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Nomura[edit source]

I can't find the exact source anymore but I have proofs. I'm an "expert" in Nomura's drawings, I studied his style and I recognize his traits. If we compare with Shibuya's drawings, they are not at all in the same style although the colors are the same.

Cordially.——Preceding unsigned comment was added by 22:48, July 11, 2020 (UTC) (talkcontribs). Please sign your posts with ~~~~.

I believe you and this is convincing enough, but from the standpoint of the wiki we'd need more solid proof than that just to settle disputes in future. I think the last image should work as evidence enough, maybe. Thanks for getting back to me!--Magicite-ffvi-ios.png Technobliterator TC 22:48, July 11, 2020 (UTC)

The problem is that the drawings are not often signed. Nomura made drawings for FF7 Remake but we haven't seen them yet XD He have redesign Cloud (but the ilustartion "Welcome back to Midgar" is he misses the bottom, we can see that the image is not complete on the cover of playstation magazine n 686) And in the artbook we can see its design for Barret, but it is not signed, I'm waiting to see those of Tifa, Aerith, Red XIII and the complete Cloud which are totally absent from the artbook/ultimania. It's frustrating because we don't know if it was Roberto Ferrari who redesigned the main characters.

Cloud Strife from FFVII Remake by Tetsuya Nomura.png
Barret from Final Fantasy VII Remake artwork.png

Okay, got it. Sorry for the delayed response. Thanks for the info. It's a stellar render either way! (Warriorking849 (talk) 12:05, July 12, 2020 (UTC))

Infobox file[edit source]

I'm not sure about the categories, like {{Screenshot|game}} is not happening anymore for automatic category ?_? Just put them manually to wherever? I wish the infobox was something that appeared automatically when trying to upload and it told you to fill it!Keltainentoukokuu (talk) 10:28, July 15, 2020 (UTC)

It's funny you mention that, because on the other wikis I use infobox file, we have some JavaScript that automatically adds infobox file and all you have to do is fill it in. I was gonna add that here as soon as I started using the bot to change the old images, but I can add it earlier if it'd help. The screenshot category was gonna be replaced into a category for gameplay images and one for cutscene images. Lemme know if there are any other questions.--Magicite-ffvi-ios.png Technobliterator TC 11:03, July 15, 2020 (UTC)

I dunno it's weird to me to put the "general character info" after the story bit. I guess you want the lede to be the general character info bit.Keltainentoukokuu (talk) 09:51, July 17, 2020 (UTC)

Yup that's right, lede to summarize general info, History to be specific (informing what happens in Characteristics), Characteristics to expand on details. Similar to what's done on Wikipedia (i.e. wikipedia:Kendrick Lamar). There'll be a forum about it soon also. Does the rest look good?--Magicite-ffvi-ios.png Technobliterator TC 11:34, July 17, 2020 (UTC)
Yeah it's good. I like splitting the galleries around the page to where they are relevant rather than shoehorning them to the bottom.Keltainentoukokuu (talk) 17:44, July 17, 2020 (UTC)

I appreciate the file infobox being in the special:upload by default now, good change! I see the site looks a bit different too.Keltainentoukokuu (talk) 12:41, July 24, 2020 (UTC)

Glad you like it, and yeah I changed the logos a bit (mostly on the front page) after a friend of mine designed this really great logo for the wiki. Thanks for making use of infobox file! I promise I'll run that bot script soon... once the VIIR script page is done...--Magicite-ffvi-ios.png Technobliterator TC 13:11, July 24, 2020 (UTC)
The logo's good! Thought it was a bit tacky to use something made by Square Enix for our "branding", not that they ever said anything though. The script seems to be coming along well too.Keltainentoukokuu (talk) 17:37, July 24, 2020 (UTC)
Yeah agreed, the logo is excellent. My friend just randomly one day said "Sup, I decided to make a new logo" and it looked amazing.
It's definitely coming along! The field dialogue from random NPCs will be extremely hard, though... stuff like random NPCs talking about the Sunken Gelnika and all the wares sold at Wall Market and etc.--Magicite-ffvi-ios.png Technobliterator TC 21:46, July 24, 2020 (UTC)

Re:Discord[edit source]

