Hythlodaeus]], if trouble arose during Azem's travels, he/she would not return home to ask for help, but would seek their comrades and confront the issue directly as was their wont. If asked, [[Urianger Augurelt|Urianger]] speculates Azem may have been related to the goddess [[Azeyma]] and the [[Au Ra]] Dawn Father, [[Azim]], due to a similarity in names and mythic connection to the sun/light. Azem's power and memories of them were preserved by a friend in a crystal that the Warrior of Light obtains later in Amaurot during the events of patch 5.3, Reflections in Crystal. Though not stated outright, this "friend" may have been [[Solus zos Galvus|Emet-Selch]], given implied later involvement in a critical encounter with [[Elidibus (Final Fantasy XIV)|Elidibus]] as the original Warrior of Light.
The role of the Warrior of Light beyond their main story role is mostly decided by the player's activities and choices made. Progress in certain jobs or tradecraft disciplines has a measure of change on dialogue, such as [[Estinien Wyrmblood]] acknowledging the Warrior's status as a second Azure Dragoon in ''Heavensward''.
 
   
 
=="Meteor Survivor", the CG Warrior of Light==
 
=="Meteor Survivor", the CG Warrior of Light==
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|type=npc
 
|type=npc
 
|job=[[Bard (Final Fantasy XIV)|Archer]]<br/>[[Warrior (Final Fantasy XIV)|Warrior]]<br/>[[Dragoon (Final Fantasy XIV)|Dragoon]]<br/>[[Monk (Final Fantasy XIV)|Monk]]<br/>[[Samurai (Final Fantasy XIV)|Samurai]]<br/>[[Dark Knight (Final Fantasy XIV)|Dark Knight]]
 
|job=[[Bard (Final Fantasy XIV)|Archer]]<br/>[[Warrior (Final Fantasy XIV)|Warrior]]<br/>[[Dragoon (Final Fantasy XIV)|Dragoon]]<br/>[[Monk (Final Fantasy XIV)|Monk]]<br/>[[Samurai (Final Fantasy XIV)|Samurai]]<br/>[[Dark Knight (Final Fantasy XIV)|Dark Knight]]
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|abilities=
|skill=
 
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|limit break=
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|weapon=
 
|weapon=
 
|armor=
 
|armor=
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|ultimate weapon=
|ultimateweapon=
 
 
|element=
 
|element=
 
<!--Behind the scenes info -->
 
<!--Behind the scenes info -->
 
|original appearance=
|originalappearance=
 
 
|designer=[[Akihiko Yoshida]]
 
|designer=[[Akihiko Yoshida]]
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|motion capture=
|motioncapture=
 
  +
|japanese voice actor=
|japaneseva=
 
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|english voice actor=
|englishva=
 
<!--More information.
 
For some, type "true" for it to appear, or leave empty. For others, type full page name.-->
 
|gameplay=
 
|quotes=
 
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|final boss page=
 
|superboss page=
 
|cinematic enemy page=
 
|dummied enemy page=
 
|other appearances=
 
|recurring appearance=
 
|main appearance=
 
|dissidia=
 
|tactics=
 
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}}
 
}}
This midlander hyur who acts as a poster boy for ''Final Fantasy XIV'' represents the player when the player's model can't be used, such as in pre-rendered CGI cutscenes. He first appeared in promotional images and the game's original opening movie, and has since appeared in the "End of an Era/A New Beginning" videos and related promotional media for ''A Realm Reborn'' and the following expansion.
+
This Midlander Hyur who acts as a poster boy for ''Final Fantasy XIV'' represents the player when the player's model can't be used, such as in pre-rendered CGI cutscenes and trailers. He first appeared in promotional images and the game's original opening movie, and has since appeared in the "End of an Era/A New Beginning" videos and related promotional media for ''A Realm Reborn'' and the following expansion.
   
Officially is known as '''Meteor Survivor''', a name used in the recordings of the event sequences from 1.0 on the ''Realm Reborn'' Collector's Edition lore compilation disc. Many fans however refer to him as the "CG Midlander", or simply as "Hyur Midlander" (first name Hyur, last name Midlander). He is often shown alongside other characters, including a Sea Wolf [[roegadyn]], a Wildwood [[elezen]], a Seeker of the Sun [[miqo'te]], and a plainsfolk [[lalafell]], though he is consistently the main focus. These companions do not appear in the expansion opening movies.
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Officially is known as '''Meteor Survivor''', a name used in the recordings of the event sequences from 1.0 on the ''Realm Reborn'' Collector's Edition lore compilation disc. Many fans refer to him as the "CG Midlander", or simply as "Hyur Midlander" (first name Hyur, last name Midlander). He is often shown alongside other characters, including a Sea Wolf [[Roegadyn]], a Wildwood [[Elezen]], a Seeker of the Sun [[Miqo'te]], and a plainsfolk [[Lalafell]], though he is consistently the main focus. These companions do not appear in the expansion opening movies.
   
