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Technobliterator

Vanguard Admin
  • Bio I've been gaming since playing Crash Bandicoot: Warped at 6 years old, and my favorite game of all time is now Metal Gear Solid 3, while my favorite series is Final Fantasy. I've also been wiki-ing since a long time, so you'll find me writing and coding throughout the site.
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|text=If you're on my talk page, chances are you either want to chat, browse talk page messages, or have some other reason for being here. I will promptly reply to any message left here. I use an IRC BNC (bouncer), meaning that my nick "Technobliterator" is always connected and can be accessed from anywhere; I will always receive your PMs, but not necessarily pings if I'm /away. For longer messages, and stuff that I should have to remember, I prefer using here, and obviously, if you don't use the IRC then I will respond here soon as I can. If you have general questions that require administrator help, you can ask on [[Project:Staff Noticeboard|the Staff Noticeboard]], or on the IRC, but I can still deal with questions directed to me and pass them onto others if they need more people involved.
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|text=I will reply to any message left here soon as I can, and I can also be reached easily on our Discord, just drop me an @mention. If I'm not available and you have general questions that require administrator help, you can ask on [[Project:Staff Noticeboard|the Staff Noticeboard]], or any of us on the Discord.
 
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==Re: FFXIII locations==
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== New redirects for WoFF items ==
I'd say create FFXIII/-2 location template. Don't add LR there since it doesn't share any locations with the two previous games, we can mostly go on speculations of what some of the areas were in the past, like the Dead Dunes is Archylte Steppe+Mah'habara Subterra but it is not confirmed anywhere so yeah, a location template for FFXIII and FFXIII-2 (I think only three or four locations appear in FFXIII and FFXIII-2: Archylte Steppe, Sunleth Waterscape, Vile Peaks, and Yaschas Massif, but there might be few more), LR can use the generic one.—[[User:Kaimi|Kaimi]] <span style="font-size:0.75em">([[Special:Contributions/Kaimi|999,999 CP]]/[[User talk:Kaimi|5 TP]])</span> ∙ 17:16, May 13, 2016 (UTC)
 
:Sweet. Will [[Template:FFXIII Location|this]] do?--{{User:Technobliterator/Talk}} 17:45, May 13, 2016 (UTC)
 
:Yes, this'll do.—[[User:Kaimi|Kaimi]] <span style="font-size:0.75em">([[Special:Contributions/Kaimi|999,999 CP]]/[[User talk:Kaimi|5 TP]])</span> ∙ 21:49, May 13, 2016 (UTC)
 
   
==IP Edits==
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Hi! I have several bot requests for the World of Final Fantasy items. Last month, I had created separate item articles from the [[World of Final Fantasy items]] page, since the game has many of them.
{{Xenomic|time=01:53, May 16, 2016 (UTC)|text=So I've been noticing this a lot lately, but it seems that whenever someone that edits with an IP edits a page, the categories always seems to be at the end of whatever they're editing. I noticed this on Adamantoise (Final Fantasy VIII) and Bushido (Final Fantasy X-2), as well as innumerable other pages. Is this some kind of bug with wikia that I'm unaware of??}}
 
{{User:Technobliterator/Talk|07:41, May 16, 2016 (UTC)|I've seen that bug before, it's really weird. Have you tried [[Special:Contact/bug|reporting it]]?}}
 
{{Xenomic|time=09:19, May 16, 2016 (UTC)|text=Actually, no. I never really done so myself. ^^;}}
 
   
==Character subpages==
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*[[Ability Seed]]
Hey, can you tell me when character subpages will appear? I ask because ''Brave Exvius'' recently got soft-launched and some characters articles will simply not be rather accessible due to their sheer length.—[[User:Kaimi|Kaimi]] <span style="font-size:0.75em">([[Special:Contributions/Kaimi|999,999 CP]]/[[User talk:Kaimi|5 TP]])</span> ∙ 18:07, May 16, 2016 (UTC)
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*[[Prism (World of Final Fantasy)]]
:Oh, for characters, that's almost ready. I've got {{tl|Subpages}} about half complete, and I can add a few finishing touches then put it live in about a day or two. Only reason I haven't gotten around to splitting character pages into subpages and finishing that template is basically because of my exams (which will be done in a week or two), but we could probably hurry that up due to Brave Exvius.--{{User:Technobliterator/Talk}} 18:14, May 16, 2016 (UTC)
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*[[World of Final Fantasy key items]]
   
== Userbox Idea ==
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Before the new item pages even existed, a bot had created redirect pages to the main item page. Would it be possible to have a bot correct the redirects so that they lead to the new pages, as well as creating redirects for items that were added after the previous bot had already added the redirects?
   
Seeing how the enemy templates handle images for multiple games now, could we apply the same thing to character boxes? Presuming we limit it to games in the same universe to avoid the obvious issue of bloating, we could display multiple appropriate images for a character. Say, Lightning in her three outfits, or Cloud in FF7, AC, and CC, or Rikku and Yuna with their two outfits. We could also use it for characters that significantly change appearance in one game, like Cecil and Zack. [[User:DrakeyC|DrakeyC]] ([[User talk:DrakeyC|talk]]) 19:14, May 18, 2016 (UTC)
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I would also need to have the redirects of the [[Mirajewel]] items changed from [[World of Final Fantasy abilities]] to the Mirajewel page itself. In addition, redirects for the [[Champion Medal]] and [[Champion Jewel]] items would also need to be created.
:Oh yeah, that's really easy to do if you want. Can do it on any of the userboxes you'd like me to.
 
:By the way, I read your latest fandom article. Awesome stuff. You actually made me want to play FFII!--{{User:Technobliterator/Talk}} 19:54, May 18, 2016 (UTC)
 
   
== Tetra Master stats ==
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Thanks! --''[[User:Twilight Man|Twilight Man]]'' <sup>([[User talk:Twilight Man|talk]])</sup> 17:02, April 22, 2019 (UTC)
Hello, your input on [http://finalfantasy.wikia.com/wiki/Talk:List_of_Final_Fantasy_IX_Tetra_Master_cards this topic] would be welcomed, as I'm not sure which of initial or max stats would be best. --[[User:Froggy25|Froggy25]] ([[User talk:Froggy25|talk]]) 15:58, May 22, 2016 (UTC)
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:Hey, you can manually relink redirects if that's what you mean, otherwise you would have to make a list of the wrong redirects for me to delete them and then remake that redirect to the new correct ones. Otherwise I'm happy to look into this eventually, though I won't have the bot available for a few weeks (due to R&C Wiki work).--{{User:Technobliterator/Talk}} 17:39, April 22, 2019 (UTC)
::Sorry I didn't get to this. tbh I'm playing FFIX at the moment in the card tournament and still have no clue how Tetra Master works at all, so not sure how much I can help you.--{{User:Technobliterator/Talk}} 23:29, May 24, 2016 (UTC)
 
   
==Coding help==
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== Urgent ==
Hey, could you take a look at this and help me, please? What I want to do is to create a template which will be put on ''Record Keeper'' ability lists (and maybe on individual ability articles at some point) where a person includes characters-in-question's name as parameters and the inclusion of a parameter name would result in showing the character sprite along with a link to their article. I also want to make this template because manually placing characters in the game order tends to be a bit time consuming. Also, how much such a template full of little images would impact loading speed? It would be used maximum of six times on a page.—[[User:Kaimi|Kaimi]] <span style="font-size:0.75em">([[Special:Contributions/Kaimi|999,999 CP]]/[[User talk:Kaimi|5 TP]])</span> ∙ 23:12, May 24, 2016 (UTC)
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Sorry to bother you but this [[user:Deflactionspiral|user]] is in need to be permanently banned together with removal of any added content. Thank you.
:Oh, I really like this idea. Sounds easy, I fixed it for you, but it can be made better/faster in Lua, meaning that there will be no real load time issues at all. If I set up the module and everything, can you fill in the character's name and their sprite link?
 
:Also, lots of little images wouldn't really impact load times much, especially when we (eventually!) move galleries to subpages and change to the native <code><nowiki><gallery></nowiki></code> format. Oh, and I think there will be support for things like this when Wikia rolls out whatever data storage things it has to replace SMW anyway, so eventually this'll be even easier to use.--{{User:Technobliterator/Talk}} 23:25, May 24, 2016 (UTC)
 
::If Lua can help made it better/faster then it's all the better. I can fill the template no problem (there's no need for me to dabble in the module, yes?). Is the name good enough? I don't think a long name would be good. Also, I don't think the template supports yet multiple parameters? I'm trying to put WoL and Sarah as a test but only WoL appears. Maybe each character should be given a number, like Garland would be "2", then Sarah "3", and so on? Or would the module resolve that thing?—[[User:Kaimi|Kaimi]] <span style="font-size:0.75em">([[Special:Contributions/Kaimi|999,999 CP]]/[[User talk:Kaimi|5 TP]])</span> ∙ 23:37, May 24, 2016 (UTC)
 
:::You don't need to dabble in the module that constructs the template, you'd just need to add the names in the /data module, which would look like [[Module:Button/data]]. Template name is fine, I probably would've done with something like "FFRK Charicon" if it were me, though. The current template doesn't support multiple params, though the final one with a module will be able to support infinite params.
 
:::If you want to just use numbers to make it easier, this would work, just keep in mind it'd be complicated as you'd have lots of characters to assign numbers to which could make it difficult to remember which is which, and if you ever wanted to change the number a character was assigned to, you'd need the bot, or just to edit lots of pages. If I were doing that, I would probably associate them with the release as well as just a number, so like, FFI-3 instead. I generally think it's better to just use the character name of an abbreviation of the name, but if that's what you want to go with, I can try it.
 
:::One question, does the sprite filename always contain just <code>File:FFRK [name].png</code>? It'd make things easier if that's the case. I can try and finish this template/module after my exam tomorrow.--{{User:Technobliterator/Talk}} 23:53, May 24, 2016 (UTC)
 
::::Not all sprite filenames will have <code>File:FFRK [name].png</code> format. For example Cids are gonna also last named, and in the earlier days some files where added with a "Sprite" and the end of the name, complicating the manner a bit. Also "Template:FFRK Charicon" seems a good name: the mainspace template will go by that, okay?—[[User:Kaimi|Kaimi]] <span style="font-size:0.75em">([[Special:Contributions/Kaimi|999,999 CP]]/[[User talk:Kaimi|5 TP]])</span> ∙ 12:25, May 25, 2016 (UTC)
 
:::::Sure, go for it. And if so, that's fine, just means an extra thing to take into account for the module. It caches everything, so we don't need to worry about that.--{{User:Technobliterator/Talk}} 12:48, May 25, 2016 (UTC)
 
::::::So right now I should focus on filling the template and it will automatically get caught be the module?—[[User:Kaimi|Kaimi]] <span style="font-size:0.75em">([[Special:Contributions/Kaimi|999,999 CP]]/[[User talk:Kaimi|5 TP]])</span> ∙ 13:08, May 25, 2016 (UTC)
 
:::::::Any list of the character's name, the sprite name and the page that should be linked to would be fine, and then I can get the Module up hopefully by the end of the day.--{{User:Technobliterator/Talk}} 13:25, May 25, 2016 (UTC)
 
   
When you'll find some free time, can you please work on module for {{tl|FFRK Charicon}}? I haven't added a few characters (like ''Mobius'' since I'm not sure if they'll make it to global, despite adding Garland and Sarah to the template who status is a bit less uncertain IMO, and a few Core classes since they're not in global and I'm not entirey sure of their ordering).—[[User:Kaimi|Kaimi]] <span style="font-size:0.75em">([[Special:Contributions/Kaimi|999,999 CP]]/[[User talk:Kaimi|5 TP]])</span> ∙ 11:30, May 26, 2016 (UTC)
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[[User:TTFan from JP|TTFan from JP]] ([[User talk:TTFan from JP|talk]]) 02:35, May 13, 2019 (UTC)
:Sorry, I have one last exam tomorrow morning which I really want to revise for because it's an important module. I promise I'll get the module done after I've finished.--{{User:Technobliterator/Talk}} 21:27, May 26, 2016 (UTC)
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:No bother at all. Thank you for alerting me to this, sorry I didn't deal with it sooner.--{{User:Technobliterator/Talk}} 05:09, May 13, 2019 (UTC)
::No prob. ;) —[[User:Kaimi|Kaimi]] <span style="font-size:0.75em">([[Special:Contributions/Kaimi|999,999 CP]]/[[User talk:Kaimi|5 TP]])</span> ∙ 21:33, May 26, 2016 (UTC)
 
:::Made a start, you can see [[Module:FFRK Charicon]], and I'm testing it in my sandbox [[User:Technobliterator/Workplace/Sandbox|here]]. Currently dealing with a few errors, I'll have it working soon. [[Module:FFRK Charicon/data]] is where the stuff will eventually be stored.--{{User:Technobliterator/Talk}} 13:45, May 27, 2016 (UTC)
 
::::Thanks for the help, very appreciated.—[[User:Kaimi|Kaimi]] <span style="font-size:0.75em">([[Special:Contributions/Kaimi|999,999 CP]]/[[User talk:Kaimi|5 TP]])</span> ∙ 14:28, May 27, 2016 (UTC)
 
:::::Done! Do you mind filling out FFRK Charicon/data? That should be all it needs now before it's complete, then I'll expand the doc on the template a bit more. I would myself, but I'm currently on a pretty meh-ish laptop.--{{User:Technobliterator/Talk}} 15:02, May 27, 2016 (UTC)
 
::::::Okay, I can do it. Thanks again for your help.—[[User:Kaimi|Kaimi]] <span style="font-size:0.75em">([[Special:Contributions/Kaimi|999,999 CP]]/[[User talk:Kaimi|5 TP]])</span> ∙ 15:41, May 27, 2016 (UTC)
 
   
Hey, do you think you could make it that the "icons" are displayed in the very same order as in [[Module:FFRK Charicon/data]]? This is exactly like the game order available in menus so it would be a good idea for the template to display characters like the game does, order-wise, as I suspect many readers will have that order kinda memorized.—[[User:Kaimi|Kaimi]] <span style="font-size:0.75em">([[Special:Contributions/Kaimi|999,999 CP]]/[[User talk:Kaimi|5 TP]])</span> ∙ 18:52, May 27, 2016 (UTC)
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== FFVIIR background ==
:You can already do that with the template if you place them in that order when you use the parameters.--{{User:Technobliterator/Talk}} 18:59, May 27, 2016 (UTC)
 
I realise ''that''. What I hope is that the order will be as in the Module regardless of the order of parameters.—[[User:Kaimi|Kaimi]] <span style="font-size:0.75em">([[Special:Contributions/Kaimi|999,999 CP]]/[[User talk:Kaimi|5 TP]])</span> ∙ 19:11, May 27, 2016 (UTC)
 
:Oh. That's not possible with how the recursion works. Sorry.--{{User:Technobliterator/Talk}} 19:14, May 27, 2016 (UTC)
 
::Oh, okay. Good to know though. Thanks.—[[User:Kaimi|Kaimi]] <span style="font-size:0.75em">([[Special:Contributions/Kaimi|999,999 CP]]/[[User talk:Kaimi|5 TP]])</span> ∙ 19:17, May 27, 2016 (UTC)
 
   
== Flexbox ==
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Was no problem. I've uploaded and added it to the Module (though you should probably double check I did it right). [[:File:FFVIIR theme header background.png]] {{User:Lycentia/Talk}} 00:53, June 12, 2019 (UTC)
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:Yep, that's correct, just added to the CSS now. Thank you, and keep up the great work!--{{User:Technobliterator/TalkS}} 05:50, June 12, 2019 (UTC)
   
I compared flexboxes to a couple of alternatives in my [[User:Rigel Kent/sandbox|sandbox]]. A columned dl is awesome in theory, but only IE 10+ does columns right, not moz or webkit yet. A table isn't totally inappropriate at the semantics level, but like you said, not responsive at all.
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== Quick substitution request ==
   
So the flexbox solution is definitely looking like a winner. Even got it to look okay in IE 8 and 9 with an inline-block fallback.
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I have put something in the bot‘s queue recently. It turns out that a long lost title in the Mana spinoff series has an official name and will have a standalone release around the same time as the Final Fantasy VII Remake. Exact text “Seiken Densetsu 3” should be replaced with “Trials of Mana”. You can link to it using standard inter-wiki conventions if you like. Thanks again for your help. [[User:Swordzmanp236|Swordzmanp236]] ([[User talk:Swordzmanp236|talk]]) 22:18, June 13, 2019 (UTC)
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:If it needs to use inter-wiki links, it can't just be an exact text find + replace.--{{User:Technobliterator/TalkS}} 23:04, June 13, 2019 (UTC)
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::Not to worry. We’ve already taken care of the target on our end. You should be able to do a straight find and replace based on the request given. [[User:Swordzmanp236|Swordzmanp236]] ([[User talk:Swordzmanp236|talk]]) 23:24, June 13, 2019 (UTC)
   
