Specializes in weapon attacks. Uses Battle Arts to attack.
Official site description.
The Warrior is a job in Final Fantasy Dimensions obtained at the start of the story, and is shared by both parties.
Appearance[]
The males are more heavily clad in armor than the females.
Overview[]
Warriors equip heavy armor and shields, and can wield swords, spears, bows, and axes. Their physical stats are high, except for speed, which is poor, and they have little aptitude for magic in either offense or defense. When compared to the advanced jobs, namely Paladin, Dark Knight, and Dragoon, Warriors occupy a middle-ground between all three. They aren't as defensively-minded as a Paladin, aren't as offensively-focused as a Dark Knight, nor are they as fast as the Dragoon. Their passive abilities include Counter and Strength +20%, which compliment a Warrior of Darkness more so than a Warrior of Light due to Draw Attacks. They lack any form of multi-target attack without assistance from other Jobs or Fusion Abilities, focusing exclusively on single-target damage. Their weaponry draw is variable: swords and spears are accurate, bows are back-row options with elemental effects, and axes deal bonus damage to plants, machines, and ghosts, depending on the specific weapon used. At higher levels, the Warrior can serve as a decent supporter, being the key to unlocking some of the more potent Fusion Abilities for the Warriors of Light, namely Mighty Wall. At the same time, it offers the Warriors of Darkness some utility options in Taunt and Misty Charge, which happens to be the sole means a Warrior of Darkness has of switching their row and remaining on the attack.
Statistics[]
Warriors have high HP, Strength and Vitality, below average Speed and poor MP, Intellect and Mind.
Level | HP | MP | STR | SPD | VIT | INT | MND |
1 | 55 | 4 | 14 | 7 | 13 | 2 | 1 |
10 | 240 | 15 | 20 | 10 | 19 | 3 | 2 |
20 | 735 | 28 | 26 | 13 | 24 | 4 | 2 |
30 | 1570 | 42 | 32 | 16 | 29 | 5 | 3 |
40 | 2620 | 58 | 37 | 19 | 35 | 6 | 4 |
50 | 3710 | 75 | 43 | 22 | 40 | 7 | 4 |
60 | 4694 | 92 | 48 | 24 | 44 | 8 | 5 |
70 | 5502 | 111 | 54 | 27 | 50 | 9 | 5 |
80 | 6129 | 131 | 59 | 29 | 55 | 10 | 6 |
90 | 6593 | 151 | 64 | 32 | 59 | 11 | 7 |
99 | 6900 | 169 | 69 | 35 | 64 | 12 | 7 |
Abilities[]
- Innate Abilities: Battle Arts, Counter
- Equipment: Swords, Spears, Axes, Bows, Shields, Helmets, Armor, Armlets
Battle Arts[]
Ability Name | Job Level | AP Needed | MP | Slots | Description |
---|---|---|---|---|---|
Strike | 0 | 0 | 4 | Critical attack on one enemy. | |
Battle Arts | 1 | 10 | 2 | Grants the ability to use "Battle Arts" techniques. | |
---- | 2 | 20 | |||
Bash | 3 | 35 | 5 | Damage one enemy and inflict Confuse. | |
---- | 4 | 55 | |||
Counter | 5 | 70 | 1 | Counters an enemy's physical attacks. | |
---- | 6 | 90 | |||
Enrage | 7 | 120 | 5 | Lower character's defense, but raises his attack power. | |
---- | 8 | 130 | |||
---- | 9 | 160 | |||
Slot +1 | 10 | 190 | Number of slots increase by one. | ||
---- | 11 | 220 | |||
---- | 12 | 250 | |||
STR+20% | 13 | 280 | 1 | Increases STR by 20%. | |
---- | 14 | 320 | |||
War Cry | 15 | 360 | 24 | Increase all allies' physical attack power. | |
---- | 16 | 400 | |||
Assault | 17 | 440 | 28 | Inflict damage proportional to character's own HP to one enemy, falling into near-death status in the process. | |
---- | 18 | 490 | |||
Slot +1 | 19 | 550 | Number of slots increase by one. | ||
Double Attack | 20 | 600 | 16 | Attack an enemy twice. |
Fusion Abilities[]
Levelling a Warrior can help provide access to eight Fusion Abilities; three for the Warriors of Darkness, two for the Warriors of Light, and three usable by both. They are:
Fusion Ability | Required Abilities | Use | MP Needed | Image | Notes |
---|---|---|---|---|---|
Id Break | Strike + Fast Aim | Warriors of Darkness | 20 | About 75% more powerful than a regular attack. | |
Attacks a single target and inflicts Silence, preventing spell casting. | |||||
Thunder Slash | Thunder + Strike | Both | 9 | Strikes twice with dual-wield. Deals about as much damage as Thunder + a regular attack. | |
Deals lightning damage to a single enemy. | |||||
Nab Gil | Bash + Pickpocket | Both | 6 | About as powerful as a regular attack. | |
Attacks an enemy and steals gil. | |||||
Taunt | Bash + Draw Attacks | Warriors of Darkness | 16 | Despite the wording, enemy attacks will target the user (same as Draw Attacks) | |
Causes Berserk to all enemies and causes enemy attacks to target self. | |||||
Boost Jump | Enrage + Jump | Warriors of Light | 10 | About twice as powerful as a regular attack. Ranged (full damage regardless of row). Takes longer to land than a regular Jump. | |
Attacks from the air to deal heavy damage. Cannot be attacked while jumping. | |||||
Misty Charge | Enrage + Backup | Warriors of Darkness | 10 | About 60% more powerful than a regular attack. Ranged (full damage regardless of row). | |
Attacks a single enemy with an unfailing blow and switches character's row. | |||||
Mighty Wall | War Cry + Mighty Guard | Warriors of Light | 96 | ||
Reduces physical and magic damage received and raises ATK for all allies. | |||||
Valiant Blow | Assault + Charge | Warriors of Light | 55 | Physical attack. Deals 1.75 to 2.25 times as much damage as a regular attack, depending on HP%. | |
Deals damage to a single enemy. Damage increases as HP decreases. |