Final Fantasy Wiki
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Revision as of 14:32, 8 May 2020

Last page, mi amigos, it's been fun.

The Last Battle

Teleport to the Edge of Nil, then proceed north into another one of those pulsating dark portals. The emperor lies at the end of this long wooden bridge, awaiting his challengers to meet him. As you examine the silhouetted figure on the throne, you find that the great and powerful Emperor of Avalon, who we have feared for all this time is actually...

Elgo? I told you he didn't die.

Elgoo wanted to transcend the frail bonds of time to become immortal, meaning that he could reign supreme until the end of the universe. He used the power of Nil and the crystals to pursue his goal (a feat he obtained by manipulating the void into allowing him to cross between dimensions), but was thwarted by the efforts of our heroes. That's actually a pretty cool plan! Way better than just pining for void to envelop the world, or getting a kick out of destroying it. No, Elgo sought to live eternally, so that no man nor woman would ever succeed and supplant him as absolute ruler. It's like Ultimecia's grand plan, except awesome, sensical, and not at all out-of-her-fucking-mind ridiculous. Respect, Elgo. Respect. When everyone refuses to give in to the Emperor's wicked machinations, he absorbs the power of Nil he has been controlling for so long, and makes it his own. IT IS BOSS TIME!


Boss Fight: Elgo
FF Dimensions Elgo Battle 1
FF Dimensions Elgo Battle 2

  • HP - 300,000
  • Weakness - None
  • Difficulty - Easy
  • Steal - None

Holyshitthismusicisawesome! Nothing says epic like an incredible melody tied to an awesome boss sprite. And I thought that there would never be a great final boss theme again after Uematsu left...

Elgo has command over some of FFD's most powerful spells, and possesses the sheer magical vigour to strike down the party in just a few turns if he was so inclined. But we aren't just going to sit here and let him take advantage of us! As soon as you get the opportunity, build a defence of Shell and Protect spells to barricade your team against Elgo's callous attacking strength. Hastega (and even Regen if your white magic users have time) is also a must have for the fight. All three must be kept active from battle start to finish. Failure to keep them going and you WILL be overcome in a matter of turns.

On to Elgo's actual repertoire, now. He utilises high-end magical spells like Holy, Flare, Comet and Meteor frequently during the clash, all of which can amass over 3000 damage on one target. Comet does about 2500-3500, Holy-3500+, Flare-4000, and Meteor will hit multiple targets, the summation of which is likely to exceed 4500 (all these amounts were recored without shell). He may also pair these strikes with physical blows and Slice-and-Dice to add 1000-2000 to an already exhausting amount. If you hit Elgo with physical attacks of your own, he's like to counter with slow, which is more irritating than actually hazardous, but you should put haste on the afflicted just to be one the safe side. Other attacks I've noted him using are Silencega, but he only ever used that once, and it only hit one of my characters. If it hits your Seer/White Mage, for the love of God, throw a remedy his way.

After 75,000 of his HP has been burnt out, Elgo will change forms using the power of Nil. Following the dialogue, he uses Pandora's Box, which upgrade his current arsenal with some new toys: Neutrino is a fire move that does 1500-2500 to every person with shell up. Neutralino is its electrified twin, doing roughly the same amount with lightning elemental damage, and possibly stunning someone. Axion makes the triplet by inflicting ice damage and randomly inflicting stop, which you will need to cure with a remedy ASAP. Elgo's ultimate attack is ultima, which he will only use after 3/4 of his HP has diminished. It's easily his strongest attack, hitting the party for roughly 3000 with shell on. I suggest having a healer waiting to cast curaga just as it hits, so that you can recoup and get back on you feet before another Pandora's Box combo can be chucked at you. As well as that, he replaces his slow counter with a single target gravity, and he also begins to couple his magical attacks together, meaning that any target unlucky enough to be targeted twice will be incontrovertibly pulverised.

The fight's difficulty stems from the blisteringly deadly attacks that Elgo uses, and that high HP total, which is 1.5 times the highest total we've seen thus far. Use items to replenish your MP when needed, heal with your mages every turn, and continue the destruction as best you can, and you will prevail against him.


Elgo fails to control the void and is devoured by it, just like Exdeath was all those years ago. Even though the single greatest threat has been neutralised, the now host-less void loses control, sucking everything in like a black hole. Who knew? Communicating via the whisperweed, the heroes get a pep talk from everyone we lent a hand to around the globe (except the dead ones, of course). Bikke and Matoya, Prince Adrian, Queen Cilque, Eduardo the Bardo (with music that can't be played on the harp, thanks very much) and the civilization of dwarves, Dr. Lugae with Babz, Argy and Sophia by his side. Lastly, Cid shows up with some Mysidians to combat the forces of Nil. On Bikke's ship, it becomes apparent that Matoya has 'bought' the allegiance of the Fuga clan and they help her to dispose of the enemies. She becomes cornered by Nil, but is saved by Jinnai (!?!?) who was supposedly 'rescued' by her. When did that happen? And then Gawain struts in! As Alba would say, 'Whu-whuuuuuut?!