Did you want to set a max-width on the children? With <code>flex-wrap: wrap</code>, the list items are allowed to go the full 100% of the container before wrapping. This isn't terrible, but two adjacent lists 51% wide will refuse to go next to each other, which may take up more space than desired. [[User:Rigel Kent|<ruby>ライケン<rp>(</rp><rt style="font-variant: small-caps;">Rigel Kent</rt><rp>)</rp></ruby>]]&nbsp;([[User talk:Rigel Kent|talk]]) 10:08, May 25, 2016 (UTC)
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==Lyrics==
:I imagine if I made it a CSS class, I'd set a max width on any child divs to be 50% or something? That'd probably make sense. Thanks for taking a look! I could probably make this a CSS class now. Only issue would be having to change all the location pages to use it...--{{User:Technobliterator/Talk}} 10:11, May 25, 2016 (UTC)
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Hello Technobliterator!
::On second thought, max-width could squish contents too small on Monobook on small screens &mdash; especially if the contents are tables. I probably exaggerated the chance of a single long list item messing with layout. Maybe forget about max-width unless there's a need for it in real articles? [[User:Rigel Kent|<ruby>ライケン<rp>(</rp><rt style="font-variant: small-caps;">Rigel Kent</rt><rp>)</rp></ruby>]]&nbsp;([[User talk:Rigel Kent|talk]]) 12:05, May 25, 2016 (UTC)
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Your work is amazing!
:::Mhm, we'll see how it turns out. I'm going to push the class live at some point today, and hopefully see if other people are cool with adding it to pages.--{{User:Technobliterator/Talk}} 12:48, May 25, 2016 (UTC)
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I'm a youtuber pianist and I would like to upload a cover of Opera Maria and Draco, Distant Worlds V version with some lyrical singers.
:::As you've probably seen, I've implemented it now, and added it to a few pages, bot will add it to the rest of them later. Let me know if you have anything to add/change.--{{User:Technobliterator/Talk}} 21:32, May 25, 2016 (UTC)
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I'm looking for the lyrics of Opera Maria and Draco in the booklet of the cd
:::Oh, do you know if there's a better solution for [[Kefka Palazzo#Stats]]? I kind of want to handle it better for pages like [[Ten Moogles#Stats]]. Mostly in that I want it to be able to display five different tables on one row on the Ten Moogles page if someone has a large enough screen hypothetically, but display a row of three and a row of two for most other screens (like it is now), and for small ones, two rows of two and one row of one. Do you know if it can be done?--{{User:Technobliterator/Talk}} 21:41, May 25, 2016 (UTC)
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Do you have Distant Worlds V physical copy?
::::Looks like .multicolumn can handle tables the same way it handles lists, using the rules at [[User:Rigel Kent/wikia.css]]. Strip out old .colN containers and all width declarations, put it in a new .multicolumn container, done. Padding instead of width seems to work well. The ".multicolumn > *" selector is so it'll work on divs, lists, tables, images, or whatever else is inside it. Also recommend no "div" before ".multicolumn" for similar reasons: a list could be a valid multicolumn container too, as could (in the future) a section, a nav, an aside, or other semantic alternatives to divs. [[User:Rigel Kent|<ruby>ライケン<rp>(</rp><rt style="font-variant: small-caps;">Rigel Kent</rt><rp>)</rp></ruby>]]&nbsp;([[User talk:Rigel Kent|talk]]) 22:37, May 25, 2016 (UTC)
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Thank you in advance!{{unsigned|KayThePianist}}
:::::Hm, yeah, I agree with doing that. I've edited the CSS. The table problem I had still persists, though; as I looked at your sandbox, it's only showing two tables per row, even if the screen would make it ideal for three on one row. From using inspect element, changing <code>max-width</code> to 33% allowed it to display three tables, but I honestly think the maximum width should be 50% in most cases. Do you know what the best way to allow it to display more tables per row is?--{{User:Technobliterator/Talk}} 22:47, May 25, 2016 (UTC)
 
::::::Also make sure there are no inline width declarations inside the table. The headers sometimes have them. [[User:Rigel Kent|<ruby>ライケン<rp>(</rp><rt style="font-variant: small-caps;">Rigel Kent</rt><rp>)</rp></ruby>]]&nbsp;([[User talk:Rigel Kent|talk]]) 23:47, May 25, 2016 (UTC)
 
::::::Oh, whoops, looks like the tables in my sandbox ended up slightly wider than the live tables. I'll slim them down a bit to hit the 1/3rd of Wikia skin width breakpoint. [[User:Rigel Kent|<ruby>ライケン<rp>(</rp><rt style="font-variant: small-caps;">Rigel Kent</rt><rp>)</rp></ruby>]]&nbsp;([[User talk:Rigel Kent|talk]]) 00:02, May 26, 2016 (UTC)
 
:::::::What's weird is the live tables like on Kefka's page take up all the width the max-width allows them to when not edited in the way they are on your sandbox. What we need is an easy way to stop them from doing that in multicolumn, without breaking stuff like on [[Underground Waterway (Final Fantasy IV)#Items]] - if I set flex-basis to 20% or something, it squishes that last li in the 3D ul, and I'm not sure if it wouldn't squish other tables.--{{User:Technobliterator/Talk}} 00:30, May 26, 2016 (UTC)
 
::::::::It's a dirty hack, but inline width declarations can be overridden by a <code>.multicolumn table, .multicolumn th, .multicolumn td { width: auto !important; }</code> rule ([http://finalfantasy.wikia.com/wiki/User:Rigel_Kent/wikia.css?oldid=2347008 example]). That'd be a quick fix, but ideally, the inline width declarations (and the hack) should probably all be removed and replaced with something independent of page width, such as padding, whenever there's a chance. [[User:Rigel Kent|<ruby>ライケン<rp>(</rp><rt style="font-variant: small-caps;">Rigel Kent</rt><rp>)</rp></ruby>]]&nbsp;([[User talk:Rigel Kent|talk]]) 08:11, May 27, 2016 (UTC)
 
:::::::::Yeah, I agree that the inline widths should be removed from any table in multicolumn. I'm not sure what the best way to get tables' column widths to match evenly with one another is without inline widths, though. The temporary solution you gave would work, but I'm not sure how much it'd be needed, because there aren't many tables using multicolumn yet (I intend to change that eventually). If there prove to be a lot, could use that while cleaning up the rest of the tables?--{{User:Technobliterator/Talk}} 09:39, May 27, 2016 (UTC)
 
   
==Help Request==
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:Hey, thank you! Unfortunately, I don't think I have a physical copy of that album. I will pass it on to see if anyone else does, and if I find one, I'll let you know!--{{User:Technobliterator/TalkS}} 11:03, July 10, 2019 (UTC)
{{Xenomic|time=20:45, June 2, 2016 (UTC)|text=I don't know if you saw my recent blog or not, but since I've come down with this confounded carpal tunnel, I've been having hell doing much of anything recently. Do you think you can help with lending a hand whenever it's needed for me? The very last thing I managed to do last night was some FFBE translation stuff, but I never managed to get them on their proper articles before arm gave out on me. There's also new FFAB/PFF stuff that I have too but I don't know if I'll be able to get to them soon or not...>_>;}}
 
{{User:Technobliterator/Talk|20:52, June 2, 2016 (UTC)|Damn. I hadn't seen your post because in general I've been struggling to get on the wiki much (busted wifi on my computer for a while), but I have now. Sorry to hear about that. And absolutely, I'll do what I can. I got a lot on my plate as far as wiki projects and IRL projects go, but I also am completely finished with university until next year. Let me know what I can do and I'll try and help you out, you may also want to recruit some of the other years. Hope you get better soon!}}
 
{{Xenomic|time=21:05, June 2, 2016 (UTC)|text=I hope so too. I don't like not being able to use this thumb, since I can't do jack without it. Can't play games, can't work on Touhou Fantasy, can BARELY type at all...it all just sucks. And it happened all at once too. First my arm had sudden pains, and then one day woke up to thumb no longer working right. And that's where I am right now. Also struggling to get my Medicaid back too.>_<
 
   
Anywho, if you can (and if you can get others to help out), this is what I see so far that needs done:
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==Unused Images Redux==
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{{Xenomic|time=21:27, July 13, 2019 (UTC)|text=So, I've only stuck to uploading FFRK/FFBE images, so I haven't been doing much else. However, I noticed that the UnusedImages category is...a complete disaster yet again. Would you be willing to (or know of anyone willing to do so) go through the category and either put them up for deletion, put them on pages, or put them on the Image Hosting Pages??}}
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{{User:Technobliterator/TalkS|21:50, July 13, 2019 (UTC)|For sure, I'll handle it soon when I come back to this wiki in a couple days. I've been away from the wiki for a bit (busy on R&C wiki), and I'd be happy to go through this for quite a bit while easing back into this wiki before doing more of the big stuff.}}
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{{User:Technobliterator/TalkS|21:43, July 15, 2019 (UTC)|Having gone through them, I think all the ones that are worth keeping are now on pages. The rest are mostly just duplicate/low quality files that have been replaced. So I can run the bot to mass delete the rest.}}
   
#1: [[Final Fantasy Brave Exvius/Translations]]. Things from Crush Accessory on down in the Specials, things from ミラクルステップ down in Passives all need on the proper articles/disambigs. I THINK I got the equipment on articles, and things from Deadly Nightshade on down in enemies need to be on articles/disambigs.
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== Mobile OS releases in relation to games ==
#2: http://ffbrigade-marshy705.com/page18 & http://ffbrigade-marshy705.com/page13 & http://ffbrigade-marshy705.com/page15 For FFAB all have stuff that needs split from the original images and added to the wiki. Use [[User:Xenomic/Sandbox2]] to find where to start, and then go from there. This one will take the most time I feel.
 
#3: https://www.youtube.com/user/gdplr/videos PFF stuff. Namely, just the 2 most recent vids for FFX. Need to get enemy data as well as enemy ability data. Also need to get a screenshot of Wakka's Premium Skill.
 
   
That's all that I know of right now. There's also some FFBE sprites to be gotten for Orlandeau and Ovelia, but I might be able to snag those on my own since I know how to do that.}}
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I may not be able to change minds here, but I'll give you how I see platform software as related:
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#Many of our users will be coming to us through some kind of mobile device. Granted, the technical details are well outside of our domain, with one big exception: if NOT being on the latest release will expose the user to some great and inglorious harm, then they need to patch post-haste.
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#Even with automatic patching, there are some instances where it just doesn't happen (carrier delays, user errors, blah, blah, blah).
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#Some people just want to know in print if they're current. I've no need to explain why. They just do.
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#And this is the big one: Occasionally, Square Enix or one of its licensees will post about an upcoming hardware or OS launch, as ''[[Dissidia Final Fantasy Opera Omnia]]'' did earlier this month. Apparently, they got wind that a few folks were trying out the OS 13 beta, which I would consider a no-no. Standard operating procedure for this type of notice is to warn the user that, "we might not support X, but please back up your data just in case something goes splat." While this does not generally happen on point releases (ex. 12.3 to 12.4), it could happen if the differences are significant enough that the system's internals are changed in a way that makes a game crash or freeze up. This stuff can't be found on social media necessarily; you have to look inside the game's feed for a notice.
   
== Navbox Help ==
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A better illustration would be the releases I'd covered in the last couple years; SE had massive hangups for two weeks or more with the iPhone XS; and then Google went and served up Android 9 before Squeenix could catch a breath. This is why it matters, though it looks to be unrelated. I obviously can't make a case for something that looks routine, but do you follow where I'm going? [[User:Swordzmanp236|Swordzmanp236]] ([[User talk:Swordzmanp236|talk]]) 00:43, July 23, 2019 (UTC)
   
Hi, I'm Pmbarbieri from the Italian final Fantasy Wiki. I wanted to make the tables and infoboxes on my wiki look like those on this one, but I am not very good at using codes and templates. I was hoping to find some help from you, since you're one of those who worked on templates like Navbox. Could you help me? --[[User:Pmbarbieri|Pmbarbieri]] ([[User talk:Pmbarbieri|talk]]) 21:22, June 3, 2016 (UTC)
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:#Not our job to cover that. If mobile users have access to the internet, they'll get a notification about a new update anyway. Not to mention that said mobile readers will see the mobile version of the site which doesn't have the news anyway.
:I'd be happy to help. Can you be more specific about what you want?--{{User:Technobliterator/Talk}} 21:23, June 3, 2016 (UTC)
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:#Still not really our job.
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:#Said people can check another site before that long before they check ours.
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:#That's relevant to SE's mobile apps, but not to us. It's not newsworthy.
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:Sorry, but mobile updates are tangentially related to Final Fantasy at best, and the room on the News tab should be used for actual Final Fantasy releases, and not for information that people can find on another site. If it's not directly related to the series in a non-tangential way, it is not newsworthy.--{{User:Technobliterator/TalkS}} 09:58, July 23, 2019 (UTC)
   
Just to have boxes like, for example, the FFX Location infobox with collapsible parts. Not necessarily the same as yours, but at least capable of working the same way. Just compare my page of [http://it.finalfantasy.wikia.com/wiki/Luka_%28Final_Fantasy_X%29 Luca] with yours. I'd like to be able to make infoboxes like that. --[[User:Pmbarbieri|Pmbarbieri]] ([[User talk:Pmbarbieri|talk]]) 21:33, June 3, 2016 (UTC)
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Just chiming in here, but I wholeheartedly agree with Techno in this situation. This has been bothering me about the news section for a while now, so I guess I should probably voice my opinion despite it being an echo of what Techno just said.
:Oh, that's easy. Since they use portable infoboxes, it'll work anywhere on Wikia. Since I'm a Vanguard, I can set it up for you if you'd like, you don't need to give me admin rights or anything.--{{User:Technobliterator/Talk}} 21:39, June 3, 2016 (UTC)
 
   
Great. Can you do it now? Jus try on the page I showed you. ^^{{unsigned|Pmbarbieri}}
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None of this stuff is the job of the wiki to post news about operation system updates, we're not Apple News, Siliconera, Nova Crystallis, or Kotaku; and this wiki will never be that. Only a minority of people really come here to our wiki for news, everyone comes for our core main space content, not community projects such as the Shinra News.
:I'll set something up this weekend, please bug me if I forget. One question, though - why can't you just copy and paste the contents of [[Template:FFX Location]] and then translate it? There are a few CSS pages that you might need to import into yours (not copy and paste, just import), I'll have to get back to you on that, though.--{{User:Technobliterator/Talk}} 22:48, June 3, 2016 (UTC)
 
   
Like I said, I'm not very good with codes. I tried to copy-paste the template, but it doesn't seem to be compatible with my wiki's CSS. I don't know what to import to fix that. --[[User:Pmbarbieri|Pmbarbieri]] ([[User talk:Pmbarbieri|talk]]) 23:02, June 3, 2016 (UTC)
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All the instances you are reporting are most likely said on the system requirements for the game on the main Googleplay/iTunes page. In addition, those who play the mobile games and look for said updates will most likely turn to the in-game news when they login or browse through the official Twitter/Facebook pages for the games. Lastly, system hardware announcements have never been a priority on the news for the wiki, not even before you join, mainly because it is not part of the wiki's scope. --[[User:Miphares|Miphares]] ([[User talk:Miphares|talk]]) 14:05, July 23, 2019 (UTC)
:It won't be at the moment, because it relies on [[MediaWiki:Custom-releases.css]]. Just as an FYI for the future, as well as copying our Common.css and Common.js, you also need to copy any other pages attached to them, which will be listed at the top as well. So for JS, you also need [[MediaWiki:ImportJS]], for CSS, you need Custom-releases.css.
 