So discord died, so figured I'd answer here atm since I had to go out also. That one about Mako and Jessie's parents is on pg. 44 also, you have got to be kidding me lol, top left hand corner start. --Miphares (talk) 21:16, July 17, 2020 (UTC)

Thanks! That makes things tons easier lmfao. Added to Jessie's page...--Magicite-ffvi-ios.png Technobliterator TC 21:19, July 17, 2020 (UTC)

Gilgamesh edit citation.[edit source]

Personally, I think the fact that the anime itself should have been enough of a citation. Especially when both Gilgamesh's biography section and the plot summary section of the anime specifically note both Somnus and Gilgamesh repeatedly attacking Ardyn. Weedle McHairybug (talk) 01:16, July 24, 2020 (UTC)

Too bad, because the wiki doesn't work that way. See Project:Verifiability. If you can't cite what you're talking about (and "it's just in the anime" is not a citation, btw) then don't publish your edit.--Magicite-ffvi-ios.png Technobliterator TC 06:53, July 24, 2020 (UTC)
Fine, here's your citation: https://youtu.be/8yOOF8AKQbw?t=640 It explicitly shows Gilgamesh AND Somnus attacking Ardyn as he's turning into a daemon. And quite frankly, by that token, we might as well cite literally every sentence, heck, literally every word that occurs in the biography with loads of dialogue from each scene in the game that occurs and all of that, since "in the game/manga/anime" is not citations per that project, treat our readers like complete idiots in other words. Is that what you're saying? Weedle McHairybug (talk) 11:09, July 24, 2020 (UTC)
Strawman argument. I linked you the policy that explains how it works, either you can read it and adjust accordingly (and cite the link you just posted here on that page), or you can't post your edit.--Magicite-ffvi-ios.png Technobliterator TC 12:20, July 24, 2020 (UTC)
I've added the citation to the article solely because you insisted on it. And for the record, the beginning of "Project:Verifiability" specifically states, and I quote: "Verifiability mostly concerns exact claims or potentially contentious material that may be challenged by a reasonable, scrutinous reader. This policy does not require that even truistic content be attributed to a source; rather, that it be simply attributable to a reliable source. For example, facts gathered simply by playing the games normally are attributable to said games, but they do not need to be cited." Emphasis mine, and last I checked, the ending of the anime and the facts therein are gathered simply by watching the anime normally, and thus do not need to be cited (in other words, being the literal ending of the anime, it's truistic). So no, it really doesn't need to be cited precisely BECAUSE it only requires viewing it normally, per what the guideline says. If anything, your insistence on citing it is actually in violation of Project:Verifiability. Weedle McHairybug (talk) 12:27, July 24, 2020 (UTC)
  1. The fact that you did not read beyond the first two paragraphs, cherrypicked the second, and misconstrued it, is both disappointing and unsurprising. A half second appearance near the very end of an anime is very easy to miss (read: not a truism), and providing a timestamp to when they appear is basic courtesy to readers.
  2. Incivility, belligerence, and bad faith arguments are not tolerated on this wiki. In other words: since you're being a rude prick about it, you can take a hike.
I've rollbacked your edit for violating user conduct. Please adhere to the policies of the wiki when asked to do so before engaging in edit wars.--Magicite-ffvi-ios.png Technobliterator TC 12:50, July 24, 2020 (UTC)
I added it back in, because it's still a citation, regardless of user conduct. Had it been me in your position, and you added in a citation and constantly acted rude to me as you put it, guess what, I wouldn't roll it back regardless of abusive behavior on your part, not even if it violated user conduct, because at least the source was cited (besides, I'm very cynical about moderators especially when they themselves have tended to violate user conduct without a slap on the wrist due to being in charge. Case in point: Doc Colress of All the Tropes, who twice invaded my user talk and committed verbal abuse due to the fact that I even made an edit suggesting Maleficent was a Complete Monster, even doing so once after banning me for a year. Sure, maybe you can make a case for me invading your user talk, in which case, I'll take responsibility and whatever merits punishment, but I've seen mods get away with that behavior despite being in violation of user conduct, so I have zero reason to trust them.). As far as the first bit, should we time stamp everything in the plot summary? It also says Gilgamesh and Somnus attacked Ardyn in the plot summary, without even being sourced, which by your definition, not to mention that of Project:Verifability, something like that is obligated to be sourced even in the plot summary. And I wasn't even being rude, if anything I was being VERY civil with you. If I were rude, I'd call you really nasty names like, I don't know, call you a SOB and tell you to go slice your own head off (since that's EXACTLY what past anonymous users have done to me). THAT'S being rude. Weedle McHairybug (talk) 13:13, July 24, 2020 (UTC)
You've been blocked by another admin for three days for disruptive behavior, violation of both the three revert rule and our policy for incivility.
If you'd like to discuss Project:Verifiability in good faith at another date, I'd be happy to do so. In short: your edit to Gilgamesh had been disputed by another editor (in good faith), and per the policy, the burden of proof is on the one adding the claim. You can't just revert them and say "Watch the anime": you have to cite a source (I fixed your citation format btw).
Please engage in good faith in future.--Magicite-ffvi-ios.png Technobliterator TC 13:24, July 24, 2020 (UTC)
To be clear, the block is mainly for the end of that last post. I shouldn't have to point out that telling someone what abuse you could do to them is not an improvement over just abusing them, that's just shoving it through a filter of deniability and hoping nobody calls you out. Which considering staff in the past have had to deal with outright threats is not going to fly here. -- Some Color Mage ~ (Talk) 13:30, July 24, 2020 (UTC)

