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Welcome to the Wiki! Tia-LewiseRydia - Young battle.png 15:37, December 16, 2013 (UTC)

You got tickets to A New World? GAAAAAHHHH! I wanted to go so badly but my work hours won't let me! I did go to the 25th Anniversary in London on November 2012 though, with three other Wikians, and it was a night to remember, so I know you'll enjoy yourself. Tia-LewiseRydia - Young battle.png 13:35, December 18, 2013 (UTC)

FFIX edits[edit source]

I see you have made some edits to the FFIX articles. Espritduo has scanned official FFIX artworks from the Ultimanias and this emblem is identified as "Terra's emblem". It's the same shape as the Gulug Stone, and Kuja's emblem also derives from it (and he's from Terra). Wouldn't it make sense Gulug Stone was thus Terran? Forbidden Continent is also uninhabited by Gaians so how would they have placed it there? And why? ?_? Garland on the other hand maybe had a reason for sealing Mt. Gulug seeing that he wanted to get rid of Gaia's eidolons and summoners, and the volcano is implied to have once been a place where "unknown" eidolons had been spotted (I assume that s why Kuja is heading there as well).

Is it certain? that Mt Gulug doesn't originate from Terra, as you removed mention of that? I don't remember where the mention of Mt Gulug being from Terra was added though. TheLifestream.net has Ultimania translations and I've added some stuff from there but I don't remember whether that was one of them. I had used references but some of them were removed for some reason.Keltainentoukokuu (talk) 18:08, August 21, 2014 (UTC)

Did some more snooping around. :) The "triforce" emblem seems to appear in most locations associated with Terra. The emblem appears on the lift in Iifa Tree (we don't have a picture of that on the wiki), the floor of the Ipsen's Castle (a Terran location), on the Invincible (Terran airship), in Desert Palace (blue circle, hard to see), in all the battle backgrounds of Oeilvert, as well as its outside gates and on the bottom of the holodisplay. The only place where I can see it in Mt Gulug is at the bottom where Zorn and Thorn try to extract Eiko's eidolons but it is apparently identified as "Kuja's emblem". Kuja being from Terra, it doesn't necessarily link the mountain to that other world. It appears in Bran Bal "meeting hall", but I can't see it on Pandaemonium, which is a bit curious itself really.

Just the Alexandria Castle basement is a mystery, as it is never implied that the castle would have anything to do with Terra. You made a good point that it may represent the moons, although why with the triangle symbol. Zorn and Thorn's theme is called "Jesters of the Moon" and they are red and blue and appear in that room, so maybe similar to how "Kuja's emblem" appears in Mt Gulug, then? I don't know! Though Zorn and Thorn are revealed to not be human, what their backstory is is a mystery.

I believe the triangle emblem does not symbolize the Gulug Stone, but Terra. :) Gulug Stone being triangular would imply it is of Terran make. Does it originate from Mount Gulug though and then was put in Oeilvert... I don't really know.Keltainentoukokuu (talk) 18:54, August 21, 2014 (UTC)

Hey :) The origin of Mt Gulug is unknown, but as people have stated - locations displaced from Terra to Gaia e.g. Oeilvert, I. Castle etc have treasure chests in the blue Terran style and not the usual wooden ones. Mt Gulug uses the usual chests, there is also no reference to anything from Terra within the structure. I. Castle has the Mirror Room, Oeilvert has the Narration Room. there are arguments for and against whether the Gulug Stone is Terran in origin, and I admit, it probably is Terran the more I think about it. But still the Key Item describes it as mysterious technology, even for Terra which may be a translation error perhaps? Confusing! I know that the Forgotten Continent is uninhabited by Gaians, but the story dictates that the Summoner Tribe migrated from the Mist Continent to the Outer Continent before the advent of airships, so it is at least plausible Summoners could have travelled to other continents. But also plausible the Gulug Stone's use was either sealing Ark within Oeilvert or sealing away a Summoner hideout by Garland. Ark seems to be Terra's version of Alexander and it is a nice connection that the most powerful eidolons of both Terra and Gaia were sealed away. But also I read somewhere Ark cannot be Terran as Terra's crystal was not capable of creating them, hence why Garland needs Gaia's summoners. AdeusValcross (talk) 20:42, August 21, 2014 (UTC)