:However, at some point, I should have something set up for you to be able to just import Custom-releases.css into your CSS, so that any edit we make to one page you don't need to copy over.--{{User:Technobliterator/Talk}} 23:06, June 3, 2016 (UTC)
 
   
Many thanks. I tried to copy-paste many of your templates, mediawikis and modules to try and do it on my own, but I didn't obtain anything. In particular, I tried to recreate your Navbox template to fix some issues in the navigation boxes for the game, since they were copied from your old navboxes: just check the bottom of any ''Final Fantasy Tactics'' related page on my wiki to see what I mean. --[[User:Pmbarbieri|Pmbarbieri]] ([[User talk:Pmbarbieri|talk]]) 23:14, June 3, 2016 (UTC)
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==Unban in Spider Man Wiki==
:Yeah, I totally understand how you feel. Our wiki has been changing really rapidly lately, and you guys are always several steps behind. It's why I'm looking at ways that you can just import our pages, rather than copy and paste every single time, so that they update on your end automatically. I promise you that with the coming changes ot the wiki in the next year or two, once those are finished, you won't need to update much again.--{{User:Technobliterator/Talk}} 23:26, June 3, 2016 (UTC)
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Hello Technobliterator, can you unban [https://marvels-spider-man.fandom.com/wiki/User:GossenHero75 GossenHero75] in Marvel Spider Man wiki he's asking to Reg Boy about Leptunes's Sockpuppet, if actually be Concerned.
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[[User:Thamuz Filkr|Thamuz Filkr]] [[User talk:Thamuz Filkr|talk]] 11:34, August 17, 2019 (UTC)
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:Please don't bring cross-wiki drama here. Contact me on Marvel's Spider-Man Wiki (or Central if banned) for instance with this wiki. Thanks.--{{User:Technobliterator/TalkS}} 03:45, August 17, 2019 (UTC)
   
==RE: Gallery==
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== FFVIII Remaster ==
{{Xenomic|time=[[User:Xenomic|Xenomic]] ([[User talk:Xenomic|talk]]) 22:48, June 4, 2016 (UTC)|text=That's perfectly fine. Do you already have a test sample of it set up to show? I'd imagine it wouldn't be hard to set-up and have the bot fix all of that.}}
 
{{User:Technobliterator/Talk|22:56, June 4, 2016 (UTC)|I didn't have one, but I do now! How does [[User:Technobliterator/Workplace/Sandbox|this]] look? I could also make it so "Portraits", "Ability Cards" etc are collapsible.}}
 
{{Xenomic|time=22:59, June 4, 2016 (UTC)|text=Oh geez, that's how it's going to look now? That looks pretty ugly compared to what we have right now, but...if we have to adjust, so be it. Making it collapsible is ideal though, especially with even bigger pages like Cloud's or Lightning's. I guess it can't be separated into tabs like before either since no tabber, right?}}
 
{{User:Technobliterator/Talk|23:02, June 4, 2016 (UTC)|Well, you have to keep in mind that eventually, the plan is to move things like FFAB to a /Other appearances page, so when this eventually goes live, it won't clutter up massive pages like those. However, making it collapsible is not that difficult, or shouldn't be, anyway.}}
 
{{Xenomic|time=23:09, June 4, 2016 (UTC)|text=Oh, that's gonna be a thing? Did I miss that or did I forget? I guess that will help with pages massively though, aye.}}
 
{{User:Technobliterator/Talk|23:10, June 4, 2016 (UTC)|Yep. The idea has been floating around for a while, but we haven't gotten around to it yet. I imagine that'll be my job for all of the next couple of weeks, and then I'll get back to the jobs you wanted help with. Also, refresh my sandbox - does it look better with collapsibles?}}
 
{{Xenomic|time=23:13, June 4, 2016 (UTC)|text=Yeah, that looks better. Portraits PROBABLY doesn't need it since there's hardly any images in that, but the ability and legend ones will, though that can vary from character to character (for instance, someone like Umaro or Genesis wouldn't need it too badly). It can be added later on though if need be to the pages though as normal, right?}}
 
{{User:Technobliterator/Talk|23:17, June 4, 2016 (UTC)|Yep. Also, we can probably add this template at the same time as we split up pages for playable characters. For FFAB galleries on other pages, a bot can handle those.}}
 
{{Xenomic|time=23:19, June 4, 2016 (UTC)|text=Sounds good. Hope you guys can handle splitting all that information up, because I'm obviously not going to be able to do jack about that. ^^;}}
 
{{Xenomic|time=01:40, June 6, 2016 (UTC)|text=Judging from the influx of images crowding the UnusedImages category, and from fixing one of the entries earlier myself, I dare say that a lot of things may have broken. The one I fixed was still <nowiki>[[File:</nowiki>, and I thinkt there's some that still uses the | or File, or both. ^^;;}}
 
{{User:Technobliterator/Talk|11:32, June 6, 2016 (UTC)|Well yeah, we already knew there would be a few problems. I was just waiting for that cache to refresh and then we can start fixing them.}}
 
{{User:Technobliterator/Talk|12:10, June 6, 2016 (UTC)|Although...some of them just look like images we don't need anymore. It looks like the XIII-2 achievements have been replaced, for instance. And then there are some I don't understand the purpose of. Do we just need to delete those?}}
 
{{Xenomic|time=20:16, June 6, 2016 (UTC)|text=If they've been replaced, then those should be deleted then aye. I couldn't tell if those were the ones that were replaced or not myself, since I think I remember looking and they were the exact same ones with the same filename.}}
 
{{User:Technobliterator/Talk|20:32, June 6, 2016 (UTC)|Surprisingly, there weren't actually as many broken galleries as I expected. I'm sure there are a few more, but that was kind of to be expected anyway.}}
 
{{Xenomic|time=01:56, June 7, 2016 (UTC)|text=Well, that's good at least. As for that comment I left on Entrench, that was because for some reason, the FFAB images in general (the ones that weren't tiny images) only had like the upper left corner of the cards showing for some reason instead of the full image. It was weird and why I asked about it. ^^;}}
 
{{Xenomic|time=22:50, June 9, 2016 (UTC)|text=So...uh...was there any reason why some images were just outright removed on pages, or moved to galleries in general? I noticed this on [[Paeon]] (which I already fixed), where the image that was SUPPOSED to be on top was in a gallery (and wasn't even working to begin with). And then there's stuff like Snow's 200% Energy card from FFAB that...it's there correctly, but not showing at all. Does the new galleries NOT accept "%" as part of the filename now or something??
 
   
I dunno, this new gallery business seems to be all sorts of arrrrgh. Trying to clean up what I can right now, but I don't know how much more I'll be doing...}}
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Can there be a FFVIII-theme background to the wiki to commemorate the release of FFVIII Remastered?[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 17:53, August 28, 2019 (UTC)
{{User:Technobliterator/Talk|23:03, June 9, 2016 (UTC)|It happens to any file with "%" in the title? That's a regex problem with the bot, then, there's no reason it can't work in a gallery. And honestly, the original gallery was many more sorts of arrrrgh, it may appear to have been working but it caused so many problems that the new ones have fixed.}}
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:Good idea. FFVIII is a big enough release to warrant it. I'm also thinking of starting the location page revamp around the time of VIII's release, and using that to trial it (need some closure on the forum tbh).
{{Xenomic|time=23:37, June 9, 2016 (UTC)|text=I don't know if any file with "%" is a problem. I've noticed just those two files in particular that don't want to show up in Snow's FFAB gallery (and on my Sandbox page for SSR+ stuff).}}
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:Any idea what links you'd want in the topnav?--{{User:Technobliterator/TalkS}} 22:17, August 28, 2019 (UTC)
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::Hmm. Characters (main party), Gameplay (GF, Junction, Limit Break, Draw, Junk Shop, Refine), Sidequests (Triple Triad, Chocobo Forest, UFO sightings, Magazines), Challenges (Centra Ruins, Ultima Weapon, Omega Weapon), maybe.[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 15:09, August 29, 2019 (UTC)
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:::Makes sense! Any preference on which promotional art (or otherwise) that you would use as the background?--{{User:Technobliterator/TalkS}} 23:53, August 29, 2019 (UTC)
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::::The official website backgrounds are the only high res promos out there. [https://ffviiiremastered.square-enix-games.com/images/home/bg_top.jpg This one] they use with the logo on the black side on their website (but it's kinda cool without the logo). They also use [https://ffviiiremastered.square-enix-games.com/images/story/bg_story.jpg this one] and [https://ffviiiremastered.square-enix-games.com/images/buy/bg_purchase.jpg this one]. I think we should just take the Squall one.
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::::They haven't updated their [https://press.na.square-enix.com/products/p268/final-fantasy-viii press centre] with anything cool, boo. I guess they won't make new promo art for non-physical releases, since the Zodiac Age got some stuff.[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 02:29, August 30, 2019 (UTC)
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:::::Skin and top-nav are up. Thoughts?--{{User:Technobliterator/TalkS}} 01:24, September 1, 2019 (UTC)
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::::::I think it looks great. Thanks for making it! Good colours. Good links. Love the burgundy from the logo.[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 16:19, September 1, 2019 (UTC)
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:::::::No worries. Glad you liked it!--{{User:Technobliterator/TalkS}} 19:23, September 1, 2019 (UTC)
   
==Re: Character subpage splitting==
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== License board FFXII template ==
Yes, I will happily help, but my edits will be a bit slow this month since it's exams time at my uni now. I can understands "/Other appearances" and "/Gallery", but would "/Gameplay" be for? Is it to make main character articles main story-oriented and move the not-so-main story-oriented things to subpages?—[[User:Kaimi|Kaimi]] <span style="font-size:0.75em">([[Special:Contributions/Kaimi|999,999 CP]]/[[User talk:Kaimi|5 TP]])</span> ∙ 23:50, June 4, 2016 (UTC)
 
:Best of luck with the exams! And it'll make more sense when I show an example.--{{User:Technobliterator/Talk}} 00:00, June 5, 2016 (UTC)
 
:Sorry, didn't realise how little time I'd have today. I can start next week. I'm also not sure if we should keep the subpages template or just link to subpages using main or something.--{{User:Technobliterator/Talk}} 21:44, June 5, 2016 (UTC)
 
:Yes, we can delay it till next week. We just shouldn't make delaying the habit with how rapidly SQEX (re-)releases games.—[[User:Kaimi|Kaimi]] <span style="font-size:0.75em">([[Special:Contributions/Kaimi|999,999 CP]]/[[User talk:Kaimi|5 TP]])</span> ∙ 13:10, June 7, 2016 (UTC)
 
   
== Gallery image size concerns ==
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[[Template:License board FFXII]] has stopped working. :( No colours in the cells.[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 16:15, September 14, 2019 (UTC)
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:I know why it is. This is because the CSS variables it was using were disabled recently, as there was an exploit that people could use to crash web browsers using CSS variables, so MediaWiki just disabled them on all modules... I think it's only temporary, though.
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:Fixed it to work for us for the time being, thanks for letting me know!--{{User:Technobliterator/TalkS}} 16:25, September 14, 2019 (UTC)
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::Woohoo, thanks for fixing it.[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 17:14, September 14, 2019 (UTC)
   
OK, I understand that the Mother Ship wants us to use HTML5/CSS scripting for image galleries now, but the default display size really does not work for things that are more stubbish or where the full image is meant to be displayed as a thumbnail. Based on the other wiki I edit for, I assume there's a parameter can be set somewhere to make sure these things display in the proper orientation and size on all devices. Is there anything we can do to correct this issue? [[User:Swordzmanp236|Swordzmanp236]] ([[User talk:Swordzmanp236|talk]]) 01:04, June 6, 2016 (UTC)
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== Bringing current platforms forward ==
:...Still not sure what you mean. I don't think this is an urgent issue to correct, firstly as no one has given themselves time to get used to the new galleries, and secondly, because "things that are more stubbish" shouldn't '''be''' more stubbish, they should eventually have a lot more content. But as for changing the size on a few specific galleries, you just answered your own question.--{{User:Technobliterator/Talk}} 11:32, June 6, 2016 (UTC)
 
::I'm of the same opinion, at least fix to 25% image size of galleries with less than four images (aka leave empty spaces) instead to oversize them; they looks odd -.- By the way, would you take a look at ''List of Final Fantasy Trading Card Game cards/Ice'' that I moved just now? For me the new gallery is not working properly but the code is all there, maybe is just an issue with my chaced data. In case you confirm me that it is fine I will ask to remove the redirect. Thank you : )<br>[[User:TTFan from JP|TTFan from JP]] ([[User talk:TTFan from JP|talk]]) 12:23, June 6, 2016 (UTC)
 
:::The page works fine for me. One thing the gallery does is that it only loads images when it has to, to improve page loading times, which is why they weren't all there immediately.
 
:::Also, I'm not going to lie, galleries with less than four images do look way oversized, if you ask me. Instances like this are where I think resizing the gallery might not be a horrible idea - if that's what Swordzman meant by "more stubbish", then I'm not opposed to the idea.--{{User:Technobliterator/Talk}} 12:30, June 6, 2016 (UTC)
 
::::Most likely is not only that. As he wrote we lost at least one good feature: to show a whole image in a discrete space (now we have an even larger square and the image is cutted above/below or left/right thus, missing information). Even if we are able to input parameter like percentage of the total area in order to show more than four images, more than two rows, most likely is impossible to add a parameter with aspect ratio of each image, or maybe is? : ) Mind my case with ''Triple Triad (Portal App) tutorial cards'' for example: if inside the code '''gallery''' I can put something like ''style=image-size:72px;aspect-ratio:original;column:6;row:2'' and then each image will be shown resized accordingly would be already great. Of course you must set some limit or we will be quickly back to a situation in which all of the images are shown again ^_^" One note aside, what about removing every image? Japanese Wikia and Wikipedia alike barely use them ; )<br>[[User:TTFan from JP|TTFan from JP]] ([[User talk:TTFan from JP|talk]]) 13:19, June 6, 2016 (UTC)
 
::::Ah, I forgot one thing. In case images are all of different sizes, the whole thing is a lots more complicated (I have no idea here) -.-<br>[[User:TTFan from JP|TTFan from JP]] ([[User talk:TTFan from JP|talk]]) 13:22, June 6, 2016 (UTC)
 
:::::Not sure what you mean. However, at some point when you require all these features, it may simply be better to use a table instead. Just remember to check how it looks in the mobile preview as well.--{{User:Technobliterator/Talk}} 15:07, June 6, 2016 (UTC)
 
::All right, here you go. Pick an event from ''FFRK''. Any event. One thing that the gallery does is blow the banners up to way out of proportion, let's say 300% of normal size. From my end, it looks like only the center 1/3 of the Japanese plaques show up in this new tile design. It just looks UGLY, and we need a workaround. [[User:Swordzmanp236|Swordzmanp236]] ([[User talk:Swordzmanp236|talk]]) 19:55, June 6, 2016 (UTC)
 
:::Alright, I see what you mean. My first question would be, why would you create a gallery that exists solely for the Japanese banner, if it won't contain anything else (forgive me if it contains more than that, I only sampled a few pages)? There are other places to put it. If we set up an FFRK Event infobox, we could easily put the Japanese banner image in a separate tab, or something like that. Or we could easily place it somewhere else on the page, such as directly below the main image. While I agree with you that it doesn't look great when a gallery has one image in, galleries aren't supposed to have only a single image. But if this becomes a more recurring problem, no need to use gallery parameters, I'll just look at a CSS solution.--{{User:Technobliterator/Talk}} 20:32, June 6, 2016 (UTC)
 
::::Aight, you're going to have to discuss a possible solution with Miyuron or Kaimi on that one. I just write the scenarios and apply the design elements they've used. Dangerous Beauty premieres tonight (my local time), so we can start there. [[User:Swordzmanp236|Swordzmanp236]] ([[User talk:Swordzmanp236|talk]]) 20:57, June 6, 2016 (UTC)
 
:::::Sure, will do. Thanks for bringing this to my attention anyhow, we knew there would be problems with changing the gallery, but they'd have to be addressed after the change. Sometimes the problems are less with the gallery and more with the ''use'' of the gallery, so it's just important to work out which is which.--{{User:Technobliterator/Talk}} 21:03, June 6, 2016 (UTC)
 