Heyyy no need to throw the book at him. He thought it was a good addition. I don't think the anime scene confirms what he thinks it confirms, but he was adding it in good faith.Keltainentoukokuu (talk) 19:30, July 24, 2020 (UTC)

Re:WikiActivity[edit source]

Bringing the discussion from Template talk:Tooltip over here rather than continuing on an irrelevant page, but I don't think "get used to it" is a good argument. WikiActivity was much more user friendly, I imagine especially for new editors, and presents things in a cleaner fashion, while RecentChanges is much more detail oriented. Both have their uses. I for one primarily used WikiActivity, even on the rare occasion I visit other wikis, because I personally find RecentChanges can devolve into just a wall of text that can be a pain to parse through, making it easy to miss things. Adonzo (talk) 00:09, 30 July 2020 (UTC)

My thoughts precisely. Those of us in the game for a while know how to interpret the big wibbly-wobbly. But it could be off-putting for newbies or those with medical difficulties (poor vision, processing, &c.). Swordzmanp236 (talk) 00:17, 30 July 2020 (UTC)
WikiActivity was never intended for this use case — as has been explained on Central before — and was always intended merely as a stepping stone to the feature actually intended for viewing vandalism and activity on the wiki. Unfortunately, Fandom set it up in a way that it obscures RecentChanges.
Personally, I've always loathed the feature. It is quite clearly inferior to it in that it provides much less information about what actually happens on the wiki (several namespaces are excluded entirely). This would be less of a problem if it didn't obscure RC, and if it didn't completely exclude Forum namespace, which has contributed to that namespace being ignored over the years. The tool also means editors will be unaware of template changes that may affect them, and makes reverting vandalism a lot harder.
My position is that I urge our editors to give RecentChanges a try, as it has become part of the daily routine of many editors on the wiki who were once new users too — they also had to get used to it. Our userbase is more than welcome to bring up feedback about WikiaActivity with Staff, but I will not be supporting, and will be actively opposing, its return.--Magicite-ffvi-ios.png Technobliterator TC00:29, 30 July 2020 (UTC)
Okay. But Swordzmanp236 actually brings up an excellent point that I wasn't even considering - Accessibility. Users with sight or processing disabilities may be completely unable to use RecentChanges. If the issue was WikiActivity burying RecentChanges, then why not fix that and make RecentChanges the more prominent option than remove WikiActivity entirely? It is also begs the question where if this wasn't WikiActivity's purpose, then what was its purpose? Not everyone, and indeed I imagine very few users, frequent policy discussions on Central. Adonzo (talk) 00:39, 30 July 2020 (UTC)
These two comments explain the current situation.--Magicite-ffvi-ios.png Technobliterator TC00:44, 30 July 2020 (UTC)
Whatever the current situation is, I'd like all involved parties to imagine, if they will, having a data-heavy page read through something like VoiceOver or JAWS, both of which are popular screen-reading tools. If it's a system-wide issue as I expect it will be, then we need to take it up to Fandom & CC. People with disabilities make up the largest minority in the world, inclusive of race and origin. I am but one of them. It's why I take a while to tap responses out. Swordzmanp236 (talk) 00:59, 30 July 2020 (UTC)
Accessibility concerns should definitely be raised with Staff, though my preference is still for an accessible RecentChanges rather than for reviving WikiaActivity, and all the problems that came with it.--Magicite-ffvi-ios.png Technobliterator TC01:12, 30 July 2020 (UTC)