I am still confused by the fact both a blue and red "Terra' Symbol appears in the Alexandrian Chapel. It's the only time a red triangular shape is seen, as far as I recall. A lot of Terran things have a blue hue to reflect that Gaia's blue light is dominating Terra's red one, but why in Alexandria? I don't know where Thorn and Zorn come from... the timeline page says they were born, but I can't verify that fact. I accept that the "Triforce" symbol is the symbol of Terra, but as you say, I can't see it in Pandemonium either. A major theme of Terran locations is eye motifs as well. the Invincible is an eye, there are many disembodied eyes in Pandemonium, the name Oeilvert, there appears to be an eye on the Gulug Stone but the triangle symbol itself doesn't have an origin. It is found on the majority of Terran structures as you say, but why in Alexandria. At first I thought it was the symbol of the summoners, but the fact the symbol is inside Oeilvert and I castle, Desert Palace etc rules that out. Is the Chapel actually a new build and Thorn and Zorn constructed it? I don't know! And as far as I know, Kuja takes Eiko to Mt Gulug because he wants to extract her eidolon which implies Kuja knows about the extraction circle there..? You can change back things if you think they perpetuate false leads, or I can do it, but I am sure the Terra symbol and Gulug stone has some deeper meaning... AdeusValcross (talk) 21:02, August 21, 2014 (UTC)

Yeah... I wish there was more backstory to these things!
Ark might be manifested by the Gaian crystal, but from Terran memories, seeing that Oeilvert is some kind of memorial/library. Or if that's not possible then maybe Garland was just wrong and Terra's crystal can make eidolons, just that the Genomes and Garland himself live such paltry lives there they don't have the imagination to manifest any eidolons (as it is implied eidolons are borne out of collective imaginations of things, like legends and myths, but perhaps also legendary airship designs in Ark's case!). I guess the Invincible could be seen as the Terrans' ultimate airship, but doesn't it also say the ultimate one was never built? Ark doesn't appear in the Eidolon Wall so it should be one of these "unknown eidolons" the summoners wrote about.
I guess because Mt Gulug was habited if it ever had any otherworldly origins they would have since been swept away. The mole people who used to live there were surely Gaian. Damn, I always wanted to think Terra would actually be the planet of FFI in the far future, but I guess it just doesn't really work anyway, even with Mount Gulug.
Pandemonium has a very "organic" look to it. Eyeballs, fangs, everywhere. The floor and walls are not made of tiles or anything. Was it built or did it "grow" from the souls stored there? Gross... The eye could symbolise Terra overseeing Gaia in secret, I guess.
The Alexandria chapel really is a mystery. The stained glass has one blue orb, one red orb, and the other sides are blue and red mixed together, like maybe alluding to the Fusion. It would make sense if it was old. But it doesn't really make sense Gaians would make it, nor that Kuja would have brought it there.Keltainentoukokuu (talk) 21:11, August 21, 2014 (UTC)

I totally agree. The backstory pads out the gameplay and the plot! I really like the idea that the Terran's and Genome's lives are so bland they don't possess complex human characteristics like imagination hence the locations around Terra and Bran Bal (Treetop, Path by the Pond) they are very matter-of-fact names and that would suggest they are not creative; they don't have a history or mythology and perhaps that lack of a hive-intellience means they cannot will eidolons into being. I also remember playing FFIX the first time and looking back, all the bosses were appropriate, they were not only there to stop you but they were relevant, not like most bosses in FFXIII for example, they were just there to get in your way, no introduction or foreshadowing. But with Ark, you go all that way through Oeilvert learning about airships and you're confronted by it! But if you then stop and think, it can't possibly be the one mentioned in the projector. A lot of people would miss a lot of this stuff! If i recall though, I'm sure as you go round the projectors, the prototypes get more and more similar looking to the actual Invincible Kuja pilots.

I agree that the eye motifs may be a subtle reference to Terra/Garland observing Gaia to a time when it reaches maturity (either to when people gain the power to once again call eidolons, or to wage war).

As to the providence of the Alexandria Chapel, I have no idea. Is it simply to foreshadow things to come? The twin moons foreshadow the plot development that Gaia has in fact, got Terra within it. We see the Triangle of Terra a long time before we learn Terra exists. We see it in the Iifa Tree, Alexandria, Oeilvert, Possibly when the Invincible destroys Alexander and the City. But it makes no actual sense to have the Terran symbol on something that is not from Terra, or has anything to do with it. I do think the Gulug Stone serves a twin purpose; both to seal Mt Gulug and to seal Ark. As the strongest eidolon, he doesn't put up much of a fight and he doesn't transform either. Unless it's two different Arks? The ship and an eidolon borne out of the memories of Terran souls.

I'm playing through it again at the moment so will keep a keen eye out for possible clues... AdeusValcross (talk) 17:04, August 22, 2014 (UTC)

:)[edit source]

Nice to see you editing recently. Always nice to get new active editors!Keltainentoukokuu (talk) 02:22, September 14, 2014 (UTC)

Thank you! I'm glad I'm helping make the wiki better in my own small way whenever I have time! :) AdeusValcross (talk) 20:29, September 14, 2014 (UTC)

I'd like to echo Kelt's sentiments and further say that you've been doing a good job recently. Small edits like the ones you often make are just as vital to a page as any others, and your recent edits all look very good! By all means, keep up your efforts, and if you have any questions or concerns, feel free to ask. Jimcloud 22:17, September 22, 2014 (UTC)

