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Barret: There's no gettin' off this train we on 'till we reach the end of the line.
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The following is a list of abilities found in War of the Visions: Final Fantasy Brave Exvius.

Job abilities[]

Arithmetician[]

Ability AP Cost Description Character
Height 3 Holy Deals Light Dmg (M) to targets within range based on caster's MAG stat & increases potency against targets whose Height is a multiple of 3.
Height 2 Holy Deals Light Dmg (M) to targets within range based on caster's MAG stat & increases potency against targets whose Height is a multiple of 2.
Level 4 Firaga Deals Fire Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4.
Level 3 Firaga Deals Fire Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3.
Level 4 Blizzaga Deals Ice Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4.
Level 3 Blizzaga Deals Ice Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3.
Level 4 Aeroga Deals Wind Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4.
Level 3 Aeroga Deals Wind Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3.
Level 4 Stonega Deals Earth Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4.
Level 3 Stonega Deals Earth Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3.
Level 4 Thundaga Deals Lightning Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4.
Level 3 Thundaga Deals Lightning Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3.
Level 4 Waterga Deals Water Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4.
Level 3 Waterga Deals Water Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3.
Level 4 Banishga Deals Light Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4.
Level 3 Banishga Deals Light Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3.
Level 4 Darkga Deals Dark Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4.
Level 3 Darkga Deals Dark Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3.
Height 3 Cura Recovers HP (S) of allies within range & increases effect on targets whose Height is a multiple of 3.
Height 2 Cura Recovers HP (S) of allies within range & increases effect on targets whose Height is a multiple of 2.
Height-Based Fire Deals Fire Dmg (S) to target based on caster's MAG stat & increases potency based on target's Height.
Height-Based Blizzard Deals Ice Dmg (S) to target based on caster's MAG stat & increases potency based on target's Height.
Height-Based Aero Deals Wind Dmg (S) to target based on caster's MAG stat & increases potency based on target's Height.
Height-Based Stone Deals Earth Dmg (S) to target based on caster's MAG stat & increases potency based on target's Height.
Height-Based Thunder Deals Lightning Dmg (S) to target based on caster's MAG stat & increases potency based on target's Height.
Height-Based Water Deals Water Dmg (S) to target based on caster's MAG stat & increases potency based on target's Height.
Height-Based Banish Deals Light Dmg (S) to target based on caster's MAG stat & increases potency based on target's Height.
Height-Based Dark Deals Dark Dmg (S) to target based on caster's MAG stat & increases potency based on target's Height.
Height-Based Cure Recovers ally’s HP (S) & increases effect based on target's Height.
Height 3 Disable Chance of inflicting Disable on targets within area around self for 3 turns & increases chance on targets whose Height is a multiple of 3.
Height 2 Disable Chance of inflicting Disable on targets within area around self for 3 turns & increases chance on targets whose Height is a multiple of 2.
Level 4 Fira Deals Fire Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4.
Level 3 Fira Deals Fire Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3.
Level 4 Blizzara Deals Ice Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4.
Level 3 Blizzara Deals Ice Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3.
Level 4 Aerora Deals Wind Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4.
Level 3 Aerora Deals Wind Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3.
Level 4 Stonera Deals Earth Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4.
Level 3 Stonera Deals Earth Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3.
Level 4 Thundara Deals Lightning Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4.
Level 3 Thundara Deals Lightning Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3.
Level 4 Watera Deals Water Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4.
Level 3 Watera Deals Water Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3.
Level 4 Banishra Deals Light Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4.
Level 3 Banishra Deals Light Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3.
Level 4 Darkra Deals Dark Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4.
Level 3 Darkra Deals Dark Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3.
CT Average Averages CT of targets within range, excluding self.
Damage Distribution Chance of Counterattack when taking Dmg & absorbs Dmg dealt.
Height 3 to Height 2 Replaces own abilities targeting Height 3 with Height 2 only during battle.
Level 4 to Level 3 Replaces own abilities targeting Level 4 with Level 3 only during battle.

Assassin[]

Ability AP Cost Description Character
Armor Cleaver Lowers target's DEF for 3 turns, then deals Dmg (L).
Heavenly Blade Deals Dmg (M) to targets within area around self.
Condemning Blade Deals Dmg (M) to target & chance of inflicting Doom.
Poison Sting Deals Dmg (S) to target & chance of inflicting Poison for 3 turns.
Pillaging Blade Deals Dmg (M) to target & chance of stealing an item.
Bind Chance of inflicting Paralysis on target for 3 turns.
Marauder's Blade Deals Dmg (M) to target & significantly lowers DEF before dealing damage when attacking from behind.
Seize AP Absorbs target's AP.
Dark Shadow Chance of raising own Evasion Rate for 3 turns when taking Dmg (stackable up to 3 times) & raises CT.
Evasion Up Lv. 1 Raises Evasion Rate.

Black Mage[]

Ability AP Cost Description Character
Flare Deals Non-Elemental Dmg (Max) to target based on caster's MAG stat.
Toad Chance of inflicting Toad on target for 3 turns.
Firaga Deals Fire Dmg (M) to targets within range based on caster's MAG stat.
Blizzaga Deals Ice Dmg (M) to targets within range based on caster's MAG stat.
Aeroga Deals Wind Dmg (M) to targets within range based on caster's MAG stat.
Stonega Deals Earth Dmg (M) to targets within range based on caster's MAG stat.
Thundaga Deals Lightning Dmg (M) to targets within range based on caster's MAG stat.
Waterga Deals Water Dmg (M) to targets within range based on caster's MAG stat.
Darkga Deals Dark Dmg (M) to targets within range based on caster's MAG stat.
Banishga Deals Light Dmg (M) to targets within range based on caster's MAG stat.
Fire Deals Fire Dmg (S) to target based on caster's MAG stat.
Blizzard Deals Ice Dmg (S) to target based on caster's MAG stat.
Aero Deals Wind Dmg (S) to target based on caster's MAG stat.
Stone Deals Earth Dmg (S) to target based on caster's MAG stat.
Thunder Deals Lightning Dmg (S) to target based on caster's MAG stat.
Water Deals Water Dmg (S) to target based on caster's MAG stat.
Dark Deals Dark Dmg (S) to target based on caster's MAG stat.
Banish Deals Light Dmg (S) to target based on caster's MAG stat.
Bio Deals Non-Elemental Dmg (Min) to target based on caster's MAG stat & chance of inflicting Poison for 3 turns.
Drain Deals Non-Elemental Dmg (S) to target based on caster's MAG stat & absorbs Dmg dealt.
Fira Deals Fire Dmg (S) to targets within range based on caster's MAG stat.
Blizzara Deals Ice Dmg (S) to targets within range based on caster's MAG stat.
Aerora Deals Wind Dmg (S) to targets within range based on caster's MAG stat.
Stonera Deals Earth Dmg (S) to targets within range based on caster's MAG stat.
Thundara Deals Lightning Dmg (S) to targets within range based on caster's MAG stat.
Watera Deals Water Dmg (S) to targets within range based on caster's MAG stat.
Darkga Deals Dark Dmg (S) to targets within range based on caster's MAG stat.
Banishra Deals Light Dmg (S) to targets within range based on caster's MAG stat.
Sleep Chance of inflicting Sleep on target for 3 turns.
Osmose Absorbs target's TP.
Magic Counter Chance of Counterattack when taking Dmg.
MAG Up Lv. 1 Raises MAG.

