Velne is a character of War of the Visions: Final Fantasy Brave Exvius. Known as the Hope Amidst Despair, she is the younger sister to Garvall and a descendant of the persecuted people of Yezagh. She joins her brother as they escape from slavery in Fennes and aids him in his attempt to eliminate discrimination against the people of Yezagh.
Profile[]
Appearance[]
Velne is a woman with long, blonde hair, some strands tied into braids. She has grey eyes. She is noted to have a beautiful face. She wears two triangle shaped clips colored black with red on the sides of her head. She wears a black, long-sleeved garment with a white collar fastened with a gold hook at the middle. She wears red armguards lined with long, black cloth and red ruffles. She wears a frilly white shirt underneath that is parted at the front and reveals a black bodice with a hole where her stomach shows. She wears black bloomers and stockings. She wears leg warmers fastened with red leg guards. She wears heeled boots.
Personality[]
Velne is a frail, young woman who frequently shows dependence on her brother although she is aware that her dependence is his weakness. She is very loyal and loving to her brother, willing to die with him if the situation presents itself. She does know right from wrong but she shows hesitation when it comes to dealing with Galzahk.
Story[]
Event story[]
Agitator[]
Ep. 1: The People of Yezagh I[]
Garvall and Velne are carrying a crate through the Fennes mines when Velne falls from exhaustion. A soldier approaches the pair, who then sets his sights on Velne upon noticing her beauty. He also acknowledges the pair's status as Yezagh because of the marks on their bodies and looks down on them. Garvall threatens the soldier but the soldier laughs at his threats, brandishing his sword. The soldier is then distracted by a slave's mention of Vinera, allowing the pair a moment to escape, to which the soldier then states that there is nowhere to run.
Ep. 3: The Third Option[]
Garvall and Velne run through the mines and encounter another group of slaves. Garvall asks for their help but the slaves look down on him because of his association with Yezagh. Garvall asks what places them above Yezagh and the soldier mentions it was whenever he had been branded with the mark. As the soldier is ready to dispose of the pair, a mysterious man interrupts the affair and introduces himself as Galzahk, a member of the Arms Dealers' Guild. Intrigued by their origins from Yezagh, Galzahk offers to purchase the siblings and attempts to broker a deal with the soldier. The soldier rejects the offer but Galzahk retorts back with a threat to dispense crucial information about the marriage of a woman from the mines to a prince from a neighboring kingdom to other countries. Galzahk also goes on to suggest that the pace at which ore is being mined seems to indicate the brewing of war, to which the soldier remains silent. After pressuring the soldier to allow him to purchase the siblings, Garvall rejects Galzahk's attempts and asks who exactly should be deciding their fates. Angered by Galzahk's arrogance with the matter, Garvall tells him that he is no different than the soldier, stating that Galzahk is also intrigued by his sister. Galzahk doesn't refute that Velne is beautiful and states her future potential, prompting Garvall to mention that Galzahk is no better than the soldier. Garvall then decides to run away with Velne deeper through the mines.
After locating the mine's exit, the pair rest for a moment until Galzahk approaches them. He offers the siblings new attire and weapons but after the duo get changed, they are then surrounded by Fennes soldiers. Garvall and Velne rout a few soldiers but more still come, with the soldiers stating that is where they will die. Galzahk turns his magic towards Garvall, causing Garvall to fall to the ground. As Velne screams for her brother, she is also struck by Galzahk's magic and falls. The soldiers disperse as Galzahk claims he's already done their job. Following their dispersal, Galzahk heals the siblings back to health and he tells them to get going. Galzahk tells the pair that if he ever sees their faces again, they won't live to tell the tale.
Ep. 5: The Crystal Sanctum[]
Garvall and Velne are resting at a forest when Garvall mentions he hears something. He tells Velne it could be forces from Fennes or even Galzahk's forces but that no quarter should be given to whoever it might be.
