Here we'll grab ourselves the final summons and the final tablet. The final summon is on the page following, and isn't a boss. We will also get the final jobs on the next page. Sidequesting is fun! And also basically mandatory because this game is hard.
A few things to do:
- Of course, go to the Sealed Castle and get three more weapons using the tablet. There will be no really useful ones left after this, unfortunately, if you chose the right ones that is.
- While I do not do much real grinding, for those of you following my suggested jobs in the walkthrough; Dragoon, Ranger and White Mage should be under 100 ABP to master. If you're doing your own thing, and don't have the walkthrough's set up, feel free to do what you like.
- Go to Phantom Village and buy Coral Rings for every character, so 4 if you have none. This is essential for three bosses.
And with that done, you're set. Let's get three summons!
Jachol Cave Edit
Let's get the summon of death first. It's not too hard. First, head to Jachol Cave. You remember this place? With the disappearing skulls, and only hitting the right skull to be allowed to move forward? Well, basically, at the bottom of the room is a row of skulls, and they vanish frequently. Hit the one that does not vanish to be alloewd to go right and out. If you have been here before in world one, to check it out, well, there are two key differences now. The first is that the enemies are now a pisstake. The second is that last time we climbed out, we ended up nowhere on the world map. This time, if you climb out at the very end of this mini dungeon, you end up in Castle Bal.
Castle Bal Edit
Do you remember this area of Castle Bal? The one with the locked door, and with tons of Objet d'Arts that we can spam Level 5 Death on? Well, at the end of the room, at the top, that's Odin. Well, prepare yourself, as this is a decently hard boss. If you think Holy spam works, think again.
Right, for those of you following the full walkthrough, first things first; spam Level 5 Death on the Objet d'Art just a little bit, just until you master the Ranger. Then:
Zig zag your way up through this mini dungeon to get to Odin. Heal fully beforehand.
Once you got that done;
That wasn't too hard now, was it? While you're around, feel free to Level 5 Death the Ojbet d'Art again. I mastered Summoner here.
And we've got one! Cool.
Istory Falls, final tablet Edit
Did you stock up on Coral Rings? Good.
Istory Falls is located near, well, Istory. In around the northwest of the map, there's a giant waterfall. Fly south of that a bit, just off the continent, then dive underwater. Access the cave nearby, then go outside, and walk across the desert-like place to the waterfall. Fight the gargoyles again. When you get inside, you're now in a giant waterfall with tons of staircases. Yeah. As far as enemies go, everything is weak to Thundaga, except the Tonberry (this game was their debut). Tons of waterfalls here which you can ride down, but not up.
Head up the first staircase, walk left, go down a waterfall then get on the staircase left. Three flights up stairs up to a Turtle Shell. Now head down two stairs, and take the staircase to the left down. Now take the one to the far left, fall down the waterfall to the right, for an Ether. From there, just go as far right as possible and through that small gap, then go upwards and up a staircase. Head right and down for an Air Knife, then go back up, head to the centre at the top, through a small doorway.
In this new room, there are three staircases. You are in the middle one. So which next, right or left? Take the right one first. Keep going down until two staircases show up leading to a Goliath Tonic, then go down again for a hidden path to appear. Go along it, it leads to a Rune Blade. Now go all the way back up and take the staircase on the left. Now go down there.
Here you should fall down a waterfall briefly. Head to the left and down a bit, take the staircase on the left and come to a skull. Quickly switch to a Thief and turn Sprint on then hit the switch. Run to the right and grab the Protect Ring then change back, as you get taken down the waterfall to below. Go back up that left staircase and head down to the next room.
In B3, just go straight down and to the left along this linear path, then up. When the path forks, take the path right, and get the Phoenix Down, now go back, left and down. Keep heading down, and when the path forks, take the left path, go back up, then right again and down., eventually going down the stairs. You should come to a save point. Use the tent, you almost certainly need it.
In this next room, head down. Go down those stairs, then to the left, up the other stairs, and go through. Through this door is a room with an Artemis Bow treasure, then head out. Now head to the top left - turn the Find Pits ability on - and go around, then up, left, up and through a staircase. It will take you to an Enhancer treasure, then go back down. Go to the stairs on the far left, get the 12,000 gil treasure. Take the stairs at the bottom centre of the room.
Down here, first hit the switch at the bottom left of the room for a treasure at the bottom, then go up, and left for another treasure. Now, go to the right. Stand in front of the treasure (this is semi important) and open it, then hit the switch at the top right. After that, you want to go to the bottom left of the room and purposefully fall down one of the holes.
You know what time it is when you hear that music. I'm going to assume Dragoon is mastered;
Now, after you get the tablet, and Leviathan destroys Exdeath's monster, you can chose to leave, or to fight Leviathan. You know what I'm going to suggest:
Awesome. Now, go back to the Sealed Castle. Get your final three weapons. You will be told of an area unlocked. We will visit that briefly next page.
Bahamut, North Mountain Edit
What you need to do is get the Black Chocobo (parked in Phantom Village?) and fly to the northeast of the map. There's a huge desert area innaccessible to the airship, because the only area that isn't desert is forest. That forest is where the Black Chocobo will land. Up and around to the northeast. Hell yeah, we're going to one of my favourite locations, North Mountain from world one.
Obviously, the enemies here pose no threat. Go to the end of the dungeon for something that does pose a threat.
Fly to Carwen just to the right and use the Inn, then fly back to that same forest. We're not done just yet.
Phoenix Tower Edit
The Phoenix Tower is also located in the desert. Before you go in, I must ask you, do you have 5 Elixirs? If yes, good. If no, bad. Get them.. While the Phoenix Tower is a dungeon, it's not a typical linear dungeon, and thus, I can't walkthrough it in the same way. There are 30 floors, the 30th contains Phoenix. Try to save your mana throughout. There are also tons of Blue Magics to learn here. The enemies are decently hard.
Other than getting to the top of the Tower, there are two things you can do. Both, however, will be done on the next page in a return to the tower. For now, focus on getting to the top. That way, you do not have to worry too much about MP. Don't use Elixirs much.
So, you just need to ascend the 30 towers. Ignore the pots, we will go back to those later. But to explain, basically, you can get 500 ABP from them or you can get some useless Gil, but we'll just ignore them for now, since preparing for them and tackling this dungeon properly is not easy. Your prize for now awaits you at the top.
When you get to the top of the tower, you got two options. I hear it does not matter which you go for, and you get Phoenix either way. I go for the "save the bird" option, though. So:
For those of you following my walkthrough's character progression; try to master the Black Mage in this dungeon. You did? Good. Turn them into a White Mage for now, but in a second, we'll come back here to turn them into something else.
Awesome! Now let's get the final jobs and do some random stuff!