Great resistance to the linked materia's status ailment. Works with poison, time, bind, and subversion materia.

Description

Warding materia is a Support Materia Support Materia in Final Fantasy VII Remake. It can be linked with certain Magic Materia Magic Materia to shorten the duration of debuffs attached to the linked materia. At max level, it will nullify the debuff.

Warding materia can be paired with poison, time, binding, and Subversion Materia Subversion Materia.

Obtained[edit | edit source]

Warding Materia obtained from FFVII Remake.jpg

A warding materia is a reward for "On the Other Side" during "Rough Waters".

Another warding materia can be found during "In Solitude" during "A Broken World", shortly after Tifa rejoins the party.

As with other support materia, warding materia cannot be reacquired using chapter selection once the player already has it. Where a warding materia was previously obtained, Healing Materia Healing Materia replaces it.

Stats[edit | edit source]

Growth[edit | edit source]

Level AP required Effect
1 0 25% debuff reduction
2 500 50% debuff reduction
3 100% debuff reduction

Effect[edit | edit source]

Materia Debuffs resisted
Poison Materia Poison Materia Poison Poison
Time Materia Time Materia Slow Slow, Stop Stop
Binding Materia Binding Materia Sleep Sleep, Silence Silence, Berserk Berserk
Subversion Materia Subversion Materia Instant Death

Use[edit | edit source]

Warding materia shortens the duration of any debuffs attached with the associated magic materia. At level 1 it will reduce their length by 25%, at level 2 it will reduce their length by 50%, and at level 3 it will provide full immunity to the debuff. This can be especially useful against otherwise devastating debuffs. Warding materia's effect is the same whether equipped on weapons or armor. Pairing warding materia with magic materia can also make said materia more slot-efficient, and can free up a slot for an accessory that would otherwise provide immunity.

Warding materia can be useful when paired with Time Materia Time Materia, providing resistance to Slow Slow and Stop Stop, or when paired with Binding Materia Binding Materia, providing resistance to Sleep Sleep, Silence Silence, and Berserk Berserk. These debuffs can drastically alter the course of a battle and render a character redundant. It can be paired with Poison Materia Poison Materia, though this is a less efficient use because there are other ways to counteract the Poison debuff.

One excellent combo is pairing a maxed warding materia with Subversion Materia Subversion Materia to provide immunity to Instant Death. Other than being ideal against tonberries, it also allows Self-Destruct from the Enemy Skill Materia Enemy Skill Materia to not instantly kill a character with Reprieve. Doing so can instantly bring on a limit break.

It is often ideal to equip warding materia with Cleansing Materia Cleansing Materia, allowing the character responsible for casting Esuna Esuna to not be debuffed themselves. Alternatively, it can be used on whichever character the player is controlling most often.

Because warding materia at max level can provide a full immunity to a debuff, it is useful to level up. Especially during hard mode, this can be an efficient way to avoid spending MP or ATB on curing debuffs.

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