Together, the ninja and paladin julienne Nil into neat little rows, and the day is saved. Unfortunately for everyone who matters, they're still stuck at the Edge of Nil, not escaping or anything. Sophia gives us our final objective: eliminate the void's core and bring an end to the imminent apocalypse wrought by the void. Following that long cutscene, you gain control of the party again. Just behind you are a save point and healing orb that you can use to prepare for the true final boss. Me, I stuck with the party I used against Elgo, so there was very little preparation to be had. Technically, you can return to the Dark Gate and its conjoining areas, but you aren't permitted outside of the rift until the core of the void has been eliminated. Complete the last minute putting together of your team, and inspect the portal where Elgo and his throne once stood.


Final Boss Fight: Chaos Elgo
FF Dimensions Chaos Elgo 1FF Dimensions Chaos Elgo 2FF Dimensions Chaos Elgo 3

  • HP - 558,000
  • Weakness - None
  • Difficulty - Easy
  • Steal - None

NOOOOOOOO! What the fuck? Why did they ruin everything by having a retarded boss sprite?! What... what is it even? Were the SE staff having a competition to make the ugliest fucking creature in Final Fantasy history? Well good job! Gold Medal to the guy who came up with this! And the boss music is no where near as cool as Elgo's was. Not impressed!

Chaos Elgo is stronger than regular Elgo, however, if you managed to defeat Elgo by a comfortable margin, then there's no reason why you shouldn't be able to do the same with this freak of nature. ChElgo uses Pandora's Box followed by one of his previous form's moves (Axion, Neutrino, Neutralino) to begin the fight, and that will immediately strip you of 1500-2500 HP. Amend this by throwing out a quick Curaga/Curaja/Argy to restore your team, then get the barriers and haste up. Subsequent to this is Grand Wall, which hits one person for 3000 damage. Other spells he picked up from Elgo consist of Holy/Flare (2500/3000 with shell), Gravity, and Meteor (4000 damage on everyone - even with shell). He can use Eclipse at this point, which will do around 1000 and randomly curse people, so be sure to basuna that as fast as you can.

After a few rounds, Elgo begins to change form, becoming *gulp* even uglier! Immediately afterwards, you'll be reduced to 1 HP and 1 MP by Dark Flow, and he gains over 4000HP and 200MP back. Shit. Ah, but don't despair, because plenty of guests that have accompanied us over the game to help us in our direst hour (FFIV wants its plot back). Babs and the DEAD Freyr appear to jump and Precise Shot Chelgo, Eduardo and the EQUALLY DEAD Sigurd appear to revitalize the party and inflict further damage on Chelgo, and so do Argy and Matoya. Then Gawain and Jinnai show up, and then Sophia and the Mask (Did anyone in this game actually die?), all to help us get back on our feet. Now we're at full health again. Yippee?

Status effects stick on the party, even during that scene, but Chaos Elgo now has access to 'Black Hole' which will dispel them all. He follows Black Hole with another Dark Flow, but this time it only inflicts 2000-3000 damage and still heals him for over 4000 HP (and also MP - but he'll never run out of that). Cast your best magic and use your toughest abilities to even the damage against him so that he doesn't start to heal for more than you can deal every time he uses it.

Eventually, he changes forms again into... I don't even know what the fuck I'm looking at now, but it looks sadomasochistic, so I don't want to know. This change heralds a new strategy from Chelgo, wherein he/she uses 'White Hole' to heal for 5000HP (WHAT?! There's no escaping it!), and then using Pandora's Box followed by one of the elemental attacks. I may be wrong but I think White Hole may be responsible for putting a protective barrier or two on Chaos Elgo, so just cast dispel if you see him glowing green at any time. Observe that Elgo's actions will reflect on the form he is in. The regular Chaos Elgo will use high level spells, Eclipse, gravity, his dark (2nd) form will use black hole and spells like Meteor, and the last form will utilise thing like Holy, Pandora's Box, and White Hole, so plan your actions according to his change in format.

Lastly comes Elgo's greatest attacks, those he uses after the 100,000 HP mark: 10000 G's and Big Bang. The former reduces everyone's HP to 1, so have a healer ready to top everyone up (Full Cure - while expensive - is amazing), or you will certainly lose when Chaos Elgo gets his next turn. Big Bang is the ultimate of all ultimate attacks, hitting for over 4500 to everyone not protected by shell, and additionally causing sap. Heal like crazy with everyone who can (even with X-potions and Elixirs) to become healthy again. This may seem like a daunting prospect, but just know that Chelgo will take his sweet time before attacking again - that being said, don't waste any of your own time in stealing victory from him/her/it.