New Site[edit source]

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I think the site update is overall good. It seems faster. BUT I get a lot of errors all over the place still. I hope they will go away soon! Other than that the one thing I miss was the link auto complete when writing, like so much easier that "FFTA2" just becomes "Final Fantasy Tactics A2: Grimoire of the Rift" and you don't have to type the whole thing.Keltainentoukokuu (talk) 18:36, 2 August 2020 (UTC)

Site speed has definitely improved, and yeah that error sometimes comes up because caching is wonky atm. Didn't know about the link autocomplete thing... I think that might have just been something they forgot to include. Will pass that on!--Magicite-ffvi-ios.png Technobliterator TC 19:40, 2 August 2020 (UTC)
Thanks! Really appreciate all the work being done to keep the site good and fresh.Keltainentoukokuu (talk) 19:49, 2 August 2020 (UTC)
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I have learned that there is a Mass Upload, but it is very non-apparent where to find it. When editing a page there is an upload icon (tray with an up arrow) that allows you to upload multiple images at once. If you do this on a category page it will let you put them all in that category as well. The main downside is you don't get any other options for uploading, namely licensing. I have been using it for the thousands of FF14 icons I've been working with of late, and was planning to eventually get intangir on licensing them. Adonzo (talk) 15:38, 12 September 2020 (UTC)
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Lua error[edit source]

I assume it's a problem that triggered with the move to the UCP, but I'm currently seeing messages such as "Lua error in package.lua at line 80: module 'Dev:Japanese' not found" on certain pages. Final Fantasy X: Original Soundtrack is one example. I made an edit to the page yesterday and it happened, and I reverted the edit and it seemed to go away, but now it's back again. Talk:Luxerion is the only other page on which I've seen it so far. Edit: And now I'm seeing it on your talk page as well, just above. Seems to have triggered after posted this comment. ProfessorTofty (talk) 06:12, 7 August 2020 (UTC)

These errors have been cropping up across various modules on the wiki, the japanese module being the most frequently occurring. If they pop up, simply refreshing or purging the page will make them go away in the meantime. No need to rollback your edits. Adonzo (talk) 06:53, 7 August 2020 (UTC)
Like Adonzo said. It's a caching error and there's sadly nothing we can do about it except report it.--Magicite-ffvi-ios.png Technobliterator TC 09:47, 7 August 2020 (UTC)
Hmm. Thought I had tried purging the page before, but in any case, that worked. Good to know! ProfessorTofty (talk) 17:39, 7 August 2020 (UTC)

Images becoming hyperinflated[edit source]

Looks like we've got another bug on our hands, and I don't know if you've noticed. I have no idea whether this is a handling bug in Mobile Safari, but it seems like the smallest images are becoming hyper inflated. They can make some pages appear completely out of whack. My primary computer is actually an iPad, running iOS 13.6. Even if you can't do anything about it at the moment, I just want you to know it's out there. Thanks. Swordzmanp236 (talk) 00:23, 14 August 2020 (UTC)

Britt Baron[edit source]

Looks good. One thing that would be good would be a voice sample(s), if that is doable. From an iconic but not too spoilery scene.Keltainentoukokuu (talk) 20:18, 18 August 2020 (UTC)

Voice samples should be easy to get, the sound files from the game are ripped already. Can look into that...Magicite-ffvi-ios.png Technobliterator TC 22:12, 18 August 2020 (UTC)
Some FFXII articles have voice samples and I always liked those, but those are the only articles that use it.Keltainentoukokuu (talk) 17:55, 19 August 2020 (UTC)

Sideicon seriously bugged[edit source]