At the launch of the [[Final Fantasy XIV/Legacy|original ''Final Fantasy XIV'']], most promotional artwork presented him as an [[Bard (Final Fantasy XIV)|Archer]] and [[Paladin (Final Fantasy XIV)|Gladiator]]. Starting from the ''End of an Era'' cinematic and into most promotional material for ''Final Fantasy XIV: A Realm Reborn'', the character is usually presented as a [[Marauder#Warrior|Warrior]] and is wielding the Bravura [[Relic Weapon (equipment)#Final Fantasy XIV|Relic Weapon]]. In the ''Final Fantasy XIV: Heavensward'' expansion trailer, the character removes his Warrior armor and replaces it with [[Dragoon (Final Fantasy XIV)#Dragoon|Dragoon]] armor. In the ''Final Fantasy XIV: Stormblood'' expansion trailer he switches to Monk attire and fights unarmed on his adventures through [[Gyr Abania]], while appearing later as a Samurai in [[Kugane]], fighting with a katana. In the CG trailer for ''Final Fantasy XIV: Shadowbringers'', the Warrior of Light quickly cycles through all of his previous jobs before settling on Dark Knight.
+
At the launch of the original ''Final Fantasy XIV'', most promotional artwork presented him as an Archer and [[Paladin (Final Fantasy XIV)|Gladiator]]. Starting from the "End of an Era" cinematic and into most promotional material for ''Final Fantasy XIV: A Realm Reborn'', the character is usually presented as a Warrior and is wielding the Bravura [[Relic Weapon (equipment)#Final Fantasy XIV|Relic Weapon]]. In the ''Final Fantasy XIV: Heavensward'' expansion trailer, the character removes his Warrior armor and replaces it with Dragoon armor. In the ''Final Fantasy XIV: Stormblood'' expansion trailer he switches to Monk attire and fights unarmed on his adventures through [[Gyr Abania]], while appearing later as a Samurai in [[Kugane]], fighting with a katana. In the CG trailer for ''Final Fantasy XIV: Shadowbringers'', the Warrior of Light cycles through all of his previous jobs before settling on Dark Knight.
   
As of Patch 3.1, As Goes Light, So Goes Darkness, characters almost identical to the Hyur Midlander and his companions appear, this time as antagonists titled [[Warriors of Darkness (Final Fantasy XIV)|the Warriors of Darkness]]. The characters have different names, with the Male Hyur Midlander being named Arbert, and the rest named Blanhaerz (Male Sea Wolf Roegadyn Paladin), J'rhoomale (Female Seeker of the Sun Miqo'te Archer), Naillebert (Male Duskwright Elezen Black Mage) and Lamimi (Female Plainsfolk Lalafell White Mage). Arbert shares the same voice actor as the posterboy from the 1.0 trailer.
+
As of Patch 3.1, "As Goes Light, So Goes Darkness," characters almost identical to the Hyur Midlander and his companions appear, this time as antagonists titled [[Warriors of Darkness (Final Fantasy XIV)|the Warriors of Darkness]]. The characters go by aliases in their initial appearances before their real names are revealed in ''[[Final Fantasy XIV: Shadowbringers]]'', with the Male Hyur Midlander being named Arbert/Ardbert, and the rest are named Blanhaerz/Branden (Male Sea Wolf Roegadyn Paladin), J'rhoomale/Renda-Rae (Female Seeker of the Sun Miqo'te Archer), Naillebert/Nyelbert (Male Duskwright Elezen Black Mage) and Lamimi/Lamitt (Female Plainsfolk Lalafell White Mage). Ardbert shares the same voice actor as the posterboy from the 1.0 trailer.
   
 
To play as the CG Warrior of Light the player need simply create a male Midlander Hyur and continue with the default appearance settings.
 