Cleric[]

Ability AP Cost Description Character
Calamity Guard Nullifies Poison, Blind, Sleep, Silence, Paralysis, and Confusion for target for 3 turns.
Esunaga Removes Poison, Blind, Sleep, Silence, Paralysis, Confusion, Petrify, Gradual Petrify, Toad, Immobilize, Disable, Berserk, and Stun from allies within range.
Erase Removes all Debuffs from targets within range.
Banish Deals Light Dmg (S) to target based on caster's MAG stat.
Cure Recovers target's HP (S).
Pronged Staff Deals Dmg (S) to target & lowers AGI for 3 turns.
Light Veil Raises Light Res of allies within range for 3 turns.
Dark Veil Raises Dark Res of allies within range for 3 turns.
Auto-Cure Chance of recovering own HP (S) when taking Dmg.
SPR Up Lv. 1 Raises SPR.

Dragoon[]

Ability AP Cost Description Character
Vertical Jump Deals Dmg (L) to target after Jump delay.
Horizontal Jump Deals Dmg (L) to target after Jump delay.
Dragon Dive Deals Dmg (M) to targets within range after Jump delay.
Jump Deals Dmg (M) to target after Jump delay.
Dragon's Kin Raises own ATK for 3 turns.
Dragon's Roar Chance of lowering Bravery of targets within range.
Dragon's Standard Raises own Jump/Move by 1 for 3 turns.
Dragon's Blade Chance of Counterattack when taking Dmg & absorbs Dmg dealt.
Jump +1 Jump +1
HP Up Lv. 1 Raises Max HP.

Dual Gunner[]

Ability AP Cost Description Character
Firing Stance Significantly raises Missile ATK of allies within area around self for 3 turns & raises own DEF Piercing Rate for 3 turns.
Quadruple Shot Deals 4-Hit Dmg (S) to target.
Dual Trigger Deals 2-Hit Dmg (L) to target.
Split Shot Deals Dmg (M) to targets within range.
Rapid Fire Deals Dmg (S) to target.
Smokescreen Raises own Evasion/DEF for 3 turns.
Stun Shot Chance of inflicting Stun on targets within range for 1 turn.
Horizontal Shot Deals Dmg (M) to targets within range.
Predictive Fire Chance of Preemptive Strike when taking Phys Attack Dmg.
Missile Mastery Raises Missile ATK.
Tune-Up Raises AGI/DEF Piercing Rate

Energist[]

Ability AP Cost Description Character
Detonation Blast Deals Dmg (M) to targets within range based on caster's MAG stat & Guaranteed Hit.
Twin Chi Rupture Deals Dmg (XL) to targets within range based on caster's MAG stat.
Chi Barrier Bestows a barrier on self that reduces Phys Dmg (3 times).
Chi Shot Deals Dmg (S) to target based on caster's MAG stat.
Pulse Raises own Debuff Res for 3 turns after movement to target panel.
Chi Shot Flurry Deals 2-Hit Dmg (M) to target based on caster's MAG stat.
Rejuvenation Chance of inflicting Sleep on targets within range excluding self for 3 turns & increased chance of effect for fewer actions taken in battle.
Hyper-Reactivity Chance of evading Phys Attack.
Hyper-Vitality For the first 5 turns from commencement of battle, significantly raises MAG/DEX and raises AGI.
Chi Flow Expansion Raises MAG.

Green Mage[]

Ability AP Cost Description Character
Imperil Deals Dmg (S) to targets within range based on caster's MAG stat & lowers All Elemental Res for 3 turns.
Barfira Raises Fire Res of allies within range for 3 turns.
Barblizzara Raises Ice Res of allies within range for 3 turns.
Baraerora Raises Wind Res of allies within range for 3 turns.
Barstonera Raises Earth Res of allies within range for 3 turns.
Barthundara Raises Lightning Res of allies within range for 3 turns.
Barwatera Raises Water Res of allies within range for 3 turns.
Barlightra Raises Light Res of allies within range for 3 turns.
Bardarkra Raises Dark Res of allies within range for 3 turns.
Dispel Removes all Buffs from targets within range.
Ruin Deals Non-Elemental Dmg (M) to target based on caster's MAG stat.
Barfire Raises Fire Res of allies within range for 3 turns.
Barblizzard Raises Ice Res of allies within range for 3 turns.
Baraero Raises Wind Res of allies within range for 3 turns.
Barstone Raises Earth Res of allies within range for 3 turns.
Barthunder Raises Lightning Res of allies within range for 3 turns.
Barwater Raises Water Res of allies within range for 3 turns.
Barlight Raises Light Res of allies within range for 3 turns.
Bardark Raises Dark Res of allies within range for 3 turns.
Deprotect Lowers DEF of targets within range for 3 turns.
Deshell Lowers SPR for targets within range for 3 turns.
Vitalize Raises target's AGI for 3 turns.
Dispel Counter Removes all Buffs from enemy when taking Dmg.
Savior's Protection Raises Debuff Res/Magic Attack Res.
Emerald Echo Increases effect duration of Buffs/Debuffs cast by self by 1 turn.

Gunner[]

Ability AP Cost Description Character
Arm Shot Deals Dmg (L) to target & chance of inflicting Disable for 3 turns.
Vital Shot Deals Dmg (M) to target with high chance of Critical Hit & 1-panel Knockback.
Doubleshot Deals 2-Hit Dmg (M) to target.
Blackout Deals Dmg (S) to target & chance of inflicting Blind for 3 turns.
Aimed Fire Raises Missile ATK of allies within area around self for 3 turns & Range +1.
Sidewinder Deals Missile Dmg (M) to target & Piercing & bestows Beast Killer.
Leg Shot Deals Missile Dmg (S) to target & chance of inflicting Immobilize for 3 turns.
Counsel Raises Critical Hit Rate of allies within area around self for 3 turns.
Counter Shot Chance of Counterattack when taking Dmg.
Concentrate Range +2 & lowers Evasion Rate.
Missile Mastery Raises Missile ATK.

Knight[]

Ability AP Cost Description Character
Trinity Break
TP Break
AP Break
Power Break
Magic Break
Speed Break
Sword Guard
Divine Protection
HP Up Lv. 1
Divine Healing

Kotodama Wielder[]

Ability AP Cost Description Character
Bursting Light Deals Dmg (L) to targets within range based on caster's MAG stat.
Anti-Magic Wall Bestows a barrier on self that reduces Magic Dmg (3 times).
A Heart Like Needles Raises Magic ATK of allies within area around self for 3 turns & raises own SPR Piercing Rate for 3 turns.
Unevadable Pain Deals Dmg (S) to target based on caster's MAG stat & Guaranteed Hit.
Nimble Movement Raises own Jump/Move by 1 for 3 turns.
Diffusive Perplexity Chance of inflicting Confusion to targets within area around self for 3 turns.
Spirit-Breaking Pain Deals Dmg (M) to target based on caster's MAG stat & chance of inflicting Stun for 1 turn.
Earth-Rending Pain Deals Dmg (L) to target based on caster's MAG stat after movement to target panel.
Steeled Ephemeral Form Chance of taking reduced Dmg.
MAG Up Lv. 1 Raises MAG.
Fire Spirit's Blessing Raises SPR/Fire Res.
Water Spirit's Blessing Raises SPR/Water Res.
Ice Spirit's Blessing Raises SPR/Ice Res.
Earth Spirit's Blessing Raises SPR/Earth Res.
Lightning Spirit's Blessing Raises SPR/Lightning Res.
Wind Spirit's Blessing Raises SPR/Wind Res.
Light Spirit's Blessing Raises SPR/Light Res.
Dark Spirit's Blessing Raises SPR/Dark Res.

Lancer[]

Ability AP Cost Description Character
Vacuum Slash Deals Dmg (L) to target & Piercing & raises own Critical Hit Rate for 3 turns.
Earthen Glory Deals Dmg (M) to targets within area around self.
Obliterate Deals Dmg (Min) to target & Piercing & chance of inflicting Doom.
Nighthawk Deals Dmg (S) to target.
Sharp Spear Raises own ATK/Critical Hit Rate for 3 turns.
Manastrike Reduces target's AP & Piercing.
Burst Slash Deals Dmg (M) to target & Piercing & 1-panel Knockback.
Shadowstick Deals Dmg (M) to targets within range & chance of inflicting Immobilize for 3 turns.
Counter Thrust Chance of Counterattack when taking Phys Attack Dmg & Piercing.
Pierce Mastery Raises Pierce ATK.
Deadly Mastery Raises Critical Hit Rate.

