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Valigarmanda is an Eidolon that appears in Final Fantasy Dimensions II. There are two versions of Valigarmanda available in the game; Parai's version, which is a wind-elemental signet, and Maina's version, which is a neutral-elemental signet. Both versions are equipped by default to their respective owners and teach Thunder Blow abilities.

Both versions of Valigarmanda provide increased attack and speed at the time they are obtained. However, Valigarmanda is easily outclassed as the player progresses through the game and obtains stronger signets.

ProfileEdit

Similar to its other appearances in the series, both versions of Valigarmanda appear as a birdlike creature with a helmet upon its head. Parai's version is heavily based on the design of the Valigarmanda Esper from Final Fantasy VI, with the lightning changing color on the signet's artwork serving as a reference to Valigarmanda's Tri-Disaster attack from the game.

BattleEdit

ParaiEdit

Parai's version of Valigarmanda's special attack is Spring of Speed, which increases the party's speed for five turns and hastens their next action. Summoning Valigarmanda costs 2 bars from the Summon Gauge.

StatsEdit

Rank AP Required Max HP Max MP Max Attack Max Magic Max Speed Components Needed
1★ 30/30 86 4 8 5 6 -
2★ 50/50 124 6 11 7 8 Green Gem I
3★ 120/120 162 8 14 9 11 Green Gem II

AbilitiesEdit

The following are the abilities Parai can learn from his version of Valigarmanda:

Name Ability-type Effect Cost
Thunder Blow I Ability One Enemy: Physical wind attack
Effective against machines
MP 14
Thunder Blow II Ability One Enemy: Physical wind attack
Effective against machines
MP 14
Thunder Blow III Ability One Enemy: Physical wind attack
Effective against machines
MP 14

MainaEdit

Maina's version of Valigarmanda's special attack is Tri-Disaster, which deals moderate wind, water, and fire-elemental damage in three individual attacks to all enemies. In addition, it deals extra damage against machine-type enemies. Summoning Valigarmanda costs 2 bars from the Summon Gauge.

StatsEdit

Rank AP Required Max HP Max MP Max Attack Max Magic Max Speed Components Needed
1★ 30/30 86 4 8 5 6 -
2★ 50/50 124 6 11 7 8 Green Gem I
3★ 120/120 162 8 14 9 11 Green Gem II

AbilitiesEdit

The following are the abilities Maina can learn from her version of Valigarmanda:

Name Ability-type Effect Cost
Thunder Blow I Ability One Enemy: Physical wind attack
Effective against machines
MP 14
Thunder Blow II Ability One Enemy: Physical wind attack
Effective against machines
MP 14
Thunder Blow III Ability One Enemy: Physical wind attack
Effective against machines
MP 14

DevelopmentEdit

FFLTnS Valigarmanda

In the original free-to-play versions, the version of Valigarmanda that would become availible to Parai was a god-tier wind signet that could only be obtained through the game's summon draw shop. It allowed the wielder to use Magic Boost abilities and required god stones to evolve.

The version of Valigarmanda that would become exclusive to Maina was a rare signet that could only be obtained through participating in the "The Dragon That Passes Through Time" raid event. It allowed the wielder to use Tri-Magic abilities and could only evolve with special items obtained during the raid.

Both versions could be equipped by any party member.

In the premium versions, both Valigarmanda signets are drastically weakened and teach Thunder Blow abilities instead.

GalleryEdit

Parai
Maina
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