   
We could create a template for FFRK events and put global and Japanese banner there. Among the information provided by the infobox we could include characters, their Memory Crystals, abilities acquired and such. It wouldn't be much of a problem to fill for events starting with Tifa reissue, but the early ones might prove harder to fill. Would that do?—[[User:Kaimi|Kaimi]] <span style="font-size:0.75em">([[Special:Contributions/Kaimi|999,999 CP]]/[[User talk:Kaimi|5 TP]])</span> ∙ 22:13, June 6, 2016 (UTC)
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Been thinking about this a while. Some of these games have literally ''dozens'' of ports, remakes, reboots, etc. that even the best of us have trouble keeping track. So I figured I'd take a page from what I started doing in the platform space and hiding from desktop users information not relevant to any currently active platform (not that the original FF was not on the NES—it was—but who in their right mind would look for it <u>first</u> on NES in 2019 when you can pick up the digital versions much more easily?). We should thus have the most recent versions at the top or head of any list, while the others can reside in a collapsible box. If you take a look at our global sandbox, you'll see what I mean. Maybe you have some other ideas to manage this field as well, and I'd love to see them before doing a rollout. Thanks for any feedback in advance. [[User:Swordzmanp236|Swordzmanp236]] ([[User talk:Swordzmanp236|talk]]) 02:49, September 15, 2019 (UTC)
:Yep, sounds perfect. It could be similar to [[Template:FFRK Dungeon]]?--{{User:Technobliterator/Talk}} 22:19, June 6, 2016 (UTC)
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:Can't say I see the point in doing this for game pages if I'm honest. If we're going to do that, better do it in the prose of the game page rather than hide information in the infobox. i.e. "It was originally released on the NES, and is currently available on iOS, Android, and through PlayStation Network as a PS One Classic".--{{User:Technobliterator/TalkS}} 06:46, September 15, 2019 (UTC)
::Sorry, I'm back : ) Well, some may be turned into tables but at the moment I don't know if we have some tool that can replace the old "use" of galleries. As you correctly pointed out the main issue is the use, what they are good for now. If you mind the "other appearance" section of any character, monster, job, etc. there there are high chances that in the past, even a single image was placed in a gallery... But I want to highlight another matter about the old galleries: I never used to add parameters to the old gallery code but here and there some are still keeping it, the '''class''' parameter. Is it of some use or can be removed? In my case, TT(PA), I placed '''anchors''' inside them but now I had to remove and replace linkings, they just works wrongly now. There is a better place where to report these kind of details?<br>[[User:TTFan from JP|TTFan from JP]] ([[User talk:TTFan from JP|talk]]) 06:00, June 7, 2016 (UTC)
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::Whether you're on desktop or mobile, the infobox is likely to be the first thing most people look at because it's shiny (it catches the eye first) and provides a quick rundown of the title covered. Then you might want to read the details in the article. But pretty much every one of these infoboxes anywhere wants to jam a lot of info into a tiny space, so on mobile, they roll up and force the user to tap-to-expand. But that isn’t all. Mobile gets to see the very first instance of an infobox at the top regardless of its location on the full page. So if we want to have an answer to "where can I find this?" In the box, then I think we should list the most identifiable answers first, then the rest in order of appearance. You also cannot conceal anything on mobile because the script tricks that we use for desktop simply don't work there. The prose is, of course, there to expand and explain the article, but it won’t always be visible when an infobox is present. Hopefully that makes a little more sense. [[User:Swordzmanp236|Swordzmanp236]] ([[User talk:Swordzmanp236|talk]]) 07:41, September 15, 2019 (UTC)
:::Class has no use, it was kept in just as a place holder in case it is one day used. It's not a big deal if you leave it out. And as for reporting issues, there's the forum, but my talk page is generally fine. It's not like a lot of people use it when IRC exists.--{{User:Technobliterator/Talk}} 06:41, June 7, 2016 (UTC)
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:::Sorry, forgot to respond... Yes, the infobox is the most prominent thing, but that doesn't mean we need to hide information that we deem "not relevant" (which is very subjective) from people when we can easily instead just highlight it in the prose below. Our job is to make things easier, not more difficult. p.s. desktop users are only 35% of all pageviews.--{{User:Technobliterator/TalkS}} 21:21, September 17, 2019 (UTC)
::::Quick update: I've put Dangerous Beauty online sans images for now. Hopefully youse guys can use that as a test case. [[User:Swordzmanp236|Swordzmanp236]] ([[User talk:Swordzmanp236|talk]]) 08:05, June 7, 2016 (UTC)
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::::Let me put it this way, then. What I'm looking for is a way to clamp down on lists of more than five items in infoboxes. Longform lists just don’t render neatly unless you happen to be one of the few with a large screen. It can be hard on the eyes. Fandom does some auto-hyphenation if length exceeds screen limits, and what I'm also looking to do is minimize the need for it.
   
Can you make an option to make the images fit within the frames instead of getting their parts cropped out? Some galleries look really bad, like the merchandise galleries and game packaging artwork galleries. [[User:Monterossa|Monterossa]] ([[User talk:Monterossa|talk]]) 08:17, June 7, 2016 (UTC)
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::::With that said, I'd like to see a solution that (a) makes the infobox easier to read off the top and (b) places current availability over historical/hard-to-find/only-for-the-rabid-diehards kind of stuff. I’m not saying it doesn’t matter, but it probably doesn’t matter to the average reader. I also have a hunch that too much extraneous information is probably screwing with our ad placement and SEO. But again, that’s just a theory. By themselves, the first two games in the series have so many ports that the list just needs to be reined in. That’s what I’m after. [[User:Swordzmanp236|Swordzmanp236]] ([[User talk:Swordzmanp236|talk]]) 23:00, September 17, 2019 (UTC)
:I've heard people complain about parts being cropped out, but I've never seen it? So I really cannot comment there at all.--{{User:Technobliterator/Talk}} 08:36, June 7, 2016 (UTC)
 
::Recently you edited Cecil Harvey page and there are a lots of galleries there, less or more odd looking. The reason is that the more an image is away from an aspect ratio of 1:1, the more will be cropped out. If you mind that Full-HD is 1920x1080px with a ratio of 1.77, this means that (depending how it is rotated) will lose 20% from each sides or 40% of the bottom. Best iPhone ratio, always in the case of screenshots as a whole, is 1.5 of the old iP4; iP5 is already at 1.775. Old NTSC, PAL systems are around 1.33 while the Golden Rectangle ratio is 1.618. In short, we need a fix that fit : )<br>[[User:TTFan from JP|TTFan from JP]] ([[User talk:TTFan from JP|talk]]) 09:13, June 7, 2016 (UTC)
 
:::But we're...not worried about iPhones? They use a different Mercury skin, which renders galleries completely differently - so it really makes no difference.--{{User:Technobliterator/Talk}} 10:15, June 7, 2016 (UTC)
 
:::As the galleries, both our old code and the portable version, are designed to be a set of thumbnails you can click on to get the full sized image, I struggle to see how "the thumbnails get cropped" is a major issue. -- {{User:Some Color Mage/sig}} 10:30, June 7, 2016 (UTC)
 
::::The day I will find a good looking way to turn a gallery into a table (or anything else), I will do it : )<br>[[User:TTFan from JP|TTFan from JP]] ([[User talk:TTFan from JP|talk]]) 11:14, June 7, 2016 (UTC)
 
:::::If you need a table, you really should just use a table and not a gallery. Again, that applies to both our and Wikia's versions of galleries. -- {{User:Some Color Mage/sig}} 11:51, June 7, 2016 (UTC)
 
:::::And to add to what SCM said, [[List of Final Fantasy Artniks cards/Rank N|this a perfect example of a table that can fulfil your needs]].--{{User:Technobliterator/Talk}} 12:12, June 7, 2016 (UTC)
 
   
Okay guys, because this section has been really bloated, I'm just going to make a few things straight. I get it, it's a massive change moving to the new gallery, we expected there to be several issues - in fact, I expected there to be far more than there were. But some of the feedback I'm getting here is not that helpful. '''Please stop and consider the following before you rush to post here:'''
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:::::While the instinct behind this is good, there are a few problems that this creates. It's actually more awkward from a UX perspective to add extra levels to the infobox, and it also hurts machine understanding (i.e. it could ''negatively'' impact SEO, not positively). Extraneous information only harms ad placement and SEO if said information is low quality, ridiculous, or misinformation. Sorry, but I'm afraid it's best to do this in the prose than it is in the infobox.--{{User:Technobliterator/TalkS}} 23:41, September 17, 2019 (UTC)
*In many instances, '''check if the galleries were misused instead of broken''' - a gallery for only a single image, or a gallery that attempts to contain too much information, for instance, should not have been using the gallery template, and should not now use Wikia's gallery. Please stop and think about whether the gallery feature is being appropriately or optimally used before saying that it's a massive bug that needs to be fixed.
 
*'''Add screenshots or links to any issue you are having'''. Giving me a generic "I have this problem, fix it please" message without properly showing me what the problem is won't put me in a good position to help you out. I am very likely to use a different device to you, with a different screen size, a different operating system, maybe even a different web browser.
 
*'''Give the gallery templates some ample time'''. It's a jarring change, but I seriously question whether a lot of these concerns are legitimate issues as opposed to an emotional reaction to change. And by that I'm not saying I don't want your input, I'm just saying that you should give them time to get used to them, and if an issue you have is still a major issue later on, is not a misuse of the gallery template, and is a proven and legitimate problem, it will be looked at.
 
   
I welcome any and all substantial feedback on the gallery transition, I need to hear input if we're going to make it work for us. But I can't deal with multiple complaints that don't appear to have much substance to them or that I can't really comprehend. And I also don't want to make knee-jerk reaction CSS changes that may not serve a proper purpose. So I'd really like anyone posting to take these things into account before you ask for a quick gallery hack fix.--{{User:Technobliterator/Talk}} 12:12, June 7, 2016 (UTC)
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== FFVIII locations ==
   
  +
Looks good to me. There are very few unique shops in FFVIII, so there's not much to expand on the list of shops page. I think the shop info could be in the location bit. There is never anything special to buy outside of Timber Pet Shop and Esthar City, though. Weapon shop inventory just depends on what items you have, so that info can just be in [[junk shop]].
   
