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Welcome to the wiki!What more can I say? 13:07, February 27, 2010 (UTC)
Is the term "chain" referring to the rate in which the stagger bar is filled? I noticed your edits to the Ravager page and was wondering why you changed chain to stagger. I think the "chain resistance" statistic refers to an enemy's resistance against the stagger bar increasing, so wouldn't those bonuses be correctly labeled as "chain bonuses"? I'm not quite sure, so if you could enlighten me I'd appreciate it. 8bit 05:58, March 10, 2010 (UTC)
A BIG favor Edit
Awesome FFXII images Edit
Great FFXII pics there! Keltainentoukokuu 21:06, May 12, 2010 (UTC)Keltainentoukokuu
Revenant Wings Edit
It's a spinoff of the main series game, whether or not you like that fact, that's what it is. Because of that, it is classified in information under Final Fantasy XII. That's how it is. The same thing goes for Before Crisis, Crisis Core, and Dirge of Cerberus. The same thing goes for Final Fantasy X-2. Revenant Wings follows the same pattern, so it's put under XII. Jimcloud 09:04, January 13, 2011 (UTC) EDIT:oh, and in case you're wondering why it is that way, it's because we have a Manual on these things. Thanks for helping, though. Jimcloud 09:26, January 13, 2011 (UTC)
So I'm curious...do you think this would run on something less than a 1GB ram? No, I'm not going to be replacing any of your images that I've seen (what brought my attention to this was the Flare image from FFXII). The main reason I'm asking (images aside that we don't have yet) is so I can actually do vid walkthroughs/playthroughs on the PS2 FF games (FFX, FFX-2, FFXII, and DoC). I'll even list the specs of my comp for ya:
Compaq Presario, AMD Athlon 64 Processor 3800+, 2.41 GHz, 448 MB Ram, Windows XP.I have a feeling that this comp wouldn't be able to handle it (yet it can stream and play PSX/DS games while streaming sooo...I don't know. This comp shouldn't be able to do that at all but it does).
|In Pursuit (talk), 02:46, April 23, 2011 (UTC)|
|I don't have much knowledge about hardware performance. Since FF12 applies lot of effect that (I guess, without much technical base) uses more than 2 processing units of PS2 so I never have a full speed as PCSX2 only supports dual core, maximum. 4-core or more won't benefit the speed. And even I learn that Athlon is single core, you can still try it and set lower graphic quality. Use save/load state to adjust the graphic quality when come to screen capture.
About my PC spec: Intel Core2 6300, 2G ram, GeForce 7900, Win XP. About 70~50% of original framerate when the screen is full of characters and effects.
Hm...so it takes quite a bit just to even make it run that much then? I doubt that I'd be able to even run it at all on this comp. Blah...and here I was hoping to get things done on those 4 games...ah well. I think I'll have to pass on trying that since I don't want to kill my comp trying lol ^^;
PS2 games take a lot to run on an emulator. PS2 was insanely cutting edge at the time it came out. Didn't NASA buy loads of PS2s and hook them together to do black hole simulation because it was cheaper than building a super computer?
A Little Task if you're Up To It Edit
Got a little task for ya if you feel like doing so. The Final Fantasy Tactics and Tactics Advance abilities pages should be condensed into one page, as per List of Final Fantasy Tactics A2: Grimoire of the Rift Abilities is done. Better to have it as such than separate pages I think, but up to you on that. Can discuss it more in the forums since there's a topic about these kinds of things in there, though i don't remember if I brought this up there or not....
|In Pursuit (talk), 11:42, May 26, 2011 (UTC)|
|If you start a draft for FFT with all the sections lined up, I may complete it slowly. But I'm not into FFTA, just so you know.|
For the love of god... Edit
Can you please help me out with the configurations on video with ePSXe? I found your tactics png and was hoping you could help me make these games playable instead of glitchy and flickery?
Since this template was unused and wasn't actually a template, I went ahead and moved it to your userspace -- User:Inpursuit/Lightning/quote. Just thought you should know.C A T U S E 17:46, June 21, 2012 (UTC)