Thanks a lot. Always nice to have some gratitude for your efforts! I will try to keep up the good work! AdeusValcross (talk) 20:47, September 23, 2014 (UTC)

Etymology[edit source]

Hi AdeusValcross! For etymologies, we use the Etymology namespace to make it easier to include across multiple pages. Check out Project:Etymology for more info. Sathka (talk) 15:27, October 5, 2014 (UTC)

RE: Light Pillar[edit source]

Ahh thank you! It's been ages since I've played VIII through. I set it up a year ago and got as far as the Parade. I remember Megiddo Flame from the robot you fight in Lunatic Pandora reduced your HP to one from whatever it was, I couldn't remember that Ultima's was different. AdeusValcross (talk) 08:19, April 12, 2015 (UTC)
I trust your knowledge - I must mean Omega. I vaguely remember I beat it about 10 years ago and it got messy. My memory tells me that was probably the hardest superboss I've ever fought. This game used to be my favourite and you're putting my knowledge to shame. AdeusValcross (talk) 08:34, April 12, 2015 (UTC)

The Curaga one sounds familiar but the Holy one is news to me. Is the first one a whole lot of card farming/playing and then Tool/L-mag refining? I do need to play this again, I played VII about 3 years ago and IX last year just before the X/X-2 HD came out, then that one and then the FNC trilogy again and now Type-0. But I have played VIII at least 7-8 times and can still remember most of the story even now. AdeusValcross (talk) 08:54, April 12, 2015 (UTC)


Haha That's really quite simple, but clever! I remember card farming and refining the Fastitocalon cards into Water. It was a great game but really would have liked characters to be unique. The game makes you spend all your good magic on stats and then that just leaves limit breaks, attack or the mostly useless GF commands. I haven't played a bad FF game, or a really bad game...ever. It's not that I'm not a discerning player but I like to think I can see the redeeming qualities of games; FFXIII doesn't have the best story and yes it's linear but also partly (if a little convenient) because you don't have time to be lingering around shops and towns talking to NPCs because you've got unknown time til you fail your focus. Type-0 has a received a lot of stick (in the UK) because the graphics aren't PS4 quality. Well blow me down with a chocobo feather if it isn't originally a PSP game, I mean really. I regret to admit I've only beat Ruby Weapon, I enjoyed VII and is a great game but I believed everyone's hype that it was a great game (I first played this in 2002ish) and I completed it and did the majority of things in it, but just didn't 100% it like I did VIII and IX on the PS1. AdeusValcross (talk) 09:13, April 12, 2015 (UTC)


Exactly! Are people so superficial these days that they want things to be all shiny and realistic? I played VII first when the PS2 was around and since then I've played VI and V on smartphone. Graphics are not everything.

That mission thing you've said about CC is sort of what I see with Type-0 HD. It does show its PSP roots like CC because you were supposed to (I guess) pick up and play on the train and do a few missions and then put it back down again and know you're not halfway through something important. People who say it's cheap having to replay the game again to get the full Type-0 story are half-right but typically every FF i play for the first time is a rush through the first one then a more thoughtful play the second time, though I can see that the first play of Type-0 isn't the most Shakespearean story to ever have been written.

FFVII really didn't grab me, and maybe VIII was my favourite for ages because it was my first FF game, which I'm sure is the same for a lot of VII players. That's crazy you've played VII 100 times! My most enjoyable games are generally the ones where each character has something to bring to the party - IX, X you can make everyone unique by not using Ability Spheres, X-2 was quite fun actually because everyone was different, FNC trilogy as well, I played and really enjoyed XII at the time but actually the battles were really dull. There were only a few standout fights where you actually had to input something instead of letting the Gambits do everything. AdeusValcross (talk) 10:36, April 12, 2015 (UTC)


Rage Mode[edit source]

Thanks for making that page, I was planning on making it but I got tired of the FF Type-0 enemies project for a while, so you making it definitely made life easier for me. In the future, when linking to statuses - and I know it's a pain - please link to the game-specific links. So instead of linking to "Haste (Status)", a link to "List of Final Fantasy Type-0 Statuses#Haste" is better. Also, please give more specific stub templates and explain the reason for them, so {{stub|Final Fantasy Type-0}}<!--reason-->. Thanks!--Magicite-ffvi-ios.png Technobliterator TC 14:15, April 15, 2015 (UTC)

Hey, no problem, glad I could help. I started getting annoyed at seeing the red link there so I did it. Sorry about that, I will direct statuses to the game-specific page. I did realise that Aura isn't the same in every game later on but was away from the computer. And I will will be more specific on the stubs :) AdeusValcross (talk) 20:27, April 15, 2015 (UTC)

Bahamut art[edit source]

No, sorry, that's the best there is. :( You could look to buy the FFXIII Scenario Ultimania if you can get it from somewhere, but the size of the pics even in the book is not that great.Keltainentoukokuu (talk) 16:21, July 20, 2018 (UTC)

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