Monk[]

Ability AP Cost Description Character
Chakra Recovers HP/TP (M) of allies within area around self.
Purification Removes Poison, Blind, Sleep, Silence, Petrify, Gradual Petrify, Toad, Immobilize, and Disable from allies within area around self.
Revive Chance of recovering target from KO status and recovering HP (Min).
Countdown Chance of inflicting Doom on target.
Pummel Deals 2-Hit Dmg (S) to target.
Store Significantly raises own ATK for 1 turn.
Terra Slash Deals Dmg (M) to targets within range & Piercing (does not affect targets with Float status).
Surge Strike Deals Dmg (S) to target.
Fist Counter Chance of Counterattack when taking Phys Attack Dmg.
Strike Mastery Raises Strike ATK.
HP Up Lv. 1 Raises Max HP.

Nightblade[]

Ability AP Cost Description Character
Drain Rush Deals 3-Hit Dmg (M) to target & absorbs portion of Dmg dealt.
Maiming Slash Deals Dmg (M) to targets within range & lowers Healing Power for 3 turns.
Concentration Significantly raises Slash ATK of allies within area around self for 3 turns & raises own DEF Piercing Rate for 3 turns.
Stun Blade Deals Dmg (S) to target & chance of inflicting Stun for 1 turn.
Double Resist Raises Pierce/Missile Res of allies within area around self for 3 turns.
AP Drain Absorbs target's AP.
Spinning Slash Deals Dmg (L) to targets within area around self.
Counter Swing Chance of Counterattack when taking Phys Attack Dmg.
Nightblade Mastery Raises own ATK/Accuracy Rate & lowers Evasion Rate.

Ninja[]

Ability AP Cost Description Character
Dream Within a Dream Deals 3-Hit Dmg (Min) to target with high chance of Critical Hit."
Shadowbind Deals Dmg (S) to target & chance of inflicting Stop.
Utsusemi Significantly raises own Evasion Rate for 1 turn.
Shuriken Deals Non-Elemental Dmg (S) to target.
Hide Decreases chance of being targeted.
Poison Mist Chance of inflicting Poison on targets within area around self for 3 turns, then moves user to target panel.
Katon Deals Fire Dmg (M) to target.
Hyoton Deals Ice Dmg (M) to target.
Huton Deals Wind Dmg (M) to target.
Doton Deals Earth Dmg (M) to target.
Raiton Deals Lightning Dmg (M) to target.
Suiton Deals Water Dmg (M) to target.
Anton Deals Dark Dmg (M) to target.
Koton Deals Light Dmg (M) to target.
Decider of Fate Significantly raises own Accuracy Rate for 1 turn & Guaranteed Critical Hit.
Poison Barb Chance of inflicting Poison for 3 turns when taking Dmg.
Shadow Runner Raises AGI/Luck.
Shukuchi Move/Jump +1

Paladin[]

Ability AP Cost Description Character
Saintly Wall
Immortal Spirit
Saintly Cross
Saintly Healing
Blade Bash
Sentinel
Divine Grace
Taunting Blade
Paladin's Guard
Holy Knight's Protection

Pugilist[]

Ability AP Cost Description Character
Demon Purger Deals Dmg (L) to target & increases in Dmg according to own number of times having taken damage (up to 5 times).
Wicked Pummel Deals Dmg (M) to targets within range & bestows Man Eater.
Pugilistic Mastery Significantly raises Strike ATK of allies within area around self for 3 turns & raises own DEF Piercing Rate for 3 turns.
Shifting Strike Deals Dmg (S) to target after movement to target panel.
Iron Body Stance Raises own Max HP for 3 turns & recovers the amount of HP raised & raises DEF.
Breathing Technique Recovers a set percentage of own HP (S).
Spirit Breaker Deals Dmg (M) to target & lowers ATK for 3 turns & increases debuff effect according to own number of times having taken damage (up to 5 times).
Flurry Counter Chance of 2-Hit Counterattack when taking Dmg.
Flurry Enhancement Raises Accuracy & chance/power of Flurry Counter.
Warrior's Spirit Raises Max HP/ATK.

Ranger[]

Ability AP Cost Description Character
Barrage Deals Dmg (M) to targets within range.
Shadow Bind Deals Dmg (S) to target & chance of inflicting Immobilize for 3 turns.
Mega Charge Deals Dmg (L) to target.
Charge Deals Dmg (S) to target.
Poison Arrow Deals Dmg (S) to target & chance of inflicting Poison for 3 turns.
Vigilance Significantly raises own Evasion Rate for 1 turn & lowers own All Elemental Res and All Attack Res.
Sharpshoot Deals Dmg (M) to target & Guaranteed Hit.
Super Charge Deals Dmg (M) to target.
Reflex Chance of evading all attacks.
Ranger Lore Range +1 & raises Accuracy Rate.
Focus Significantly reduces Activation Time & raises Missile ATK.

Red Mage[]

Ability AP Cost Description Character
Resistance Break Deals 2-Hit Dmg (M) to target & lowers SPR for 3 turns.
Jamming Thrust Deals Dmg (L) to target based on caster's MAG stat & cancels Ability Activation.
Fast Cast Significantly reduces ally's Activation Time for 3 turns.
Esuna Removes Poison, Blind, Sleep, Silence, Paralysis, Confusion, Petrify, Gradual Petrify, Toad, Immobilize, Disable, Berserk, and Stun from target.
Cura Recovers HP (S) of allies within range.
Fira Deals Fire Dmg (S) to targets within range based on caster's MAG stat.
Blizzara Deals Ice Dmg (S) to targets within range based on caster's MAG stat.
Aerora Deals Wind Dmg (S) to targets within range based on caster's MAG stat.
Stonera Deals Earth Dmg (S) to targets within range based on caster's MAG stat.
Thundara Deals Lightning Dmg (S) to targets within range based on caster's MAG stat.
Watera Deals Water Dmg (S) to targets within range based on caster's MAG stat.
Darkra Deals Dark Dmg (S) to targets within range based on caster's MAG stat.
Banishra Deals Light Dmg (S) to targets within range based on caster's MAG stat.
Sleep Chance of inflicting Sleep on target for 3 turns.
Magic Reflex Chance of evading Magic Attacks.
Initial AP Up Lv. 1 Raises initial AP.
Mage's Protection Raises Magic Attack Res.

