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Endure status in Crisis Core -Final Fantasy VII-.

Vigilance, also known as Endure, is a status effect that prevents the target's actions from being interrupted by enemy attacks.


Crisis Core -Final Fantasy VII-[]

Endure prevents Zack's actions from being interrupted when he is attacked by an enemy, and stops him from falling over when hit by a strong attack. The status can be achieved through Digital Mind Wave by rolling #-#-7 combo on the reel outside of modulating phase, which places Zack under Endure for 20 seconds.

Auto-Endure can be acquired through equipping Twisted Headband or Genji Armor. Twisted Headband can be bought from Mythril Mine Trading for 10,000 gil. The Genji Armor is unlocked once all slots on the DMW are filled to 100% and the player accesses the DMW menu.

Final Fantasy XIII[]

Vigilance increases the chance of interrupting the opponent's action when attacking (+10 Cut), and increases resistance against interruption from the opponent (+10 Keep to all actions). The status is applied with the Vigilance spell, a Synergist ability everyone but Fang and Hope can learn.

Game Element Type Effect
Vigilance Synergist ability, Enemy ability Bestows Vigilance to the target.
Auto-Vigilance Passive ability Bestows Vigilance at the start of a battle.
Critical: Vigilance Passive ability Automatically bestows Vigilance once HP hits Critical status. Functions only once per battle.
Aegisol Shroud Casts Protect, Shell, Veil, and Vigilance at start of battle.
Goblinhancement Enemy ability May bestow Bravery, Protect, Shell, Veil, and Vigilance on target.
Limiters Deactivated Enemy ability Recovers 299,997 HP and bestows Bravery, Haste and Vigilance (applies in the first battle).
Manadrive Vigilance Enemy ability Bestows Vigilance on target.
Power Spritz Enemy ability Bestows Haste, Shell, Veil and Vigilance onto the caster.
Version Upgrade Enemy ability Bestows Bravery, Faith, Protect, Shell, Veil, and Vigilance on the user.

Final Fantasy XIII-2[]

Vigilance decreases the target's odds of being interrupted (+20 Keep) and reduces wound damage (+33% resistance). It is granted by the Synergist abilities Vigilance and Vigilaga.

Lightning in her Valkyrie armor obtained as a Paradigm Pack monster from her DLC episode "Requiem of the Goddess", has the passive ability Immovable MAX, which makes her almost invulnerable to interruption.

Lightning Returns: Final Fantasy XIII[]

Vigilance is a status that reduces the chance to have attacks interrupted for 30 seconds (+25 Keep). It can be granted by Auto-Abilities, equipment, accessories and items.

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Final Fantasy Type-0[]

Party members with Endure will not be stunned by attacks. Some accessories and items can give the status. Enemies with the Rage status can have the effects of Endure.

Dissidia Final Fantasy[]

When Garland is in EX Mode, he gains the ability Indomitable Resolve that prevents him from flinching and being knocked back by enemy's Brave attacks while executing his own attack.


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