Garvall and Velne rout a few of the soldiers but are then surrounded by them. Suddenly, mysterious forces eliminate the remaining enemies and Garvall claims it might be Galzahk. A mysterious voice asks how they know about Galzahk, revealing himself to be Sadali Crysthea of the Crystal Sanctum, accompanied by "Murmur". Sadali introduces himself to the siblings and asks about their current situation. After Garvall and Velne share their story with Sadali, he expresses his consternation at how Galzahk manages the Arms Dealers' Guild and their intentions. Sadali mentions that there may be a way to ensure the people of Yezagh are able to escape further persecution. Garvall recognizes Sadali's intention of overtaking the guild and asks him how they would go about it. Sadali offers Garvall the services of his monks and Garvall takes the monks to Galzahk's mansion. After Garvall and Velne leave with the monks, "Murmur" asks Sadali about his intentions with Garvall. Sadali finds it laughable that Garvall thinks becoming the head of the Arms Dealer's Guild will ensure dignity for the people of Yezagh. He continues to laugh after stating the world cannot be without war.
Ep. 7: Ambush I[]
Garvall and Velne arrive at Galzahk's mansion, with Garvall telling Velne to stay behind. However, Velne tells him that they need to stay together, even in death. Garvall tells Velne that they won't die as they are doing this so they can live, stating that it's time to create a new future for their people.
The pair encounter Galzahk and his men, with Garvall telling Galzahk not to take it personally. Galzahk attempts to dissuade Garvall from proceeding, stating that the privatization of the guild will only lead to misery as all weapons had been sold fairly to all nations, ensuring a balance of power. Garvall laughs off Galzahk's statement, asking that if Galzahk truly believed in fairness and equality, the people of Yezagh would not have been treated like slaves for as long as they have known. Galzahk remains silent as Garvall states that the curse of his people's history will end this day.
Ep. 10: Debt[]
As Garvall and Velne stand before a fallen Galzahk, the latter mentions that killing him won't allow them to do as they want with the guild. A Crystal Sanctum monk interjects and states that the guild's five aides have already defected to the Crystal Sanctum. Galzahk laments over Sadali's success and asks to be put out of his misery, with Garvall stepping forward to do it. Velne tries to hold Garvall back but Garvall tells Velne that Galzahk is holding a debt over their heads and that he needs to settle things. Garvall brandishes his sword and swings it at Galzahk, seemingly striking him dead. A monk proclaims that Garvall has become the new leader of the guild, exiting the room to report back to Sadali. Velne asks Garvall if they did the right thing, to which Garvall states that the people of Yezagh will finally be able to walk freely beneath the sun. As the pair begin to leave, Garvall looks back at Galzahk and says to consider their debt as paid, as he only faked killing him, similarly to what Galzahk had done for them before.
Gameplay[]
A descendant of the persecuted people of Yezagh and sister to Garvall. The two were enslaved by Fennes and forced to toil endlessly in their mines. Aware that she is the one weakness of her fearless brother, she worries about the burden she places on him.
Character description
Velne is a UR-rarity unit of the Lightning element whose main job is Lancer, while her sub jobs are Dragoon and Monk. She can equip the following items: Spear, Hat, Helm, Clothing, Armor, Accessory. Her unit cost is 80. She can be obtained through Selection Quest, being the signature unit of the Lightning Element quest, requiring Lightning units of MR rarity and below to acquire.
Her Master Ability increases Lightning unit allies' Max HP by 10% and Lightning Attack by 15, as well as her own DEF Piercing Rate by 20. She has no limit burst.
A lightweight spear. Traditional halberds can be thrust and swung, but their heavy metal heads make them cumbersome. Galzahk worked with his favorite swordsmith to develop lighter metal weapons better suited for average human strength. Although this example was just a prototype, he decided to give it to Velne for use in self-defense.
Light Halberd description
Her Trust Master Reward is the Light Halberd weapon, which bestows HP +36, ATK +142, MAG +8, ACC +4, CRT +3 and Accuracy Up for 1 turn on Critical Hit Granted.
Gallery[]
- Portraits
- Renders






