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Today we start our dive into the world of sidequests, oddly all best left until after the main story of the game. Well theres nothing that I, Cymbleine can do about it. Well at least I can complain, but then again that never usually works so...On to Part 20!

Mark Missions (AKA: The Only Sidequest in this Entire Game)[]

Lets see where did we leave off...Oh yeah! We defeated Orphan and destroyed the world, but somehow we're back on Cocoon and in Orphan's Cradle. Well if anything good came from those final battles its that we've gotten another Crystarium level to explore, in fact its the final one we will ever recieve. This is when the boosts are really noticable, you can also get a fourth accessory slot and I believe every character will have well over 10,000 HP. But enough of that, lets go on with hunting! I do enjoy killing things.

So the first thing your going to want to do is turn around and head back to the enterance of Orphan's Cradle. Then you want to take the path to your right to return to Gran Pulse. This is where all the marks take place, thus this is where you want to be.

You'll be back at base camp, and you want to go to the Steppe, because this is where the first missions take place. Activate the Cie'th Stone from the tutorial about them back from Chapter 11 and accept to hunt the first mark of our sidequesting: Ectopudding. To find your mark either use your map and head for the pink star of head in the direction of Cocoon and you should see him. He doesn't move so getting a preemptive strike is really easy.

Mark Fight: Ectopudding
FFXIII enemy Ectopudding
HP: 133,200
Magic: 259
Strength: 518
CP: 980
Difficulty: Easy

Start the battle with a Preemptive Strike and blast him with Thunder/Thundara. If you lose this battle turn off your Xbos or PS3 and never play any video games for the rest of your life. You are a disgrace to all gamers.

For completing this mission you will recieve an Energy Sash.


The next Cie'th Stone appears right next to you. Activate it and you can find the Mark: Uridimmu by using your map (If you must know, he's to the south eastish of the stone, along the wall.

Mark Fight: Uridimmu & Gorgonopisds
Uridimmu
HP: Uri: 45,900 | Gors: 30,600
Magic: 114 | 93
Strength: 275 | 225
CP: 1,225 | 440
Difficulty: Easy

His help is weak to Ice, but he's immune to it so use Blizzaga to eliminate the Gors, then use Thundara to get rid of the big guy. This mission and the first one could both have eaisily been done before even reaching Mahabara.

For completeing this mission you will recieve some Cobaltite.


The next Stone will right next to the where the mark was again. The next mark is found in the Yachas Massif. Oh and before I forget now's a good of time as any to develope your characters in their final Crystarium levels. I went for Ravager with Vanille, Commando with Fang, and Ravager with Hope. Oh yeah and Vanille her Magic +100 accessories back because you won't be needing Death resistance anytime soon. Anyways on to the Mark: (Save before challenging him because you may not be able to beat the target time.) Oh and if you lure him out and run out of his eyesight he will turn around and you can eaisily Preemptive Strike him.

Mark Fight: Ugallu
Ugallu
HP: 282,960
Magic: 718
Strength: 395
CP: 1,330
Difficulty: Easy

With HP like that this will be over in seconds. Hit him in the weak spot with Blizzaga and Aerora and he'll fall even faster. These first missions are terriably easy and could have been completed earilier, but hey I procrastionate, so what?

For completing this mission you will recieve a Platinum Bangle.


The next Stone we're looking for is on the way to the Paddrean Archaeopolis, and is marked by a blinking orange circle on the mini-map. The mark is also on your way there so when your ready face them. (If you need help use your Map)

Mark Fight: Adroa
FFXIII enemy Adroa
HP: 21,600
Magic: 127
Strength: 116
CP: 700
Difficulty: Easy

Its a bunch of weak enemies. Use Blizzaga or Firaga and they'll instantly. Whatever lives won't stand long to Fang's wrath. I guess I should mention that the other enemies that arn't Adroa are immune to magic damage, but like I said Fang will massacre them.

For completing this mission you will recieve a Pearl Necklace.


The next Stone is behind where we are, on the lower path by the Save Station. The mark is located higher up in the area with the Behemoth Kings. (Again use your map, they gave you one for a reason.)

Mark Fight: Edimmu
FFXIII enemy Edimmu
HP: 116,640
Magic: 127
Strength: 304
CP: 1,050
Difficulty: Easy

Despite halfing all elemental damage, Edimmu's HP is just far, far too low. Fang can wipe her out in a few hits no problem. (Although using Libra will allow you to get Fang to use only Ruin so this is a pretty good option if trying for 5*'s on every mission.)

