I couldn't miss the chance to practice my drawing!
Waltz (ワルツモード, Warutsu Mōdo?, lit. Waltz Mode) is an ability usable by Dancers in Final Fantasy XI. It is divided into several subtypes, all of which are dances that have a curative property, allowing the player to remove status effects and regenerate lost HP.
Waltzes[]
There are three types of waltzes: Curing Waltz, Healing Waltz and Divine Waltz. CHR has a large effect on the amount of HP cured by waltzes, as does the VIT of the target of the waltz has an effect of the HP cured. The equipment Dancer's Casaque improves Waltz potency by 10%.
The Curing Waltzes (I, II, III, IV) have the same HP healed as a Cure II, Cure III, Cure IV, and Cure V, respectively. Divine Waltz is an Area-of-Effect waltz that has the same curing ability as Curaga, while Healing Waltz has an effect similar to Erase: it can remove all status ailments except Petrification, Doom, and Curse.
Waltzes | Level | Recast | TP Cost | Description |
---|---|---|---|---|
Curing Waltz | 15 | 00:06 | 20 | Restores a party member's HP. |
Curing Waltz II | 30 | 00:08 | 35 | |
Curing Waltz III | 45 | 00:10 | 50 | |
Curing Waltz IV | 70 | 00:17 | 65 | |
Curing Waltz V | 87 | 00:23 | 80 | |
Divine Waltz | 25 | 00:13 | 40 | Restores the HP of all party members within a small radius. |
Divine Waltz II | 78 | 00:20 | 80 | |
Healing Waltz | 35 | 00:08 | 20 | Removes one magic-induced ailment from a party member. |
Etymology[]
Waltz, from German: "Walzer", is a ballroom and folk dance, normally in triple time, performed primarily in closed position.