Based on editing a small sample of articles, I believe there are still problems with the disabled side icon template. More specifically, it looks like whatever erroneous code is still in there spills over or takes precedence over the templates that follow it. The end result is that if you use other templates with the bugged template, they don't parse correctly and the end user sees the "Lua error" tech garbage that's been dogging us since Fandom 2.0 went into effect. Again, I believe I can confirm that this is the case, so we're going to have to temporarily remove calls to the bugged template until a fix can be worked on. I don't believe there's anything we've done wrong; it may just be that there's unsupported syntax or something else that a solution may take a while. Thanks again! Swordzmanp236 (talk) 22:36, 23 August 2020 (UTC)

Sorry! I think a totally missed this... If you mean the "Script error" bugs, then like you said, there's nothing we can do about it but wait for a fix — though as was announced recently, they're putting UCP on hold specifically to fix bugs like that. It's also nothing to do with sideicon, since almost all of our templates rely on Lua in some way. There's no need to remove calls to sideicon, but we do need to figure out what to do with it (and I learn towards getting rid of it).Magicite-ffvi-ios.png Technobliterator TC 16:25, 1 September 2020 (UTC)
Better late than never, I suppose. While I'm thinking about it, you just might want to look into the template we use for in-line Japanese text. That particular template triggers the same error. See if you can find the common thread between them, and you may yet solve the problem. If you're wondering where all this knowledge comes from, I was a debugger/beta tester for several Microsoft products in the late 90s. Started with their online services and went into Windows 9X. Meanwhile, I'm a bit busy right now filling out missing Final Fantasy Adventure data by way of the 2016 1:1 remake. Dirty job, but you know. I would encourage visitors here to stop by and take a look. I'm sure there are a few folks know something I don't. Anyway, thanks for getting back to me. I'll keep in touch. Swordzmanp236 (talk) 04:22, 12 September 2020 (UTC)
Just for clarity, this is not something we can fix on our end. We know what the common thread is: they all use Lua imported from Dev Wiki and there's been a bug related to this since updating the software. Fandom are aware of this and have paused UCP migrations to fix it, so all we can do is wait for that.Magicite-ffvi-ios.png Technobliterator TC 04:26, 12 September 2020 (UTC)

Outside help[edit source]

Hi, I'm the administrator of the Italian FF Wiki, and I was told to contact you after reporting some problems that popped up after the site moved to the new wiki software. The main problem has something to do with the javascript: the editor doesn't show up when I try to edit a page and I have to forcibly open the "emergency" one if I want to do anything on a page.
Other problems in my site are related to the css: I copied and pasted the one from this wiki into mine, and while some things work just fine, others don't, like the class code "collapsibletr" which never worked on my site for some reason.
One last problem, one that I see you have as well as of late, is that some tables tend to go out of the page borders, especially in the Bestiary pages.

If you could take some of your time to check these problems out, and tell me how to solve them, that would be very helpful. This is the link to my wiki, in case you didn't know. Thanks in advance Pmbarbieri (talk) 11:05, 1 September 2020 (UTC)

Hey Pmbarbieri, I'd be happy to help.
To solve problems 1 and 2, I suggest you copy our MediaWiki:Common.js (you can copy it into Wikia.js) and that should fix both problems once it's approved. We actually had a problem with the old JS where it was disabling VisualEditor unintentionally, and removing that fixed the problem. The JS has been greatly updated since then. "collapsibletr" is also a class that only exists in our new JS and not our CSS.
For the third problem, can you link me to where this is? It sounds like it might be a page width issue, though.
Hope this helps!Magicite-ffvi-ios.png Technobliterator TC 16:06, 1 September 2020 (UTC)
Any Bestiary page on either this wiki or ours can count for the third issue: Bestiary (Final Fantasy IV) or my equivalent is an example that comes to mind: when the page is charging, I briefly see the table compressing itself to fit in the page, only for it to go overboard half a second later and stay that way. Depending on your screen resolution, you may or may not even witness the entire fourth column of enemies disappear into the Void beyond the border. Isn't there a way to hard-code the tables to fit into the page?
Anyways, copying your javascript actually solved the issue, but now a worse one popped up: the source editor is scrambled in such a way that it's impossible to see what you're editing, because the cursor does not align correctly with the lines of text and there is an increasingly big gap between where the cursor is and where it should be pointing. Any ideas as to why it acts like this and how to solve it? Thanks again :) Pmbarbieri (talk) 16:34, 1 September 2020 (UTC)
I'll look into the Bestiary issue soon and get back to you — just typing this quickly as I gotta run!
The cursor issue is a known bug with UCP, which uses the 2017 source editor right now. However, as was announced recently, Fandom are bringing back the 2010 source editor (which will not have the cursor issue) as a stopgap until the 2017 cursor issue is fixed. So, my only answer on that for now is: until that happens, use edit sections on pages rather than editing the whole pages, and otherwise sit tight — a fix will be coming!Magicite-ffvi-ios.png Technobliterator TC 16:41, 1 September 2020 (UTC)
Hey there! Did you figure anything out about that problem with the bestiary tables? Pmbarbieri (talk) 15:22, 3 September 2020 (UTC)
Sadly not, because I can't see a problem there on my end. I'd take a screenshot and send it as a bug report through Special:Contact.Magicite-ffvi-ios.png Technobliterator TC 17:16, 3 September 2020 (UTC)

