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A Warrior of Light who suddenly appeared in the world during a time of darkness with a crystal in hand. After defeating Garland and rescuing Princess Sarah of Cornelia, he embarks on a long journey to restore light to the crystal and return peace to the world as the prophecies foretold.


The Warrior of Light is a playable character in Dissidia Final Fantasy Opera Omnia who is available at the start of Chapter 1 of the main storyline.



The Warrior of Light's default costume consists on a pale blue armor with gold and khaki details, a horned helmet, and a long khaki cape.

His alternate costume is based on the "Fledgling Warrior" from Dissidia NT. The Warrior wears a simpler crimson armor with a brown kilt at the front, shorter gauntlets that show his biceps, and a shorter collar. He wears no helmet, showing dark red hair.


The Warrior of Light is steadfast and driven. He frequently takes the lead when the party enters a new area or encounters a new danger. Although he is implacable when dealing with foes, he is also quick to accept new allies, such as when Terra attacks in the Snowy Peaks of Crudelis. The Warrior first cautions against approaching her until informed that she was not acting of her own will, and then immediately suggests that they treat her wounds.


Spoiler warning: Plot and/or ending details follow. (Skip section)

Summoned into the conflict by Materia, this honorable and skilled knight is one of the first four heroes to be recruited by Mog. The Warrior's journey begins after a battle with Garland. When Garland strikes him down, the Warrior falls unconscious and awakens in the meadows of the world created by Materia and Spiritus as a place of recuperation for their exhausted fighters. However, that world is now being undermined by Torsions. The Warrior soon meets Rem and Vivi, and Mog. Upon being informed of the threat of the Torsions, the Warrior immediately embarks on the quest to seal them.

When Shantotto reveals that the "light" Mog has gathered them for is really the power to create Torsions, the Warrior is distraught for the first time. The idea that light could be a harmful force to the world disturbs him, and he questions his own purpose. Although Terra tries to reassure him that they're doing everything to help the world, it doesn't entirely dispel his doubts. This continues into Imber Manor, when the Onion Knight explains that the Cloud of Darkness appears when either darkness or light is too prevalent in the world.

Spoilers end here.
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Image Name Grade CP Effect
DFFOO Ice Brand (I)+ Ice Brand (I)+
7★ (EX+) 100
Brand to Rend Darkness Extension:
  • Improves EX Ability: Shining Wave
DFFOO Ice Brand (I) Ice Brand (I)
5★ (EX) 70
Brand to Rend Darkness:
  • Equips the EX Ability: Shining Wave.
Based on its design from Dissidia NT.
DFFOO Flame Sword (I) Flame Sword (I)
フレイムソード 【I】
5★ 35
  • Increases the potency of Throw Buckler.
  • Grants "INT BRV Up" and "Elude Up" for 3 turns.
Based on its design from Dissidia NT.
DFFOO Sword of a False Hero (I) Sword of a False Hero (I)
5★ 15
Dark Hero's Power:
  • Moderately raises BRV gained after using Shining Shield.
  • Slightly raises BRV damage dealt with Throw Buckler.
Original weapon.
Albeit the Warrior's Manikin has existed since Dissidia, this is the first time its weapon can be wielded. It's a greyscale version of Braveheart.
DFFOO Enhancer (I) Enhancer (I)
5★ 15
Divine Protection:
  • Raises target's BRV by 1/2 of Initial BRV when Shining Shield is used.
Based on the sprite from Final Fantasy (PSP ver.).
It has a golden and silver blade, red hilt and wing-like decorated cross-guard.
DFFOO Braveheart (I) Braveheart (I)
4★ 10
DEF +42:
  • Increases DEF by 42.
Based on its updated design from Dissidia NT.
The Warrior's signature weapon in the Dissidia games.
Image Name Grade CP Effect
DFFOO Diamond Shield (I)+ Diamond Shield (I)+
7★ (EX+) 130
  • Increases HP by 680.
  • Increases INT BRV by 110.
DFFOO Diamond Shield (I) Diamond Shield (I)
5★ 90
  • Increases MAX BRV by 220.
  • Increases ATK by 72.
Based on Tactics's version of the shield as represented in Record Keeper.
DFFOO Crystal Shield (I) Crystal Shield (I)
5★ 35
  • Increases INT BRV by 110.
  • Increases DEF by 84.
Based on the sprite from Final Fantasy (GBA ver.).
The front cover remains entirely made out of crystal, however their is a star-shaped silver detail on its center.
DFFOO Knight's Armor (I) Knight's Armor (I)
4★ 20
MAX BRV+220:
  • Increases MAX BRV by 220.
Original design inspired on the Warrior's own armor.
It has gardbraces that can cover the entirety of its wielders shoulders and has been decorated also with a regal look, with red and golden details.


Command abilities
Move Type Image
BRV Attack
BRV, Melee DFFOO Bravery Attack Warrior of Light
Steals enemy's BRV.
BRV Attack+:
1-hit BRV attack
Condition: "Will of Light" active.
BRV Attack++:
2-hit BRV attack.
Condition: "Will of Light" and 3 stacks of "Shield" actives.
HP Attack
HP, Melee DFFOO HP Attack Warrior of Light
Expends BRV to deal HP damage
HP Attack+:
1-hit BRV+HP attack
Condition: "Will of Light" active.
HP Attack++:
2-hit BRV+HP attack.
Stolen BRV may exceed up to 120%.
Condition: "Will of Light" and 3 stacks of "Shield" actives.
Shining Shield
HP, Buff, Shield DFFOO Shining Shield
Grants "Shield" buff for 5 turns to the party.
"Shield" generates a BRV barrier (50% INT BRV before BRV multiplier)
Grants "Will of Light" buff for 5 turns to self.
Triggers additional HP attack after use.
Throw Buckler
HP, Ranged, Provoke, Buff, Shield DFFOO Slow Buckler
4-hit BRV+HP attack.
Draws target's attention for 5 turns with "Lock" debuff.
Grants "Will of Light" buff for 5 turns to self.
Grants "Shield" buff for 5 turns to self.
Grants "Elude Up" for 3 turns to self.
Stolen BRV may exceed MAX BRV up to 150%.
All Resist Up
Additional Ability, Buff 200px
Reduces party's BRV damage taken for 5 turns.
Applies a "BRV Regen" effect to the party.
No action delay.
Shining Wave
EX Ability, HP, Ranged DFFOO Shining Wave
Base effects:

2-hit BRV+HP attack.
BRV potency is based on the total "Shield" buffs of all party members.
Greatly recovers all party members' HP based on HP damage dealt for up to 10% of their Max HP.
Upon recovering HP, if the healing amount exceeds the target's Max HP, the excess is converted to BRV.
Moderately increases SPD for 5 turns.

Realization effects:

4-hit BRV+HP attack.
Moderately increased cumulative BRV damage.
Increases BRV based on INT BRV before BRV attack.
Stolen BRV may exceed MAX BRV up to 180%.

Passive abilities




  • All of the Warrior's weapons and armor pieces, bar the Lustrous Shield (which appears only on his character model), can be used in Final Fantasy, and they are recurring equipment in the series commonly equipped by the Warrior and Knight jobs.
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