Rune Knight[]

Ability AP Cost Description Character
Aeroga Blade Deals Wind Dmg (L) to targets within range based on caster's MAG stat & bestows Earth Eater.
Stonega Blade Deals Earth Dmg (L) to targets within range based on caster's MAG stat & bestows Lightning Eater.
Firaga Blade Deals Fire Dmg (L) to targets within range based on caster's MAG stat & bestows Ice Eater.
Blizzaga Blade Deals Ice Dmg (L) to targets within range based on caster's MAG stat & bestows Wind Eater.
Thundaga Blade Deals Lightning Dmg (L) to targets within range based on caster's MAG stat & bestows Water Eater.
Waterga Blade Deals Water Dmg (L) to targets within range based on caster's MAG stat & bestows Fire Eater.
Banishga Blade Deals Light Dmg (L) to targets within range based on caster's MAG stat & bestows Dark Eater.
Darkga Blade Deals Dark Dmg (L) to targets within range based on caster's MAG stat & bestows Light Eater.
Hazard Slash Consumes own HP to deal Dmg (L) to targets within range based on caster's MAG stat.
Soaring Blade Deals Dmg (M) to target based on caster's MAG stat & Airborne Killer.
Aero Blade Deals Wind Dmg (S) to target based on caster's MAG stat & bestows Earth Eater.
Stone Blade Deals Earth Dmg (S) to target based on caster's MAG stat & bestows Lightning Eater.
Drain Evocation Deals Dmg (Min) to target based on caster's MAG stat & absorbs Dmg dealt & significantly raises own MAG for 1 turn & raises Slash Res Piercing Rate.
Hazard Spell Consumes own HP to raise own MAG for 3 turns.
Windbreak Rune Lowers target's Wind Res for 3 turns.
Earthbreak Rune Lowers target's Earth Res for 3 turns.
Firebreak Rune Lowers target's Fire Res for 3 turns.
Icebreak Rune Lowers target's Ice Res for 3 turns.
Lightningbreak Rune Lowers target's Lightning Res for 3 turns.
Waterbreak Rune Lowers target's Water Res for 3 turns.
Lightbreak Rune Lowers target's Light Res for 3 turns.
Darkbreak Rune Lowers target's Dark Res for 3 turns.
Magic Commutation Chance of recovering own AP when taking Magic Attack Dmg.
Wind‑Enhancing Rune Raises Wind Attack & lowers Ice Res.
Earth‑Enhancing Rune Raises Earth Attack & lowers Wind Res.
Fire‑Enhancing Rune Raises Fire Attack & lowers Water Res.
Ice‑Enhancing Rune Raises Ice Attack & lowers Fire Res.
Lightning‑Enhancing Rune Raises Lightning Attack & lowers Earth Res.
Water‑Enhancing Rune Raises Water Attack & lowers Lightning Res.
Light‑Enhancing Rune Raises Light Attack & lowers Dark Res.
Dark‑Enhancing Rune Raises Dark Attack & lowers Light Res.
Sharp Mind Raises SPR Piercing Rate/Accuracy.
Fire Blade Deals Fire Dmg (S) to target based on caster's MAG stat & bestows Ice Eater.
Blizzard Blade Deals Ice Dmg (S) to target based on caster's MAG stat & bestows Wind Eater.
Thunder Blade Deals Lightning Dmg (S) to target based on caster's MAG stat & bestows Water Eater.
Water Blade Deals Water Dmg (S) to target based on caster's MAG stat & bestows Fire Eater.
Banish Blade Deals Light Dmg (S) to target based on caster's MAG stat & bestows Dark Eater.
Dark Blade Deals Dark Dmg (S) to target based on caster's MAG stat & bestows Light Eater.

Samurai[]

Ability AP Cost Description Character
Kongou Deals Dmg (L) to targets within range & Piercing & bestows Machina/Stone Killer.
Oborozuki Deals Dmg (M) to targets within area around self & chance of inflicting Slow for 3 turns.
Hayate Moves user to target panel.
Hien Deals Dmg (S) to target.
Meditation Raises Bravery of allies within area around self.
Devotion Raises own ATK/Critical Hit Rate for 3 turns.
Illusion Raises Evasion Rate of allies within area around self for 3 turns.
Nightveil Deals Dmg (S) to targets within area around self & chance of inflicting Blind for 3 turns.
Third Eye Chance of raising own Evasion Rate for 3 turns when taking Dmg (stackable up to 3 times).
Blade Soul Raises ATK/Evasion Rate & lowers DEF.

Sniper[]

Ability AP Cost Description Character
Slow Arrow Deals Dmg (M) to target & lowers Move by 1 for 3 turns.
Dispel Spread Deals Dmg (L) to targets within range & removes all Buffs.
Barrier Break Arrow Destroys any barrier that reduces Phys Dmg on target, then deals Dmg (M) to target.
Slow Shot Deals Dmg (S) to target & lowers AGI for 3 turns.
Target Raises Range by 1 for 3 turns & raises DEF Piercing Rate.
Arm Shot Deals Dmg (Min) to target & chance of inflicting Disable for 3 turns.
Paralyzing Trap Chance of inflicting Paralysis on targets within range for 3 turns.
Target Share Chance of preemptively lowering target's Accuracy Rate for 3 turns when taking Phys Attack Dmg.
Counter Smoke aises ATK of allies within area around self for 3 turns & bestows Esper Killer.
Long-Range Range +1
Sniper Mastery Raises Missile ATK/Luck.

Soldier[]

Ability AP Cost Description Character
Hazard Break Consumes own HP to deal Dmg (L) to targets within range.
Drain Force Deals Dmg (S) to target based on own Max HP & absorbs Dmg dealt.
Grim Reaper Deals Dmg (M) to target & chance of inflicting Doom.
Hazard Form Consumes own HP to raise own ATK for 3 turns.
Osmose Force Absorbs target's TP.
Hard Slash Deals Dmg (M) to target.
Paralyzing Edge Deals Dmg (Min) to target & chance of inflicting Paralysis for 3 turns.
Hazard Spin Consumes own HP to deal Dmg (L) to targets within area around self.
Counter Slash Chance of Counterattack when taking Phys Attack Dmg.
Self-Sacrifice Significantly raises ATK & lowers All Attack Res.

Spellblade[]

Ability AP Cost Description Character
Firaga Blade Deals Fire Dmg (L) to targets within range based on caster's MAG stat & bestows Ice Eater.
Waterga Blade Deals Water Dmg (L) to targets within range based on caster's MAG stat & bestows Fire Eater.
Blizzaga Blade Deals Ice Dmg (L) to targets within range based on caster's MAG stat & bestows Wind Eater.
Stonega Blade Deals Earth Dmg (L) to targets within range based on caster's MAG stat & bestows Lightning Eater.
Thundaga Blade Deals Lightning Dmg (L) to targets within range based on caster's MAG stat & bestows Water Eater.
Aeroga Blade Deals Wind Dmg (L) to targets within range based on caster's MAG stat & bestows Earth Eater.
Banishga Blade Deals Light Dmg (L) to targets within range based on caster's MAG stat & bestows Dark Eater.
Darkga Blade Deals Dark Dmg (L) to targets within range based on caster's MAG stat & bestows Light Eater.
Chicken Blade Deals Dmg (M) to target based on caster's MAG stat & chance of lowering Bravery.
Silence Blade Deals Dmg (M) to target based on caster's MAG stat & chance of inflicting Silence for 3 turns.
Magic Barrier Bestows a barrier on self that reduces Magic Dmg (3 times).
Fire Blade Deals Fire Dmg (S) to target based on caster's MAG stat & bestows Ice Eater.
Water Blade Deals Water Dmg (S) to target based on caster's MAG stat & bestows Fire Eater.
Blizzard Blade Deals Ice Dmg (S) to target based on caster's MAG stat & bestows Wind Eater.
Stone Blade Deals Earth Dmg (S) to target based on caster's MAG stat & bestows Lightning Eater.
Thunder Blade Deals Lightning Dmg (S) to target based on caster's MAG stat & bestows Water Eater.
Aero Blade Deals Wind Dmg (S) to target based on caster's MAG stat & bestows Earth Eater.
Banish Blade Deals Light Dmg (S) to target based on caster's MAG stat & bestows Dark Eater.
Dark Blade Deals Dark Dmg (S) to target based on caster's MAG stat & bestows Light Eater.
Bio Blade Deals Dmg (M) to target based on caster's MAG stat & chance of inflicting Poison for 3 turns.
Resist Magic Raises Magic Attack Res of allies within area around self for 3 turns.
Taunting Spell Deals Dmg (S) to targets within range based on caster's MAG stat & increases chance of being targeted.
Magic Guard Chance of taking reduced Magic Attack Dmg.
Providence of Fire Raises Magic Attack Res/Fire Res.
Providence of Water Raises Magic Attack Res/Water Res.
Providence of Ice Raises Magic Attack Res/Ice Res.
Providence of Earth Raises Magic Attack Res/Earth Res.
Providence of Lightning Raises Magic Attack Res/Lightning Res.
Providence of Wind Raises Magic Attack Res/Wind Res.
Providence of Light Raises Magic Attack Res/Light Res.
Providence of Darkness Raises Magic Attack Res/Dark Res.