To play as the CG Warrior of Light the player need simply create a male Midlander Hyur and continue with the default appearance settings.
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XIV Armor Display 2.jpg|Another replica of the Warrior of Light's armor.
 
XIV Armor Display 2.jpg|Another replica of the Warrior of Light's armor.
 
</gallery>
 
</gallery>
 
==Etymology==
 
{{Etym|adventurer}}
 
   
 
==See also==
 
==See also==
 
*[[Final Fantasy XIV#Character Creation|Character Creation]]
 
*[[Final Fantasy XIV#Character Creation|Character Creation]]
 
*[[Warriors of Light]]
 
*[[Warriors of Light]]
  +
  +
==Trivia==
  +
*In addition to the main character, the phrase "Warriors of Light" is also used to describe adventurers who fought in the [[Battle of Carteneau]] and disappeared during Bahamut's rampage thanks to Louisoix's magic
  +
*During the 2019 edition of [[The Rising]] event, illusions of the player character appeared alongside [[Wandering Minstrel|Naoki Yoshida]], dressing in costumes the Meteor Survivor wore in promotional arts; Archer from the original version, Warrior from ''A Realm Reborn'', Dragoon from ''Heavensward'', Monk and Samurai from ''Stormblood'', and Dark Knight from ''Shadowbringers''.
  +
*In ''[[Dissidia Final Fantasy Opera Omnia]]'', the Warrior of Light is mentioned by [[Papalymo Totolymo|Papalymo]] and [[Lyse Hext|Lyse]] in Act 2, Chapter 6. Lyse mentions the Warrior as "that person" because they can be male or female.
  +
*According to [[Hancock Fitzgerald]], one of the more stranger epitaphs given to the Warrior of Light in ''Stormblood'' is '''Stealer of Pants'''. Though this is in reference to the ''Heavensward'' Hildebrand missions, Hancock claims this is more of a rumor.
   
 
{{navbox player character FFXIV}}
 
{{navbox player character FFXIV}}
 
{{navbox characters FFXIV}}
 
{{navbox characters FFXIV}}
 
{{navbox FFXIV}}
 
{{navbox FFXIV}}
 
   
 
[[es:Guerrero de la Luz (Final Fantasy XIV)]]
 
[[es:Guerrero de la Luz (Final Fantasy XIV)]]

Revision as of 09:34, 13 August 2020

Template:Sideicon

Heroes Party CG

A group of adventurers.

The Warrior of Light, also known as Hydaelyn's Chosen, The Hero of Eorzea, The Champion of Eorzea, The Warrior of Warriors, The Slayer of Gods, The Eikon Slayer, The Liberator, The Bringer of Light, The Warrior of Darkness in The First, or simply as The Adventurer, is the player's created character in Final Fantasy XIV who serves as the protagonist. Warrior of Light is a recurring term in the series since the original Final Fantasy, referring to the player character(s).

The player character is an adventurer in Eorzea during the Seventh Umbral Era who joins one of the three Grand Companies and becomes a key member of the Scions of the Seventh Dawn. The Warrior of Light can be one of the eight major races of Eorzea: Hyur, Miqo'te, Roegadyn, Lalafell, Elezen, Au Ra, Viera, or Hrothgar.

In the CG cutscenes and most of the game's trailers, a young male Midlander Hyur represents the Warrior of Light, appearing as an Archer in the opening of the original game, as a Warrior in the "End of an Era" cutscene and A Realm Reborn trailers, as a Dragoon in the opening of Heavensward, as both a Monk and Samurai in opening of Stormblood, and as a Dark Knight in the trailer of Shadowbringers.

Profile

The life of an adventurer is the pursuit of fortune and fame and devoting oneself to seeking out danger and glory. It is an endless quest taken up by the most intrepid and dauntless of souls.

The term came into popular use among Eorzeans little more than a decade ago. Left idle by the onset of the Age of Calm, a leading mercenary officer gathered a number of trusted companions to form a guild dedicated to the common cause of aiding the realm. Outside the modest station of their humble beginnings, a simple sign hung for all to see―Adventurers' Guild.

The Adventurers' Guild has since spread, and is now found in each of the realm's great nations. Eorzeans come with their myriad pleas and requests and adventurers heed the call, whether it be slaying of foul beast plaguing the countryside, or the crafting of wares demanding a master's touch.

Personality

While the adventurer's personality is crafted by the player's preference, they are initially depicted in cutscenes as stoic and silent, often responding to others with a nod. They are always willing to help those in need.

