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Vayne Carudas Solidor is a playable character in Dissidia Final Fantasy NT and its arcade version. He represents Final Fantasy XII. He is a Vanguard type, and his EX Skill is Prime Conqueror.

Vayne's default player name is Nameless Consul. His manikin counterpart, the Ersatz Dynast, is gold.

ProfileEdit

AppearanceEdit

Vayne's default costume, "Imperial Consul", is identical to his appearance in Final Fantasy XII. He wears a dark green pullover and pants, beneath a sleeveless green armor, adorned with white gloves, black boots with gold knee-pads, gold belt, and white-and-gold winged armlets. Vayne's cloak is dark blue, crimson, and white. In the first alternate coloration, Vayne's armor is gold with black pullover beneath, his belt and knee-pads are silver, with gray gloves, silver-and-gray winged armlets, and a cloak with silver, gray, and blue. In the second alternate coloration, Vayne's armor is black with white pullover underneath, his boots are white with black knee-pads and belt, pale-blue gloves and blue-and-black winged armlets, and his cloak is white, pale-blue, and purple.

Vayne's first alternate costume, "Novus", is his appearance as Vayne Novus. He wears gold armored gauntlets, belt, and knee-pads along with black boots, his pants are brown, and the remnants of his cloak are orange with black lining. The first alternate coloration gives Vayne's gauntlets, belt, and knee-pads a heavy bronze color, while his pants have an added red tinge, and his cloak remnants are blue with black lining. The second alternate coloration gives Vayne's gauntlets, belt, and knee-pads a silver color, while his pants are black, and his cloak remnants are purple with black lining.

PersonalityEdit

In contrast to his defiance of the gods of Ivalice, Vayne respects both Materia and Spiritus, stating that as pawns, they must help them maintain World B. He maintains his respectful and polite personality.

EquipmentEdit

Vayne's weapons are Mist infused greatswords. Though Vayne fights primarily as a monk, the swords are incorporated in both his Bravery and HP attacks.

His default weapons are Sephira, first wielded by Vayne in his Novus form in Final Fantasy XII, which function as his changeable weapons in the Dissidia series. His first alternate weapons are known as Corruption, while his second are Enigma, and his third are Recompense.

StoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)

Like many other characters, it is unknown if Vayne had participated in the previous cycles. He, Kam'lanaut, and Snow Villiers were absent when Spiritus summoned his champions to his tower to confront Materia.

Vayne encounters the Warrior of Light, Cecil, and Noctis in Porta Decumana and questions how much they value their freedom and to what level they are willing to fight for it. He spars with the trio to generate energy to maintain the world. After he is defeated, he asks Noctis why he fights. The latter responds that he fights to take back something important that someone took from him. Afterwards, the trio leaves the area to continue traveling to Spiritus's domain while Vayne stays behind.

Shortly after Shinryu's defeat, the moogles give Vayne a crystal to host his memories for Spiritus to use in the upcoming infinitely long war. With a crystal doppelgänger of himself to serve on Spiritus's behalf, Vayne returns to his home world.

Spoilers end here.

GameplayEdit

  • Type: Vanguard - Vayne can choose the direction in which he sends opponents flying, which can be done with Left stick on the third input of Bravery Attack chains.
  • EX Skill: Writ of Conquest - Creates a field around Vayne that grants multiple buffs, the number of which increases the longer the ability is charged.

Vayne is one of the more unique Vanguards of the cast, able to knock his opponents in whatever direction he chooses on the third input of his Bravery chains while retaining his iconic martial arts fighting style. This allows him to take advantage of his surroundings to perform intricate team-based followups, as well as being able to wall-rush from a variety of positions near nearly any wall. To compensate one of his biggest downsides is that his damage output is overall one of the smallest as well as needing to play up-close often.

His EX Skill can grant extended buffs to any allies within a certain range, but to make full use of them, Vayne must charge up his EX Skill for a number of seconds, making him a sitting duck to any incoming attacks.