== FINAL FANTASY X/X-2 HD Remaster Omega Ruins Chests PC Strategy ==
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I love FFVIII, I'll need to play the remaster too one of these days. In the middle of another game currently and still going through my list of things I wanted screenshot from FFXV.[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 01:42, September 20, 2019 (UTC)
Hi, in your article about Omega Ruins, you wrote "The exception is the PC HD remake version, where players can reroll to get the 99 Warp Spheres by using the save in the ruins".
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:Makes sense, so is how I did it on [[Deling City]] good? Ideally, I'd describe the locations' appearance more like I did on the other pages, which I may get to later, but for now I've at least redone the layout. I hope there aren't too many more "big" locations in FFVIII!--{{User:Technobliterator/TalkS}} 17:36, September 21, 2019 (UTC)
Can you confirm this strategy? What is your source?
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::Esthar's the biggest and has two versions, before and after Lunar Cry. Hit the shops before it gets destroyed, I think they close after! (Maybe Call Shop ability still works.)
--[[User:Siegfriedmk|Siegfriedmk]] ([[User talk:Siegfriedmk|talk]]) 15:52, June 10, 2016 (UTC)
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::Deling City looks good. I think every screen has a bus stop, but it's kind of irrelevant to actually use because you could just walk the same speed/faster. The fast-travel system in Esthar is better (but closes after Lunar Cry).[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 18:46, September 21, 2019 (UTC)
  +
:::I vaguely remembering Esthar, that one will be really difficult to write for...
  +
:::Have to say, I'm enjoying VIII quite a bit this time around. I'm definitely a huge fan of Quistis, and now that I know the junction system, it's a blast to play.
  +
:::I've struggled really to describe some of the locations in terms of appearance, or to be thorough about it, that's my main struggle so far. Hopefully I get better at this as it goes on... Feel free to expand on anything I've written obviously.--{{User:Technobliterator/TalkS}} 20:20, September 21, 2019 (UTC)
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  +
:::Any thoughts on the [[D-District Prison]] changes I made?--{{User:Technobliterator/TalkS}} 23:41, September 22, 2019 (UTC)
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::::Made some changes.
  +
::::This prison is just the weirdest location in the whole series. The worst segment of FFVIII. Our school rival now wants to torture everyone and then it's never mentioned again and then he even gets a happy ending like this all didn't just happen. Why is there a Guantanamo Bay in my Final Fantasy. Can we not.[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 10:14, September 24, 2019 (UTC)
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:::::Cool, thanks, they seem to work. I imagine the rest of my pages will need tweaks here and there, hopefully not too many...
  +
:::::When I was at the prison, I really thought it'd be like MGS1's torture scene and I'd have to mash a button to survive it. What a relief that it wasn't. Squall's answer when you choose the "lie" option made me laugh though.
  +
:::::I would be doing the quest pages for VIII also, but it's only my second proper playthrough and I don't really trust myself to write a guide for VIII. When I do VII (original) next, I might try and see how those could work!--{{User:Technobliterator/TalkS}} 11:57, September 24, 2019 (UTC)
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:::::Did I do Balamb Garden correctly?--{{User:Technobliterator/TalkS}} 23:50, September 25, 2019 (UTC)
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::::::Added what came to mind about B-Garden. There's so much to do there!
  +
::::::The best design philosophy about FFVIII was to make areas multi-purpose, suited for both "town" gameplay and "dungeon" gameplay and to add a minigame you can play wherever there are NPCs. Notable lack of "another cave/forest" dungeons in this game. But of course there is a sewer dungeon, can't have a JRPG without a sewer dungeon.[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 10:55, September 26, 2019 (UTC)
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:::::::Yeah it's massive, made the location quite tough to write...
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:::::::I actually agree tbh, revisiting locations is a good idea. Only problem I've had with VIII so far is that the reuse of screens makes a lot of the locations hard to navigate.
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:::::::The soundtrack for this game is amazing though.--{{User:Technobliterator/TalkS}} 12:48, September 26, 2019 (UTC)
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::::::::All the musics are good besides the one that plays when you meet NORG. Maybe if it was in real instruments it didn't annoy me so much. Wish they had remade FFVIII over FFVII. The new FFVII soundtrack from trailers has sounded so great too.[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 15:32, September 26, 2019 (UTC)
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  +
Resetting indent...
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Yeah to be fair, I'd actually be really interested to see an VIII remake. I'd be curious to see what they'd do with the junction system with something like the VII Remake's combat system, and if they can address some of the faults here and there. I've been really enjoying my playthrough overall thus far.
  +
  +
Any idea what to do about the enemies section for Esthar City? I was thinking possibly add a <nowiki>=== Exterior ===</nowiki> section briefly describing how Esthar City looks from the world map, what it's like traveling through it, and then just list the enemies there, but then it seems like enemies appear in the interior location also. Do I just list those in the Encounters section for every area except Odine's lab? Or just the streets?--{{User:Technobliterator/TalkS}} 20:37, September 27, 2019 (UTC)
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:Encounters in the area boxes seems like a good idea, but is it the same enemies in every area. Could be annoying to find out. There are fixed encounters when trying to board the Lunatic Pandora too. All the enemies are at least listed somewhere now, so I think it is good enough now if you don't want to add the area specific ones.[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 02:07, September 28, 2019 (UTC)
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::Hm, will probably just have to include each in each area and just assume they're all the same, using collapsible text, someone else can always fix if there's a problem.
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::btw I made a comment on Talk:Magic (Final Fantasy VIII), lemme know if you agree with it--{{User:Technobliterator/TalkS}} 14:12, September 28, 2019 (UTC)
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Do you have Boko? What attack does he do with Gysahl Green for you? You used to be able to upgrade his ability in Chocobo World but that's not available now. People on the internet talking they got ChocoFlare and ChocoBocle with him, and someone saying they always get ChocoBocle but they are on max level. Hmm. Will have to test when I play this one day![[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 18:00, September 28, 2019 (UTC)
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:Not gotten Boko yet, but when I do I'll let you know! Currently just rescued Rinoa from the Sorceress' Memorial and trying to grind to get the best spells for everyone...--{{User:Technobliterator/TalkS}} 20:31, September 28, 2019 (UTC)
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==Dire Rat==
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[[User:AvatarSageLM|AvatarSageLM]] ([[User talk:AvatarSageLM|talk]]) 21:08, October 2, 2019 (UTC)L36-37 Dire Rat needs to be added to the Dire Rat wiki page The information is as follows for the creature as copied from the Brady Games Strategy Guide:
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Weakness Water - all other elements basic level damage indicated
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HP > 3627-3647 MP > 180-185 Strength > 29-30 Magic Power > 15
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Vitality > 38 Speed > 24 Attack Power > 52-53 Defense > 22
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Magic Resistance > 23 Evade > 28 Exp > 1023-1025 LP > 1
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CP > 243-259 Gil > 0
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Drop: Rat Pelt, Fire Magaicite, Antidote, Rat Tail
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Steal > Rat Pelt, 1 Gil, Libra Gem
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Poach > Rat Pelt, Rat Tail
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The strategy guide does not list the status effect rates or I would include those as well. Monster number in the strategy guide is listed as 020-B. If you need me to take a pic of the position on the page I can upload one later. I have the original GameStop special release of the game so the info is for the Original Version stats and not the Zodiac Versions.
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[[User:AvatarSageLM|AvatarSageLM]] ([[User talk:AvatarSageLM|talk]]) 21:08, October 2, 2019 (UTC)AvatarSageLM, my profile link https://finalfantasy.fandom.com/wiki/User:AvatarSageLM
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:I'm a little confused by your message, sorry. Is anything stopping you from adding it to the page yourself?--{{User:Technobliterator/TalkS}} 21:11, October 2, 2019 (UTC)
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:That's a misnamed [[Lab Rat]] in the guide.[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 16:14, October 3, 2019 (UTC)
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== FFVIII Ending ==
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I love the FFVIII ending! And there is 100% definitely no time loop in the story of FFVIII and no one can convince me otherwise! Squall experiences the same event twice, once as a 5(?)-year-old, and once as an 18-year-old (I believe his birthday happens during the game off screen, because it would make the most sense by the timeline), and he is the only one who experiences the event twice. For there to be a loop he'd need to go back in time and there'd be a new Squall every time, and then the new Squall later goes back in time and there's another new Squall who grows up... No, it's just the same Squall both times! The concept of SeeD coming into existence out of nowhere is just part of the destiny theme of the game, and the causal loop is there just for intrigue. The universe itself made SeeD happen okay. The universe itself birthing things into existence is a recurring thing in FF. Like the crystals!
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Recurring critique I see is how the FF endings suddenly become really weird and make no sense, but I think they are just great. Symbolism always trumps "realism" in the FF universe, and that's not a "plot hole" that's just a different take. The theme of the game was Squall struggling to form personal attachments and then in the end he was too attached to his past still, and ended up too far back in time, and then when trying to time travel again, lost faith in the new attachments he had made during the quest. I think everything that was in that space that was disappearing into nothingness (the island in the void), really was going to disappear into nothingness forever, and he was resigned to stay there until Rinoa's feather found him. But he will not actually disappear as long as Rinoa is thinking of him.
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The last bit with the camcorder was brilliant! So well made. FFVIII has the best cinematic scenes in the series. Not as flashy as the later ones, but they are the best thought-out. Because there is no voice acting they had to think how everything could be communicated wordlessly while still looking natural. Like Rinoa and Squall meet at the dance and she is across the dance floor, they're only going to communicate by looking, pointing and nodding.
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It feels like FFVIII has so many interesting ideas that they then never really tried to iterate on, so now it's just this weirdo game in the series. The "real world-based location design", not so many dungeons, use towns for both "town gameplay" (talking to NPCs and shopping and recuperating and world building) and for "complete this quest to progress in the game" gameplay, it's not all go to the end of this cave and then fight a boss. Like first time you're in Dollet it's a "dungeon" and Balamb Garden is the "town" (get to the tower, fight the boss, then get back, while fighting another boss, then recuperate at Garden), but then later Dollet is a town, and then Balamb Garden is a "dungeon" (complete events while fighting enemies and clear the crisis by fighting a boss in the end). This could be so good if they iterated on it! It's surprisingly good for a first try already.
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Quest how to find all the bosses in the castle would probably be good. I remember when I first played FFVIII I just could not find Catoblepas at all. :D So I just never unlocked "Save" and just saved outside the Castle.[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 02:14, October 8, 2019 (UTC)
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:Yeah I have to agree with everything you said, especially the symbolism over realism thing. Explains a lot of the endings. I really think FF VIII's ending might actually be its best scene by quite a long way, which is why again I feel like they came up with the ending first and pieced everything else together later. I also have to say, the idea that Squall ended up back in the orphanage where his younger self is because he's too attached to his past experiences and that's why he ended up there makes that whole sequence a lot better for me.
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:Agreed on the gameplay stuff too... VIII was absolutely full of really neat gameplay ideas, even if some of them were broken. I definitely thoroughly enjoyed the junction system once I understood it, and customizing my GFs was also really fun. I feel like lots of the games' item systems and etc. were a precursor to what they did with X's equipment system, which imo is the best in the series.
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:On that subject... Do you think it could be worth it to make individual item pages for VIII? I think it could be worth it for the same reason spell pages are worth it: they're involved in multiple mechanics, namely the refine mechanic and others, and it is important to know where to obtain which item. Same could be said for X's items too.--{{User:Technobliterator/TalkS}} 09:45, October 8, 2019 (UTC)
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::I also think the ending was decided sometime early on and it influenced the rest of the game design quite a lot too. Maybe they came up with the theme as the very first, and then thought what kind of striking scenes they could build around it, ending among the most important. FFVIII just all around feels like someone super into cinema had a heavy hand it making it. (The X-ATM escape scene with Quistis shooting it is the best FF action scene still!)
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::I think individual articles are the FUTURE over lists. Google loves it, people looking for stuff on their phone while in the middle of a game love it, and I think they can still coexist with the lists here as well. The list shows all weapons/items/magic that exist in a quick scroll so you can see what you are missing, and individual articles show the specifics of that one thing you already know you want. The *groan* part is the effort of converting the info, but a lot of the info, if not all of the info, should already exist on the wiki, just not given optimally right now.[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 17:03, October 8, 2019 (UTC)
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:::I loved that Quistis scene! And Quistis is general. Have to agree that it's a very cinematic game in general.
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:::Yeah, I completely agree. In a lot of cases, it would be better to make individual articles instead of just lists. Of course, there are a lot of lists where we wouldn't want to split them (i.e. FFX weapons, there's not much reason to split them as those are not relevant, whereas maybe you would split the items and the auto-abilities), but as I go back through the old games, I think it's worth looking to see what lists are better off split into individual articles.
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:::I think the old wiki was really conservative about making new pages, and tried to cut down on having too many pages for small things. I think it's a good approach overall, as you definitely don't want a wiki with thousands of tiny stub pages that are two sentences long, but the old wiki may have gone ''too'' far in cutting down bloat. I'm going over the policies at some point before FF VII Remake, and I'll definitely look at overhauling the Article Creation Policy completely to allow us to create individual pages for things like VIII/X items and etc. when necessary.--{{User:Technobliterator/TalkS}} 17:21, October 8, 2019 (UTC)
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== Iconology question ==
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Quick question: I see we have iconology for PlayStation controllers and at least the Xbox 360; but how hard would it be to modify those templates for PS4, Switch, or X1? Because FFVIIIR has a few odd options that I'd like to see expressed graphically. Who would I talk to on a thing like that? [[User:Swordzmanp236|Swordzmanp236]] ([[User talk:Swordzmanp236|talk]]) 23:44, October 10, 2019 (UTC)
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:Not hard at all to be honest, [[Module:Button/data]] contains them all. But with that said, the PS4 icons should already be there, not sure about Switch or Xbone.--{{User:Technobliterator/TalkS}} 23:50, October 10, 2019 (UTC)
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::For PS4, you should add icons for the Touch Pad and OPTIONS (SHARE is hardwired); the Switch has a crap-ton of new buttons and triggers, and the X1 has a couple new buttons that aren’t on the list. [[User:Swordzmanp236|Swordzmanp236]] ([[User talk:Swordzmanp236|talk]]) 00:37, October 11, 2019 (UTC)
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:::The PS4 icons already exist?--{{User:Technobliterator/TalkS}} 00:44, October 11, 2019 (UTC)
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::::then that at least leaves the Switch buttons: 2 analog sticks, digital Up, Down, Left, Right (left side, almost like having the old C-pad], +, -, L, R, Zl, Zr, Sl, Sr, XABY, and I’m positive I missed a couple. All are black. If they’re labelled, it’s white lettering. [[User:Swordzmanp236|Swordzmanp236]] ([[User talk:Swordzmanp236|talk]]) 01:17, October 11, 2019 (UTC)
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:::::Do you know where to get these icons from? If so, you can just upload them and I'll add to the module.--{{User:Technobliterator/TalkS}} 01:18, October 11, 2019 (UTC)
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::::::is [https://gamebanana.com/guis/33903 this render] clean enough for you to make something of it? Best I could find in a pinch. [[User:Swordzmanp236|Swordzmanp236]] ([[User talk:Swordzmanp236|talk]]) 01:30, October 11, 2019 (UTC)
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:::::::Probably but I doubt I'll have the time to use the image editor myself unfortunately, got too many things on with my other wikis :|--{{User:Technobliterator/TalkS}} 01:39, October 11, 2019 (UTC)
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::::::::Don’t look at me to do the dirty work, either. I’ve got two other wikis I have to make sure don’t get out of hand. [[User:Swordzmanp236|Swordzmanp236]] ([[User talk:Swordzmanp236|talk]]) 05:05, October 11, 2019 (UTC)
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== Advisor program ==
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Hello! I'm [[w:User:FishTank|Isaac]], from [[Help:Staff#Editor_Experience|Fandom's Editor Experience]] team. One project that we're excited about launching is an initiative to pair newly registered users with experienced advisors (which they can choose from). These advisors would be available for answering basic editing questions and guiding appropriate edits, in the hope that these users will become active in the local community.
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Why do this, rather than rely on admins and moderators? We've seen from research and experience (from Wikipedia) that establishing a human bond with a peer "senpai" or mentor can have a better effect on the comfort of the newcomer, especially where the high volume of edits may cause the quick response of rollbacks rather than taking the time to walk new editors through their early work. While some communities do take that time and care among their leaders, we feel an additional level might put new users at ease and help them be more comfortable with editing. Ultimately, we feel like this project will either free up some time for admins and moderators, or designate them as approachable welcomers to talk to and guide new users. We want to see how effective this is on a relatively small number of communities and see if Fandom's results are consistent with those experienced on Wikipedia. If they are, we may pursue expanding the pilot program and perhaps seeking to build it into a core part of the new platform.
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Here's what we would wish for your community to agree to:
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* At least one volunteer advisor, acting as an advisor and advocate helping newcomers. For the most part, this means responding to questions that newcomers leave the advisor in Discussions. Sometimes this may mean the advisor interacts with admins and moderators to address concerns regarding the newcomer. We have some advisors-at-large (those not tied to the local community, but available as fallbacks) already, but if you have ideas on who you might want to represent you in this role (or if you'd like to do so yourself!), feel free to contact me on my Wall or this thread.
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* Discussions / Feeds. Your community must have this active for the current solution to work. This is the primary method in which advisors have open communication with the users that choose them.
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* A change to your Welcome Messages to allow a method where a newcomer can choose an advisor. As you are currently participating in the MyDashboard program, there will be a card there to interact with an advisor.
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We are testing this for the next two months, and will see what the future of the program is thereafter. Is this a program you would feel comfortable with placing on your community? — [[w:User:FishTank|FishTank]] <staff /> ([[w:Message Wall:FishTank|wall]]) 22:14, November 22, 2019 (UTC)
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:Hey! I'm going to talk to the rest of my admin team about this. As a quick response before further discussion:
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:*We're always open to trying new things that may increase editor productivity or recruit new editors.
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:*No issues with changes to the welcome messages. I don't think anyone in our community is particularly attached to the way they are now.
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:*I'm not sure about using Discussions as a method for communication. We have it enabled, but for the most part, it has has been neglected by the editing community. I don't know if it formed a community of its own, but we've always seen it as its own separate thing unrelated to editing.
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:*Further to that, I'd rather redirect users to the #official-wiki-discussion channel on our Discord server, and have anyone help them. I don't know if that is achievable with the Dashboard or not.
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:*Happy to be an advisor myself provided there are other advisors from the community. Though I'm not opposed to using advisors-at-large, it is important they become familiar with things like the naming structure and template use that we have here.
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:Hope this helps as a stopgap answer for now!--{{User:Technobliterator/TalkS}} 00:11, November 23, 2019 (UTC)
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:: Happy to answer these. I'll go ahead and adjust the welcome messages, based on the idea of trying new things. The advisors (including the advisors-at-large) should be able to answer the basic questions even using Feeds; part of this experiment and pilot involves a variety of communities, including those that don't use Feeds all that frequently. Much like how Discord is a separate service not directly related to editing, part of seeing how well Feeds meets the communication needs is built into the system we're trying. I would love to see some local advisors as well, as we're trying to avoid using our Wiki Managers and other staff in the advisor roles. Beyond that, we're also trying to give priority to advisors that are neither administrators nor moderators. So, pointing to the right resources will be something your local advisor choices should know how to do. As for the Dashboard, that's a project [[User:Rappy 4187|Rappy]] is leading and you'll need to talk to him. Thanks! — [[w:User:FishTank|FishTank]] <staff /> ([[w:Message Wall:FishTank|wall]]) 02:14, November 25, 2019 (UTC)
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:::Makes sense, I'll reach out to people I think would be a good fit for advisors this via Discord or otherwise. We should be able to get one or two. Will reach out to Rappy separately.--{{User:Technobliterator/TalkS}} 02:43, November 25, 2019 (UTC)
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Happy to help newbies if I know the answer at least.[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 16:35, November 25, 2019 (UTC)
  +
:100 days to go until the Remake! I hope that Rufus/Pres Shinra is the main baddy and Sephiroth is just in the background, and that Rufus/Pres Shinra is the final boss.[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 18:30, November 25, 2019 (UTC)
  +
  +
Hi, just to let you know, I've made a blog [[w:c:community:User_blog:Sannse/The_Advisor_Experiment|here]] to gather thoughts on the advisor program (from participants and others).
  +
  +
There's also an in-progress [[w:c:community:Community_Central:Advisor's_Pledge|set of guidelines]] with a pledge for advisors.
  +
  +
It would be great if people from this wiki could visit and comment! -- [[User:Sannse|Sannse]] <staff /> <small>([[w:c:community:Forum:Community_Central_Forum|help forum]] | [[w:c:community:Blog:Wikia_Staff_Blog |blog]])</small> 22:12, December 2, 2019 (UTC)
  +
:Thanks for posting here, I'll make sure people take a look!--{{User:Technobliterator/TalkS}} 22:16, December 2, 2019 (UTC)
  +
  +
== New theme ==
  +
  +
Is FFVIIIR really so close already!<br/>The FFVIII spell infoboxes background needs to be a bit darker to be able to read them.[[User:Keltainentoukokuu|Keltainentoukokuu]] ([[User talk:Keltainentoukokuu|talk]]) 21:33, December 10, 2019 (UTC)
  +
:Apparently so!! Really hyped. The skin is the first big thing for the VII Remake, but I'm about to make loads more changes over the next couple months.
  +
:I just fixed the spell infoboxes, I think. Please let me know if there are more bugs here and there, there possibly will be.--{{User:Technobliterator/TalkS}} 21:40, December 10, 2019 (UTC)
  +
  +
==VII "non-elemental" Materia==
  +
Materia without a displayed element actually have [[Hidden|Hidden/10th Element]]. [[User:JBed|JBed]] ([[User talk:JBed|talk]]) 12:55, December 17, 2019 (UTC)
  +
:Didn't seem important enough to write the same sentence on every page. Though, if you think it belongs in the infoboxes, it can go there.--{{User:Technobliterator/TalkS}} 12:58, December 17, 2019 (UTC)
  +
::Well you just wrote "Though Contain cannot be paired with the Elemental Materia" which is factually wrong. [[User:JBed|JBed]] ([[User talk:JBed|talk]]) 13:00, December 17, 2019 (UTC)
  +
:::Fixed. You're welcome to just go back and fix errors you find yourself though. I'm going through these fairly fast as there's a lot to get to, so it's probably quicker to do that than just point any mistakes here and there.--{{User:Technobliterator/TalkS}} 13:08, December 17, 2019 (UTC)
  +
  +
== Final Fantasy VII Remake background ==
  +
  +
Hi, '''Techno'''! So I wanted to follow up on our earlier discussion, both in person and [https://finalfantasy.fandom.com/f/p/3343172654596381083 here] regarding the dark background for the ''Final Fantasy VII Remake''. While I think overall it looks very nice, it definitely is causing some problems with images. It's particularly noticeable on certain pages such as [[Logos of Final Fantasy]] where the logos for certain titles such as ''Final Fantasy VIII'' and ''Final Fantasy X'' disappear almost entirely into the background. It's because of the transparent background, which was working fine with what we had before, but isn't working under the new setup. [[User:ProfessorTofty|ProfessorTofty]] ([[User talk:ProfessorTofty|talk]]) 20:55, January 20, 2020 (UTC)
  +
  +
:Hey! Thanks for following up (and was good to meet you in person). You're right that something needs to be done about that, though I'm not sure the best solution right now. The only thing I can think of is somehow applying CSS to give those specific images a white background, but I'll have to look into it or ask around. Thank you for reminding me!--{{User:Technobliterator/TalkS}} 06:53, January 21, 2020 (UTC)
  +
::The MW upgrade should give the ability to add classes to images. If we want the benefits now we could consider using [[Module:Image]] for them (which can set up a wrapper while still using file notation) and subst it out later.
  +
::I don't know what's happening with galleries, but you can pass classes to Wikipedia's galleries so if we're getting them then that's a solution there. If we're keeping Wikia's galleries, I think the only solution is a wrapper.
  +
::For PIs we'd have to put the image field within a group with an editable name. I don't know if there are any drawbacks to that.
  +
::I'd create classes like "lightimage" and "darkimage". On light background contexts, lightimage would add a dark background; on dark background contexts, darkimage would add a light background. Although I'm sure there aren't any mobile solutions so we'd probably just have to avoid images with unbordered light graphics on transparent backgrounds entirely. [[User:JBed|JBed]] ([[User talk:JBed|talk]]) 11:05, January 21, 2020 (UTC)
  +
  +
:::I'm ok with using a module before UCP.--{{User:Technobliterator/TalkS}} 17:26, January 21, 2020 (UTC)
  +
::::Quick mock-up [[Project:Sandsea#Testing image|here]]. While the wiki uses a dark theme, class=darkimage adds a semi-transparent light gradient behind it. Vice-versa for light theme. I also added classes that will add the gradients regardless of theme for images on non-theme dependent backgrounds. [[User:JBed|JBed]] ([[User talk:JBed|talk]]) 19:41, January 21, 2020 (UTC)
  +
:::::Looks good to me! Happy to use that now. If we use a template, then upon MediaWiki update, we can replace all content of the template with just normal image text (i.e. <code><nowiki>[[File:FFX logo.png|right|200px|''Final Fantasy X''.|class=darkimage]]</nowiki></code> and subst it.--{{User:Technobliterator/TalkS}} 20:30, January 21, 2020 (UTC)
  +
::::::Quickly set something up at {{tl|file}}. You can change things as you like. [[User:JBed|JBed]] ([[User talk:JBed|talk]]) 14:45, January 26, 2020 (UTC)
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:::::::Looks fine to me! Would set up the new template documentation for it, but there's no real point since this will be temporary anyway. When UCP rolls out, I'll use the bot to subst: it.--{{User:Technobliterator/TalkS}} 15:39, January 27, 2020 (UTC)
  +
  +
== Checking in on the Advisor Program ==
  +
  +
Hi,
  +
  +
I'm just checking in with those taking part in the advisors project. Hopefully you will have had some time to see how it works, and have some ideas on how it can be improved!
  +
  +
How has it been working out for you and this wiki? We know that few people who sign up actually ask questions, but have you had any good (or bad) experiences with those who have?
  +
  +
Can you think of any areas we could improve on to make this a better system?
  +
  +
And my final question: looking at the project overall, how many stars out out of 5 would you give it (and why)?
  +
  +
Thanks so much for being a part of this experiment. Giving your knowledge and expertise to the next generation of editors is a great thing. Thanks! -- [[User:Sannse|Sannse]] <staff /> <small>([[w:c:community:Forum:Community_Central_Forum|help forum]] | [[w:c:community:Blog:Wikia_Staff_Blog |blog]])</small> 23:44, January 23, 2020 (UTC)
  +
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:Not really a whole lot to report on my end. We had a few people sign up and choose advisors, but no one has messaged me for help specifically.
  +
:The way I can think of to improve it would be just changing the message system-- I don't think Discussions is well-suited to be honest. It's a bit disjointed and I think people find it confusing. Beyond that, people have told me they can't dismiss the "Please choose an advisor" message that keeps popping up.
  +
:Can't give a rating until I have more results.--{{User:Technobliterator/TalkS}} 01:25, January 24, 2020 (UTC)
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::Thanks for the feedback, that's really useful. We are collecting everyone's views and will look to see if the idea is actually viable, and what to change if so. Thanks again -- [[User:Sannse|Sannse]] <staff /> <small>([[w:c:community:Forum:Community_Central_Forum|help forum]] | [[w:c:community:Blog:Wikia_Staff_Blog |blog]])</small> 23:26, January 28, 2020 (UTC)
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==Marvel's Spider-Man Wiki==
  +
can you tell RegBoy to unblock me from Marvel's Spider-Man wiki
  +
:No, and continuing to message me across other wikis will not get me to do so either. Do not use talk pages on other wikis to spread cross-wiki drama. You can message me on Community Central, but all I'll tell you is that Reg banned you for a reason.--{{User:Technobliterator/TalkS}} 15:37, January 27, 2020 (UTC)
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== An update on the advisor program. ==
  +
  +
Hi
  +
  +
We've looked at the numbers and the project didn't give us the results we were hoping for. There just wasn't the boost in edits we wanted, and the number of users who followed though after choosing an advisor was very low.
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On the other hand, it was an idea that was generally liked by admins on the test wikis and we got some great feedback on the process. We also think there's potential for something similar on the UCP, so we want to look into that.
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This means we are going to wind down the project for now. We will leave it available to you, and add the set-up instructions to [[w:c:dev:Advisors|the Dev Wiki]] for other wikis to try. But it won't generally get updates and specific staff support.
  +
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It's a shame, we had high hopes for this, but it just didn't work out as hoped.
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So it's up to you whether you are going to keep the feature or not. If you want to, then you don't need to do anything. The code will remain in place and work as before, and there will still be "at-large" advisors to help out.
  +
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If you decide to opt out, just let us know and we'll reverse the changes we made.
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Let me know if you have any questions or need any help.
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Thanks again for being part of this experiment! -- [[User:Sannse|Sannse]] <staff /> <small>([[w:c:community:Forum:Community_Central_Forum|help forum]] | [[w:c:community:Blog:Wikia_Staff_Blog |blog]])</small> 19:52, February 13, 2020 (UTC)
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:Hi Sannse,
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:Since we've not gotten any results from this, I think we'll just opt-out. I agree it would be a good feature to include on the UCP though as a native thing. Thanks for keeping us up to date!--{{User:Technobliterator/Talk}} 20:32, February 13, 2020 (UTC)
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==Why?==
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Why did you revert my edits to [[User talk:Rappy 4187]]? [[User:Money12122|Money12122]] ([[User talk:Money12122|talk]]) 01:26, February 15, 2020 (UTC)
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:Do not use talk pages here to spread cross-wiki drama. Contact them on the relevant wiki.
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:In the case of Rappy, you would be better off using Special:Contact and asking for him that way.--{{User:Technobliterator/Talk}} 01:57, February 15, 2020 (UTC)
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I tried sending him a message on his message wall in the My World Wiki. He didn’t reply. I could try [[Special:Contact]]. [[User:Money12122|Money12122]] ([[User talk:Money12122|talk]]) 02:36, February 15, 2020 (UTC)
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:Then please use that instead of our wiki, thank you.--{{User:Technobliterator/Talk}} 02:37, February 15, 2020 (UTC)
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== Bravely Default II ==
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Got ya! sorry about that thought the Bravely stuff was still on here. So it's it's own wiki now?{{unsigned|Plebgar}}
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:That's right! We've just not removed content from this wiki just because of potential SEO problems. But we're in the process of moving it all.--{{User:Technobliterator/Talk}} 01:51, March 27, 2020 (UTC)
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I'll keep an eye out, thanks!!--{{User:Plebgar/Talk}}
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== User page vandalised/deleted? ==
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Hello,
  +
I noticed my user page has been shat on and deleted by you afterward. Can I know who vandalised my user page?
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[[User:Thirteen1355|Thirteen1355]] ([[User talk:Thirteen1355|talk]]) 14:09, March 30, 2020 (UTC)Thirteen1355
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:I've no idea, sorry. It was an anonymous eidtor who did it.--{{User:Technobliterator/Talk}} 14:34, March 30, 2020 (UTC)
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:It is public knowledge that the vandal's IP address is 162.233.25.93; however, this probably tells you nothing, other than that they're possibly from east Texas. [[User:Catuse167|Cat]] ([[User talk:Catuse167|meow]] ∙ [[Special:Contributions/Catuse167|hunt]]) 19:27, March 30, 2020 (UTC)
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Yes, apparently it's a guy who's been vandalising other wikis as well. On some he uses an account, though, so I've been able to track him a bit. [[User:Thirteen1355|Thirteen1355]] ([[User talk:Thirteen1355|talk]]) 19:52, March 30, 2020 (UTC)

