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Warp-strike in Final Fantasy XV.

Launch a warp-strike to close the gap between Noctis and his enemy at lightspeed. Deals more damage when initiated from farther away.

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Warp-strike (シフトブレイク, Shifuto Bureiku?, lit. Shift Break), also known as Warp Break and Shift Break, is a recurring ability in the Final Fantasy series, originating in Final Fantasy XV. It is used by Noctis Lucis Caelum.

Appearances[]

Final Fantasy XIV[]

Warp-strike is a duty action available in Messenger of the Winds Messenger of the Winds during the "A Nocturne for Heroes" event. It warps the player character towards the target, dealing damage on impact that increases the further away the action was used. Warp-strike from a distance deals greater damage than any actions available to the player during the battle, and the mobility it provides is almost essential for frailer characters to avoid Garuda's strongest attacks.

Noctis will also use his own Warp-strike during all battles in the event. If the player and Noctis use Warp-trike at the same time, it will trigger a Link-strike for massive damage.

Final Fantasy XV[]

Noctis can perform a warp-strike by warping while locked on to an enemy. The farther away his target is, the greater the damage he deals. Once the damage multiplier exceeds 3.0, warp-striking is almost guaranteed to place any non-boss enemy into a brief vulnerable status (Noctis flashes brighter on impact when this happens), but not all battlefields have enough space for this. Warp-striking enemy appendages from afar can be a good way to break them off.

Felling enemies with warp-strikes grants AP. Some battles that offer extra AP require Noctis to perform a warp-strike that deals double damage. Noctis can't warp-strike with machinery weapons, elemancy, the Ring of the Lucii, or the Cerberus sniper rifle. If the player switches characters in combat, a confused AI-controlled Noctis can be seen warp-striking aimlessly into the sky.

Warp-enhancing abilities

Noctis can further increase his damage output through the Ascension grid.

Name Category Effect AP
Daemon Destroyer Combat Warp-Strike can break daemon appendages. 24
Death Drop Combat From afar, use the attack button in midair to warp above the enemy and strike down with a sword or polearm. 28
Point-Blank Warp-Strike Combat Eliminate the damage modifier penalty of close-range warp-strikes. 333
Warp Decoy Combat Leave a hologram to divert enemies after warping. 48
Warp Factor Combat Warp-Strike damage increased by 25%. 24
Warp Factor II Combat Warp-Strike damage now increased by 50%. 52
Hang In Recovery Increase HP recovery rate while hanging from a warp-point position. 12
Warp-Ambush Wait Mode During Wait Mode, warp-strike an enemy not targeting Noctis to increase the likelihood of breaking its appendage. 18
Warp-Punish Wait Mode During Wait Mode, warp-strike an enemy with half or less of its HP remaining to increase damage inflicted. 99

In Armiger Unleashed, warp-strikes vary depending on the distance to the target with farther distances dealing more complex combos and damage, but take longer to execute.

Dissidia Final Fantasy NT[]

Warp-strike is the default HP attack for both Noctis and Ardyn.

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Dissidia Final Fantasy Opera Omnia[]

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Pictlogica Final Fantasy[]

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Pictlogica Final Fantasy ≒[]

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Final Fantasy Record Keeper[]

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Final Fantasy Brave Exvius[]

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World of Final Fantasy[]

Shift Break is an active physical ability that inflicts neutral physical damage on a single target for 8 AP. It has very high topple strength. It can be used by Lann (Noctis's Champion Jewel).

Mobius Final Fantasy[]

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Non-Final Fantasy guest appearances[]

Tekken 7[]

Noctis can use Warp-strike as one of his attacks. Within the Move List option, this attack is called "Warp-Drive".

Gallery[]

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