For completing this mission you will recieve a Sorcerer's Mark.


The next Cie'th Stone is all the way on the other side of this area, right before the destroyed city. The mark is located behind you in the Pass of Padda.

Mark Fight: Munchkin Maestro
FFXIII enemy Munchkin Maestro
HP: 90,720
Magic: 286
Strength: 429
CP: 920
Difficulty: Easy

None of these enemies will pose any threat to you. Blizzaga them for their weakness and watch as their petty HP is decimated in seconds. The worst thing that could happen is that he buffs his allies, but when you buff a weak enemy it still stays weak.

For completing this mission you will recieve a Fulmen Ring.


With that we have opened up another teleport stone. That means we can now use the stone by Paddra to warp to the stone up near the enterance of this area, and vice versa. Now return to Paddra, because our next mark is a stone located in the city itself. When you acitvate the stone, you get a scene where the mark: Bituitus, The Pillager flies into the city. The city is now emptied out and as you try to leave you get attacked by our next mark, and the first of the Undying.

Mark Fight: Bituitus
Bituitus
HP: 324,000
Magic: 263
Strength: 329
CP: 2.250
Difficulty: Easy

As he is the first of many Bituitus is the weakest of all the Undying. He has low HP so that is easy to dispatch of but with reisitance to all forms of elemental magic Fang's Ruin will be your hardest hitting attack. Still his HP is too low to be of any real challenge. (To get a 5* rating I had to change Relentless Assault to Ruthless (Vanille is now a Saboteur) so that I could increase my Damage output and the same applied to Edimmu as well.)

For completing this mission you will recieve access to the R&D Depot.


Page Overload[]

You know you've overloaded the page when every thing you type cone at a rate of one letter a second, so I'll cover the rest of the Marks here to speed up the process.

When he bites the dust, Bituitus will go insane and fly around a bit before turning into a cocoon. Maybe someday when enough time passes, he will be a beautiful butterfly, but that will have to wait. The next Mark can be found way back in the Vallis Media, by our old Base Camp. This stone is another of the teleport stones, so this mission is really worth doing. The mark itself is located by the place where you found Hope.

Mark Fight: Rakshasa
FFXIII enemy Rakshasa
HP: 162,000
Magic: 231
Strength: 162
CP: 1,470
Difficulty: Easy

Rakshasa is proteced by three Flans, so Firaga them into Oblivion, then focus your entire assault on the Mark itself. He's weak to Lightning, so use Thundara for the best effect. Don't worry, the marks will get harder, eventually. (The hardest thing about these early marks is trying to beat their Target Time for a 5* rating, which in case you were wondering, is something I don't really care for.)

For completing this mission you will recieve a Collector Catalog.


With that done you've opened up a new teleport stone. The eaisies way to get to where we want to go, the Archylte Steppe, is to go up to the Yaschas Massif and teleport back down to Base Camp and head the rest of the way there. Once your back on the Steppe, head through the "tunnel" area and look to your left for the next stone, which turns out to be yet another Teleport Stone. 4 in one sitting, pretty neat I guess. The Kaiser Behemoth is found by the pond where we fought the Ectopudding.

Mark Fight: Kaiser Behemoth
FFXIII enemy Kaiser Behemoth
HP: 196,560
Magic: 790
Strength: 527
CP: 3,000
Difficulty: Easy

This is a behemoth in only name. HP that low results in a quick vitcory for us. He can stand up and his total HP increases after this but all that does is make the battle needlessly long. He's weak to Earth so if you want you can use Quake but the TP would be better spent elsewere.

For completing this mission you will recieve some Rhodochrosite.


One more left on this page, then I move on to better things. The next stone is down towards the rocks across from the lake, heading away from Cocoon. The mark itself is all the way down just before the enterance to Mahabara.

Mark Fight: Ambling Bellows
Ambling Bellows
HP: 270,000
Magic: 465
Strength: 898
CP: 1,850
Difficulty: Easy

This guy would be tough if he wasn't so easy to Preemptive Strike. Preemptive Strike + Thundara/Watera/Quake = dead robot. For being the 10th mission out of 64 you think the difficulty would be just a little bit higher don't you think?

For completing this mission you will recieve Superconductorx4.


And with that I'm done with this page. See you around!

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