Staff Mage[]

Ability AP Cost Description Character
Energy Buster Deals Dmg (L) to targets within range based on caster's MAG stat & Guaranteed Hit.
Shield of Staves Bestows a barrier on self that reduces Phys Dmg (3 times).
Faith Rising Raises Faith of allies within area around self.
Fire Staff Deals Fire Dmg (S) to target based on caster's MAG stat & chance of lowering CT (S).
Ice Staff Deals Ice Dmg (S) to target based on caster's MAG stat & chance of lowering CT (S).
Wind Staff Deals Wind Dmg (S) to target based on caster's MAG stat & chance of lowering CT (S).
Lightning Staff Deals Lightning Dmg (S) to target based on caster's MAG stat & chance of lowering CT (S).
Water Staff Deals Water Dmg (S) to target based on caster's MAG stat & chance of lowering CT (S).
Earth Staff Deals Earth Dmg (S) to target based on caster's MAG stat & chance of lowering CT (S).
Light Staff Deals Light Dmg (S) to target based on caster's MAG stat & chance of lowering CT (S).
Dark Staff Deals Dark Dmg (S) to target based on caster's MAG stat & chance of lowering CT (S).
Winged Staff Raises own Jump/Move by 1 for 3 turns.
Confusing Staff Chance of inflicting Confusion to targets within area around self for 3 turns.
Stunning Staff Deals Dmg (M) to target based on caster's MAG stat & chance of inflicting Stun for 1 turn.
Step & Magic Deals Dmg (L) to target based on caster's MAG stat after movement to target panel.
Anti-Barrier Chance of taking reduced Dmg.
MAG Up Lv. 1 MAG Up
DEF Up Lv. 1 DEF Up

Thief[]

Ability AP Cost Description Character
Mug Deals Dmg (M) to target & chance of stealing an item.
Sneak Attack Deals Dmg (L) to target & Guaranteed Critical Hit when attacking from behind.
Steal Heart Chance of inflicting Charm on target for 3 turns.
Steal Chance of stealing an item from enemy.
Steal Vision Lowers target's Accuracy Rate for 3 turns.
Shadowcast Raises own Evasion Rate for 3 turns.
Snipe Dagger Deals Dmg (M) to target & chance of inflicting Confusion for 3 turns.
Steal Time Halves target's CT & raises own AGI for 3 turns.
Quick Action Chance of significantly raising own AGI for 1 turn when taking Dmg.
Thief Lore Move +1 & raises AGI.
Acquired AP Up Lv. 1 Raises Acquired AP.

Time Mage[]

Ability AP Cost Description Character
Meteor Deals Non-Elemental Dmg (L) to target based on caster's MAG stat.
Stop Chance of inflicting Stop on target.
Quicken Bestows Quicken on ally.
Comet Deals Non-Elemental Dmg (M) to target based on caster's MAG stat.
Immobilize Chance of inflicting Immobilize on target for 3 turns.
Haste Bestows Haste on ally for 3 turns.
Float Bestows Float on target for 3 turns.
Transposition Switches own location with target.
Slow Chance of inflicting Slow on target for 3 turns.
Slow Counter Chance of inflicting Slow on target for 3 turns when taking Dmg.
Null CT Changes Nullifies Slow, Stop, Haste, and Quicken.
Speed Cast Significantly reduces Activation Time.

Viking[]

Ability AP Cost Description Character
Killing Axe Deals Dmg (L) to targets within range & bestows Man Eater.
Full-Bodied Blow Deals Dmg (XL) to target.
Drain Cyclone Deals Dmg (Min) to targets within area around self & absorbs Dmg dealt.
Knee Breaker Deals Dmg (S) to target & Piercing & chance of inflicting Immobilize for 3 turns.
Rebellious Spirit Raises own ATK/DEF for 3 turns & lowers Evasion Rate.
War Cry Raises own Bravery.
Launch Deals Dmg (M) to target with high chance of Critical Hit.
Fighting Spirit Chance of recovering own HP (M) when taking Dmg & chance of inflicting Berserk for 3 turns.
Viking Lore Raises Max HP/ATK.
Unyielding Protection Raises Missile Res.
War Fanatic

Warrior[]

Ability AP Cost Description Character
Beast Breaker Deals Dmg (M) to target & bestows Beast Killer.
Killer Blade Deals Dmg (L) to target & bestows Man Eater.
Jamming Edge Deals Dmg (S) to target & cancels Ability Activation.
Stone Throw Deals Dmg (Min) to target.
Discipline Raises own ATK for 3 turns.
Body Slam Deals Dmg (M) to target & 1-panel Knockback.
Treatment Recovers HP (S) of allies within area around self.
Counter Attack Chance of Counterattack when taking Phys Attack Dmg.
Counter Blade Chance of Counterattack when taking Phys Attack Dmg.
ATK Up Lv. 1 Raises ATK.
Crown Prince of Leonis Raises ATK. Exclusive to Mont Leonis.

White Mage[]

Ability AP Cost Description Character
Curaga Recovers HP (M) of allies within range.
Regen Bestows Regen on allies within area around self for 3 turns.
Holy Deals Light Dmg (L) to target based on caster's MAG stat & Guaranteed Hit & bestows Reaper Killer.
Full-Life Chance of recovering target from KO status and fully recovering HP.
Cure Recovers target's HP (S).
Esuna Removes Poison, Blind, Sleep, Silence, Paralysis, Confusion, Petrify, Gradual Petrify, Toad, Immobilize, Disable, Berserk, and Stun from target.
Cura Recovers HP (S) of allies within range.
Protect Bestows Protect on ally for 3 turns.
Shell Bestows Shell on ally for 3 turns.
Curada Recovers target's HP (M).
Raise Chance of recovering target from KO status and recovering HP (Min).
Regenerator Chance of bestowing Regen on self for 3 turns when taking Dmg.
March of the Saints Nullifies Doom.

EX abilities[]

Exclusive job abilities[]

Abes' Star Player[]

Ability AP Cost Description Character
Quick Hit Deals Dmg (M) to target & lowers CT (S) & raises own AGI for 1 turn.
Quick Hit Enhancement Enhances Quick Hit to Quick Hit+. Lowers AP Consumption. Deals Dmg (L) to target & lowers CT (S) & raises own AGI for 1 turn.
Quick Hit+ Deals Dmg (L) to target & lowers CT (S) & raises own AGI for 1 turn.
Hastega Bestows Haste on allies within area around self for 3 turns.
Delay Buster Deals Dmg (M) to target & chance of inflicting Slow for 3 turns when landing a Critical Hit.
Jecht Shot Lowers target's DEF for 3 turns, then deals Dmg (M).
Critical Pass Deals Dmg (S) to target with high chance of Critical Hit.
Critical Pass Enhancement Enhances Critical Pass to Sphere Shot. Lowers AP Consumption. Deals Critical Dmg (S) to target.
Sphere Shot Deals Critical Dmg (S) to target.
Cheer Raises ATK/DEF of allies within range for 3 turns.
Sleep Buster Deals Dmg (M) to target & chance of inflicting Sleep on target for 3 turns when landing a Critical Hit.
Spiral Cut Raises own Critical Dmg after movement to target panel, then deals Dmg (M) to target.
Provoke Chance of inflicting Berserk on target for 3 turns when taking Dmg.
You Gotta Score! Raises AGI/Critical Hit Rate.
Sun Crest Raises ATK/Critical Dmg.