Following the events leading up to Heavensward, the adventurer's emotions become more pronounced and the player is given more freedom over their character through multiple-choice responses, though there are rare instances where the adventurer's emotions become more expressed independent of player input. At one point, the adventurer becomes enraged to the point of wanting to strike Emmanellain de Fortemps for his panicked attempt to shift blame after an order to strike down a coup's leader, and it is a running joke at various points of Heavensward that the adventurer is leery of drinks offered to them due to the events of Nanamo Ul Namo's botched assassination. The Warrior of Light regrets Haurchefant's death, but continues to honor his memory. When they reunite with the Scions, Papalymo Totolymo remarks that they seem more world-weary and rugged.

The Warrior of Light is uncertain of the future once their mission is complete. When asked by Ser Aymeric during a private social gathering on what they wanted for themselves, not as a Scion, the Warrior of Light is surprised as if having never considered it and is unable to answer.

Spoiler warning: Plot and/or ending details follow. (Skip section)

During the final events of Stormblood, the Warrior of Light controls their emotions and anger. Even in the face of Asahi's insults and hate-filled words, the Warrior does not take the bait, knowing of the political conditions. In Yotsuyu's final moments, the Warrior offers comfort and condolences despite the crimes she had committed to her people.

The Dark Knight job questline delves into the adventurer's psyche. Fray is a manifestation of resentment and bottled up anger at being viewed as a weapon or errand-boy, with the journal entries for the questline referring to an admiration of Fray for voicing the adventurer's own frustrations without worrying about the consequences. This is the adventurer lashing out against their will or "speaking without thinking", as Fray is their dark side fighting for supremacy and is likely not actually visible to anyone else. Fray is also a manifestation of the adventurer's desire for a tutor in the dark arts, as they have no satisfactory starting point for learning to become a Dark Knight beyond the provided Soul Crystal and must teach themselves.

Later, their sorrow manifests as Myste, a boy resembling Ysayle Dangoulain and Haurchefant Greystone, as a representation of the lives the adventurer has taken simply because they or their allies were opposed, and for being unable to save those close to them. With Myste, however, it's much more ambiguous as to whether his motivations align with the adventurer's on any level, as he routinely makes poor decisions in his choices of who to offer post-mortem comfort to among the living, and permission is given to use the aether of the adventurer's Dark Knight soul crystal only grudgingly to begin with.

In Shadowbringers, the Warrior of Light (after taking the mantle of Warrior of Darkness) is angered and sad over the suffering the denizens of the First face. They reunite with their counterpart and former foe, Ardbert, and provide each other advice during the struggle against the sin eaters. The Warrior becomes the catalyst in Arbert regaining his sense of hope, and together they are able to defeat Emet-Selch. The Warrior of Light shows the capacity of sympathy, or at least pity, for their foes, after defeating Vauthry and Solus.

It is also shown that the Warrior is attuned to the personalities of their friends. For example, the Warrior very well knew not to provoke the temper of Alisae and tried to warn Alphinaud not to laugh when she made a clay piece.
Spoilers end here.

Story

Spoiler warning: Plot and/or ending details follow. (Skip section)
Depending on whether the player has played the original version and therefore transferred the data to the relaunch version A Realm Reborn, the Warrior of Light may be one of the original adventurers who disappeared five years ago at the Battle of Carteneau due to Louisoix's spell, suddenly reappearing in the world. If starting from A Realm Reborn, the Warrior of Light is a new adventurer journeying to one of the 3 starting city-states of Eorzea in order to persue the adventuring life.
Spoilers end here.

The Warrior of Light joins the Scions of the Seventh Dawn after being scouted out in whichever region the player started out in. Their joining marks the Scions' turning-point as an effective organization thanks to the Warrior's ability as a possessor of the Echo to reliably come in contact with primals without fear of enslavement, and their fighting prowess along with Hydaelyn's blessing.

The role of the Warrior of Light beyond the main story is mostly decided by the player's activities and choices made. Progress in certain jobs or tradecraft disciplines has a measure of change on dialogue, such as Estinien Wyrmblood acknowledging the Warrior's status as a second Azure Dragoon in Heavensward.