Enemy infobox[edit source]

Hope your uni year is starting well and will not be disrupted like last year!
The infoboxes for enemies are acting up a bit (or all infoboxes for all I know!). If there is a separator in bigger values it no longer shows it right (like 3,000 becomes just 3). ...okay so I have been changing them. They no longer load if there are 4+ sections, so I have made some subpages. This might be a positive because an avalanche of stats boxes didn't look too appealing anyway. But now I notice it appears you can't put anything in them besides numbers anymore, and I don't quite know how to get around this one! Like Kefka (cinematic enemy)/Cave to the Sealed Gate should have "varies" for HP but it just shows "1". I also tried ∝ and the note template, but nooope. It being able to show something other than numbers would really help!Keltainentoukokuu (talk) 16:21, 7 September 2020 (UTC)

It's fine so far. Pretty weird with all online classes, though. I've got a part time job as a grader also, which is good! How are things on your end?
You're right that it's probably better to split pages that have 4+ infoboxes. Wonder if there's a good way to find how many of those there are. Now I've been advocating against subpages, and normally would advise against, but I actually think these are one of the few instances where subpages are acceptable. Or we could just change the policy so that you can only include more than one enemy infobox for enemies fought in the same location, so we'd have "Kefka (Cave to the Sealed Gate enemy)" instead. I think that might be smarter in the long run.
To fix infoboxes not being able to show numbers, I just removed "formatnum". I think something changed in new MediaWiki releases that makes formatnum less flexible than it used to be (which makes sense). Later today, I can run a bot to remove it from all the infoboxes so that'll save you a job. What do you think of changing the enemy policy?Magicite-ffvi-ios.png Technobliterator TC 16:51, 7 September 2020 (UTC)
Hurray to fixes! Thanks! I myself am in good spirits since all the things I'd been worrying about since the start of the year seem to have sorted themselves favourably. Bring on the autumn! Hate the dark but looking forward to Christmas always keeps me going.
I really don't know what would be the best way to handle complex stats sets for the same enemy! The first enemy page I ever noticed that was too big to run the script was Gilgamesh (Final Fantasy XII boss) where I think I just copied what Bizarro Sephiroth was doing and added sub pages. Now it fails to run again at Gilgamesh (Final Fantasy XII boss)/252-b stats, and I don't know how to divide this further! Each HP threshold he is at has different steals and enemy abilities and stuff. We'll have to divide it by his HP thresholds I guess. Humbaba (Final Fantasy VI) meanwhile has four sets of stats but three of them are for battles that you are meant to lose anyway or it will flee, so I left the "proper" boss stats on the main and put the others to subs. Bizarro∙Sephiroth/Two party stats also doesn't load anymore.
Why don't they, what happened. Can't we just kick it until it works.
Why I think subs work is that you can just look at them individually if you really wanted to view the stats, but the battle info and strategy can be shared there on the main page, like Chronodia, or Erebus, or the aforementioned Gilgamesh.Keltainentoukokuu (talk) 18:25, 7 September 2020 (UTC)
Good to hear!
For Gilgamesh, I wouldn't split it further. Instead, I think the best option is to just use "Varies" with a {{note}} saying "See variances", then have a ==Variances== section below Stats that explains how it differs at each HP threshold. It's really inconveient for readers to have to go through entire stats tables just for a few differences, when it's otherwise the same fight. Bizarro Sephiroth is probably the same situation.
I actually agree, this is one of the few instances where subpages are acceptable. I'm gonna have to talk it over with people, though. These enemy stat boxes are a bit of a nightmare and I almost feel like we should just entirely rethink how we handle them (again).Magicite-ffvi-ios.png Technobliterator TC 19:07, 7 September 2020 (UTC)
It sucks you can't preview what you're changing with the infobox either. And yes using the note template for Gilgamesh and Bizarro sounds much superior than dividing more! But maybe there is a better way to present the stats like you say before I go experimenting there. I looked at how the other language wikis do it a bit. Chronodia on the Spanish wiki has drop downs and Gilgy on the Italian wiki has static tables, but I suppose neither was so good for the mobile interface. I quite like the current ones (when they work).Keltainentoukokuu (talk) 20:41, 7 September 2020 (UTC)