Dark Knight of Remorse[]

Ability AP Cost Description Character
Magic Infuse Removes Reraise from target, then deals Dmg (L) & reduces AP.
Darkness Deals Dmg (M) to targets within range & chance of inflicting Disable for 3 turns.
Atonement Significantly raises Slash ATK of allies within area around self for 3 turns & raises own DEF Piercing Rate for 3 turns.
Rising Twilight Lowers target's Dark Res for 3 turns, then deals Dmg (S).
Dark Mantle Raises own DEF and SPR for 3 turns & lowers Light Res.
Sword Eater Deals Dmg (M) to target & lowers ATK for 3 turns.
Spell Eater Deals Dmg (M) to target & lowers MAG for 3 turns.
Sorcery Counter Chance of countering Magic Attacks.
Swift Shadow Move +1 & raises Hate.
Night Hood Raises DEF.

Dragoon of Baron[]

Ability AP Cost Description Character
Dragon Raid Deals Dmg (L) to target after Jump delay & lowers Healing Power for 3 turns.
Brain Piercer Deals Dmg (M) to targets within area around self & chance of inflicting Confusion for 3 turns.
Blood Lance Deals Dmg (S) to target & Piercing & absorbs Dmg dealt.
Piercing Lance Lowers target's Pierce Res 3 turns, then deals Dmg (S) & Piercing.
Then You've Nothing to Fear Raises own AGI/ATK for 3 turns.
Spear Swipe Deals Dmg (M) to targets within range.
Hazard Thrust Consumes own HP to deal Dmg (M) to target & Piercing & bestows Light Eater.
Counterattack Lance Chance of Counterattack when taking Phys Attack Dmg & Piercing.
Pride of the Dragoons Significantly raises ATK & lowers DEF.

Fell Knight[]

Ability AP Cost Description Character
Shadowblade Deals Dmg (S) to target & absorbs Dmg dealt.
Deception Raises own Man Eater for 3 turns.
Abyssal Blade Consumes own HP to deal Dmg (L) to targets within range.
Crushing Blow Deals Slash Dmg (S) to target.
Duskblade Absorbs target's TP.
Traitorous Blade Deals Dmg (M) to target & Critical Hit when attacking from behind.
Field Lore Raises own Evasion Rate for 3 turns.
Unholy Sacrifice Consumes own HP to deal Dmg (L) to targets within area around self.
Knavish Mercenary Chance of Counterattack when taking Dmg & absorbs Dmg dealt.
Self-Sacrifice Significantly raises ATK & lowers All Attack Res.
Sellsword's Pride Raises Confusion Res/Charm Res.

Gun Breaker[]

Ability AP Cost Description Character
Rough Divide Deals Dmg (M) to target after movement to target panel.
Superbolide Consumes own HP to bestow a barrier on self that reduces Dmg (3 times).
Blasting Zone Deals Dmg (L) to targets within range.
Keen Edge Deals 2-Hit Dmg (S) to target.
No Mercy Raises own Slash ATK for 3 turns.
Burst Strike Deals Dmg (M) to target.
Heart of Stone Raises target's DEF for 3 turns.
Aurora Bestows Regen on target for 3 turns.
Jugular Rip Chance of Counterattack when taking Dmg.
Camouflage Raises Missile Res.
Nebula Raises Pierce Res.

Holy Knight[]

Ability AP Cost Description Character
Judgment Blade Deals Dmg (L) to targets within range & chance of inflicting Stop.
Hallowed Bolt Deals Dmg (S) to targets within range & chance of inflicting Silence for 3 turns.
Talisman Significantly raises SPR of allies within area around self for 1 turn.
Northswain's Strike Deals Dmg (S) to target & chance of inflicting Disable for 3 turns.
Princess's Royal Guard Bestows Regen on allies within area around self for 3 turns.
Royal Guard's Protection Bestows a barrier on allies within area around self that reduces Magic Dmg (3 times).
I Believe in You! Raises ally's ATK/MAG for 3 turns.
Full Break Deals Dmg (S) to target & lowers ATK/MAG/DEF/SPR for 2 turns.
Defend Chance of taking reduced Dmg.
Chivalry Raises ATK.
Knight's Honor Raises AGI/SPR.

Knight of Grandshelt (Flame)[]

Ability AP Cost Description Character
Firaga Deals Fire Dmg (M) to targets within range based on caster's MAG stat.
Blazing Physique Raises own Ice Res for 3 turns & nullifies status ailments (Poison, Blind, Petrify, and Gradual Petrify).
Soul Prominence Deals 3-Hit Dmg (M) to target based on caster's MAG stat.
Soul Prominence Deals 3-Hit Dmg (L) to target based on caster's MAG stat.
Fire Deals Fire Dmg (S) to target based on caster's MAG stat.
Power Break Deals Dmg (S) to target based on caster's MAG stat & lowers ATK for 3 turns.
Astral Guard Increases own chance of being targeted & bestows a barrier on self that reduces Magic Dmg for 3 turns.
Undermine Deals Dmg (S) to target based on caster's MAG stat & lowers ATK, MAG, DEF, and SPR for 3 turns.
Counter Chance of Counterattack when taking Dmg.
SPR Up Lv. 1 Raises SPR.
Intensifying Power Raises MAG & power of Soul Prominence.

Knight of Grandshelt (Ice)[]

Ability AP Cost Description Character
Mirage Bestows a barrier on self that fully negates Dmg (1 time).
Blade Flash - Awakened Deals Dmg (M) to target & lowers Ice Res for 3 turns.
Fatal Bloom Deals Dmg (L) to target.
Fatal Bloom Deals high-accuracy Dmg (XL) to target.
Mirror of Equity Deals Dmg (S) to target.
Heir to the Blade Significantly raises own ATK for 1 turn & raises DEF Piercing Rate.
Fingersnap Removes all Buffs from target.
Exorcising Storm Deals 2-Hit Dmg (M) to targets within range.
Mirror of Retribution Chance of Counterattack when taking Phys Attack Dmg.
ATK Up Lv. 1 Raises ATK.
Tranquil Detachment Raises DEF Piercing Rate & raises power of Fatal Bloom/Accuracy Rate.

Knight of Ruin[]

Ability AP Cost Description Character
Catastrophe Deals Dmg (L) to targets within range & bestows Light Eater.
Swift Slash Deals Dmg (M) to target after movement to target panel & raises own AGI for 1 turn.
Hazard Crusher Consumes own HP to lower DEF of targets within range for 3 turns, then deals Dmg (M).
Mighty Break Deals Dmg (S) to target & lowers ATK for 3 turns.
Double Attack Deals 2-Hit Dmg (M) to target & bestows Light Eater.
Roar of Ruin Raises own ATK/Accuracy Rate for 3 turns.
Demonic Heal Raises own Max HP for 3 turns & recovers the amount of HP raised.
Murderous Glare Chance of raising own Slash ATK for 3 turns when taking Dmg (stackable up to 3 times).
Desperation Significantly raises ATK & lowers All Attack Res.