Use every ability and every strategy you have learned over the course of the game to destroy Chaos Elgo once and for all: War Cry+Brave Ballad+Hastega+Strike, Meteor+Magic Madrigal, Focus+Phantom Rush, Aura+Darkness, etc. This battle is not harder than Elgo exactly, but it is much longer and more taxing. I'm sure you can do it! If you beat Elgo, why not this bastardized version of him? And if you didn't, why are you reading this?

NO PRISONERS! NO PRISONERS!


FF Dimensions Alba's Glory

Whoooo, that was fun! Now that the world is safe again, we can finally go home. The party assembles, and we are given the freedom of a victory strut down the Red Carpet. Before we can leave, the World of Nil trembles as light is returned to the world. Regrettably for us, the incandescent explosion that will inevitably occur will vaporise us should we not escape in time. Keep heading south to exit the are, following the path you took to get here. At the castle, Dusk and Alba decide to sacrifice themselves in order for the remaining six to escape. It's all very touching that the two best characters (because of the falling out with Aigis) in the party will be killed, and it's sad and dreadful and great for the story, but Glaive comes in to steal their thunder because let's face it: the plot hasn't been very generous to him recently, now has it?

As the party leader, enter the doors of the castle to escape. Turns out that Glaive wants to immolate himself in order to keep Diana safe, who he believes that Sol should have. Oooh, plot development for Glaive! Better late then never, I suppose. The light begins to shine brightly, signifying the start of the flare, and Dusk/Alba remove Glaive with a teleport spell. One question, how is 'facing the light head-on' supposed to help everyone else? Do they have magical light-reflecting powers? Strange. Save the game when prompted.

Avalon is completely razed, and the remaining five wind up on the deck of the McGuffin (Argy saved them allegedly, but I'm not believing that bullshit for one second). Glaive turns up on the ship, embarrassed at being tossed out by Alba and Dusk. I don't blame him, it's pretty demoralising to be kicked out by people who don't want to die with you. 'Whyyyy?!' Cause you suck. Waitwaitwait. Okay, now Avalon is destroyed. And everyone's sad. =(

FF Dimensions Alba's Proposition 1FF Dimensions Alba's Proposition 2FF Dimensions Alba's Proposition 3

  • NOTE - Pulchritudinous is actually a word. Seriously! I looked it up!

Epilogue

WARNING: HUGE SPOILERS

FF Dimensions Sequel 1
FF Dimensions Sequel 2

Sol is woken up by Diana in Lux. Di is now an 'Oracle of the Crystals', meaning exactly nothing. I don't know what Sol's deal is. They meet with Glaive in the middle of town, who now works at some sinecure in the castle. Fuck that, these people should be kings and queens for the service they've done to El Mondo! But no, turns out he's just the Captain of the Guards (*hrmff*, really?). Sol and Diana leave for an airship to take them to Burtgang (you'll see why in a moment), and Glaive is left alone. That is, until a shadowed figure - which you know perfectly well is Alba - walks up to him. Is there anyone in this game not impervious to death?

Argy is working with Sophia to regain her autonomy, and Dr. Lugae is looking into the process of assimilating magic and technology into one. Yeah, tell me how that turns out when a court mage gone insane ascends to godhood and destroys the world. Do these people never learn? Over at Falgabard, and Nacht is with Graham at his father's gravesite. I care not for what they are doing, and nor should you.

Babs shows up on Ceres' progeny, Pallas. Thankfully, she doesn't stay long. Sol flies over Alfheim, where Cid has landed his ship (he's taking the Elves to Burtgang). Ehhh, other stuff happens, like Nacht visiting Matoya, who has entrusted the duties of the Desert Moon leader to the Jinnai and the Fuga clan. THEN we get a scene with Bikke and Eduardo - why the fuck do we have to see all of this? Oh, and get this! Aigis is the knight-commander of Burtgang! Bull. Crap. He should be singing in bars and sleazy taverns like the bard I made him to be.

Okay, okay, everyone's at Burtgang, where Sarah's coronation is being held. Eduardo plays a special tune that he created: the Queen of Light (That's the prelude! Come on!). Just as Sarah is about to be crowned, Dusk appears and explains how he survived: Vata, Freyr and Masked Elgo volunteer their spirits to stop the encroaching blast of light, and teleport the two away. Officially, no one good can die in this game. Then Glaive and Alba appear! Also, Dusk is the Great Elder, while Alba was shunned from the duty because she's too crazed and insane. Finally, Sarah is crowned and becomes Queen of Burtgang, and everybody celebrates the dawn of a bright new world, as terrible J-Pop is played and the credits roll.

Thank you everyone! Hope you enjoyed the journey! Until next we meet!

FF Dimensions The End

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