I would like to create some summon pages for FFVII Remake. Leviathan (VII Remake) for start. Could I have a FFVIIR summon infobox for the link to the OG? (and the OG to link to the remake)Keltainentoukokuu (talk) 08:08, 9 September 2020 (UTC)

Done. Great work on those pages! Couldn't have done them better myself. I wonder if we should use or link to the lines Chadley uses after you defeat the boss battles, as you can see on the (mostly complete) Final Fantasy VII Remake script. Still hoping to finish field and battle dialogue stuff there...
I'm looking into the enemy stats boxes now with people who are good at UI/UX design to work out what to do there. What the Spanish and Italnian wikis do are indeed bad for the mobile interface, unfortunately, but there are definitely ways to make the current ones actually functional and show up better.Magicite-ffvi-ios.png Technobliterator TC 03:19, 12 September 2020 (UTC)
The Chadley comments will be great to add! I used the script for the Hell House lines (they say nothing for Ifrit or ChocoMog?) The script is really good and complete.
Thanks so much for working on the enemy infobox! It's only very few enemies per game that have 4+ boxes, but with so many games covered on the wiki it seems like many.
Hope it's not just me but is the Lua error finally gone. Praise Jesus if so.Keltainentoukokuu (talk) 18:24, 12 September 2020 (UTC)
I didn't find any LPs where the players summoned Ifrit or Chocobo & Moogle, so I wasn't able to add what those lines are. Same with all the rest of the summons, unfortunately. There's one or two things missing in the script just because it'd require me to go back and play the game for it, but I'm glad you liked what I did so far. It'll be good to have it, battle dialogue, and field dialogue complete!
Agreed. I wonder if there's a way with the bot to find how many enemies there are. I think I'm really likely to just ditch the "put multiple versions of an enemy in the same template" thing, and just add them separately on the page. Assuming this isn't too much work, anyway.
It looks like the Lua error is in fact gone! Finally... Took way longer than it should have. That should've been a top priority bug... Such a relief though.Magicite-ffvi-ios.png Technobliterator TC 18:42, 12 September 2020 (UTC)
I think I know a video for Ifrit at least. I'll add it to the script page!Keltainentoukokuu (talk) 09:11, 15 September 2020 (UTC)
Nice! Thank you! That, and the comments Chadley makes after defeating Bahamut and after defeating Pride and Joy Prototype are the other things I think are missing there which I couldn't find videos on.
At my sandbox I demoed a small change to the infoboxes, but soon I'll be trying out using collapsibles for them all. Hopefully within a couple days...
By the way, I saw you've been using "Barret's gunarm artwork for FFVII Remake.png" as the name scheme? It's actually supposed to be "Barret's gunarm from FFVII Remake concept art.png" just for future reference. No worries, since the bot will fix it soon...Magicite-ffvi-ios.png Technobliterator TC 17:55, 15 September 2020 (UTC)
I'll need to staple that naming scheme to my forehead! I'll see about Bahamut and P&J.Keltainentoukokuu (talk) 15:21, 16 September 2020 (UTC)

Sorry me and my one brain cell can't figure this out. The "Usage" section in Template:Infobox enemy stats FFVIIR doesn't have gil, ap and exp values. The "edit source" gives error message, but if you cancel it looks like gil etc is all there. ?_? Can just write them in anyway of course.