Legendary Guardian[]

Ability AP Cost Description Character
God-Killer Destroys any barrier that reduces Phys Dmg on target, then deals Dmg (M).
God-Killer Enhancement Enhances God-Killer to Heavensfall. Destroys any barrier that reduces Phys Dmg on target, then deals Dmg (M) to target & raises own Slash ATK for 3 turns.
Heavensfall Destroys any barrier that reduces Phys Dmg on target, then deals Dmg (M) to target & raises own Slash ATK for 3 turns.
Banishing Blade Deals 2-Hit Dmg (M) to target & Guaranteed Hit.
Dragon Fang Deals Dmg (M) to targets within range & chance of inflicting Immobilize for 3 turns.
Crouching Dragon Deals Dmg (L) to target & chance of inflicting Paralysis for 3 turns.
Shooting Star Deals Dmg (S) to target.
Majestic Phoenix Deals Dmg (M) to target & lowers ATK/MAG for 3 turns.
Another Way Raises own Accuracy Rate/Critical Hit Rate for 3 turns.
Another Way Enhancement Enhances Another Way to Entrust the Future. Raises own Accuracy Rate/Critical Hit Rate/DEF Piercing Rate for 3 turns.
Entrust the Future Raises own Accuracy Rate/Critical Hit Rate/DEF Piercing Rate for 3 turns.
A Glass to the Deceased Bestows Regen on allies within area around self for 3 turns & nullifies Poison.
Counter Chance of Counterattack when taking Dmg & lowers DEF for 3 turns.
One-Eyed Swordsman Raises DEF Piercing Rate & Nullifies Blind.
The Guide of the Story Raises AGI & chance/power of Counter.

Lunar Paladin[]

Ability AP Cost Description Character
Holy Knight's Blade: Attack Deals Dmg (L) to targets within range & lowers ATK for 3 turns.
Light's Protection Raises own DEF/SPR for 3 turns & significantly raises SPR Debuff Res.
Devoted Defense Consumes own HP to bestow a barrier on allies within range excluding self that reduces Phys Dmg (3 times).
Speed of Light Deals Dmg (S) to target & raises own AGI for 1 turn.
Shining Double Deals 2-Hit Dmg (M) to target & chance of inflicting Disable for 3 turns.
Divine Aura Raises Max HP of allies within area around self for 3 turns & recovers the amount of HP raised.
Devoted Guard Consumes own HP to bestow a barrier on an ally excluding self that reduces Magic Dmg (3 times).
Lightbringer Deals Dmg (M) to targets within range & bestows Reaper Killer.
Overcomer of Ordeals Chance of taking reduced Phys Attack Dmg.
Blood of the Lunarians Raises Max HP/DEF.

Machinist[]

Ability AP Cost Description Character
Multiburst Deals Dmg (M) to targets within range.
Seal Evil Deals Dmg (L) to target & chance of inflicting Petrify.
Quick Shot Deals 3-Hit Dmg (M) to target.
Power Shot Deals Dmg (S) to target & chance of inflicting Blind for 3 turns.
Safeguard Significantly raises Debuff Res of allies within area around self for 3 turns.
Camouflage Decreases chance of being targeted.
Leg Shot Deals Dmg (S) to target & chance of inflicting Immobilize for 3 turns.
Arm Shot Deals Dmg (M) to target & chance of inflicting Disable for 3 turns.
Auto-Potion Chance of recovering a set percentage of own HP (S) when taking Dmg.
Aim Range +1 & Jump +1
Missile ATK Up Raises Missile ATK.

Sage of Mysidia[]

Ability AP Cost Description Character
Thunder's Light Deals Lightning Dmg (M) to targets within range based on caster's MAG stat & lowers Lightning/Light Res for 3 turns.
Thunder's Protection Raises Lightning/Light/Dark Attack Res of allies within area around self for 3 turns.
Rebel Intention Removes Courage from targets within range, then deals Dmg (L) based on caster's MAG stat.
Rebel Intention Removes Courage from targets within range & raises own SPR Piercing Rate, then deals Dmg (XL) based on caster's MAG stat.
Light Blade Deals Dmg (S) to target based on caster's MAG stat.
Thunder Deals Lightning Dmg (S) to target based on caster's MAG stat.
Protect Bestows Protect on ally for 3 turns.
Shell Bestows Shell on ally for 3 turns.
Payback Chance of raising own MAG for 1 turns when taking Dmg (stackable up to 3 times).
MAG Up Lv. 1 Raises MAG.
Thunder Blossom Raises AGI & power/SPR Piercing Rate of Rebel Intention.

Sorceress[]

Ability AP Cost Description Character
Scion's Fira Deals Fire Dmg (M) to targets within range based on caster's MAG stat.
Swiftcast Reduces own Activation Time for 3 turns.
Xenoglossy Deals Fire Dmg (L) to target based on caster's MAG stat.
Scion's Fire Deals Fire Dmg (S) to target based on caster's MAG stat.
Aetherial Manipulation Chance of raising CT of allies within range after movement to target panel.
Sharpcast Raises own MAG for 3 turns.
Foul Deals Fire Dmg (M) to targets within range based on caster's MAG stat.
Manafont Chance of recovering own AP when taking Dmg.
Enochian Raises MAG.

Squire (Ramza)[]

Ability AP Cost Description Character
Cleansing Strike Deals Dmg (M) to target & chance of inflicting Doom.
Crush Accessory Deals Dmg (M) to target & reduces AP.
Karma Blade Deals Dmg (L) to target & significantly lowers Fire Res for 3 turns.
Stone Throw Deals Dmg (Min) to target.
Chant Consumes own HP to restore ally's HP (M).
Firaga Blade Deals Fire Dmg (L) to target based on caster's MAG stat.
Meditate Significantly raises own ATK/MAG for 3 turns & lowers AP Consumption.
Judgment Blade Deals Dmg (L) to targets within range & chance of inflicting Stop.
Counter Tackle Chance of Counterattack when taking Dmg & chance of 1-panel Knockback.
Move +1 Move +1
Acquired AP Up Raises Acquired AP.

Squire (Ramza)[]

Ability AP Cost Description Character
Triple Blow Deals 3-Hit Dmg (M) to target.
Double Break Deals Dmg (L) to target & lowers ATK/MAG for 3 turns.
Shout Raises ATK/MAG/Bravery of allies within area around self for 3 turns.
Chant Consumes own HP to restore ally's HP (M).
Shimmering Blade Deals Dmg (M) to target.
Stone Throw Deals Dmg (Min) to target.
Steel Raises ally's Bravery.
Tailwind Raises ally's AGI for 3 turns (stackable up to 2 times).
Counter Tackle Chance of Counterattack when taking Dmg & chance of 1-panel Knockback.
Acquired JP Up Increases JP acquired during quests (excluding Crystals).
Move +1 Move +1

Summoner of Spira[]

Ability AP Cost Description Character
Reraise Bestows Reraise on target, allows unit to automatically recover from KO status once per battle (HP recovery (Min)).
Holy Deals Light Dmg (L) to target based on caster's MAG stat & Guaranteed Hit & bestows Reaper Killer.
Holy Enhancement Enhances Holy to Enhanced Holy. Deals Light Dmg (L) to target based on caster's MAG stat & Guaranteed Hit & bestows Reaper Killer/Dark Eater.
Enhanced Holy Deals Light Dmg (L) to target based on caster's MAG stat & Guaranteed Hit & bestows Reaper Killer/Dark Eater.
Curaga Recovers HP (M) of allies within range.
Full-Life Chance of recovering target from KO status and fully recovering HP.
Pray Recovers HP (S) of allies within area around self.
Sonic Wings Deals Dmg (S) to target based on caster's MAG stat & lowers CT (S).
Raise Chance of recovering target from KO status and recovering HP (Min).
Curada Recovers target's HP (M).
Yevon's Gift Chance of raising own Healing Power for 3 turns when taking Dmg.
Yevon's Gift Enhancement Enhances Yevon's Gift to Aeon Bond. Chance of raising own Healing Power for 3 turns when taking Dmg & recovers own HP (S).
Aeon Bond Chance of raising own Healing Power for 3 turns when taking Dmg & recovers own HP (S).
Moon Crest Raises MAG/Healing Power.
Oath to the Fayth Reduces own Activation Time.

