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The skies over Thavnair are aflame, and panic spreads through the populace like wildfire. One by one, civilians are twisted into grotesque fiends, hells-bent on slaughtering everything in sight. The deadliest of these creatures leads its newly spawned kin through the jungle, towards a number of smaller settlements, and as such, Ahewann has dispatched his Radiant Host to forestall the carnage. Though Vrtra, too, lends his strength to the cause, even that may prove insufficient, and thus do the Scions enter the fray.
Duty Finder description
Vanaspati is the third Dungeon in Final Fantasy XIV: Endwalker.
Objectives[]
- Arrive in Trnakiya
- Clear Trnakiya
- Arrive in Insight
- Clear Insight
- Arrive in Devatagara
- Defeat Svarbhanu
Progression[]
Wandering Wellspring[]
Wandering up the path to the village, Radiant Host soldiers are running in fear from a Terminus Trampler, and transform into Terminus Shriver, attacking the party. Further up the path Vtra is protecting a group of people and soldiers from a pack of Terminus Pursuers. Once they are defeated Vtra flies into the sky to combat the enemies above. The party heads into the jungle and combats a score of Terminus monsters until reaching Trnakiya.
Trnakiya[]
Terminus Snatcher[]
within an open field is a Radiant Host soldier giving into dispair and turning into a Terminus Snatcher.
- Note of Despair- A arena wide AoE that deals magic damage.
- Last Gasp- Tankbuster deals heavy damage.
- Mouth off- The boss spits out a purple liquid that make the mouths on its body appear on the floor. The mouths that aren't speaking is where the party should go. Getting hit with Vitriol gives a member a vulnerability debuff.
- What is Left/Right- A cleave that covers the bosses left or right side. The boss will lift whichever arm as a tell.
- Lost Hope- The boss lets out a shriek that causes the party to be misdirected, making it more difficult to dodge attacks.
The Chosen Path[]
Sramana's Salve[]
Further into the village, more residents turn into beasts that attack the party. After making it through the heart of the village, they come across the Terminus Wrecker.
Insight[]
Terminus Wrecker[]
- Meaningless destruction- is an arena raid wide physical attack
- Unholy Water- summons 6 water orbs that can trap players where it will increase their fire resistance and decrease their water resistance and is useful in surviving the following mechanic.
- Aether Siphon- The boss will siphon fire or water aether from outside the arena. If water is siphoned it will knockback all party members from the center of the arena, and if it is fire staying within the water orbs is safe.
- Total Wreck- A tankbuster.
- Poison Heart- Party stacks together.
The Temple Stones[]
Sun's Ascent[]
More Blasphemies have taken over the Temple, destroying the surroundings and ambush the party.
Devatagara[]
Svarbhanu[]
At the end of the temple is the Blasphemy Svarbhanu.
- Flames of Decay- Arena wide raid damage.
- Aetherial Disruption- Aether currents become corrupted and sigils appear on the ground, whichever one flashes before the player is the side that will explode. This mechanic can be paired with Crumbling Sky, or a knockback.
- Crumbling Sky- Circle AoE's will target all party members, hitting them with Cosmic Kiss. When not doing Aetherial Disruption, the boss will go to one side of the arena and fly into the sky summoning meteors. The boss will shoot meteors at the party in a straight line from where they are coming from, leaving only one safe line.
- Gnashing of Teeth- Tankbuster
Enemies[]
- Terminus Trampler
- Terminus Shriver
- Terminus Pursuer
- Terminus Idolizer
- Terminus Snatcher
- Terminus Howler
- Terminus Sprinter
- Terminus Horror
- Terminus Weeper
- Terminus Shadower
- Terminus Wrecker
- Terminus Twitcher
- Terminus Robber
- Terminus Bellwether
- Terminus Stalker
- Blasphemy: Svarbhanu