Page Fourteen- Lady bad luck. - FlamesofRebirth
Completely Random Introductory Quote-
The angels, all pallid and wan,
Uprising, unveiling, affirm
That the play is the tragedy, "Man,"
And its hero the Conqueror Worm.Edgar Allan Poe, The Conqueror Worm
Chapter 9 Continued[]
The Palamecia- Starboard Weather Deck[]
"That we can do something about." - Lightning[]
We're still on board the Sanctum airship, the main team has made its way out onto the deck. Look behind you for a dead end with some treasure.
Battle- Vespid Soldier x 3
Battle- Vespid Soldier x 2, Viking
The Whistlewind Scarf can be very useful when combined with the right weapon. Use it alongside a Stagger-Lock weapon to get Random: Instant Chain. Now follow the mini-map in the only other direction available.
Battle- Vespid Soldier x 3
Battle- Vespid Soldier x 2
Battle- PSICOM Dragoon x 2, Viking
They are off to the right, the sphere beside the Viking holds a Perfect Conductor.
Battle- PSICOM Dragoon x 2, Viking
There is a save point here, as well as a ramp going down to the next area.
Battle- Deckdrone x 3, Vespid Soldier x 2
Take out the Vespids first to avoid Aeroga, it's more dangerous than Tornado Kick in this battle.
Battle- Deckdrone x 7
This group is off to the left, and there is absolutely no point to fighting them except to gain some CP. However, enter this battle with Solidarity and make Lightning use Blitz consecutively for an easy 1000 CP.
Battle- Deckdrone x 5, Vespid Soldier
You'll have to endure the Aeroga here so you can reduce the number of Drones around, minimizing Tornado Kick damage to acceptable levels. There is a save point after this battle, before you go down the ramp head off to the right.
Battle- PSICOM Dragoon x 2
Defeat them, then pick up 13 Barbed Tails at the dead end. Now go back to the save point and down the ramp to the next area.

I'm running out of pictures here, this damn chapter needs to end.
Battle- Deckdrone x 5
You should be able to preempt them to make things easier.
Battle- Deckdrone x 3, Viking
This group is off to your left, and you don't need to fight them. Do go around them and jump onto the mechanical arm. When it reaches the bottom, jump off and run around to find 300 Gil, then go back up to the next battle.
Battle- Vespid Soldier x 2, Viking
Again, you can easily avoid them if you want to, they're off to your right when you come back up from the treasure sphere.
Battle- PSICOM Dragoon x 3, Viking
Battle- PSICOM Dragoon x 4
The sphere in the corner behind them holds another Spark Ring, which will be useful in the upcoming boss battle.
Battle- PSICOM Dragoon x 2
Use up all your CP and equip some Spark Rings. Relentless Assault will be fine for your default paradigm.
Boss Battle- Kalavinka Striker[]
One big fat stroke of luck after another
Snow
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Luck, Be a Lady[]
You can now choose your own battle team from here on out, the option is in the paradigm menu. You can just stick with what you've got for now, the last section of this chapter is short. This next section consists of three parallel paths, all connected by mechanical stairways. To make sure we don't miss anything, I'm going to take us in a big circle around the area.
"Time to purge a primarch" - Snow[]
For a reference, I'm going to call the end we're starting at South, and the destination North. You can check your map by pressing the Square button to figure out where you are if the mini-map isn't cutting it. At the north end of the platform you're on, there is a switch to activate the staircase. Hit it and go down to the next one.
Battle- PSICOM Infiltrator x 3, PSICOM Destroyer
Take out the Destroyer first whenever you see one, otherwise it will use Bazooka and you will die. When they're gone, use the panel on the left to go to a platform holding a Librascope. Activate the panel to the south and go up the stairs to find a Pain Dampener. Now go north past the previous platform and activate the next switch to continue.
Battle- PSICOM Dragoon x 3, PSICOM Destroyer
Keep going due north to reach the next platform. It holds a sphere with 3600 Gil. Again, go north.
Battle- PSICOM Infiltrator x 3, PSICOM Destroyer, Thermadon
Activate the northern switch again and reach the final platform, containing a Gold Bangle. Now go back to the previous one and go across to the middle row.
Battle- PSICOM Dragoon x 4, PSICOM Reaver
After beating them, go east again to reach the last row.
Battle- PSICOM Destroyer x 2, PSICOM Huntress
Go north from here and pick up the Perfect Conductor, then go south (away from the destination) until you hit the next battle.
Battle- PSICOM Dragoon x 2, PSICOM Raider x 2, PSICOM Reaver
Continue on to the next platform to find an Umbra, a weapon for Snow. Keep going south to reach...
Battle- Thermadon, PSICOM Destroyer
The last platform in this row has a sphere containing 2 Rune Bracelets, do not miss this one. Now head back toward the last platform that had a treasure sphere, and then take the middle row all the way north to the destination.
Battle- PSICOM Huntress x 2, PSICOM Reaver, PSICOM Destroyer
Battle- PSICOM Raider x 2, Thermadon
Battle- PSICOM Dragoon x 4, PSICOM Reaver
Yeah, you already fought this battle, but they respawned. Everything here does, so you can max out your Crystarium and pick up some cash if you want to (I wouldn't bother). This is the last fight before the boss. The next platform has a save point and an Ethersol. Make sure your CP are spent before you move on, you should almost have your entire Crystarium filled out.
"Humans have no business here" - Galenth Dysley[]
Before you move forward from the save point, get set up for the upcoming battle. You should take a heavy hitter to help Lightning deal damage, and a mage for healing. You may want to use Hope for his Synergist abilities, if so, take Fang as your main Commando for her Saboteur skills. If you use Snow instead of Fang, you'll have access to Tri-Disaster, but you'll need to use Vanille as your healer and debuffer. You could also use Sazh as a Commando and Synergist, but he's really only useful when you can control him directly. You can even go with Hope and Vanille, it will just take longer to wear down those HP. Or you could do what I did, which is go for all out offense. I wanted to see how quickly I could take Bart down, so I used Sazh and Vanille, giving the ladies Tungsten Bangles and Rune Armlets while the old man took a Silver Bangle and a Royal Armlet.
Paradigm Deck- Lightning, Sazh, and Vanille | ||||||||
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Relentless Assault | Commando | Ravager | Ravager | |||||
Diversity | Commando | Ravager | Medic | |||||
Aggression | Commando | Commando | Ravager | |||||
Tri-Disaster | Ravager | Ravager | Ravager | |||||
Thaumaturgy | Ravager | Ravager | Medic | |||||
Evened Odds | Medic | Synergist | Saboteur |
"Been lookin' for you, Nabaat" - Sazh[]
How much does it suck that Barthandelus kills of Jihl before you get a chance too? I was really looking forward to this confrontation the first time I played this game, and it still seems like a big wasted opportunity for a memorable boss fight. What a rip-off.
Boss Battle- Barthandelus[]
Guess Fal'Cie don't go down as easy as the rest of us
Sazh
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A Focus Revealed[]
After the battle, your Crystarium will expand yet again, and Bart/ Dysley will give you some very interesting information. It would appear that your rebellion is all a part of his plan, what would a Final Fantasy game be if you didn't spend half of it unwittingly working for the enemy?
"Not so fast, L'Cie" - Yaag Rosch[]
That chapter was ridiculously long and labor intensive for me, hopefully the next page will be easier.