Sword Saint[]

Ability AP Cost Description Character
Divine Ruination Deals Dmg (M) to targets within range & lowers Lightning Res for 3 turns.
Crush Weapon Deals Dmg (L) to target & lowers ATK for 3 turns.
Shadowblade Deals Dmg (S) to target & absorbs Dmg dealt.
Crush Armor Lowers target's DEF for 3 turns, then deals Dmg (S).
Crest of the Black Lion Raises own ATK for 3 turns & nullifies Blind, Paralysis, and Sleep.
Crush Helm Deals Dmg (M) to target & lowers Max HP for 3 turns.
Duskblade Absorbs target's TP.
Hallowed Bolt Deals Dmg (S) to targets within range & chance of inflicting Silence for 3 turns.
Auto-Refresh Chance of recovering own AP when taking Dmg.
Thunder God Significantly raises ATK & lowers All Attack Res.
Battlewise Jump +1 & raises Max HP.

Valkyrie[]

Ability AP Cost Description Character
Triple Piercer Deals 3-Hit Dmg (M) to target & Piercing.
Surefire Burst Deals Dmg (L) to target with high chance of Critical Hit & Piercing & Guaranteed Hit.
Leap Strike Deals Dmg (M) to targets within area around self after moving to target panel.
Javelin Claw Deals Dmg (S) to target.
War Maiden's Acuity Raises own Pierce ATK/DEF Piercing Rate for 3 turns.
Cross Impact Deals Dmg (M) to targets within area around self.
Paralyzing Cross Deals Dmg (M) to targets within area around self & chance of inflicting Paralysis for 3 turns.
Counter Sting Chance of Counterattack when taking Phys Attack Dmg & Piercing & lowers ATK for 3 turns.
Jab Mastery Raises Pierce ATK/AGI.

Warrior of Light[]

Ability AP Cost Description Character
Holy Bravery Deals Dmg (L) to target.
Breath of Life Recovers a set percentage of own HP (L).
Invincible Shield Bestows a barrier on ally that reduces Phys Dmg (3 times).
Shift Attack Deals Dmg (S) to target after movement to target panel.
Brave Presence Increases own chance of being targeted & raises own DEF/SPR for 3 turns (stackable up to 3 times).
Deterrent Sword Deals Dmg (M) to target & lowers ATK/MAG for 3 turns.
Stop Strike Deals Dmg (M) to target & chance of inflicting Stop.
Warrior's Pride Chance of raising DEF for 3 turns when taking Phys Attack Dmg.
The First Warrior Raises Max HP/DEF.
Quelling Chaos Raises DEF Debuff Res/SPR Debuff Res.

White Mage of Baron[]

Ability AP Cost Description Character
Ice Crystal Arrow Lowers target's Ice Res for 3 turns, then deals Dmg (M).
Ice Crystal Arrow Lowers target's Ice Res for 3 turns, then deals Dmg (L).
Holy Deals Light Dmg (L) to target based on caster's MAG stat & Guaranteed Hit & bestows Reaper Killer.
Surefire Shot Deals Dmg (L) to target & Guaranteed Hit.
Protect Bestows Protect on ally for 3 turns.
Silencing Arrow Deals Dmg (S) to target & chance of inflicting Silence for 3 turns.
Pure Prayer Nullifies Poison, Blind, Silence, Paralysis, Confusion, and Stop of allies within area around self for 3 turns.
Pray Recovers target's HP (M).
Hail Shower Deals Dmg (S) to targets within range.
Dodge Chance of evading all attacks.
Deep Love Range +1 & bestows Man Eater
Blessing of Ice Raises AGI & power of Ice Crystal Arrow.

White Mage of Lapis[]

Ability AP Cost Description Character
Curaga Recovers HP (M) of allies within range.
Regen Bestows Regen on allies within area around self for 3 turns.
Full-Life Chance of recovering target from KO status and fully recovering HP.
Shadow Bind Deals Dmg (S) to target & chance of inflicting Immobilize for 3 turns.
Cure Recovers target's HP (S).
Charge Deals Dmg (S) to target.
Esuna Removes Poison, Blind, Sleep, Silence, Paralysis, Confusion, Petrify, Gradual Petrify, Toad, Immobilize, Disable, Berserk, and Stun from target.
Cura Recovers HP (S) of allies within range.
Cheer Raises ally's Faith & raises ATK/MAG for 3 turns & bestows Protect.
Aim Deals Dmg (S) to target & Guaranteed Hit.
Bright Shower Deals Light Dmg (S) to targets within range.
Honest Wish Chance of bestowing Regen on self for 3 turns when taking Dmg.
March of the Saints Nullifies Doom.
Innocent Shot Range +1 & raises MAG.

YoRHa No. 2 Type B[]

Ability AP Cost Description Character
Shock Wave+ Deals Dmg (M) to targets within range & chance of inflicting Slow for 3 turns.
Impaler Deals Dmg (L) to target & Piercing & lowers Slash/Strike ATK for 3 turns.
Impaler Enhancement Enhances Impaler to Impaler+. Deals Dmg (L) to target & Piercing & significantly lowers Slash/Strike ATK for 3 turns.
Impaler+ Deals Dmg (L) to target & Piercing & significantly lowers Slash/Strike ATK for 3 turns.
Whirling Vortex Deals Dmg (M) to targets within range & chance of inflicting Confusion for 3 turns.
Armor Deployment Bestows a barrier on self that reduces Phys Dmg for 3 turns.
Shock Wave Deals Dmg (S) to target & lowers Healing Power for 3 turns.
Resistance Field Raises Slash/Strike Res of allies within area around self after movement to target panel & nullifies Immobilize/Disable/Berserk for 3 turns.
Maintenance Raises own Healing Power for 3 turns.
Phasal Slash Deals 2-Hit Dmg (M) to target after movement to target panel.
Perfect Evade Chance of evading Phys Attack.
Auto Absorb For the first 5 turns from commencement of battle, absorbs portion of HP Dmg dealt.
Auto Absorb Enhancement Enhances Auto Absorb to Auto Absorb+. Raises amount of HP absorbed.
Auto Absorb+ For the first 5 turns from commencement of battle, absorbs portion of HP Dmg dealt.
Attack Enhancement Raises ATK/DEF Piercing Rate.

YoRHa No. 9 Type S[]

Ability AP Cost Description Character
Linear Spearshot+ Deals Dmg (L) to target & lowers Pierce Res for 3 turns.
Hacking Deals Lightning Dmg (L) to target & lowers ATK/MAG for 3 turns.
Stun Hacking Deals Lightning Dmg (L) to target & lowers ATK/MAG for 3 turns & chance of inflicting Stun for 1 turn.
Cyclonic Spearshot Deals Dmg (M) to targets within range & cancels Ability Activation.
Cyclonic Spearshot Enhancement Enhances Cyclonic Spearshot to Cyclonic Spearshot+. Deals Dmg (M) to targets within range & cancels Ability Activation & lowers AGI for 3 turns.
Cyclonic Spearshot+ Deals Dmg (M) to targets within range & cancels Ability Activation & lowers AGI for 3 turns.
Assault Field Raises ATK/Accuracy Rate of allies within range for 3 turns.
Linear Spearshot Deals Dmg (S) to target.
Shield Deployment Raises DEF/SPR of allies within area around self for 3 turns.
Shield Deployment Enhancement Enhances Shield Deployment to Shield Deployment+. Raises DEF/SPR of allies within area around self for 3 turns & bestows Protect on self for 3 turns.
Shield Deployment+ Raises DEF/SPR of allies within area around self for 3 turns & bestows Protect on self for 3 turns.
Double Spearthrust Deals 2-Hit Dmg (S) to target & Piercing.
Target Scan Lowers DEF/AGI of targets within range for 3 turns.
Perfect Evade Chance of evading Phys Attack.
Hacking Enhancement Enhances Range of Hacking & bestows chance of inflicting Stun.
Booster System Move +1 & raises AGI.

Template:Navbox abilities WotV

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