Launch a warp-strike to close the gap between Noctis and his enemy at lightspeed. Deals more damage when initiated from farther away.Loading screen
Warp-strike (シフトブレイク, Shifuto Bureiku?, lit. Shift Break), also known as Warp Break and Shift Break, is a recurring ability in the Final Fantasy series, originating in Final Fantasy XV. It is used by Noctis Lucis Caelum.
- 1 Appearances
- 2 Non-Final Fantasy guest appearances
- 3 Gallery
Warp Strike is a Duty Action used in the "Messenger of the Winds" solo instance in the "A Nocturne for Heroes" event. Its damage varies depending on distance between the player and the boss. The farther the player is, the more damage they deal. If the player and Noctis use Warp Strike at the same time, it will trigger a link-strike and deal even more damage.
Noctis can perform a warp-strike by warping while locked on to an enemy. The farther away his target is, the greater the damage he deals. Once the damage multiplier exceeds 3.0, warp-striking is almost guaranteed to place any non-boss enemy into a brief vulnerable status (Noctis flashes brighter on impact when this happens), but not all battlefields have enough space for this. Warp-striking enemy appendages from afar can be a good way to break them off.
Felling enemies with warp-strikes grants AP. Some battles that offer extra AP require Noctis to perform a warp-strike that deals double damage. Noctis can't warp-strike with machinery weapons, elemancy, the Ring of the Lucii, or the Cerberus sniper rifle. If the player switches characters in combat, a confused AI-controlled Noctis can be seen warp-striking aimlessly into the sky.
- Warp-enhancing abilities
Noctis can further increase his damage output through the Ascension grid.
|Daemon Destroyer||Combat||Warp-Strike can break daemon appendages.||24|
|Death Drop||Combat||From afar, use the attack button in midair to warp above the enemy and strike down with a sword or polearm.||28|
|Point-Blank Warp-Strike||Combat||Eliminate the damage modifier penalty of close-range warp-strikes.||333|
|Warp Decoy||Combat||Leave a hologram to divert enemies after warping.||48|
|Warp Factor||Combat||Warp-Strike damage increased by 25%.||24|
|Warp Factor II||Combat||Warp-Strike damage now increased by 50%.||52|
|Hang In||Recovery||Increase HP recovery rate while hanging from a warp-point position.||12|
|Warp-Ambush||Wait Mode||During Wait Mode, warp-strike an enemy not targeting Noctis to increase the likelihood of breaking its appendage.||18|
|Warp-Punish||Wait Mode||During Wait Mode, warp-strike an enemy with half or less of its HP remaining to increase damage inflicted.||99|
In Armiger Unleashed, warp-strikes vary depending on the distance to the target with farther distances dealing more complex combos and damage, but take longer to execute.
Shift Break is an active physical ability that inflicts neutral physical damage on a single target for 8 AP. It has very high topple strength. It can be used by Lann (Noctis's Champion Jewel).
Non-Final Fantasy guest appearances
Noctis can use Warp-strike as one of his attacks. Within the Move List option, this attack is called "Warp-Drive".