AbilitiesEdit

Move Damage Input Type Power Frame Data Image
Earthrive Bravery DFF2015 II IconDFF2015 Right II Ground
Jump up, then dive toward your foe, coming down on their head with your heel before punching them.
Bone Splitter Bravery DFF2015 II Icon Ground (After Earthrive)
Move forward and punch your opponent, knocking them back.
Backdraft Bravery DFF2015 Up + II Icon Ground (After Earthrive)
Adroitly move behind your foe, then knock them away with a powerful kick.
Rising Dragon Bravery DFF2015 Down + II Icon Ground (After Earthrive)
Close in on your foe and launch them into the air with a strong kick.
Dominance Bravery Left + DFF2015 II Icon Ground (After Earthrive)
Spin to the left of your opponent and unleash a backhand punch.
Iron Elbow Bravery Right + DFF2015 II Icon Ground (Combo 2)
Spin to the right of your opponent and elbow them away.
Battering Ram Bravery DFF2015 Up + II Icon Ground
Ram into foes directly in front of you.
Mach Wave Bravery DFF2015 Down + II Icon Ground
Release a shockwave that starts to accelerate after a short period of time.
Skyshear Bravery DFF2015 II IconDFF2015 Right II Aerial
Close in on your foe with a spinning kick, then punch them.
Bone Splitter Bravery DFF2015 II Icon Aerial (After Skyshear)
Move forward and punch your opponent, knocking them back.
Backdraft Bravery DFF2015 Up + II Icon Aerial (After Skyshear)
Adroitly move behind your foe, then knock them away with a powerful kick.
Falling Phoenix Bravery DFF2015 Down + II Icon Aerial (After Skyshear)
Smash your foe into the ground with your heel.
Dominance Bravery Left + DFF2015 II Icon Aerial (After Skyshear)
Spin to the left of your opponent and unleash a backhand punch.
Iron Elbow Bravery Right + DFF2015 II Icon Aerial (After Skyshear)
Spin to the right of your opponent and elbow them away.
Eminence Bravery DFF2015 Up + II Icon Aerial
Uppercut your foe high into the air.
Undertow Bravery DFF2015 Down + II Icon Aerial
Smash your foe into the ground with a forceful kick.
Steel Fusillade Bravery DFF2015 II Icon Dash
Manifest numerous swords and send them flying. (Hold to charge)
Force of Will HP DFF2015 IV Icon -
Unleash a flurry of blows and finish with a powerful straight punch.
Contempt HP DFF2015 IV Icon -
Manifest numerous Sephira around you that explode upon piercing foes. (Hold to charge)
Inviolable Will HP DFF2015 IV Icon -
Manifest a field of energy that flows around you. (Hold to charge)
Tree of Sephira HP DFF2015 IV Icon -
Teleport above your foe's head and descend upon them with an ethereal sword. (Hold to charge)
Writ of Conquest EX Skill DFF2015 I Icon -
Manifest a field around you that temporarily grants multiple buffs. The longer you charge the ability, the more buffs are applied.


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Creation and developmentEdit

Vayne was revealed as the first DLC character of the Season Pass on March 13, 2018, and released March 22, 2018 on arcades and April 26, 2018 on consoles.

VoiceEdit

Both of Vayne's voice actors from Final Fantasy XII reprise their role; Nobuo Tobita in the Japanese version, and Elijah Alexander in the English version.

Gallery Edit

TriviaEdit

  • Vayne is the first playable DLC character in the series. While Aerith Gainsborough was the first DLC character, she was available to use as an Assist only.
  • With Vayne's inclusion, Final Fantasy XII is the second main series games to add a second antagonist as a playable representative, following Gilgamesh from Final Fantasy V.
    • Vayne's inclusion makes him the only main antagonist to be added after a secondary antagonist from the same game; Gabranth was the first representative antagonist from Final Fantasy XII.
  • The Sephira are one of three weapons wielded by antagonists that were targetable enemies in its original game; the other two being the Fey Tentacles and Shadow Dragon Scales.
  • Upon his initial inclusion, the title of Vayne's manikin counterpart was incorrectly spelled as "Erzsatz Dynast".
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