Latest revision as of 19:52, March 30, 2020

Cactuar

Technobliterator

New redirects for WoFF items Edit

Hi! I have several bot requests for the World of Final Fantasy items. Last month, I had created separate item articles from the World of Final Fantasy items page, since the game has many of them.

Before the new item pages even existed, a bot had created redirect pages to the main item page. Would it be possible to have a bot correct the redirects so that they lead to the new pages, as well as creating redirects for items that were added after the previous bot had already added the redirects?

I would also need to have the redirects of the Mirajewel items changed from World of Final Fantasy abilities to the Mirajewel page itself. In addition, redirects for the Champion Medal and Champion Jewel items would also need to be created.

Thanks! --Twilight Man (talk) 17:02, April 22, 2019 (UTC)

Hey, you can manually relink redirects if that's what you mean, otherwise you would have to make a list of the wrong redirects for me to delete them and then remake that redirect to the new correct ones. Otherwise I'm happy to look into this eventually, though I won't have the bot available for a few weeks (due to R&C Wiki work).--Magicite-ffvi-ios Technobliterator TC 17:39, April 22, 2019 (UTC)

Urgent Edit

Sorry to bother you but this user is in need to be permanently banned together with removal of any added content. Thank you.

TTFan from JP (talk) 02:35, May 13, 2019 (UTC)

No bother at all. Thank you for alerting me to this, sorry I didn't deal with it sooner.--Magicite-ffvi-ios Technobliterator TC 05:09, May 13, 2019 (UTC)

FFVIIR background Edit

Was no problem. I've uploaded and added it to the Module (though you should probably double check I did it right). File:FFVIIR theme header background.png -- Lycentia Stuffcocoa 00:53, June 12, 2019 (UTC)

Yep, that's correct, just added to the CSS now. Thank you, and keep up the great work!--Magicite-ffvi-ios Technobliterator @fandom (TC) 05:50, June 12, 2019 (UTC)

Quick substitution request Edit

I have put something in the bot‘s queue recently. It turns out that a long lost title in the Mana spinoff series has an official name and will have a standalone release around the same time as the Final Fantasy VII Remake. Exact text “Seiken Densetsu 3” should be replaced with “Trials of Mana”. You can link to it using standard inter-wiki conventions if you like. Thanks again for your help. Swordzmanp236 (talk) 22:18, June 13, 2019 (UTC)

If it needs to use inter-wiki links, it can't just be an exact text find + replace.--Magicite-ffvi-ios Technobliterator @fandom (TC) 23:04, June 13, 2019 (UTC)
Not to worry. We’ve already taken care of the target on our end. You should be able to do a straight find and replace based on the request given. Swordzmanp236 (talk) 23:24, June 13, 2019 (UTC)

LyricsEdit

Hello Technobliterator! Your work is amazing! I'm a youtuber pianist and I would like to upload a cover of Opera Maria and Draco, Distant Worlds V version with some lyrical singers. I'm looking for the lyrics of Opera Maria and Draco in the booklet of the cd Do you have Distant Worlds V physical copy? Thank you in advance!——Preceding unsigned comment was added by KayThePianist (talkcontribs). Please sign your posts with ~~~~.

Hey, thank you! Unfortunately, I don't think I have a physical copy of that album. I will pass it on to see if anyone else does, and if I find one, I'll let you know!--Magicite-ffvi-ios Technobliterator @fandom (TC) 11:03, July 10, 2019 (UTC)

Unused Images ReduxEdit

ACRudeBox
Technobliterator
Technobliterator

Mobile OS releases in relation to games Edit

I may not be able to change minds here, but I'll give you how I see platform software as related:

  1. Many of our users will be coming to us through some kind of mobile device. Granted, the technical details are well outside of our domain, with one big exception: if NOT being on the latest release will expose the user to some great and inglorious harm, then they need to patch post-haste.
  2. Even with automatic patching, there are some instances where it just doesn't happen (carrier delays, user errors, blah, blah, blah).
  3. Some people just want to know in print if they're current. I've no need to explain why. They just do.
  4. And this is the big one: Occasionally, Square Enix or one of its licensees will post about an upcoming hardware or OS launch, as Dissidia Final Fantasy Opera Omnia did earlier this month. Apparently, they got wind that a few folks were trying out the OS 13 beta, which I would consider a no-no. Standard operating procedure for this type of notice is to warn the user that, "we might not support X, but please back up your data just in case something goes splat." While this does not generally happen on point releases (ex. 12.3 to 12.4), it could happen if the differences are significant enough that the system's internals are changed in a way that makes a game crash or freeze up. This stuff can't be found on social media necessarily; you have to look inside the game's feed for a notice.

A better illustration would be the releases I'd covered in the last couple years; SE had massive hangups for two weeks or more with the iPhone XS; and then Google went and served up Android 9 before Squeenix could catch a breath. This is why it matters, though it looks to be unrelated. I obviously can't make a case for something that looks routine, but do you follow where I'm going? Swordzmanp236 (talk) 00:43, July 23, 2019 (UTC)

  1. Not our job to cover that. If mobile users have access to the internet, they'll get a notification about a new update anyway. Not to mention that said mobile readers will see the mobile version of the site which doesn't have the news anyway.
  2. Still not really our job.
  3. Said people can check another site before that long before they check ours.
  4. That's relevant to SE's mobile apps, but not to us. It's not newsworthy.
Sorry, but mobile updates are tangentially related to Final Fantasy at best, and the room on the News tab should be used for actual Final Fantasy releases, and not for information that people can find on another site. If it's not directly related to the series in a non-tangential way, it is not newsworthy.--Magicite-ffvi-ios Technobliterator @fandom (TC) 09:58, July 23, 2019 (UTC)

Just chiming in here, but I wholeheartedly agree with Techno in this situation. This has been bothering me about the news section for a while now, so I guess I should probably voice my opinion despite it being an echo of what Techno just said.

None of this stuff is the job of the wiki to post news about operation system updates, we're not Apple News, Siliconera, Nova Crystallis, or Kotaku; and this wiki will never be that. Only a minority of people really come here to our wiki for news, everyone comes for our core main space content, not community projects such as the Shinra News.

All the instances you are reporting are most likely said on the system requirements for the game on the main Googleplay/iTunes page. In addition, those who play the mobile games and look for said updates will most likely turn to the in-game news when they login or browse through the official Twitter/Facebook pages for the games. Lastly, system hardware announcements have never been a priority on the news for the wiki, not even before you join, mainly because it is not part of the wiki's scope. --Miphares (talk) 14:05, July 23, 2019 (UTC)

Unban in Spider Man WikiEdit

Hello Technobliterator, can you unban GossenHero75 in Marvel Spider Man wiki he's asking to Reg Boy about Leptunes's Sockpuppet, if actually be Concerned. Thamuz Filkr talk 11:34, August 17, 2019 (UTC)

Please don't bring cross-wiki drama here. Contact me on Marvel's Spider-Man Wiki (or Central if banned) for instance with this wiki. Thanks.--Magicite-ffvi-ios Technobliterator @fandom (TC) 03:45, August 17, 2019 (UTC)

FFVIII Remaster Edit

Can there be a FFVIII-theme background to the wiki to commemorate the release of FFVIII Remastered?Keltainentoukokuu (talk) 17:53, August 28, 2019 (UTC)

Good idea. FFVIII is a big enough release to warrant it. I'm also thinking of starting the location page revamp around the time of VIII's release, and using that to trial it (need some closure on the forum tbh).
Any idea what links you'd want in the topnav?--Magicite-ffvi-ios Technobliterator @fandom (TC) 22:17, August 28, 2019 (UTC)
Hmm. Characters (main party), Gameplay (GF, Junction, Limit Break, Draw, Junk Shop, Refine), Sidequests (Triple Triad, Chocobo Forest, UFO sightings, Magazines), Challenges (Centra Ruins, Ultima Weapon, Omega Weapon), maybe.Keltainentoukokuu (talk) 15:09, August 29, 2019 (UTC)
Makes sense! Any preference on which promotional art (or otherwise) that you would use as the background?--Magicite-ffvi-ios Technobliterator @fandom (TC) 23:53, August 29, 2019 (UTC)
The official website backgrounds are the only high res promos out there. This one they use with the logo on the black side on their website (but it's kinda cool without the logo). They also use this one and this one. I think we should just take the Squall one.
They haven't updated their press centre with anything cool, boo. I guess they won't make new promo art for non-physical releases, since the Zodiac Age got some stuff.Keltainentoukokuu (talk) 02:29, August 30, 2019 (UTC)
Skin and top-nav are up. Thoughts?--Magicite-ffvi-ios Technobliterator @fandom (TC) 01:24, September 1, 2019 (UTC)
I think it looks great. Thanks for making it! Good colours. Good links. Love the burgundy from the logo.Keltainentoukokuu (talk) 16:19, September 1, 2019 (UTC)
No worries. Glad you liked it!--Magicite-ffvi-ios Technobliterator @fandom (TC) 19:23, September 1, 2019 (UTC)

