1. Smelling Salts | 2. Alarm Clock | 3. Phoenix Down | 4. Remedy | 5. Elixir | 6. Knot of rust | 7. Dark Matter
1. - | 2. -
Note: Technicks is sealed in this stage. As long as you don't do anything to Magick Pot nothing will happen in this stage. You should actually use this opportunity to bring your reserve members and cast all kind of positive statues on them then send them back in reserve. From stage 91 to 100 the battles will be really tough so having all members in good condition will help a lot ahead. You should also rely on using Reverse to achive victory till stage 99 easily. As for this stage; give the Magick Pot an Elixir. Ignore the Hecteyes because if you don't kill the Magick Pot fast enough it will ask for another Elixir. Defeat the Magick Pot and make sure you end the stage with Reverse still on.
Note: Three treasure chests at the same place. This stage is easier than you think. The only thing scary in this stage is the number of bosses on the field. With Reverse on you should be able win comfortably.
Note: You can steal only once from Gilgamesh unlike the numerous steal you could have from the one in the main game. Use Nihopalaoa + Remedy on Enkidu then defeat it. Gilgamesh should cause little problem to your party if you still have Reverse on.
Note: Make sure to avoid the traps around the treasure chests. A few things will happen in this stage; your party HP/ MP will be drained, you will not be able to use Attack, Magick or Techinicks for a minute or so. These restrictions are usually short and changes frequently. With Reverse on all the time you will emerge victorious in a few minutes.
Note: The probability Glaring Eye will spawn is 1% after you have killed a Abysteel. The spawn rate is just too ridiculous and you should just ignore it. You can kill Abysteel by giving it Phoenix Down. However, it's not a good idea to use most of your Phoenix for this.
Note: This stage is undoubtely the toughest in the Trial Mode. If your party came in good conditions from the previous stage then your chance of winning is slightly better. However, on your first try it can be difficult to beat the Judges. Equip everyone with Bubble Belts and switch to other equipments only when required. As soon as the battle start use Nihopalaoa + Remedy on Ghis. Equip your main damage dealer with a Cameo Belt and take out Ghis as fast as possible. Your other two members should be healing constantly using magicks/ items. Next is to take out Bergan and Drace. Inflict Disease on both using Nihopalaoa + Vaccine. Under Disease status Bergan and Drace will not live long. Once these two are out of the way use Nihopaloa + Alarm Clock on Zargabath to inflict Sleep. Now Gabranth is all yours. You need to take him out before Zargabath wakes up otherwise he will toss an Elixir on Gabranth. Use Cameo Belt to improve your chance of hitting the target. With Gabranth gone you have already won the battle. Completing the Trial Mode will unlock the "Weak-Mode" option.