The ending of Shadowbringers suggests the Warrior of Light may be a reincarnated Amaurotine who did not escape the sundering of the world when Hydaelyn bested Zodiark. It is later revealed that they may be descended of the fourteenth member of the Convocation, Azem, also known as Shepard of the Stars. Azem was a member of the Convocation who left Amaurot to see the world and learn of its people, unlike the other members. According to Hythlodaeus, if trouble arose during Azem's travels, he/she would not return home to ask for help, but would seek their comrades and confront the issue directly as was their wont. If asked, Urianger speculates Azem may have been related to the goddess Azeyma and the Au Ra Dawn Father, Azim, due to a similarity in names and mythic connection to the sun/light. Azem's power and memories of them were preserved by a friend in a crystal that the Warrior of Light obtains later in Amaurot during the events of patch 5.3, Reflections in Crystal. Though not stated outright, this "friend" may have been Emet-Selch, given implied later involvement in a critical encounter with Elidibus as the original Warrior of Light.

"Meteor Survivor", the CG Warrior of Light

The following article is based on a subject that has not been officially named in any official Square Enix material; the current title is merely a placeholder.

This Midlander Hyur who acts as a poster boy for Final Fantasy XIV represents the player when the player's model can't be used, such as in pre-rendered CGI cutscenes and trailers. He first appeared in promotional images and the game's original opening movie, and has since appeared in the "End of an Era/A New Beginning" videos and related promotional media for A Realm Reborn and the following expansion.

Officially is known as Meteor Survivor, a name used in the recordings of the event sequences from 1.0 on the Realm Reborn Collector's Edition lore compilation disc. Many fans refer to him as the "CG Midlander", or simply as "Hyur Midlander" (first name Hyur, last name Midlander). He is often shown alongside other characters, including a Sea Wolf Roegadyn, a Wildwood Elezen, a Seeker of the Sun Miqo'te, and a plainsfolk Lalafell, though he is consistently the main focus. These companions do not appear in the expansion opening movies.

At the launch of the original Final Fantasy XIV, most promotional artwork presented him as an Archer and Gladiator. Starting from the "End of an Era" cinematic and into most promotional material for Final Fantasy XIV: A Realm Reborn, the character is usually presented as a Warrior and is wielding the Bravura Relic Weapon. In the Final Fantasy XIV: Heavensward expansion trailer, the character removes his Warrior armor and replaces it with Dragoon armor. In the Final Fantasy XIV: Stormblood expansion trailer he switches to Monk attire and fights unarmed on his adventures through Gyr Abania, while appearing later as a Samurai in Kugane, fighting with a katana. In the CG trailer for Final Fantasy XIV: Shadowbringers, the Warrior of Light cycles through all of his previous jobs before settling on Dark Knight.

As of Patch 3.1, "As Goes Light, So Goes Darkness," characters almost identical to the Hyur Midlander and his companions appear, this time as antagonists titled the Warriors of Darkness. The characters go by aliases in their initial appearances before their real names are revealed in Final Fantasy XIV: Shadowbringers, with the Male Hyur Midlander being named Arbert/Ardbert, and the rest are named Blanhaerz/Branden (Male Sea Wolf Roegadyn Paladin), J'rhoomale/Renda-Rae (Female Seeker of the Sun Miqo'te Archer), Naillebert/Nyelbert (Male Duskwright Elezen Black Mage) and Lamimi/Lamitt (Female Plainsfolk Lalafell White Mage). Ardbert shares the same voice actor as the posterboy from the 1.0 trailer.

To play as the CG Warrior of Light the player need simply create a male Midlander Hyur and continue with the default appearance settings.

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Trivia

  • In addition to the main character, the phrase "Warriors of Light" is also used to describe adventurers who fought in the Battle of Carteneau and disappeared during Bahamut's rampage thanks to Louisoix's magic
  • During the 2019 edition of The Rising event, illusions of the player character appeared alongside Naoki Yoshida, dressing in costumes the Meteor Survivor wore in promotional arts; Archer from the original version, Warrior from A Realm Reborn, Dragoon from Heavensward, Monk and Samurai from Stormblood, and Dark Knight from Shadowbringers.
  • In Dissidia Final Fantasy Opera Omnia, the Warrior of Light is mentioned by Papalymo and Lyse in Act 2, Chapter 6. Lyse mentions the Warrior as "that person" because they can be male or female.
  • According to Hancock Fitzgerald, one of the more stranger epitaphs given to the Warrior of Light in Stormblood is Stealer of Pants. Though this is in reference to the Heavensward Hildebrand missions, Hancock claims this is more of a rumor.