License board FFXII template Edit

Template:License board FFXII has stopped working. :( No colours in the cells.Keltainentoukokuu (talk) 16:15, September 14, 2019 (UTC)

I know why it is. This is because the CSS variables it was using were disabled recently, as there was an exploit that people could use to crash web browsers using CSS variables, so MediaWiki just disabled them on all modules... I think it's only temporary, though.
Fixed it to work for us for the time being, thanks for letting me know!--Magicite-ffvi-ios Technobliterator @fandom (TC) 16:25, September 14, 2019 (UTC)
Woohoo, thanks for fixing it.Keltainentoukokuu (talk) 17:14, September 14, 2019 (UTC)

Bringing current platforms forward Edit

Been thinking about this a while. Some of these games have literally dozens of ports, remakes, reboots, etc. that even the best of us have trouble keeping track. So I figured I'd take a page from what I started doing in the platform space and hiding from desktop users information not relevant to any currently active platform (not that the original FF was not on the NES—it was—but who in their right mind would look for it first on NES in 2019 when you can pick up the digital versions much more easily?). We should thus have the most recent versions at the top or head of any list, while the others can reside in a collapsible box. If you take a look at our global sandbox, you'll see what I mean. Maybe you have some other ideas to manage this field as well, and I'd love to see them before doing a rollout. Thanks for any feedback in advance. Swordzmanp236 (talk) 02:49, September 15, 2019 (UTC)

Can't say I see the point in doing this for game pages if I'm honest. If we're going to do that, better do it in the prose of the game page rather than hide information in the infobox. i.e. "It was originally released on the NES, and is currently available on iOS, Android, and through PlayStation Network as a PS One Classic".--Magicite-ffvi-ios Technobliterator @fandom (TC) 06:46, September 15, 2019 (UTC)
Whether you're on desktop or mobile, the infobox is likely to be the first thing most people look at because it's shiny (it catches the eye first) and provides a quick rundown of the title covered. Then you might want to read the details in the article. But pretty much every one of these infoboxes anywhere wants to jam a lot of info into a tiny space, so on mobile, they roll up and force the user to tap-to-expand. But that isn’t all. Mobile gets to see the very first instance of an infobox at the top regardless of its location on the full page. So if we want to have an answer to "where can I find this?" In the box, then I think we should list the most identifiable answers first, then the rest in order of appearance. You also cannot conceal anything on mobile because the script tricks that we use for desktop simply don't work there. The prose is, of course, there to expand and explain the article, but it won’t always be visible when an infobox is present. Hopefully that makes a little more sense. Swordzmanp236 (talk) 07:41, September 15, 2019 (UTC)
Sorry, forgot to respond... Yes, the infobox is the most prominent thing, but that doesn't mean we need to hide information that we deem "not relevant" (which is very subjective) from people when we can easily instead just highlight it in the prose below. Our job is to make things easier, not more difficult. p.s. desktop users are only 35% of all pageviews.--Magicite-ffvi-ios Technobliterator @fandom (TC) 21:21, September 17, 2019 (UTC)
Let me put it this way, then. What I'm looking for is a way to clamp down on lists of more than five items in infoboxes. Longform lists just don’t render neatly unless you happen to be one of the few with a large screen. It can be hard on the eyes. Fandom does some auto-hyphenation if length exceeds screen limits, and what I'm also looking to do is minimize the need for it.
With that said, I'd like to see a solution that (a) makes the infobox easier to read off the top and (b) places current availability over historical/hard-to-find/only-for-the-rabid-diehards kind of stuff. I’m not saying it doesn’t matter, but it probably doesn’t matter to the average reader. I also have a hunch that too much extraneous information is probably screwing with our ad placement and SEO. But again, that’s just a theory. By themselves, the first two games in the series have so many ports that the list just needs to be reined in. That’s what I’m after. Swordzmanp236 (talk) 23:00, September 17, 2019 (UTC)
While the instinct behind this is good, there are a few problems that this creates. It's actually more awkward from a UX perspective to add extra levels to the infobox, and it also hurts machine understanding (i.e. it could negatively impact SEO, not positively). Extraneous information only harms ad placement and SEO if said information is low quality, ridiculous, or misinformation. Sorry, but I'm afraid it's best to do this in the prose than it is in the infobox.--Magicite-ffvi-ios Technobliterator @fandom (TC) 23:41, September 17, 2019 (UTC)

FFVIII locations Edit

Looks good to me. There are very few unique shops in FFVIII, so there's not much to expand on the list of shops page. I think the shop info could be in the location bit. There is never anything special to buy outside of Timber Pet Shop and Esthar City, though. Weapon shop inventory just depends on what items you have, so that info can just be in junk shop.

I love FFVIII, I'll need to play the remaster too one of these days. In the middle of another game currently and still going through my list of things I wanted screenshot from FFXV.Keltainentoukokuu (talk) 01:42, September 20, 2019 (UTC)

Makes sense, so is how I did it on Deling City good? Ideally, I'd describe the locations' appearance more like I did on the other pages, which I may get to later, but for now I've at least redone the layout. I hope there aren't too many more "big" locations in FFVIII!--Magicite-ffvi-ios Technobliterator @fandom (TC) 17:36, September 21, 2019 (UTC)
Esthar's the biggest and has two versions, before and after Lunar Cry. Hit the shops before it gets destroyed, I think they close after! (Maybe Call Shop ability still works.)
Deling City looks good. I think every screen has a bus stop, but it's kind of irrelevant to actually use because you could just walk the same speed/faster. The fast-travel system in Esthar is better (but closes after Lunar Cry).Keltainentoukokuu (talk) 18:46, September 21, 2019 (UTC)
I vaguely remembering Esthar, that one will be really difficult to write for...
Have to say, I'm enjoying VIII quite a bit this time around. I'm definitely a huge fan of Quistis, and now that I know the junction system, it's a blast to play.
I've struggled really to describe some of the locations in terms of appearance, or to be thorough about it, that's my main struggle so far. Hopefully I get better at this as it goes on... Feel free to expand on anything I've written obviously.--Magicite-ffvi-ios Technobliterator @fandom (TC) 20:20, September 21, 2019 (UTC)
Any thoughts on the D-District Prison changes I made?--Magicite-ffvi-ios Technobliterator @fandom (TC) 23:41, September 22, 2019 (UTC)
Made some changes.
This prison is just the weirdest location in the whole series. The worst segment of FFVIII. Our school rival now wants to torture everyone and then it's never mentioned again and then he even gets a happy ending like this all didn't just happen. Why is there a Guantanamo Bay in my Final Fantasy. Can we not.Keltainentoukokuu (talk) 10:14, September 24, 2019 (UTC)
Cool, thanks, they seem to work. I imagine the rest of my pages will need tweaks here and there, hopefully not too many...
When I was at the prison, I really thought it'd be like MGS1's torture scene and I'd have to mash a button to survive it. What a relief that it wasn't. Squall's answer when you choose the "lie" option made me laugh though.
I would be doing the quest pages for VIII also, but it's only my second proper playthrough and I don't really trust myself to write a guide for VIII. When I do VII (original) next, I might try and see how those could work!--Magicite-ffvi-ios Technobliterator @fandom (TC) 11:57, September 24, 2019 (UTC)
Did I do Balamb Garden correctly?--Magicite-ffvi-ios Technobliterator @fandom (TC) 23:50, September 25, 2019 (UTC)
Added what came to mind about B-Garden. There's so much to do there!
The best design philosophy about FFVIII was to make areas multi-purpose, suited for both "town" gameplay and "dungeon" gameplay and to add a minigame you can play wherever there are NPCs. Notable lack of "another cave/forest" dungeons in this game. But of course there is a sewer dungeon, can't have a JRPG without a sewer dungeon.Keltainentoukokuu (talk) 10:55, September 26, 2019 (UTC)
Yeah it's massive, made the location quite tough to write...
I actually agree tbh, revisiting locations is a good idea. Only problem I've had with VIII so far is that the reuse of screens makes a lot of the locations hard to navigate.
The soundtrack for this game is amazing though.--Magicite-ffvi-ios Technobliterator @fandom (TC) 12:48, September 26, 2019 (UTC)
All the musics are good besides the one that plays when you meet NORG. Maybe if it was in real instruments it didn't annoy me so much. Wish they had remade FFVIII over FFVII. The new FFVII soundtrack from trailers has sounded so great too.Keltainentoukokuu (talk) 15:32, September 26, 2019 (UTC)

Resetting indent...

Yeah to be fair, I'd actually be really interested to see an VIII remake. I'd be curious to see what they'd do with the junction system with something like the VII Remake's combat system, and if they can address some of the faults here and there. I've been really enjoying my playthrough overall thus far.

Any idea what to do about the enemies section for Esthar City? I was thinking possibly add a === Exterior === section briefly describing how Esthar City looks from the world map, what it's like traveling through it, and then just list the enemies there, but then it seems like enemies appear in the interior location also. Do I just list those in the Encounters section for every area except Odine's lab? Or just the streets?--Magicite-ffvi-ios Technobliterator @fandom (TC) 20:37, September 27, 2019 (UTC)

Encounters in the area boxes seems like a good idea, but is it the same enemies in every area. Could be annoying to find out. There are fixed encounters when trying to board the Lunatic Pandora too. All the enemies are at least listed somewhere now, so I think it is good enough now if you don't want to add the area specific ones.Keltainentoukokuu (talk) 02:07, September 28, 2019 (UTC)
Hm, will probably just have to include each in each area and just assume they're all the same, using collapsible text, someone else can always fix if there's a problem.
btw I made a comment on Talk:Magic (Final Fantasy VIII), lemme know if you agree with it--Magicite-ffvi-ios Technobliterator @fandom (TC) 14:12, September 28, 2019 (UTC)

Do you have Boko? What attack does he do with Gysahl Green for you? You used to be able to upgrade his ability in Chocobo World but that's not available now. People on the internet talking they got ChocoFlare and ChocoBocle with him, and someone saying they always get ChocoBocle but they are on max level. Hmm. Will have to test when I play this one day!Keltainentoukokuu (talk) 18:00, September 28, 2019 (UTC)

Not gotten Boko yet, but when I do I'll let you know! Currently just rescued Rinoa from the Sorceress' Memorial and trying to grind to get the best spells for everyone...--Magicite-ffvi-ios Technobliterator @fandom (TC) 20:31, September 28, 2019 (UTC)

Dire RatEdit

AvatarSageLM (talk) 21:08, October 2, 2019 (UTC)L36-37 Dire Rat needs to be added to the Dire Rat wiki page The information is as follows for the creature as copied from the Brady Games Strategy Guide: Weakness Water - all other elements basic level damage indicated HP > 3627-3647 MP > 180-185 Strength > 29-30 Magic Power > 15 Vitality > 38 Speed > 24 Attack Power > 52-53 Defense > 22 Magic Resistance > 23 Evade > 28 Exp > 1023-1025 LP > 1 CP > 243-259 Gil > 0 Drop: Rat Pelt, Fire Magaicite, Antidote, Rat Tail Steal > Rat Pelt, 1 Gil, Libra Gem Poach > Rat Pelt, Rat Tail

The strategy guide does not list the status effect rates or I would include those as well. Monster number in the strategy guide is listed as 020-B. If you need me to take a pic of the position on the page I can upload one later. I have the original GameStop special release of the game so the info is for the Original Version stats and not the Zodiac Versions.

AvatarSageLM (talk) 21:08, October 2, 2019 (UTC)AvatarSageLM, my profile link https://finalfantasy.fandom.com/wiki/User:AvatarSageLM

I'm a little confused by your message, sorry. Is anything stopping you from adding it to the page yourself?--Magicite-ffvi-ios Technobliterator @fandom (TC) 21:11, October 2, 2019 (UTC)
That's a misnamed Lab Rat in the guide.Keltainentoukokuu (talk) 16:14, October 3, 2019 (UTC)

FFVIII Ending Edit

I love the FFVIII ending! And there is 100% definitely no time loop in the story of FFVIII and no one can convince me otherwise! Squall experiences the same event twice, once as a 5(?)-year-old, and once as an 18-year-old (I believe his birthday happens during the game off screen, because it would make the most sense by the timeline), and he is the only one who experiences the event twice. For there to be a loop he'd need to go back in time and there'd be a new Squall every time, and then the new Squall later goes back in time and there's another new Squall who grows up... No, it's just the same Squall both times! The concept of SeeD coming into existence out of nowhere is just part of the destiny theme of the game, and the causal loop is there just for intrigue. The universe itself made SeeD happen okay. The universe itself birthing things into existence is a recurring thing in FF. Like the crystals!

Recurring critique I see is how the FF endings suddenly become really weird and make no sense, but I think they are just great. Symbolism always trumps "realism" in the FF universe, and that's not a "plot hole" that's just a different take. The theme of the game was Squall struggling to form personal attachments and then in the end he was too attached to his past still, and ended up too far back in time, and then when trying to time travel again, lost faith in the new attachments he had made during the quest. I think everything that was in that space that was disappearing into nothingness (the island in the void), really was going to disappear into nothingness forever, and he was resigned to stay there until Rinoa's feather found him. But he will not actually disappear as long as Rinoa is thinking of him.

The last bit with the camcorder was brilliant! So well made. FFVIII has the best cinematic scenes in the series. Not as flashy as the later ones, but they are the best thought-out. Because there is no voice acting they had to think how everything could be communicated wordlessly while still looking natural. Like Rinoa and Squall meet at the dance and she is across the dance floor, they're only going to communicate by looking, pointing and nodding.

It feels like FFVIII has so many interesting ideas that they then never really tried to iterate on, so now it's just this weirdo game in the series. The "real world-based location design", not so many dungeons, use towns for both "town gameplay" (talking to NPCs and shopping and recuperating and world building) and for "complete this quest to progress in the game" gameplay, it's not all go to the end of this cave and then fight a boss. Like first time you're in Dollet it's a "dungeon" and Balamb Garden is the "town" (get to the tower, fight the boss, then get back, while fighting another boss, then recuperate at Garden), but then later Dollet is a town, and then Balamb Garden is a "dungeon" (complete events while fighting enemies and clear the crisis by fighting a boss in the end). This could be so good if they iterated on it! It's surprisingly good for a first try already.