I was thinking I might do a couple enemy articles!Keltainentoukokuu (talk) 17:03, 17 September 2020 (UTC)

If you could do the same "formatnum removal" from the FFXII enemy infobox, then would the "level" display correctly here at Wyvern (Final Fantasy XII)? It's supposed to have notes.Keltainentoukokuu (talk) 01:44, 19 September 2020 (UTC)

Done the XII thing, I think?? Let me know if there are issues...
And I'll look into VIIR enemies soon... thanks for handling that, I wish I could've handled the enemies myself, but it sucks without being able to read the Ultimania or having an English guide.Magicite-ffvi-ios.png Technobliterator TC 05:46, 19 September 2020 (UTC)
The in-game bestiary should just show everything! Put it to a second page somewhere behind the touch pad or something. The FFXII bestiary is the dumbest, though. No stats at all. Just save whatever the Libra spell shows, at least.Keltainentoukokuu (talk) 16:13, 19 September 2020 (UTC)

How do I fill in the stagger multiplier section for an enemy in Template:Infobox enemy stats FFVIIR? Can you make an example on The Valkyrie (VII Remake) (I just put the info in the "info" section for now)Keltainentoukokuu (talk) 19:46, 29 September 2020 (UTC)

Figured it out. Ta-da! Here come the stagger values.Keltainentoukokuu (talk) 01:37, 30 September 2020 (UTC)
Good stuuff — I literally just finished my assignment for today and was about to help you out with this! I'm nearly done on the R&C wiki btw, so I'll be back on FF for a bit soon.Magicite-ffvi-ios.png Technobliterator TC 03:52, 30 September 2020 (UTC)

Sorry for posting in the wrong section.[edit source]

It's been a while since I've used Wikia. I'll make sure to talk in the forums next time. The figure that still lies asleep in the fantasy 04:07, 17 September 2020 (UTC) User:YozoraNocturne

No worries!Magicite-ffvi-ios.png Technobliterator TC 04:45, 17 September 2020 (UTC)

FFVIII enemy infobox[edit source]

Hi again! The FFVIII enemy infobox does not alter the card drop % with the "card drop =" value. Example: Minotaur (Final Fantasy VIII) drops the Sacred card 100% of the time, and it says "card drop = 100" in the text, but it still shows (3.5%) on the page (the default). I tried messing with the infobox but I don't know what I'm doing!Keltainentoukokuu (talk) 01:18, 4 October 2020 (UTC)

Fixed, I think...Magicite-ffvi-ios.png Technobliterator TC 05:19, 4 October 2020 (UTC)
Thanks, it's perfect now! I see I was in a completely wrong place when trying to "fix" it.Keltainentoukokuu (talk) 14:50, 4 October 2020 (UTC)
No worries! Those templates are really messy.Magicite-ffvi-ios.png Technobliterator TC 16:12, 4 October 2020 (UTC)

Barret[edit source]

FFVIII cards done!
I think the loading screen link should just go to the compilation of all loading screen rather than specifically to Barret's entry, because Barret's entry is already the one linking to it. Also I don't think that the bullet points in "other appearances" are so bad, it's often easier to find a specific thing from a list than from prose. But it could be written out a bit that Barret has a role outside of the FFVII series and maybe how he is different, like if they toned down his mannerisms a bit.
Looks good though, can't really think of what to add. Gameplay section I assume will remain unchanged.Keltainentoukokuu (talk) 17:08, 18 October 2020 (UTC)

Nice work! on VIII triad cards! Like I said, making a page for each was a very good call...
Thanks for the fixes to the page so far, and yeah I totally agree about the loading screen link... that's a good shout.
I wasn't clear in the sandbox, but I actually will be keeping the existing bullet points, I'm just going to add a paragraph or so of prose below to summarize it. It will still have a main link to "Barret Wallace other appearances", because yeah agreed, it's easier to find a specific link from a list that way, particularly for characters with multiple playable appearances.
Gameplay section will indeed be unchanged, but I may expand the FFVII OG section. Glad you liked everything else so far!Magicite-ffvi-ios.png Technobliterator TC 18:34, 18 October 2020 (UTC)

The article seems ready to go! Good job.Keltainentoukokuu (talk) 07:52, 21 October 2020 (UTC)

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