Quest how to find all the bosses in the castle would probably be good. I remember when I first played FFVIII I just could not find Catoblepas at all. :D So I just never unlocked "Save" and just saved outside the Castle.Keltainentoukokuu (talk) 02:14, October 8, 2019 (UTC)

Yeah I have to agree with everything you said, especially the symbolism over realism thing. Explains a lot of the endings. I really think FF VIII's ending might actually be its best scene by quite a long way, which is why again I feel like they came up with the ending first and pieced everything else together later. I also have to say, the idea that Squall ended up back in the orphanage where his younger self is because he's too attached to his past experiences and that's why he ended up there makes that whole sequence a lot better for me.
Agreed on the gameplay stuff too... VIII was absolutely full of really neat gameplay ideas, even if some of them were broken. I definitely thoroughly enjoyed the junction system once I understood it, and customizing my GFs was also really fun. I feel like lots of the games' item systems and etc. were a precursor to what they did with X's equipment system, which imo is the best in the series.
On that subject... Do you think it could be worth it to make individual item pages for VIII? I think it could be worth it for the same reason spell pages are worth it: they're involved in multiple mechanics, namely the refine mechanic and others, and it is important to know where to obtain which item. Same could be said for X's items too.--Magicite-ffvi-ios Technobliterator @fandom (TC) 09:45, October 8, 2019 (UTC)
I also think the ending was decided sometime early on and it influenced the rest of the game design quite a lot too. Maybe they came up with the theme as the very first, and then thought what kind of striking scenes they could build around it, ending among the most important. FFVIII just all around feels like someone super into cinema had a heavy hand it making it. (The X-ATM escape scene with Quistis shooting it is the best FF action scene still!)
I think individual articles are the FUTURE over lists. Google loves it, people looking for stuff on their phone while in the middle of a game love it, and I think they can still coexist with the lists here as well. The list shows all weapons/items/magic that exist in a quick scroll so you can see what you are missing, and individual articles show the specifics of that one thing you already know you want. The *groan* part is the effort of converting the info, but a lot of the info, if not all of the info, should already exist on the wiki, just not given optimally right now.Keltainentoukokuu (talk) 17:03, October 8, 2019 (UTC)
I loved that Quistis scene! And Quistis is general. Have to agree that it's a very cinematic game in general.
Yeah, I completely agree. In a lot of cases, it would be better to make individual articles instead of just lists. Of course, there are a lot of lists where we wouldn't want to split them (i.e. FFX weapons, there's not much reason to split them as those are not relevant, whereas maybe you would split the items and the auto-abilities), but as I go back through the old games, I think it's worth looking to see what lists are better off split into individual articles.
I think the old wiki was really conservative about making new pages, and tried to cut down on having too many pages for small things. I think it's a good approach overall, as you definitely don't want a wiki with thousands of tiny stub pages that are two sentences long, but the old wiki may have gone too far in cutting down bloat. I'm going over the policies at some point before FF VII Remake, and I'll definitely look at overhauling the Article Creation Policy completely to allow us to create individual pages for things like VIII/X items and etc. when necessary.--Magicite-ffvi-ios Technobliterator @fandom (TC) 17:21, October 8, 2019 (UTC)

Iconology question Edit

Quick question: I see we have iconology for PlayStation controllers and at least the Xbox 360; but how hard would it be to modify those templates for PS4, Switch, or X1? Because FFVIIIR has a few odd options that I'd like to see expressed graphically. Who would I talk to on a thing like that? Swordzmanp236 (talk) 23:44, October 10, 2019 (UTC)

Not hard at all to be honest, Module:Button/data contains them all. But with that said, the PS4 icons should already be there, not sure about Switch or Xbone.--Magicite-ffvi-ios Technobliterator @fandom (TC) 23:50, October 10, 2019 (UTC)
For PS4, you should add icons for the Touch Pad and OPTIONS (SHARE is hardwired); the Switch has a crap-ton of new buttons and triggers, and the X1 has a couple new buttons that aren’t on the list. Swordzmanp236 (talk) 00:37, October 11, 2019 (UTC)
The PS4 icons already exist?--Magicite-ffvi-ios Technobliterator @fandom (TC) 00:44, October 11, 2019 (UTC)
then that at least leaves the Switch buttons: 2 analog sticks, digital Up, Down, Left, Right (left side, almost like having the old C-pad], +, -, L, R, Zl, Zr, Sl, Sr, XABY, and I’m positive I missed a couple. All are black. If they’re labelled, it’s white lettering. Swordzmanp236 (talk) 01:17, October 11, 2019 (UTC)
Do you know where to get these icons from? If so, you can just upload them and I'll add to the module.--Magicite-ffvi-ios Technobliterator @fandom (TC) 01:18, October 11, 2019 (UTC)
is this render clean enough for you to make something of it? Best I could find in a pinch. Swordzmanp236 (talk) 01:30, October 11, 2019 (UTC)
Probably but I doubt I'll have the time to use the image editor myself unfortunately, got too many things on with my other wikis :|--Magicite-ffvi-ios Technobliterator @fandom (TC) 01:39, October 11, 2019 (UTC)
Don’t look at me to do the dirty work, either. I’ve got two other wikis I have to make sure don’t get out of hand. Swordzmanp236 (talk) 05:05, October 11, 2019 (UTC)

Advisor program Edit

Hello! I'm Isaac, from Fandom's Editor Experience team. One project that we're excited about launching is an initiative to pair newly registered users with experienced advisors (which they can choose from). These advisors would be available for answering basic editing questions and guiding appropriate edits, in the hope that these users will become active in the local community.

Why do this, rather than rely on admins and moderators? We've seen from research and experience (from Wikipedia) that establishing a human bond with a peer "senpai" or mentor can have a better effect on the comfort of the newcomer, especially where the high volume of edits may cause the quick response of rollbacks rather than taking the time to walk new editors through their early work. While some communities do take that time and care among their leaders, we feel an additional level might put new users at ease and help them be more comfortable with editing. Ultimately, we feel like this project will either free up some time for admins and moderators, or designate them as approachable welcomers to talk to and guide new users. We want to see how effective this is on a relatively small number of communities and see if Fandom's results are consistent with those experienced on Wikipedia. If they are, we may pursue expanding the pilot program and perhaps seeking to build it into a core part of the new platform.

Here's what we would wish for your community to agree to:

  • At least one volunteer advisor, acting as an advisor and advocate helping newcomers. For the most part, this means responding to questions that newcomers leave the advisor in Discussions. Sometimes this may mean the advisor interacts with admins and moderators to address concerns regarding the newcomer. We have some advisors-at-large (those not tied to the local community, but available as fallbacks) already, but if you have ideas on who you might want to represent you in this role (or if you'd like to do so yourself!), feel free to contact me on my Wall or this thread.
  • Discussions / Feeds. Your community must have this active for the current solution to work. This is the primary method in which advisors have open communication with the users that choose them.
  • A change to your Welcome Messages to allow a method where a newcomer can choose an advisor. As you are currently participating in the MyDashboard program, there will be a card there to interact with an advisor.

We are testing this for the next two months, and will see what the future of the program is thereafter. Is this a program you would feel comfortable with placing on your community? — FishTank @fandom (wall) 22:14, November 22, 2019 (UTC)

Hey! I'm going to talk to the rest of my admin team about this. As a quick response before further discussion:
  • We're always open to trying new things that may increase editor productivity or recruit new editors.
  • No issues with changes to the welcome messages. I don't think anyone in our community is particularly attached to the way they are now.
  • I'm not sure about using Discussions as a method for communication. We have it enabled, but for the most part, it has has been neglected by the editing community. I don't know if it formed a community of its own, but we've always seen it as its own separate thing unrelated to editing.
  • Further to that, I'd rather redirect users to the #official-wiki-discussion channel on our Discord server, and have anyone help them. I don't know if that is achievable with the Dashboard or not.
  • Happy to be an advisor myself provided there are other advisors from the community. Though I'm not opposed to using advisors-at-large, it is important they become familiar with things like the naming structure and template use that we have here.
Hope this helps as a stopgap answer for now!--Magicite-ffvi-ios Technobliterator @fandom (TC) 00:11, November 23, 2019 (UTC)
Happy to answer these. I'll go ahead and adjust the welcome messages, based on the idea of trying new things. The advisors (including the advisors-at-large) should be able to answer the basic questions even using Feeds; part of this experiment and pilot involves a variety of communities, including those that don't use Feeds all that frequently. Much like how Discord is a separate service not directly related to editing, part of seeing how well Feeds meets the communication needs is built into the system we're trying. I would love to see some local advisors as well, as we're trying to avoid using our Wiki Managers and other staff in the advisor roles. Beyond that, we're also trying to give priority to advisors that are neither administrators nor moderators. So, pointing to the right resources will be something your local advisor choices should know how to do. As for the Dashboard, that's a project Rappy is leading and you'll need to talk to him. Thanks! — FishTank @fandom (wall) 02:14, November 25, 2019 (UTC)
Makes sense, I'll reach out to people I think would be a good fit for advisors this via Discord or otherwise. We should be able to get one or two. Will reach out to Rappy separately.--Magicite-ffvi-ios Technobliterator @fandom (TC) 02:43, November 25, 2019 (UTC)

Happy to help newbies if I know the answer at least.Keltainentoukokuu (talk) 16:35, November 25, 2019 (UTC)

100 days to go until the Remake! I hope that Rufus/Pres Shinra is the main baddy and Sephiroth is just in the background, and that Rufus/Pres Shinra is the final boss.Keltainentoukokuu (talk) 18:30, November 25, 2019 (UTC)

Hi, just to let you know, I've made a blog here to gather thoughts on the advisor program (from participants and others).

There's also an in-progress set of guidelines with a pledge for advisors.

It would be great if people from this wiki could visit and comment! -- Sannse @fandom (help forum | blog) 22:12, December 2, 2019 (UTC)

Thanks for posting here, I'll make sure people take a look!--Magicite-ffvi-ios Technobliterator @fandom (TC) 22:16, December 2, 2019 (UTC)

New theme Edit

Is FFVIIIR really so close already!
The FFVIII spell infoboxes background needs to be a bit darker to be able to read them.Keltainentoukokuu (talk) 21:33, December 10, 2019 (UTC)

Apparently so!! Really hyped. The skin is the first big thing for the VII Remake, but I'm about to make loads more changes over the next couple months.
I just fixed the spell infoboxes, I think. Please let me know if there are more bugs here and there, there possibly will be.--Magicite-ffvi-ios Technobliterator @fandom (TC) 21:40, December 10, 2019 (UTC)

VII "non-elemental" MateriaEdit

Materia without a displayed element actually have Hidden/10th Element. JBed (talk) 12:55, December 17, 2019 (UTC)

Didn't seem important enough to write the same sentence on every page. Though, if you think it belongs in the infoboxes, it can go there.--Magicite-ffvi-ios Technobliterator @fandom (TC) 12:58, December 17, 2019 (UTC)
Well you just wrote "Though Contain cannot be paired with the Elemental Materia" which is factually wrong. JBed (talk) 13:00, December 17, 2019 (UTC)
Fixed. You're welcome to just go back and fix errors you find yourself though. I'm going through these fairly fast as there's a lot to get to, so it's probably quicker to do that than just point any mistakes here and there.--Magicite-ffvi-ios Technobliterator @fandom (TC) 13:08, December 17, 2019 (UTC)

Final Fantasy VII Remake background Edit

Hi, Techno! So I wanted to follow up on our earlier discussion, both in person and here regarding the dark background for the Final Fantasy VII Remake. While I think overall it looks very nice, it definitely is causing some problems with images. It's particularly noticeable on certain pages such as Logos of Final Fantasy where the logos for certain titles such as Final Fantasy VIII and Final Fantasy X disappear almost entirely into the background. It's because of the transparent background, which was working fine with what we had before, but isn't working under the new setup. ProfessorTofty (talk) 20:55, January 20, 2020 (UTC)

Hey! Thanks for following up (and was good to meet you in person). You're right that something needs to be done about that, though I'm not sure the best solution right now. The only thing I can think of is somehow applying CSS to give those specific images a white background, but I'll have to look into it or ask around. Thank you for reminding me!--Magicite-ffvi-ios Technobliterator @fandom (TC) 06:53, January 21, 2020 (UTC)
The MW upgrade should give the ability to add classes to images. If we want the benefits now we could consider using Module:Image for them (which can set up a wrapper while still using file notation) and subst it out later.
I don't know what's happening with galleries, but you can pass classes to Wikipedia's galleries so if we're getting them then that's a solution there. If we're keeping Wikia's galleries, I think the only solution is a wrapper.
For PIs we'd have to put the image field within a group with an editable name. I don't know if there are any drawbacks to that.
I'd create classes like "lightimage" and "darkimage". On light background contexts, lightimage would add a dark background; on dark background contexts, darkimage would add a light background. Although I'm sure there aren't any mobile solutions so we'd probably just have to avoid images with unbordered light graphics on transparent backgrounds entirely. JBed (talk) 11:05, January 21, 2020 (UTC)
I'm ok with using a module before UCP.--Magicite-ffvi-ios Technobliterator @fandom (TC) 17:26, January 21, 2020 (UTC)
Quick mock-up here. While the wiki uses a dark theme, class=darkimage adds a semi-transparent light gradient behind it. Vice-versa for light theme. I also added classes that will add the gradients regardless of theme for images on non-theme dependent backgrounds. JBed (talk) 19:41, January 21, 2020 (UTC)
Looks good to me! Happy to use that now. If we use a template, then upon MediaWiki update, we can replace all content of the template with just normal image text (i.e. [[File:FFX logo.png|right|200px|''Final Fantasy X''.|class=darkimage]] and subst it.--Magicite-ffvi-ios Technobliterator @fandom (TC) 20:30, January 21, 2020 (UTC)
Quickly set something up at {{file}}. You can change things as you like. JBed (talk) 14:45, January 26, 2020 (UTC)
Looks fine to me! Would set up the new template documentation for it, but there's no real point since this will be temporary anyway. When UCP rolls out, I'll use the bot to subst: it.--Magicite-ffvi-ios Technobliterator @fandom (TC) 15:39, January 27, 2020 (UTC)

Checking in on the Advisor Program Edit

Hi,

I'm just checking in with those taking part in the advisors project. Hopefully you will have had some time to see how it works, and have some ideas on how it can be improved!

How has it been working out for you and this wiki? We know that few people who sign up actually ask questions, but have you had any good (or bad) experiences with those who have?

Can you think of any areas we could improve on to make this a better system?

And my final question: looking at the project overall, how many stars out out of 5 would you give it (and why)?

Thanks so much for being a part of this experiment. Giving your knowledge and expertise to the next generation of editors is a great thing. Thanks! -- Sannse @fandom (help forum | blog) 23:44, January 23, 2020 (UTC)

Not really a whole lot to report on my end. We had a few people sign up and choose advisors, but no one has messaged me for help specifically.
The way I can think of to improve it would be just changing the message system-- I don't think Discussions is well-suited to be honest. It's a bit disjointed and I think people find it confusing. Beyond that, people have told me they can't dismiss the "Please choose an advisor" message that keeps popping up.
Can't give a rating until I have more results.--Magicite-ffvi-ios Technobliterator @fandom (TC) 01:25, January 24, 2020 (UTC)
Thanks for the feedback, that's really useful. We are collecting everyone's views and will look to see if the idea is actually viable, and what to change if so. Thanks again -- Sannse @fandom (help forum | blog) 23:26, January 28, 2020 (UTC)

Marvel's Spider-Man WikiEdit

can you tell RegBoy to unblock me from Marvel's Spider-Man wiki

No, and continuing to message me across other wikis will not get me to do so either. Do not use talk pages on other wikis to spread cross-wiki drama. You can message me on Community Central, but all I'll tell you is that Reg banned you for a reason.--Magicite-ffvi-ios Technobliterator @fandom (TC) 15:37, January 27, 2020 (UTC)

An update on the advisor program. Edit

Hi

We've looked at the numbers and the project didn't give us the results we were hoping for. There just wasn't the boost in edits we wanted, and the number of users who followed though after choosing an advisor was very low.

On the other hand, it was an idea that was generally liked by admins on the test wikis and we got some great feedback on the process. We also think there's potential for something similar on the UCP, so we want to look into that.

This means we are going to wind down the project for now. We will leave it available to you, and add the set-up instructions to the Dev Wiki for other wikis to try. But it won't generally get updates and specific staff support.

It's a shame, we had high hopes for this, but it just didn't work out as hoped.

So it's up to you whether you are going to keep the feature or not. If you want to, then you don't need to do anything. The code will remain in place and work as before, and there will still be "at-large" advisors to help out.

If you decide to opt out, just let us know and we'll reverse the changes we made.

Let me know if you have any questions or need any help.

Thanks again for being part of this experiment! -- Sannse @fandom (help forum | blog) 19:52, February 13, 2020 (UTC)

Hi Sannse,
Since we've not gotten any results from this, I think we'll just opt-out. I agree it would be a good feature to include on the UCP though as a native thing. Thanks for keeping us up to date!--Magicite-ffvi-ios Technobliterator TC 20:32, February 13, 2020 (UTC)

Why?Edit

Why did you revert my edits to User talk:Rappy 4187? Money12122 (talk) 01:26, February 15, 2020 (UTC)

Do not use talk pages here to spread cross-wiki drama. Contact them on the relevant wiki.
In the case of Rappy, you would be better off using Special:Contact and asking for him that way.--Magicite-ffvi-ios Technobliterator TC 01:57, February 15, 2020 (UTC)

I tried sending him a message on his message wall in the My World Wiki. He didn’t reply. I could try Special:Contact. Money12122 (talk) 02:36, February 15, 2020 (UTC)

Then please use that instead of our wiki, thank you.--Magicite-ffvi-ios Technobliterator TC 02:37, February 15, 2020 (UTC)

Bravely Default II Edit

Got ya! sorry about that thought the Bravely stuff was still on here. So it's it's own wiki now?——Preceding unsigned comment was added by Plebgar (talkcontribs). Please sign your posts with ~~~~.

That's right! We've just not removed content from this wiki just because of potential SEO problems. But we're in the process of moving it all.--Magicite-ffvi-ios Technobliterator TC 01:51, March 27, 2020 (UTC)

I'll keep an eye out, thanks!!--User:Plebgar/Talk

User page vandalised/deleted? Edit

Hello, I noticed my user page has been shat on and deleted by you afterward. Can I know who vandalised my user page?

Thirteen1355 (talk) 14:09, March 30, 2020 (UTC)Thirteen1355

I've no idea, sorry. It was an anonymous eidtor who did it.--Magicite-ffvi-ios Technobliterator TC 14:34, March 30, 2020 (UTC)
It is public knowledge that the vandal's IP address is 162.233.25.93; however, this probably tells you nothing, other than that they're possibly from east Texas. Cat (meowhunt) 19:27, March 30, 2020 (UTC)

Yes, apparently it's a guy who's been vandalising other wikis as well. On some he uses an account, though, so I've been able to track him a bit. Thirteen1355 (talk) 19:52, March 30, 2020 (UTC)

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